Stronghold (1993 Video Game)
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Dungeons & Dragons ''Dungeons & Dragons'' (commonly abbreviated as ''D&D'' or ''DnD'') is a fantasy tabletop role-playing game (RPG) originally designed by Gary Gygax and Dave Arneson. The game was first published in 1974 by TSR (company)#Tactical Studies Rules ...
'' city-building
real-time strategy Real-time strategy (RTS) is a Video game genre, subgenre of strategy video games that do not progress incrementally in turn-based game, turns, but allow all players to play simultaneously, in "real time". By contrast, in Turn-based strategy, turn ...
computer game Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device to gener ...
published by SSI and developed by Stormfront Studios in 1993.


Gameplay

Players balance resources to build a town with unique neighborhoods, each with its own unique architecture. Residents and craftspeople of each neighborhood can be summoned to defend any part of the city that comes under attack. Players can choose from a variety of neighborhood leaders, including Mages, Clerics, Thieves, Fighters, Elves (a combination of fighters and mages), Dwarves (stout fighters who are also great miners), and Halflings (excellent farmers with some thief abilities). Players can use, for example, a spawned Elf to build a building on a plot or the player can focus the elf on training to build up character levels, amass an army and march them overland and defeat a neighboring monster. Or a player can focus entirely on city development and win the game in that way instead. Maps are constructed from triangular wireframe colored tiles. The color of each tile designate the terrain typewater, plains, mountains and hills. The game includes a random map generator.


Reception

According to
GameSpy GameSpy was an American provider of online multiplayer and matchmaking middleware for video games founded in 1996 by Mark Surfas. After the release of a multiplayer server browser for the game, QSpy, Surfas licensed the software under the GameS ...
, "cities could quickly become very difficult to manage, but those players who became fans swore that the game was one of the most addictive management simulations they had ever played".


References


External links

* {{Dungeons & Dragons video games 1993 video games City-building games DOS games Dungeons & Dragons video games FM Towns games NEC PC-9801 games Real-time strategy video games Single-player video games Stormfront Studios games Strategic Simulations games Video games developed in the United States Video games with 2.5D graphics