Sins Of A Solar Empire
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''Sins of a Solar Empire'' is a 2008
science fiction Science fiction (sometimes shortened to Sci-Fi or SF) is a genre of speculative fiction which typically deals with imaginative and futuristic concepts such as advanced science and technology, space exploration, time travel, parallel unive ...
real-time strategy Real-time strategy (RTS) is a Video game genre, subgenre of strategy video games that do not progress incrementally in turn-based game, turns, but allow all players to play simultaneously, in "real time". By contrast, in Turn-based strategy, turn ...
video game Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This fee ...
developed by
Ironclad Games Ironclad Games is a Canadian PC game developer. The company was founded in 2003 by former employees of Rockstar Vancouver. Ironclad is located in Burnaby, British Columbia. Titles Ironclad released their first game, ''Sins of a Solar Empire'' ...
and published by Stardock Entertainment for
Microsoft Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for serv ...
operating systems. It is a real-time strategy (RTS) game that incorporates some elements from
4X game 4X (abbreviation of ''Explore, Expand, Exploit, Exterminate'') is a subgenre of strategy-based computer and board games, and include both turn-based and real-time strategy titles. The gameplay involves building an empire. Emphasis is placed ...
s; its makers describe it as "RT4X". Players are given control of a spacefaring empire in the distant future, and are tasked with conquering star systems using military, economic and diplomatic means. The game was released on February 4, 2008, receiving positive reviews and multiple awards from the
gaming press Video game journalism is a branch of journalism concerned with the reporting and discussion of video games, typically based on a core "reveal–preview–review" cycle. With the prevalence and rise of independent media online, online publicat ...
. Its first content expansion, titled ''Entrenchment'', was released as a download on February 25, 2009, and its second content expansion, titled ''Diplomacy'', was released as a download on February 9, 2010. A package combining the original game with the first two expansions was released at that time, with the title ''Sins of a Solar Empire: Trinity''. A third expansion, the stand-alone ''Rebellion'', was released in June 2012. A sequel to the game, ''Sins of a Solar Empire II'' was announced on September 16, 2022.


Gameplay

''Sins of a Solar Empire'' is a space-bound real-time strategy game in which players control one of three different races: the industrial TEC, the psychic Advent, or the alien Vasari. The playing field is a 3D web of planets and other celestial objects in the orbital plane of one or more stars. The game features a sandbox mode, allowing the player to choose different types of solar systems to unlock achievements. Players can conquer neighboring planets and explore distant star systems in a "massively scaled, fully 3D environment featuring entire galaxies, orbiting planets, clusters of asteroids, space dust and radiant stars." Notably, there is no single-player campaign mode, but games can be played against AI opponents offline and other players online. Ironclad Director Blair Fraser asserted that the game's
Iron Engine Ironclad Games is a Canadian PC game developer. The company was founded in 2003 by former employees of Rockstar Vancouver. Ironclad is located in Burnaby, British Columbia. Titles Ironclad released their first game, ''Sins of a Solar Empire'' ...
is specially designed with technologies that allow it to handle very large differences in size, scale, and distance.


Resources and structures

''Sins of a Solar Empire'' has three main resources to gather: Credits, Metal, and Crystal. Credits are the general currency used by the three races in the game, and are gained by completing missions, collecting bounties, creating a trade network, and taxing planets. Metal is the most common resource in the game, and is gathered by building extractors on metallic asteroids; it is used to construct basic ships and structures. Crystal is the rarest resource, which can be mined from asteroids like Metal; it is used for developing new technologies and building certain advanced ships. A Black Market feature allows players to convert unneeded Metal and Crystal into Credits or vice versa. Selling or buying too much of either resource can cause market prices to rise and fall dramatically. Certain more intangible resources include Supply Points and Capital Ship Crews. Supply Points are used up when ships are purchased, and cannot be accumulated, acting as a population cap for the player's fleet. Capital Ship Crews and Supply Points are both required for the construction of powerful capital ships; regular capital ships require one crew, while the giant titans in the ''Rebellion'' expansion require two. A player's maximum Supply Points and Capital Ship Crews can be upgraded, but increased Supply Points require more logistical support, imposing a permanent reduction on the player's income. Players can construct planet-based infrastructure upgrades and orbital structures on and around habitable planets that they control. Planetary upgrades grant bonuses such as higher tax incomes, better planetary bombardment resistance and access to more orbital structures. Orbital structures are divided into civilian logistical and military tactical structures. Logistical structures include asteroid mines, ship factories, trade ports, research laboratories and cultural broadcast stations. Tactical structures include orbital weapons platforms, repair centers, strike craft hangars, and superweapons unique to each playable race; for example, the TEC can build the Novalith Cannon, a giant railgun capable of bombarding distant planets.


''Entrenchment'' and starbases

The ''Entrenchment'' micro-expansion adds new defensive options. Defensive weapon platforms and strike craft hangars gain researchable special abilities, and all factions gain the ability to deploy proximity-detonated space mines. The expansion's most notable aspect is the addition of starbases – immense defensive structures with significant firepower and various special abilities.


Celestial objects and anomalies

There are multiple types of colony-supporting planets and
asteroid An asteroid is a minor planet of the inner Solar System. Sizes and shapes of asteroids vary significantly, ranging from 1-meter rocks to a dwarf planet almost 1000 km in diameter; they are rocky, metallic or icy bodies with no atmosphere. ...
s, with the expansions and later
downloadable content Downloadable content (DLC) is additional content created for an already released video game, distributed through the Internet by the game's publisher. It can either be added for no extra cost or it can be a form of video game monetization, enablin ...
increasing the available planet types over the years. Habitable worlds range from Earth-like Terran planets to frozen Ice planets and water-covered Oceanic planets, with some planets possessing random bonuses such as enhanced factories or better defenses. The player can interact directly with planets in several ways, such as creating trade routes, raining destruction from orbit or spreading "culture" via
propaganda Propaganda is communication that is primarily used to influence or persuade an audience to further an agenda, which may not be objective and may be selectively presenting facts to encourage a particular synthesis or perception, or using loaded ...
platforms, which may cause enemy planets to revolt in the player's favor. In addition, there are pirate bases, which are abnormally durable and well-defended asteroids that have no resources but provide a boost to tax income. Furthermore, there are several different spatial anomalies (more commonly known as uncolonizable objects) found in the game which serve as obstacles and hazards to all players. These include ice and asteroid fields, which reduce weapon accuracy;
gas giant A gas giant is a giant planet composed mainly of hydrogen and helium. Gas giants are also called failed stars because they contain the same basic elements as a star. Jupiter and Saturn are the gas giants of the Solar System. The term "gas giant" ...
s, which can cause dangerous explosions if a ship is destroyed nearby; stars, which allow for interstellar jumps but have large gravity wells that are slow to traverse; and various forms of
space junk Space debris (also known as space junk, space pollution, space waste, space trash, or space garbage) are defunct human-made objects in space—principally in Earth orbit—which no longer serve a useful function. These include derelict spacec ...
, which do not affect ships directly. Wormholes link some systems, and once the necessary technology has been researched, they can be utilized for instant travel. In addition, DLCs have added traveling hazards such as plasma storms, random rebellions, economic downturns and
coronal mass ejections A coronal mass ejection (CME) is a significant release of plasma (physics), plasma and accompanying magnetic field from the Sun's Solar corona, corona into the heliosphere. CMEs are often associated with solar flares and other forms of solar ac ...
. Neutral forces, known as militias, guard and may own colonizable planets not occupied at the start by any of the players. Their forces are an assortment of TEC frigates, cruisers and defensive structures. They do not venture outside the gravity well, but will attack anything owned by non-militia forces that enter their gravity well. Pairs of pirate ships sometimes similarly "guard" uncolonizable gravity wells.


Diplomacy and bounty

The diplomacy options of the original game allow players to forge and break alliances and place bounties on their enemies or allies (depending on the game setting) without anybody knowing who placed it. Players can trade resources, establish trade routes between empires, manipulate the commodities market to hinder enemies by utilizing supply and demand, and issue optional "missions" to allies. Most planets are "guarded" by neutral TEC fleets, who will attack anyone that ventures near; this is especially true for the Pirate Base planets, which are settled by pirates and are heavily fortified. In the game's start-up screen, players can also choose to enable "Pirate Raids". This mechanic allows players to anonymously place "bounty" on other players, with the goal of inducing the pirates to attack that player. The more bounty is placed on another player, then the larger the attacking fleet will be if the pirates choose to attack that player; pirate raids also gain strength over time, and to deal with them, the player has to find all the pirate bases, which are the spawn points for raids in their respective star system, and wipe them out. Pirate forces are, with one exception, TEC frigates, cruisers, orbital defense platforms, and mines (and the only exception still bears a similarity to Trader ships), but they are all unshielded, have heavier armor, often have their armament switched to autocannons, and are heavily customised with spikes and stylized holographic "
Jolly Roger Jolly Roger is the traditional English name for the flags flown to identify a pirate ship preceding or during an attack, during the early 18th century (the later part of the Golden Age of Piracy). The flag most commonly identified as the Jolly ...
s". ''Rebellion'' also has voiced responses for pirate units (which can often found in the service of TEC Rebels). ''Sins of a Solar Empire: Diplomacy'' expands upon the Diplomacy mechanic. The relations system is more visible, and players can give missions to each other, as opposed to the original's NPC-only mission issuing. Diplomatic envoy cruisers can be used to further improve relations, and the researchable pacts can significantly strengthen both sides of the alliance. The expansion also sees a noticeable increase in pirates' strength, and their bases are now outfitted with mines and TEC-issue repair platforms and strike craft hangars.


Tech tree and artifacts

In the base game, each faction has two
technology tree In strategy games, a technology, tech, or research tree is a hierarchical visual representation of the possible sequences of upgrades a player can take (most often through the act of research). Because these trees are technically directed and ac ...
s, divided between military and civic improvements. These two trees in turn branch off into three race-specific categories. The Military tree contains upgrades to armor, shields, and weapons and unlocks units and defensive structures. The Civic tree contains upgrades to resource gathering and unlocks civic buildings, PSIDAR (Phase Signature IDentification And Ranging, which allows incoming enemy ships to be detected), planetary upgrades, diplomacy upgrades, and
terraforming Terraforming or terraformation ("Earth-shaping") is the hypothetical process of deliberately modifying the atmosphere, temperature, surface topography or ecology of a planet, moon, or other body to be similar to the environment of Earth to make ...
. In ''Entrenchment'', several elements of both trees, as well as new elements such as starbase-related technology, are merged into the Defense tree. In ''Diplomacy'', the diplomatic elements from the civic tree, as well as new technology that focuses on upgrading the race's diplomatic Envoy cruiser and various other bonuses, are merged into the Diplomacy tree. The ''Rebellion'' expansion grants additional unique technologies to each sub-faction of the three races. There are many different hidden artifacts that can be found by exploring colonized planets. There are a total of nine (twelve in ''Entrenchment'') artifacts, each giving the owner a unique and powerful bonus. For example, an alien
artificial intelligence Artificial intelligence (AI) is intelligence—perceiving, synthesizing, and inferring information—demonstrated by machines, as opposed to intelligence displayed by animals and humans. Example tasks in which this is done include speech re ...
can increase economic efficiency across the player's empire, while an
ion An ion () is an atom or molecule with a net electrical charge. The charge of an electron is considered to be negative by convention and this charge is equal and opposite to the charge of a proton, which is considered to be positive by conve ...
field technology can fortify planets against attack. When an artifact is discovered, all other players are notified of its location but not its type.


Units

There are five main categories of ships in the base game: capital ships, strike craft, cruisers, frigates and civilian ships. Capital ships are large, powerful vessels and the cornerstones of any fleet; they can gain experience in combat and "level up" (to a maximum level of 10), thus unlocking new abilities. Each race has five different classes of capital ship (six in the ''Rebellion'' expansion), including battleships, support battlecruisers, colony ships, strike craft carriers and heavily armed dreadnoughts. A player's first capital ship is free, but subsequent capital ships cost large amounts of resources. In addition, each capital ship requires a large amount of Supply, and one Capital Ship Crew. Strike craft are small, agile ships that launch in squadrons from capital ships, carrier cruisers and hangar-defense structures; they are divided into fighter and bomber classes. Fighters are strong against bombers, other fighters and frigates, while bombers are strong against cruisers, orbital structures, and capital ships. Strike craft do not require any resources to construct, and cannot travel through phase space unless carried by their mother ship. Frigates are small, cheap and, individually, weak vessels that fill basic combat and reconnaissance roles, including long-range support, planet-bombing, and the colonization of new worlds. Cruisers are the main muscle of an interstellar empire. Heavy cruisers provide close-range firepower, carrier cruisers provide long-range fighter support and race-specific support cruisers provide various other situational advantages. Cruisers are individually more expensive than frigates, but are smaller, faster and cheaper than capital ships. In the base game, cruisers are the only category of ship that is unavailable from the start. Civilian ships are unarmed and, except when a certain TEC technology is researched, unarmored, making them vulnerable to enemy attack. However, they still fulfill a very important role in a players empire: construction frigates produce orbital installations like shipyards and laboratories, while trade vessels increase the player's income.


In expansions

The ''Entrenchment'' expansion adds dedicated anti-structure cruisers and starbase constructor cruisers (both helpless at anything but their task) for the TEC and Advent, and a
minelayer A minelayer is any warship, submarine or military aircraft deploying explosive mines. Since World War I the term "minelayer" refers specifically to a naval ship used for deploying naval mines. "Mine planting" was the term for installing controll ...
cruiser for the Vasari. ''Diplomacy'' adds an unarmed Envoy Cruiser for each race, which can boost relations and provide benefits for other empires. ''Rebellion'' introduces fast-attack corvettes and super-heavy titans, in addition to the aforementioned new capital ship class. Each of the six factions of ''Rebellion'' has its own unique class of corvette and titan. Corvettes are smaller, faster and weaker than regular frigates, and have different special abilities depending on the faction. Titans, by contrast, are extremely powerful and expensive, much larger than any other vessels, and capable of being leveled-up like capital ships. Only one titan can be maintained by a player at any one time. Each titan possesses unique, upgradeable abilities that can reinforce friendly fleets or weaken enemies. In addition, titan levels are persistent—if a level 10 titan is destroyed in battle, it can be rebuilt (at a significant cost) at level 10, without requiring it to repeat the leveling process.


Multiplayer

Players can engage in online multiplayer against either a single opponent or as part of a team through the game's Ironclad Online system or by setting up a LAN game. Players can set up 5-versus-5 matches where two captains draft the other eight players. Although the game does not automatically download custom maps made with the Galaxy Forge mode, players can manually choose to download maps as needed.


Development

''Sins of a Solar Empire'' was released without any form of copy protection, but a
product key A product key, also known as a software key, serial key or activation key, is a specific software-based key for a computer program. It certifies that the copy of the program is original. Product keys consist of a series of numbers and/or letters ...
registered to an Impulse account was required for updates and multiplayer in the original game. The game had a development budget below one million dollars. On November 16, 2011, ''Sins of a Solar Empire: Trinity'' was made available for purchase on
Steam Steam is a substance containing water in the gas phase, and sometimes also an aerosol of liquid water droplets, or air. This may occur due to evaporation or due to boiling, where heat is applied until water reaches the enthalpy of vaporization ...
.


Game engine

''Sins of a Solar Empire''s Iron Engine offers size and scale technologies that deliver large stars and planets next to comparably small orbital structures, starships and strike craft. The engine features
bump mapping Bump mapping is a texture mapping technique in computer graphics for simulating bumps and wrinkles on the surface of an object. This is achieved by perturbing the surface normals of the object and using the perturbed normal during lighting cal ...
on planets and ships,
specular Specular reflection, or regular reflection, is the mirror-like reflection of waves, such as light, from a surface. The law of reflection states that a reflected ray of light emerges from the reflecting surface at the same angle to the surfac ...
lighting, dynamic
fractal In mathematics, a fractal is a geometric shape containing detailed structure at arbitrarily small scales, usually having a fractal dimension strictly exceeding the topological dimension. Many fractals appear similar at various scales, as illu ...
generation for stars and clouds, and bloom.


Customization

''Sins of a Solar Empire'' includes various customization features, among them a
level editor In video games, a level (also referred to as a map, stage, or round in some older games) is any space available to the player during the course of completion of an objective. Video game levels generally have progressively-increasing difficulty t ...
that allows players to generate maps for both single and multiplayer use by setting their general properties. Matches can also be recorded and watched, and the game supports custom modifications. Ironclad Games maintains a collection of user-created works of all three kinds. The developer has also released the editor used to create the game's scenarios and a set of the development tools. Through the use of this editor, the player can dictate the number of star systems in their game, the number of planets orbiting each star system, and various other options. Lastly, the game keeps track of a variety of achievements, some of which are triggered by ordinary gameplay actions (such as winning as a specific race or collecting enough resources), or by winning with voluntary restrictions (such as without building capital ships, frigates, cruisers, or strike craft).


Expansions

Ironclad has released three main expansions, which are available on Ironclad's website and
Stardock Stardock Corporation is a software development company founded in 1991 and incorporated in 1993 as Stardock Systems. Stardock initially developed for the OS/2 platform, but was forced to switch to Microsoft Windows due to the collapse of the OS ...
's
digital distribution Digital distribution, also referred to as content delivery, online distribution, or electronic software distribution, among others, is the delivery or distribution of digital media content (media), content such as Sound recording and reproductio ...
service,
Impulse Impulse or Impulsive may refer to: Science * Impulse (physics), in mechanics, the change of momentum of an object; the integral of a force with respect to time * Impulse noise (disambiguation) * Specific impulse, the change in momentum per uni ...
. In addition, the base game and the first two expansions are available in a combination package entitled ''Sins of a Solar Empire: Trinity''. To prevent fracturing in the multiplayer community, the features of the expansion packs are only available if both competing players have the expansions installed. If not, the features are disabled for the multiplayer game.


''Entrenchment''

On August 29, 2008, Ironclad and Stardock announced ''Entrenchment''. The expansion includes new weapon upgrades and defense platforms, including modular starbases. Originally scheduled for November 18, 2008, it was released on February 25, 2009.


''Diplomacy''

On August 26, 2009, the second expansion was announced. ''Diplomacy'' expands the diplomatic element of the game, allowing players more control over alliances and making diplomatic victory possible, as well as offering incentives for peace and cooperation including pacts which provide economic, research, and military bonuses between factions. The opponent AI, pacing and number of game scenarios are also improved. ''Diplomacy'' was released on February 9, 2010; the ''Sins of a Solar Empire: Trinity'' combination package was also released on the same day.


''Rebellion''

On March 1, 2011, ''Rebellion'' – the game's third expansion, and first full stand-alone expansion – was announced. ''Rebellion'' adds new Loyalist and Rebel factions to each playable race, a new capital ship for each race, new "titan" super-capital ships, and light combat corvettes, as well as unique research topics for each Rebel/Loyalist faction. Rebellion also includes an updated graphical engine. Exactly one year from the announcement, the
beta Beta (, ; uppercase , lowercase , or cursive ; grc, βῆτα, bē̂ta or ell, βήτα, víta) is the second letter of the Greek alphabet. In the system of Greek numerals, it has a value of 2. In Modern Greek, it represents the voiced labiod ...
was made available for pre-order customers without prior warning. Rebellion was officially released on June 12, 2012, and includes all previously released content. The expansion uses
Valve A valve is a device or natural object that regulates, directs or controls the flow of a fluid (gases, liquids, fluidized solids, or slurries) by opening, closing, or partially obstructing various passageways. Valves are technically fittings ...
's
Steam Steam is a substance containing water in the gas phase, and sometimes also an aerosol of liquid water droplets, or air. This may occur due to evaporation or due to boiling, where heat is applied until water reaches the enthalpy of vaporization ...
to download and install updates. The British video game developer
Rebellion Developments Rebellion Developments Limited is a British video game developer based in Oxford, England. Founded by Jason and Chris Kingsley in December 1992, the company is best known for its ''Sniper Elite'' series and multiple games in the ''Alien vs. Pre ...
has been opposing the use of "Rebellion" in the name of the game since 2012 due to trademark law. In November 2018, the game was released as a free download on the Humble Bundle store. Players could redeem the full game at no cost within a timed window. The user was then able to access a steam activation key to access the game on the platform.


DLCs

Four
downloadable content Downloadable content (DLC) is additional content created for an already released video game, distributed through the Internet by the game's publisher. It can either be added for no extra cost or it can be a form of video game monetization, enablin ...
packs have been released for ''Rebellion''. ''Forbidden Worlds'' was released on June 5, 2013, and adds four new planet types and new colonization options. ''Stellar Phenomena'' was released on November 6, 2013, and adds interstellar hazards such as
black hole A black hole is a region of spacetime where gravitation, gravity is so strong that nothing, including light or other Electromagnetic radiation, electromagnetic waves, has enough energy to escape it. The theory of general relativity predicts t ...
s, pulsars,
coronal mass ejection A coronal mass ejection (CME) is a significant release of plasma and accompanying magnetic field from the Sun's corona into the heliosphere. CMEs are often associated with solar flares and other forms of solar activity, but a broadly accept ...
s and
neutron star A neutron star is the collapsed core of a massive supergiant star, which had a total mass of between 10 and 25 solar masses, possibly more if the star was especially metal-rich. Except for black holes and some hypothetical objects (e.g. white ...
s, which have various impacts on combat and exploration. ''Outlaw Sectors'' was released on June 22, 2016, and focuses on Pirates, Black Markets, and Planetary Militias - NPC factions that can assist the player in conquering their enemies. ''Minor Factions'' was released on December 17, 2018, and included 15 AI-controlled minor factions, each offering assistance and unique services to players, if diplomatic relations are established.


Sequel

A sequel to the game, ''Sins of a Solar Empire II'' was teased by Ironclad Games on September 16, 2022. The game entered early access on the Epic Games Store on October 27. The developers called the initial phase a "technical preview", promoting Ironclad's new Iron Engine.


Reception

''Sins of a Solar Empire'' was awarded "Best Strategy Game of the Year 2008" by
GameTrailers ''GameTrailers'' (''GT'') was an American video gaming website created by Geoffrey R. Grotz and Brandon Jones in 2002. The website specialized in multimedia content, including trailers and gameplay footage of upcoming and recently released v ...
, and best PC Game of the Year by
IGN ''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa distri ...
. The game was met with positive reviews, holding an aggregate score of 88% based on 46 reviews at
GameRankings GameRankings was a video gaming review aggregator that was founded in 1999 and owned by CBS Interactive. It indexed over 315,000 articles relating to more than 14,500 video games. GameRankings was discontinued in December 2019, with its staff bei ...
, and an aggregate score of 87/100 based on 52 reviews at
Metacritic Metacritic is a website that review aggregator, aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted arithmetic mean, weighted average). M ...
. Much praise for the game has been directed towards the game's clever blend of RTS and 4X gameplay, the seamless zoom function, and the user-friendly Empire Tree and UI. That the game was designed to play efficiently on older as well as newer PCs has garnered considerable praise. Criticism has been focused on the lack of a single-player campaign, sporadic game crashes when played online, and the potentially lengthy game-play times. Following the 1.03 patch, with increased game speeds, this problem has been slightly improved, although games with six or more players can sometimes still take four hours or more.


Sales

In September 2008,
Stardock Stardock Corporation is a software development company founded in 1991 and incorporated in 1993 as Stardock Systems. Stardock initially developed for the OS/2 platform, but was forced to switch to Microsoft Windows due to the collapse of the OS ...
's
CEO A chief executive officer (CEO), also known as a central executive officer (CEO), chief administrator officer (CAO) or just chief executive (CE), is one of a number of corporate executives charged with the management of an organization especially ...
,
Brad Wardell Bradley R. Wardell (born June 24, 1971) is an American businessman, programmer, author and AI Engineer. He is the founder, president, and chief executive officer of Stardock, a software development and computer games company. Wardell's specialty i ...
, stated that ''Sins of a Solar Empire'' had sold over 500,000 units, with 100,000 of those being download sales, on a development budget of less than $1,000,000. The game sold 200,000 copies in its first month of release alone. The 2012 ''Rebellion'' expansion sold over 100,000 digital copies in its first month of release, setting a Stardock sales record for digital retail.


References


External links

* * {{DEFAULTSORT:Sins Of A Solar Empire 2008 video games 4X video games Games for Windows certified games Multiplayer and single-player video games Real-time strategy video games Space MOGs Space opera video games Stardock games Video games developed in Canada Video games with expansion packs Windows games Windows-only games