Sheva Alomar
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Sheva Alomar is a
character Character or Characters may refer to: Arts, entertainment, and media Literature * ''Character'' (novel), a 1936 Dutch novel by Ferdinand Bordewijk * ''Characters'' (Theophrastus), a classical Greek set of character sketches attributed to The ...
in ''
Resident Evil ''Resident Evil'', known in Japan as is a Japanese horror game series and media franchise created by Capcom. It consists of survival horror, third-person shooter and first-person shooter games, with players typically surviving in environments ...
'' (''Biohazard'' in Japan), a
survival horror Survival horror is a subgenre of survival of the players as the game tries to frighten them with either horror graphics or scary ambience. Although combat can be part of the gameplay, the player is made to feel less in control than in typical ac ...
video game series created by Japanese company
Capcom is a Japanese video game developer and video game publisher, publisher. It has created a number of List of best-selling video game franchises, multi-million-selling game franchises, with its most commercially successful being ''Resident Evil' ...
. She was introduced in the 2009 video game ''
Resident Evil 5 ''Resident Evil 5'' is a third-person shooter video game developed and published by Capcom. It is a major installment in the ''Resident Evil'' series, and was announced in 2005—the same year its predecessor ''Resident Evil 4'' was released. ' ...
'', in which she is a native African operative of an anti-
bioterrorism Bioterrorism is terrorism involving the intentional release or dissemination of biological agents. These agents are bacteria, viruses, insects, fungi, and/or toxins, and may be in a naturally occurring or a human-modified form, in much the same ...
group and the new partner of the series' veteran
Chris Redfield is a character (arts), character in ''Resident Evil'' (''Biohazard'' in Japan), a survival horror video game series created by Japanese company Capcom. Chris debuted as one of the two player character, playable characters of the original Resid ...
. Sheva is controlled by the game's
artificial intelligence Artificial intelligence (AI) is intelligence—perceiving, synthesizing, and inferring information—demonstrated by machines, as opposed to intelligence displayed by animals and humans. Example tasks in which this is done include speech re ...
(AI) when playing with a single player, and is controlled by a second player in the game's cooperative mode. Designed to symbolize "the bond of partnership" within the game, the character's physical design was modeled off Australian actress Michelle Van Der Water, while her voice acting and
motion capture Motion capture (sometimes referred as mo-cap or mocap, for short) is the process of recording the movement of objects or people. It is used in military, entertainment, sports, medical applications, and for validation of computer vision and robo ...
were performed by American actress
Karen Dyer Karen Dyer, professionally known as Eva La Dare, is an American film and television and motion capture actress. Career Eva La Dare is known mainly for providing the voices for Sheva Alomar in '' Resident Evil 5''Matthew Price, August 3, 2009 ...
. The character was met with mostly positive reception from
video game journalists Video game journalism is a branch of journalism concerned with the reporting and discussion of video games, typically based on a core "reveal–preview–review" cycle. With the prevalence and rise of independent media online, online publicati ...
, who praised her strength and attractiveness, though her AI in-game received mixed to negative reviews. The character's depiction did, however, receive criticism from several sources for adhering to racial and gendered stereotypes. Sheva has not returned for any further installments of the series, though she appears in the 2022 video game ''
Dead by Daylight ''Dead by Daylight'' is an asymmetric multiplayer survival horror online game developed by Canadian studio Behaviour Interactive. It is a one-versus-four game in which one player takes on the role of a savage Killer and the other four play as Su ...
'' as an optional playable character.


Design and portrayal

Sheva Alomar's character was designed during the early development phase of ''
Resident Evil 5 ''Resident Evil 5'' is a third-person shooter video game developed and published by Capcom. It is a major installment in the ''Resident Evil'' series, and was announced in 2005—the same year its predecessor ''Resident Evil 4'' was released. ' ...
'', with her designer Yosuke Yamagata calling her a "new major protagonist" who symbolizes the theme of "the bonds of partnership". Her face and story background changed several times while she underwent many redesigns and re-imagining as developers searched for the right look to combine the qualities of "feminine attraction" and the "strength of a fighting woman". Rejected concepts for Sheva included her being either a civilian, a guerrilla, or a military commander. Her character model was based on Australian actress Michelle Van Der Water, but her voice acting and motion capture were performed by American actress
Karen Dyer Karen Dyer, professionally known as Eva La Dare, is an American film and television and motion capture actress. Career Eva La Dare is known mainly for providing the voices for Sheva Alomar in '' Resident Evil 5''Matthew Price, August 3, 2009 ...
. Dyer, in her first major game role of this kind, went through weeks of firearms training for the job, learning with both hands as Sheva is left-handed. She described her character as more acrobatic and agile than her partner Chris Redfield, and as "very passionate and youthful", adding she had an "emotional attachment" to her mission as she wants to save her people. Sheva appears in the game wearing a form-fitting purple singlet, beige pants and knee-high boots. She also carries a tactical belt and pistol holster, and wears leather forearm guards and traditional African jewellery. Alternate costumes are a staple within the ''Resident Evil'' series that let players dress playable characters in "silly, cool, and even embarrassing" outfits; the series also has a reputation for making their alternate costumes for women sexualised. Sheva's alternate costumes are a "Clubbin'" outfit consisting of a gold lamé bikini, micro-miniskirt and blonde wig, and a "Tribal" outfit consisting of a leopard print bikini and tribal body paint.


Appearances

Sheva made her first and only appearance in ''Resident Evil 5''. According to the character's backstory, her parents died when she was eight years old in an apparent factory accident and she was taken in by her uncle. Eventually, Sheva ran away and was found by a truck driver who was part of a rebel militia group. She later joined the group and soon learned that the factory accident her parents had died in was actually a test of a bio-organic weapon (BOW) by the pharmaceutical company
Umbrella Corporation This is a list of ''Resident Evil'' characters, which includes playable and recurring characters that were introduced in ''Resident Evil'', a series of survival horror video games. Appearances P - Playable character (campaign/unlockab ...
. With the help of the local government, Umbrella destroyed Sheva's village and its inhabitants after the test was complete. When Sheva was 15, she was contacted by U.S. operatives to sabotage Umbrella's attempt to sell a BOW. With Sheva's help, the deal was stopped and she was offered a chance to start a new life in America. Sheva accepted, was speaking fluent English within months and enrolled at a university two years later. After graduation, her benefactor recruited her to join the
Bioterrorism Security Assessment Alliance This is a list of ''Resident Evil'' characters, which includes playable and recurring characters that were introduced in ''Resident Evil'', a series of survival horror video games. Appearances P - Playable character (campaign/unlockab ...
(BSAA). While Umbrella had dissolved years before this, Sheva's hatred of Umbrella and others like them led her to join. She was assigned to a unit for eight months of training, in which she excelled and was chosen to become an agent assigned to the BSAA's West African department. When BSAA agent Chris Redfield is sent to intercept a black market BOW sale in the fictional African country Kijuju, Sheva is assigned to be his partner and guide. In ''Resident Evil 5'', the primary player controls Chris, whom Sheva follows throughout the game as an ally controlled by
artificial intelligence Artificial intelligence (AI) is intelligence—perceiving, synthesizing, and inferring information—demonstrated by machines, as opposed to intelligence displayed by animals and humans. Example tasks in which this is done include speech re ...
(AI). In the game's
co-operative gameplay A cooperative (also known as co-operative, co-op, or coop) is "an autonomous association of persons united voluntarily to meet their common economic, social and cultural needs and aspirations through a jointly owned and democratically-control ...
mode, a second player will control Sheva. When the game has been completed once, there is an option to make Sheva the primary character. During the events of the game, Sheva and Chris stop the Tricell corporation, who were continuing Umbrella's work, from infecting the world with a new BOW. In the end, they kill the series' villain
Albert Wesker is a fictional character in ''Resident Evil'' (''Biohazard'' in Japan), a survival horror video game series created by Japanese company Capcom. He is first introduced in the original ''Resident Evil'' (1996), in which he is the captain of the R ...
.
Pre-order A pre-order is an order placed for an item that has not yet been released. The idea for pre-orders came because people found it hard to get popular items in stores because of their popularity. Companies then had the idea to allow customers to r ...
bonuses for ''Resident Evil 5'' included a sand globe of Sheva and Redfield. Various action figures of the character have been released by the
National Entertainment Collectibles Association The National Entertainment Collectibles Association (mostly known by its acronym NECA) is an American manufacturer of collectibles typically licensed from films, video-games, sports, music, and television based in New Jersey. The company was foun ...
,
Hot Toys Hot Toys Limited is a Hong Kong production house for designing, developing, and manufacturing highly detailed collectible merchandise to worldwide markets. Established in 2000 in Hong Kong (with its current headquarters in Kwun Tong District), the ...
,
Square Enix is a Japanese Multinational corporation, multinational holding company, production enterprise and entertainment conglomerate, best known for its ''Final Fantasy'', ''Dragon Quest'', ''Star Ocean'' and ''Kingdom Hearts'' role-playing video game ...
, and SomaliCraft. Karen Dyer posed as Alomar for a 2009 calendar she made available to download from her website.


Reception

Reception of Sheva by
video game journalists Video game journalism is a branch of journalism concerned with the reporting and discussion of video games, typically based on a core "reveal–preview–review" cycle. With the prevalence and rise of independent media online, online publicati ...
was mostly positive. She was added to several lists that rank characters by their sex appeal. In 2008, ''
GameDaily GameDaily (GD) was a video game journalism website based in the United States. It was launched in 1995 by entrepreneur Mark Friedler under the name Gigex and focused on free game demo downloads. The site changed its business model from a flat fee ...
'' staff said that though they were yet to play ''Resident Evil 5'', they were "already enamored with its glamorous starlet"; the following year, they cited Alomar as among the strongest female characters in gaming. In 2010, Dave Meikleham of ''
GamesRadar ''GamesRadar+'' (formerly ''GamesRadar'') is an entertainment website for video game-related news, previews, and reviews. It is owned by Future plc. In late 2014, Future Publishing-owned sites ''Total Film'', '' SFX'', ''Edge'' and '' Computer ...
'' included her partnership with Chris among gaming's "most violent double acts", and '' PlayStation: The Official Magazine'' opined she was intelligent and strong in addition to being beautiful, adding that her inclusion was "probably the highlight" of the game and awarding her "Tribal" costume 2009's Outfit of the Year award. In 2012, ''
Complex Complex commonly refers to: * Complexity, the behaviour of a system whose components interact in multiple ways so possible interactions are difficult to describe ** Complex system, a system composed of many components which may interact with each ...
'' ranked her among the best black characters in video games. ''GamesRadar''s Matt Cundy said that unlike other characters in the series such as
Jill Valentine Jill Valentine is a character (arts), character in ''Resident Evil'' (''Biohazard'' in Japan), a survival horror video game series created by Japanese company Capcom. She was introduced as one of two player characters in the original ''Residen ...
and
Ada Wong is a character in ''Resident Evil'' (''Biohazard'' in Japan), a survival horror video game series created by Japanese company Capcom. She was first introduced as a supporting character in ''Resident Evil 2'' (1998), and became a playable charact ...
, Sheva's primary uniform was both less sexualised and more practical for fighting, describing her as "the absolute antithesis of vulnerable ... a walking fortress that is equal parts kick-ass and intimidating feminine sexuality," and
Lisa Foiles Lisa Renee Foiles Cloninger (born September 29, 1986) is an American actress, presenter, video game journalist, model and author, who first came to prominence as a cast member of the Nickelodeon series ''All That''. Career Foiles was one of the ...
of '' The Escapist'' praised Sheva among other characters for having a hairstyle that is practical for fighting, unlike many video game heroines. In 2017, '' Inverse''s Jessica Famularo ranked her as the eighth best character in the series, and in 2021, Ian Walker from ''
Kotaku ''Kotaku'' is a video game website and blog that was originally launched in 2004 as part of the Gawker Media network. Notable former contributors to the site include Luke Smith, Cecilia D'Anastasio, Tim Rogers, and Jason Schreier. History ...
'' opined her as the greatest character in the series, lauding the racial diversity she brought and how her "charm" contrasted well with Redfield's "overall gruff nature". Several reviewers criticized Sheva's AI. ''
IGN ''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa distri ...
''s Jesse Schedeen called her a "walking bag of useless", and "just dumb as a rock when it comes to fighting zombies", while ''Portal Play Game'' considered her performance to be extremely annoying. Dan Whitehead from ''
Eurogamer ''Eurogamer'' is a British video game journalism website launched in 1999 and owned by alongside formed company Gamer Network. Its editor-in-chief is Martin Robinson. Since 2008, it is known for the formerly eponymous games trade fair EGX ...
'' described Sheva's abilities as a bit hit-or-miss, saying that in a game where ammunition is scarce it was often frustrating watching her miss her targets. In 2012, ''
PLAY Play most commonly refers to: * Play (activity), an activity done for enjoyment * Play (theatre), a work of drama Play may refer also to: Computers and technology * Google Play, a digital content service * Play Framework, a Java framework * Pla ...
'' included her among the most unintentionally annoying
PlayStation is a video gaming brand that consists of five home video game consoles, two handhelds, a media center, and a smartphone, as well as an online service and multiple magazines. The brand is produced by Sony Interactive Entertainment, a divisi ...
characters, citing the AI issues. Ryan Geddes from ''IGN'' was more mixed, describing her performance as fair and saying her limitations were on par with other AI characters at the time, while ''IGN''s Chris Reed included her among most useful sidekicks in video games, saying that unlike many AI characters, she was quick to offer assistance and skilled at getting out of the way when the player was moving or shooting. Several sources have criticized Sheva's depiction for adhering to both gender and racial stereotypes. Andre Brock from ''
Games and Culture ''Games and Culture'' is a peer-reviewed academic journal that covers the field of culture and media studies, specializing on the socio-cultural, political, and economic dimensions of gaming. The editor-in-chief is Tanya Krzywinska (Falmouth Univer ...
'' opined that Sheva was a "videogame equivalent of
Pocahontas Pocahontas (, ; born Amonute, known as Matoaka, 1596 – March 1617) was a Native American woman, belonging to the Powhatan people, notable for her association with the colonial settlement at Jamestown, Virginia. She was the daughter of ...
: a woman of color coerced into 'guiding' White explorers across a foreign land", and also said that her alternate costumes "make it clear that she is window-dressing; a sexualized mule".
Anita Sarkeesian Anita Sarkeesian ( ; born 1983) is a Canadian-American feminist media critic and public speaker. She is the founder of ''Feminist Frequency'', a website that hosts videos and commentary analyzing portrayals of women in popular culture. She has ...
said the tribal outfit was particularly disconcerting, as it combined sexualizing a female character "with the racist tradition of exotifying women of color". Writing for the ''
Digital Games Research Association Digital Games Research Association (DiGRA) is a nonprofit international learned society whose work focuses on game studies and associated activities. DiGRA was formally established in 2003 in Finland. It is a leading academic organization in th ...
'', Hanli Geyser and Pippa Tshabalala noted that the first shot of Sheva in the game is a close up of her buttocks, immediately objectifying and characterising her. ''Eurogamer''s Whitehead said that Sheva "neatly fits the approved Hollywood model of the light-skinned black heroine"; Geyser and Tshabalala similarly stated that her skin tone, outfit and job all conform to Western ideals. Writing for ''The Philosophy of Computer Games Conference'', Sabine Harrer and Martin Pichlmair said that Sheva was given the role of a "decorative side character", also stating that "gendered and racialized hierarchies" exist between Sheva and Chris; Chris's character is placed in charge of Sheva's resources, said to be reminiscent of "an abusive heteronormative relationship".


References


Bibliography

* {{Resident Evil Capcom protagonists Black characters in video games Female characters in video games Fictional African-American people Fictional East African people Fictional immigrants to the United States Fictional special forces personnel Fictional United Nations personnel Fictional war veterans Orphan characters in video games Resident Evil characters Video game characters introduced in 2009 Video game sidekicks Woman soldier and warrior characters in video games