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is a development department within Japanese video game developer Sega that also previously existed as Wow Entertainment and AM1 spent most of its early existence under the leadership of Rikiya Nakagawa and developed a number of
arcade game An arcade game or coin-op game is a coin-operated entertainment machine typically installed in public businesses such as restaurants, bars and amusement arcades. Most arcade games are presented as primarily games of skill and include arcade ...
s for Sega. In 2000, Sega split its development studios into nine semi-autonomous companies, with AM1 becoming Wow Entertainment. Wow developed games for the Dreamcast and later other consoles as well as arcade games. In 2003, as part of studio consolidations within Sega, Wow was merged with (originally titled and later AM7) and renamed to Sega Wow. Nakagawa resigned a few weeks later after Sammy Corporation acquired a significant amount of shares in Sega. Sega Wow was re-integrated back into the company the next year. Since then, the AM1 division has continued within Sega.


History

Rikiya Nakagawa joined Sega as a programmer in 1983. Working for Sega's development division, he programmed arcade games including '' Ninja Princess'', ''
Alien Syndrome is a run and gun game developed by Sega and released in arcades in 1987. Gameplay Two players control two soldiers, named Ricky and Mary, who fight their way through large eight-way scrolling levels while rescuing their comrades who are being ...
'', and '' Choplifter''. Although the exact date of the transition is not known, some time after the release of ''
Power Drift is a kart racing game released in arcades by Sega in 1988. More technologically advanced than Sega's earlier 2.5D racing games, like ''Hang-On'' (1985) and ''Out Run'' (1986), in ''Power Drift'' the entire world and track consist of sprites. ...
'', Sega began to separate the amusement division into the Amusement Machine Research and Development teams, or AM teams. AM1 was formed not long after the decision was made to separate the teams. Hisao Oguchi worked with AM1 before later going to
AM3 Socket AM3 is a CPU socket for AMD processors. AM3 was launched on February 9, 2009 as the successor to Socket AM2+, alongside the initial grouping of Phenom II processors designed for it. The sole principal change from AM2+ to AM3 is support for ...
. Nakagawa was made manager of AM1 in September 1991. According to Nakagawa, he was working with AM2 with Yu Suzuki before being made head of AM1. He has also stated that his job focus had to change upon taking the new title, with less coding and more production and schedule management. Joining him at AM1 were members of Team Shinobi, who had developed ''Alien Syndrome'' and the arcade version of ''
Golden Axe is a series of side-scrolling beat 'em up arcade video games developed by Sega. The series takes place in a medieval fantasy world where several heroes have the task of recovering the legendary Golden Axe, the mainstay element of the series. M ...
''. AM1 also included Makoto Uchida, the lead developer for ''Golden Axe'', who had also developed '' Altered Beast'' as well as several other Sega arcade titles. During the next few years, AM1 made several technological advances in their game development. The team used
3D computer graphics 3D computer graphics, or “3D graphics,” sometimes called CGI, 3D-CGI or three-dimensional computer graphics are graphics that use a three-dimensional representation of geometric data (often Cartesian) that is stored in the computer for t ...
for the first time in 1994's '' Wing War'', a game that would also be released for Sega's R360 arcade cabinet. AM1 would also develop ''Indy 500'', which Nakagawa called his most memorable AM1 project and he credits it for AM1's ability to develop proper 3D games. From there, AM1 developed ''
WaveRunner WaveRunner is a trademarked name and type of personal water craft (PWC) produced by the Yamaha Motor Company. Unique to the WaveRunner among PWCs is the spout of water that shoots into the air from the rear of the vehicle, a visual brand identi ...
'' and ''The House of the Dead''. AM1 also collaborated with Sega Technical Institute to develop and release ''
Die Hard Arcade ''Die Hard Arcade'', known as in Japan, is an arcade beat 'em up video game released by Sega. It was the first beat 'em up to use texture-mapped 3D polygon graphics, and used a sophisticated move set by contemporary beat 'em up standards, often b ...
'' in 1996. According to developer Koichi Izumi, who had worked with AM1 before moving to AM3, AM1 had developed so many games that he lost count of them. Nakagawa has stated that he considered it good that AM1 did not have a specialty area and could develop almost any game as long as it was fun, and highlighted ''Wakuwaku Anpanman'', a
kiddie ride A kiddie ride - or kids' ride - is a coin-operated amusement ride for young children. Kiddie rides are commonly available in amusement parks, video arcade, arcades, Shopping mall, malls, hotel game rooms, outside supermarkets and discount depa ...
, as an example. AM1 also took charge of technical aspects of the
NAOMI Naomi or Naomie may refer to: People and biblical figures * Naomi (given name), a female given name and a list of people with the name * Naomi (biblical figure), Ruth's mother-in-law in the Old Testament Book of Ruth * Naomi (Romanian singer) (b ...
arcade system board An arcade video game takes player input from its controls, processes it through electrical or computerized components, and displays output to an electronic monitor or similar display. Most arcade video games are coin-operated, housed in an arc ...
. Some of AM1's other titles developed were '' Sega Bass Fishing'', ''Sega Strike Fighter'', and ''Wild Riders''. In April 2000, Sega restructured its arcade and console development teams into nine semi-autonomous studios headed by the company's top designers. Sega's design houses were encouraged to experiment and benefited from a relatively lax approval process. Nakagawa chose the name Wow Entertainment for his new company, because it was an easy name to say in Japanese and also would work worldwide as a word in the English dictionary. At the time, Wow Entertainment had a staff of 120 and had 12 to 13 production lines, one of which was based in the United States. Though AM1 had previously focused on arcade games, Wow would split its time with console games as well. Wow also announced a collaboration with
Nihon Television JOAX-DTV (channel 4), branded as , is the flagship station of the Nippon News Network and the Nippon Television Network System, owned-and-operated by the which is a subsidiary of the certified broadcasting holding company , itself a listed sub ...
and
Kodansha is a Japanese privately-held publishing company headquartered in Bunkyō, Tokyo. Kodansha is the largest Japanese publishing company, and it produces the manga magazines ''Nakayoshi'', '' Afternoon'', '' Evening'', ''Weekly Shōnen Magazine'' a ...
for the development of additional games. Wow's offices were based in
Shibuya Shibuya (渋谷 区 ''Shibuya-ku'') is a special ward in Tokyo, Japan. As a major commercial and finance center, it houses two of the busiest railway stations in the world, Shinjuku Station (southern half) and Shibuya Station. As of April 1 ...
, Tokyo, Japan. In addition to Dreamcast games, such as ''Sega Bass Fishing 2'', Wow developed for other consoles. The Game Boy Advance received '' Columns Crown'', and games were developed for the
GameCube The is a home video game console developed and released by Nintendo in Japan on September 14, 2001, in North America on November 18, 2001, and in PAL territories in 2002. It is the successor to the Nintendo 64 (1996), and predecessor of the Wi ...
, as well as the
Xbox Xbox is a video gaming brand created and owned by Microsoft. The brand consists of five video game consoles, as well as applications (games), streaming services, an online service by the name of Xbox network, and the development arm by the ...
and
PlayStation 2 The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October 2000, in Europe on 24 November 2000, and in Australia on ...
. Arcade games, such as ''
The House of the Dead III is a 2002 horror-themed light gun arcade game and the third installment of the '' House of the Dead'' series of video games, developed by Wow Entertainment and Sega. It was ported to the Xbox in 2003, Microsoft Windows in 2005, the Wii in ...
'', were also released. In 2003, Hisao Oguchi was named president of Sega. He announced his intention to consolidate Sega's studios into "four or five core operations". As part of the mergers, Wow Entertainment merged with Overworks, formerly Sega's AM7 department and headed by Noriyoshi Ohba. With this merger, completed in October 2003, Wow Entertainment changed its name to Sega Wow. Also in 2003, Sammy Corporation purchased a large share of Sega and announced its desire to have Sega focus on arcade game development, preferably with Sammy's
Atomiswave The Atomiswave is a custom arcade system board and cabinet from Sammy Corporation. It is based on Sega's Dreamcast console, sharing similarities with the NAOMI, as far as it uses interchangeable game cartridges, as well as a removable module fo ...
arcade system board, which was less expensive and less advanced than Sega's Chihiro and Triforce boards. Nakagawa resigned weeks after the acquisition. While no official reason for his departure was given, it has been suggested that Nakagawa's resignation could have been due to a desire not to comply with Sammy's demands. Nakagawa joined Sammy itself as a general manager at the start of 2004, and as of 2008, was then president of the company Paon DP. Kazunori Tsukamoto, who had worked on ''The House of the Dead'' and ''Super GT'', replaced Nakagawa as president of Sega Wow. As Sega Wow, they developed '' Blood Will Tell'' and the 2005 ''Altered Beast'' game. During the existence of existence of Sega Wow, producer Yosuku Okunari pitched remakes of ''Streets of Rage'' and ''Dragon Force'' made by Sega Wow for the ''
Sega Ages 2500 is a series of video game ports, remakes, and compilations published by Sega. It consists of Sega arcade games and home console games, typically those for the Sega Genesis and Master System. The series was launched on the Sega Saturn in 1996. ...
'' series. Ultimately, only ''Dragon Force'' eventually became an outsourced project with Okunari helming the project and the ''Sega Ages 2500'' series as whole. During mid-2004, Sammy bought a controlling share in Sega at a cost of $1.1 billion, creating the new company
Sega Sammy Holdings (also known as the Sega Sammy Group and generally Sega Sammy, stylized as SᴇɢᴀSammy) is a Japanese holding company formed from the merger of Sega and Sammy Corporation in 2004. Both companies are involved in the amusement industry (Seg ...
, an entertainment conglomerate. Prior to the acquisition by Sammy, Sega began the process of re-integrating its subsidiaries into the main company, which was completed by October 2004. Sega Wow's 215 employees were split across consumer and arcade development after the integration back into Sega. The AM1 division has continued within Sega since the re-integration of Sega Wow. Further development since 2004 has included smartphone games, such as '' Chain Chronicle.'' Some of AM1's arcade developments since 2004 include ''Maimai'', ''Initial D Arcade Stage 8 Infinity'', '' Puyopuyo!! Quest Arcade'', '' Fist of the North Star: Battle Medal'', and '' Starhorse III'', as well as ''
Sangokushi Taisen is a hybrid physical and digital collectible card game for the arcade, on the Chihiro arcade board. It is a real-time strategy-based game set in the Three Kingdoms period of Chinese history and the 14th century Chinese novel ''Romance of the Thr ...
'', a digital collectible card and
trading card game A collectible card game (CCG), also called a trading card game (TCG) among other names, is a type of card game that mixes strategy game, strategic deck building elements with features of trading cards, introduced with ''Magic: The Gathering'' in ...
. AM1 is said to be the broadest division of Sega covering arcade video games, smartphone apps, games for kids, medal games, and simulators.


Overworks

Overworks was a development division of Sega, originally founded as CS Research and Development #2. It was led by Noriyoshi Ohba, who was initially hired to Sega's CS2 department as a planner and worked on titles such as ''
Wonder Boy in Monster Land ''Wonder Boy in Monster Land'', known by its original arcade release as , is an platform video game developed by Westone Bit Entertainment and released by Sega in Japanese arcade game, arcades in 1987 and for the Master System in 1988, with a num ...
'' and ''
Clockwork Knight ''Clockwork Knight'' is a side-scrolling platform video game developed and published by Sega for the Sega Saturn. It was released in Japan in November 1994, in North America on the 1995 launch, and in Europe on July 8, 1995. Reviews were mixed, w ...
''.
Rieko Kodama , also known as Phoenix Rie, was a Japanese Game art design, video game artist, Game director, director, and Video game producer, producer employed by Sega from 1984 until her death. She is primarily known for her work on Role-playing video gam ...
was a developer on the team, which was formed of developers who had previously worked on series such as ''Shinobi'', ''
Streets of Rage ''Streets of Rage'' is a series of side-scrolling beat 'em up video games, centering on the efforts of several ex-police vigilantes trying to rid a fictional, large American city from a crime syndicate that has corrupted its local government. ...
'', ''
Phantasy Star is a series of console role-playing video games and other supplementary media created by Sega. The series debuted in 1987 on the Master System with '' Phantasy Star'', and continues into the present with ''Phantasy Star Online 2'' and other ex ...
'', and ''
Alex Kidd is a platform video game series developed by Sega, and starring the titular Alex Kidd. Games The franchise includes seven titles. * ''Alex Kidd in Miracle World'' - 1986, Master System * '' Alex Kidd: The Lost Stars'' - 1986, Arcade, 198 ...
''. CS2 R&D had a hand in the development of
Sega Saturn The is a home video game console developed by Sega and released on November 22, 1994, in Japan, May 11, 1995, in North America, and July 8, 1995, in Europe. Part of the fifth generation of video game consoles, it was the successor to the su ...
games, including ''
Sakura Wars is a Japanese steampunk media franchise created by Oji Hiroi and owned by Sega. It is focused around a series of cross-genre video games. The first game in the series was released in 1996, with five sequels and numerous spin-off titles being ...
'', ''Deep Fear'', and ''J-League Pro Soccer''. The team would later be known as R&D #7 or AM7. Upon the transition of the studios that led to the formation of Overworks from AM7, Ohba chose the name "Overworks" as a simplification of "Over Quality Works". Games released for the Dreamcast as Overworks include '' Skies of Arcadia'', '' Sakura Wars 3: Is Paris Burning?'', and ''GuruGuru Onsen''. They also released a game for arcades called '' Dragon Treasure''. After the discontinuation of the Dreamcast, Overworks continued to work on '' Sakura Wars 4: Fall in Love, Maidens'' and a sequel to ''Shinobi'', before being consolidated into Wow Entertainment. After serving as vice president of Sega Wow, Ohba departed Sega in 2004 to join
Interchannel was a Japanese video game developer and publisher. History Interchannel was founded on October 2, 1995 as an NEC subsidiary named . Its founding was a result of divisions within NEC being spun off. NEC Interchannel took over NEC Avenue's musi ...
. The CS2 designation would later be given to
Sonic Team is a video game developer owned by the Japanese video game company Sega as part of its Sega CS Research and Development No. 2 division. Sonic Team is best known for the long-running ''Sonic the Hedgehog'' series and games such as '' Nights int ...
by 2010.


See also

*
Sega development studios This is a list of development studios owned by Sega, a Japanese video game developer and publisher based in Tokyo, Japan. Accompanied with the list is their history of game development. Also included are the companies that Sega has acquired over ...
* Amusement Vision *
Smilebit or Sega Sports R&D is a defunct development division of the Japanese video game company Sega. It was previously known as Smilebit, one of nine semi-autonomous studios which Sega established in 2000. Smilebit was previously known as R&D6 or AM6 w ...
*
United Game Artists (UGA) was a subsidiary of Sega headquartered in Shibuya, Tokyo, Japan. It was founded by Tetsuya Mizuguchi, a video game developer who had experience with Sega's AM3 division. After separating with Kenji Sasaki to form AM Annex, Mizuguchi le ...


Notes


References


External links


Sega Wow's list of games, 1992-1998
{{Authority control Wow Video game development companies Japanese companies established in 2000 Video game companies established in 2000 Video game companies disestablished in 2004 Defunct video game companies of Japan Japanese companies disestablished in 2004