Social Information Processing
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Social information processing is "an activity through which collective human actions organize knowledge." It is the creation and processing of information by a group of people. As an academic field Social Information Processing studies the
information processing Information processing is the change (processing) of information in any manner detectable by an observer. As such, it is a process that ''describes'' everything that happens (changes) in the universe, from the falling of a rock (a change in posit ...
power of networked
social system In sociology, a social system is the patterned network of relationships constituting a coherent whole that exist between individuals, groups, and institutions. It is the formal structure of role and status that can form in a small, stable group. ...
s. Typically computer tools are used such as: * Authoring tools: e.g.,
blogs A blog (a truncation of "weblog") is a discussion or informational website published on the World Wide Web consisting of discrete, often informal diary-style text entries (posts). Posts are typically displayed in reverse chronological order ...
* Collaboration tools: e.g.,
wikis A wiki ( ) is an online hypertext publication collaboratively edited and managed by its own audience, using a web browser. A typical wiki contains multiple pages for the subjects or scope of the project, and could be either open to the pub ...
, in particular, e.g.,
Wikipedia Wikipedia is a multilingual free online encyclopedia written and maintained by a community of volunteers, known as Wikipedians, through open collaboration and using a wiki-based editing system. Wikipedia is the largest and most-read refer ...
* Translating tools:
Duolingo Duolingo ( ) is an American educational technology company which produces learning apps and provides language certification. On its main app, users can practice vocabulary, grammar, pronunciation and listening skills using spaced repetition. D ...
,
reCAPTCHA reCAPTCHA is a CAPTCHA system that enables web hosts to distinguish between human and automated access to websites. The original version asked users to decipher hard to read text or match images. Version 2 also asked users to decipher text or ...
* Tagging systems (social bookmarking): e.g.,
del.icio.us Delicious (stylized del.icio.us) was a social bookmarking web service for storing, sharing, and discovering web bookmarks. The site was founded by Joshua Schachter and Peter Gadjokov in 2003 and acquired by Yahoo! in 2005. By the end of 2008, ...
,
Flickr Flickr ( ; ) is an American image hosting and video hosting service, as well as an online community, founded in Canada and headquartered in the United States. It was created by Ludicorp in 2004 and was a popular way for amateur and professional ...
,
CiteULike CiteULike was a web service which allowed users to save and share citations to academic papers. Based on the principle of social bookmarking, the site worked to promote and to develop the sharing of scientific references amongst researchers. In ...
*
Social networking A social network is a social structure made up of a set of social actors (such as individuals or organizations), sets of dyadic ties, and other social interactions between actors. The social network perspective provides a set of methods for an ...
: e.g.,
Facebook Facebook is an online social media and social networking service owned by American company Meta Platforms. Founded in 2004 by Mark Zuckerberg with fellow Harvard College students and roommates Eduardo Saverin, Andrew McCollum, Dustin M ...
, MySpace, Essembly *
Collaborative filtering Collaborative filtering (CF) is a technique used by recommender systems.Francesco Ricci and Lior Rokach and Bracha ShapiraIntroduction to Recommender Systems Handbook Recommender Systems Handbook, Springer, 2011, pp. 1-35 Collaborative filtering ...
: e.g.,
Digg Digg, stylized in lowercase as digg, is an American news aggregator with a curated front page, aiming to select stories specifically for the Internet audience such as science, trending political issues, and viral Internet issues. It was launch ...
, the Amazon Product Recommendation System,
Yahoo! Answers Yahoo! Answers was a community-driven question-and-answer (Q&A) website or knowledge market owned by Yahoo! where users would ask questions and answer those submitted by others, and upvote them to increase their visibility. Questions were org ...
,
Urtak Urtak was a free collaborative public opinion Public opinion is the collective opinion on a specific topic or voting intention relevant to a society. It is the people's views on matters affecting them. Etymology The term "public opinion" wa ...
Although computers are often used to facilitate networking and collaboration, they are not required. For example the ''
Trictionary ''Trictionary'' is a 400-page trilingual illustrated dictionary for translating English, Chinese, and Spanish, published in 1982, covering about 3,000 words in each language. The wordbook was compiled by anonymous volunteers, mostly younger stud ...
'' in 1982 was entirely paper and pen based, relying on neighborhood social networks and libraries. The creation of the ''
Oxford English Dictionary The ''Oxford English Dictionary'' (''OED'') is the first and foundational historical dictionary of the English language, published by Oxford University Press (OUP). It traces the historical development of the English language, providing a com ...
'' in the 19th century was done largely with the help of anonymous volunteers organized by help wanted ads in newspapers and slips of paper sent through the postal mail.


Current state of knowledge

The website for the AAAI 2008 Spring Symposium on Social Information Processing suggested the following topics and questions: ; Tagging : Tagging has already attracted the interest of the AI community. While the initial purpose of tagging was to help users organize and manage their own documents, it has since been proposed that collective tagging of common documents can be used to organize information via an informal classification system dubbed a
folksonomy Folksonomy is a classification system in which end users apply public tags to online items, typically to make those items easier for themselves or others to find later. Over time, this can give rise to a classification system based on those tags ...
. There is hope that folksonomies will eventually help fulfill the promise of the Semantic Web. ;
Human-based computation Human-based computation (HBC), human-assisted computation, ubiquitous human computing or distributed thinking (by analogy to distributed computing) is a computer science technique in which a machine performs its function by outsourcing certain ste ...
and
collective intelligence Collective intelligence (CI) is shared or group intelligence (GI) that emerges from the collaboration, collective efforts, and competition of many individuals and appears in consensus decision making. The term appears in sociobiology, politic ...
: What type of problems are amenable to human swarm computing approaches? How can we design the "
wisdom of crowds ''The Wisdom of Crowds: Why the Many Are Smarter Than the Few and How Collective Wisdom Shapes Business, Economies, Societies and Nations'', published in 2004, is a book written by James Surowiecki about the aggregation of information in groups, ...
" effect to benefit our problem solving needs? ; Incentives to
participation Participation or Participant may refer to: Politics *Participation (decision making), mechanisms for people to participate in social decisions *Civic participation, engagement by the citizens in government *e-participation, citizen participation ...
: How to elicit quality metadata and content from users? How can users resistant to tagging be encouraged to tag content? ;
Social networks A social network is a social structure made up of a set of social actors (such as individuals or organizations), sets of dyadic ties, and other social interactions between actors. The social network perspective provides a set of methods for an ...
: While users create social networks for a variety of reasons – e.g., to track lives of friends or work or opinions of the users they respect – network information is important for many applications. Globally, an
information ecosystem Information ecology is the application of ecological concepts for modeling the information society. It considers the dynamics and properties of the increasingly dense, complex and important digital informational environment. "Information ecology" of ...
may arise through the interactions among users, and between users and content. A community of users interested in a specific topic may emerge over time, with linkages to other communities giving insight into relationships between topics. ; Evolution of
social media Social media are interactive media technologies that facilitate the creation and sharing of information, ideas, interests, and other forms of expression through virtual communities and networks. While challenges to the definition of ''social medi ...
and information ecosystems : How does content, and its quality, change in time? There is increasing interest in peer-production systems, for example in how and why some open-source projects like Linux and Wikipedia are successful. Under what circumstances are user-generated content sites likely to succeed and what implications does this have for information-sharing and learning within communities? ; Algorithms : Before we can harness the power of the social information processing, we need new approaches to structured data analysis, specifically algorithms for synthesizing various types of
metadata Metadata is "data that provides information about other data", but not the content of the data, such as the text of a message or the image itself. There are many distinct types of metadata, including: * Descriptive metadata – the descriptive ...
: e.g., social networks and tagging. Research in this area will provide a principled foundation for the development of new algorithms for
social search Social search is a behavior of retrieving and searching on a social searching engine that mainly searches user-generated content such as news, videos and images related search queries on social media like Facebook, LinkedIn, Twitter, Instagram an ...
, information discovery and
personalization Personalization (broadly known as customization) consists of tailoring a service or a product to accommodate specific individuals, sometimes tied to groups or segments of individuals. A wide variety of organizations use personalization to improv ...
and other approaches that exploit the power of the social information processing.


Key concepts


Social Recommender Systems

''Social overload'' corresponds to being imposed to high amount of information and interaction on social web. Social overload causes some challenges from the aspect of both social media websites and their users. Users need to deal with high volume of information and to make decisions among different social network applications whereas social network sites try to keep their existing users and make their sites interesting to users. To overcome social overload, ''social recommender systems'' has been utilized to engage users in social media websites in a way that users receive more personalized content using recommendation techniques. Social recommender systems are specific types of recommendation systems being designed for social media and utilizing new sort of data brought by it, such as likes, comments, tags and so on, to improve effectiveness of recommendations. Recommendation in social media have several aspects like recommendation of social media content, people, groups and tags.


Content

Social media lets users to provide feedback on the content produced by users of social media websites, by means of commenting on or liking the content shared by others and annotating their own-created content via tagging. This newly introduced metadata by social media helps to obtain recommendations for social media content with improved effectiveness. Also, social media lets to extract the explicit relationship between users such as friendship and people followed/followers. This provides further improvement on collaborative filtering systems because now users can have judgement on the recommendations provided based on the people they have relationships. There have been studies showing the effectiveness of recommendation systems which utilize relationships among users on social media compared to traditional collaborative filtering based systems, specifically for movie and book recommendation. Another improvement brought by social media to recommender systems is solving the cold start problem for new users. Some key application areas of social media content recommendation are blog and blog post recommendation, multimedia content recommendation such as YouTube videos, question and answer recommendation to question askers and answerers on social question-and-answer websites, job recommendation (LinkedIn), news recommendation on social new aggregator sites (like Digg, GoogleReader, Reddit etc.), short message recommendations on microblogs (such as Twitter).


People

Also known as ''social matching'' (the term is proposed by Terveen and McDonald), people recommender systems deal with recommending people to people on social media. Aspects making people recommender systems distinct from traditional recommender systems and require special attention are basically privacy, trust among users, and reputation. There are several factors which effect the choice of recommendation techniques for people recommendation on social networking sites (SNS). Those factors are related to types of relationships among people on social networking sites, such as symmetric vs asymmetric, ad-hoc vs long-term, and confirmed vs nonconfirmed relationships. The scope of people recommender systems can be categorized into three: recommending familiar people to connect with, recommending people to follow and recommending strangers. Recommending strangers is seen as valuable as recommending familiar people because of leading to chances such as exchanging ideas, obtaining new opportunities, and increasing one’s reputation.


Challenges

Handling with social streams is one of the challenges social recommender systems face with. Social stream can be described as the user activity data pooled on newsfeed on social media websites. Social stream data has unique characteristics such as rapid flow, variety of data (only text content vs heterogenous content), and requiring freshness. Those unique properties of stream data compared to traditional social media data impose challenges on social recommender systems. Another challenge in social recommendation is performing cross-domain recommendation, as in traditional recommender systems. The reason is that social media websites in different domains include different information about users, and merging information within different contexts may not lead to useful recommendations. For example, using favorite recipes of users in one social media site may not be a reliable source of information to effective job recommendations for them.


Social awareness

Participation of people in online communities, in general, differ from their participatory behavior in real-world collective contexts. Humans in daily life are used to making use of "social cues" for guiding their decisions and actions e.g. if a group of people is looking for a good restaurant to have lunch, it is very likely that they will choose to enter to a local that have some customers inside instead of one that it is empty (the more crowded restaurant could reflect its popularity and in consequence, its quality of service). However, in online social environments, it is not straightforward how to access to these sources of information which are normally being logged in the systems, but this is not disclosed to the users. There are some theories that explain how this social awareness can affect the behavior of people in real-life scenarios. The American philosopher
George Herbert Mead George Herbert Mead (February 27, 1863 – April 26, 1931) was an American philosopher, Sociology, sociologist, and psychologist, primarily affiliated with the University of Chicago, where he was one of several distinguished pragmatism, pragmati ...
states that humans are social creatures, in the sense that people's actions cannot be isolated from the behavior of the whole collective they are part of because every individuals' act are influenced by larger social practices that act as a general behavior's framework. In his performance framework, the Canadian sociologist
Erving Goffman Erving Goffman (11 June 1922 – 19 November 1982) was a Canadian-born sociology, sociologist, Social psychology (sociology), social psychologist, and writer, considered by some "the most influential American sociologist of the twentieth ...
postulates that in everyday social interactions individuals perform their actions by collecting information from others first, in order to know in advance what they may expect from them and in this way being able to plan how to behave more effectively.


Benefits

In the same way that in the real-world, providing social cues in virtual communities can help people to understand better the situations they face in these environments, to alleviate their decision-making processes by enabling their access to more informed choices, to persuade them to participate in the activities that take place there, and to structure their own schedule of individual and group activities more efficiently. In this frame of reference, an approach called "social context displays" has been proposed for showing social information -either from real or virtual environments- in digital scenarios. It is based on the use of graphical representations to visualize the presence and activity traces of a group of people, thus providing users with a third-party view of what is happening within the community i.e. who are actively participating, who are not contributing to the group efforts, etc. This social-context-revealing approach has been studied in different scenarios (e.g. IBM video-conference software, large community displaying social activity traces in a shared space called NOMATIC*VIZ), and it has been demonstrated that its application can provide users with several benefits, like providing them with more information to make better decisions and motivating them to take an active attitude towards the management of their self and group representations within the display through their actions in the real-life.


Concerns

By making the traces of activity of users publicly available for others to access it is natural that it can raise users concerns related to which are their rights over the data they generate, who are the final users that can have access to their information and how they can know and control their privacy policies. There are several perspectives that try to contextualize this privacy issue. One perspective is to see privacy as a tradeoff between the degree of invasion to the personal space and the number of benefits that the user could perceive from the social system by disclosing their online activity traces. Another perspective is examining the concession between the visibility of people within the social system and their level of privacy, which can be managed at an individual or at a group level by establishing specific permissions for allowing others to have access to their information. Other authors state that instead of enforcing users to set and control privacy settings, social systems might focus on raising their awareness about who their audiences are so they can manage their online behavior according to the reactions they expect from those different user groups.


See also

*
Computer-mediated communication Computer-mediated communication (CMC) is defined as any human communication that occurs through the use of two or more electronic devices. While the term has traditionally referred to those communications that occur via computer-mediated formats ...
*
Crowdsourcing Crowdsourcing involves a large group of dispersed participants contributing or producing goods or services—including ideas, votes, micro-tasks, and finances—for payment or as volunteers. Contemporary crowdsourcing often involves digita ...
*
Decision making In psychology, decision-making (also spelled decision making and decisionmaking) is regarded as the cognitive process resulting in the selection of a belief or a course of action among several possible alternative options. It could be either rati ...
*
Social computing Social computing is an area of computer science that is concerned with the intersection of social behavior and computational systems. It is based on creating or recreating social conventions and social contexts through the use of software and tech ...
*
Social information processing theory Social information processing theory, also known as SIP, is an interpersonal communication theory and media studies theory developed in 1992 by Joseph Walther. Social information processing theory explains online interpersonal communication witho ...
* Social translucence


References


Further reading

* AAAI
''Social Information Processing Symposium''
Stanford, AAAI, March 2008. *
Introductory Slides
* Camerer, Colin F., and Ernst Fehr,
When Does ‘‘Economic Man’’ Dominate Social Behavior?
* Chi, Ed H., " Augmenting Social Cognition: From Social Foraging to Social Sensemaking,"
video
(at Google), February 2007.
pdf
, AAAI Symposium, March 2008,

(at PARC), May 2008. * * * Denning, Peter J.,
Infoglut
" ACM, July. 2006. * Denning, Peter J. and Rick Hayes-Roth,
Decision Making in Very Large Networks
" ACM, Nov. 2006. * * * Hogg, Tad, and Bernardo A. Huberman,
Solving the organizational free riding problem with social networks
* Huang, Yi-Ching (Janet),
You are what you tag
" (ppt) AAAI Seminar, March 2008. * Huberman, Bernardo,
Social Dynamics in the Age of the Web
" (video) (PARC) January 10, 2008. * Judson, Olivia,

" The New York Times, August 3, 2008, * Lerman, Kristina,
Social Information Processing in News Aggregation
" ''IEEE Internet Computing'', November–December 2007. * Lerman, Kristina,
Social Information Processing
" (video) (at Google). June 2007. * Nielsen, Michael
The Future of Science
A book in preparation. * Nielsen, Michael
Kasparov versus the World
A blog post about a 1999 chess game in which Garry Kasparov (eventually) won a game against a collective opponent. * Page, Scott E.

Princeton University Press, 2007. * Segaran, Toby,

'' O'Reilly, 2007. * Shalizi, Cosma Rohilla,
Social Media as Windows on the Social Life of the Mind
* Smith, M., Purser, N. and Giraud-Carrier, C. (2008)
Social Capital in the Blogosphere: A Case Study
In Papers from the AAAI Spring Symposium on Social Information Processing, K. Lerman et al. (Eds.), Technical Report SS-08-06, AAAI Press, 93-97. * Spinellis, Diomidis
ACM article
subscription required). * Stoyanovich, Julia,
Leveraging Tagging to Model User Interests in del.icio.us
" (ppt) ''AAAI Seminar'', March 2008. * Whitaker, Steve,
Temporal Tagging
" ''AAAI Symposium'', March 2008. {{DEFAULTSORT:Social Information Processing Collaboration Human-based computation