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Signal programming is used in the same sense as
dataflow programming In computer programming, dataflow programming is a programming paradigm that models a program as a directed graph of the data flowing between operations, thus implementing dataflow principles and architecture. Dataflow programming languages share ...
, and is similar to event-driven programming. The word
signal In signal processing, a signal is a function that conveys information about a phenomenon. Any quantity that can vary over space or time can be used as a signal to share messages between observers. The ''IEEE Transactions on Signal Processing'' ...
is used instead of the word
dataflow In computing, dataflow is a broad concept, which has various meanings depending on the application and context. In the context of software architecture, data flow relates to stream processing or reactive programming. Software architecture Dataf ...
in documentation of such
libraries A library is a collection of materials, books or media that are accessible for use and not just for display purposes. A library provides physical (hard copies) or digital access (soft copies) materials, and may be a physical location or a vir ...
as Qt,
GTK+ GTK (formerly GIMP ToolKit and GTK+) is a free and open-source cross-platform widget toolkit for creating graphical user interfaces (GUIs). It is licensed under the terms of the GNU Lesser General Public License, allowing both free and propriet ...
and
libsigc++ libsigc++ is a C++ library for typesafe callbacks. libsigc++ implements a callback system for use in abstract interfaces and general programming. libsigc++ is one of the earliest implementations of the signals and slots concept implemented us ...
. The time instants when the signal value (or dataflow value) changes correspond to
event Event may refer to: Gatherings of people * Ceremony, an event of ritual significance, performed on a special occasion * Convention (meeting), a gathering of individuals engaged in some common interest * Event management, the organization of ev ...
s in event-driven programming. The signal flow of a program or a signal processing system is described graphically in a
signal-flow graph A signal-flow graph or signal-flowgraph (SFG), invented by Claude Shannon, but often called a Mason graph after Samuel Jefferson Mason who coined the term, is a specialized flow graph, a directed graph in which nodes represent system variables, ...
or a
data-flow diagram A data-flow diagram is a way of representing a flow of data through a process or a system (usually an information system). The DFD also provides information about the outputs and inputs of each entity and the process itself. A data-flow diagram ha ...
.


Synchronous signal programming

In software development, a ''signal'' can mean
synchronous Synchronization is the coordination of events to operate a system in unison. For example, the conductor of an orchestra keeps the orchestra synchronized or ''in time''. Systems that operate with all parts in synchrony are said to be synchronou ...
events (sequences of samples,
video frame In filmmaking, video production, animation, and related fields, a frame is one of the many ''still images'' which compose the complete ''moving picture''. The term is derived from the historical development of film stock, in which the sequential ...
s, etc., with constant
sample rate In signal processing, sampling is the reduction of a continuous-time signal to a discrete-time signal. A common example is the conversion of a sound wave to a sequence of "samples". A sample is a value of the signal at a point in time and/or spa ...
or
frame rate Frame rate (expressed in or FPS) is the frequency (rate) at which consecutive images (frames) are captured or displayed. The term applies equally to film and video cameras, computer graphics, and motion capture systems. Frame rate may also be c ...
) rather than
asynchronous Asynchrony is the state of not being in synchronization. Asynchrony or asynchronous may refer to: Electronics and computing * Asynchrony (computer programming), the occurrence of events independent of the main program flow, and ways to deal with ...
events, while the word ''event'' and ''data flow'' is often used for asynchronous
event queue In computer science, message queues and mailboxes are software-engineering components typically used for inter-process communication (IPC), or for inter- thread communication within the same process. They use a queue for messaging – the ...
s, but this is by no means universal. This language was created in the 1950s Konrad Zuse. Especially in telecommunications, electrical engineering and signal processing, a digital signal is a sampled representation of an analog physical entity. In telecommunications, the term
signalling In signal processing, a signal is a function that conveys information about a phenomenon. Any quantity that can vary over space or time can be used as a signal to share messages between observers. The ''IEEE Transactions on Signal Processing'' ...
means asynchronous phone call
metadata Metadata is "data that provides information about other data", but not the content of the data, such as the text of a message or the image itself. There are many distinct types of metadata, including: * Descriptive metadata – the descriptive ...
information exchange, for example of telephone numbers. One application of synchronous signal programming is
observer pattern In software design and engineering, the observer pattern is a software design pattern in which an object, named the subject, maintains a list of its dependents, called observers, and notifies them automatically of any state changes, usually by ca ...
.


Asynchronous signal programming

In databases and operational systems, a signal is a sequence or flow of messages within a message passing architecture that a software agent can subscribe on. Note that these signals are asynchronous. Also ''signal programming'' is used in a narrow sense of programming with Unix signals such as
SIGTERM Signals are standardized messages sent to a running program to trigger specific behavior, such as quitting or error handling. They are a limited form of inter-process communication (IPC), typically used in Unix, Unix-like, and other POSIX-compl ...
,
SIGSEGV In computing, a segmentation fault (often shortened to segfault) or access violation is a fault, or failure condition, raised by hardware with memory protection, notifying an operating system (OS) the software has attempted to access a restrict ...
, SIGPOLL etc.


See also

* Event-driven programming *
Signal (computing) Signals are standardized messages sent to a running program to trigger specific behavior, such as quitting or error handling. They are a limited form of inter-process communication (IPC), typically used in Unix, Unix-like, and other POSIX-comp ...
Programming paradigms Events (computing)