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Computers are used to generate numeric models for the purpose of describing or displaying complex interaction among multiple variables within a system. The complexity of the system arises from the stochastic (probabilistic) nature of the events, rules for the interaction of the elements and the difficulty in perceiving the behavior of the systems as a whole with the passing of time.


Systems Simulation in Video Games

One of the most notable video games to incorporate systems simulation is
Sim City ''SimCity'' is an open-ended city-building video game series originally designed by Will Wright. The first game in the series, ''SimCity'', was published by Maxis in 1989 and were followed by several sequels and many other spin-off "''Sim' ...
, which simulates the multiple systems of a functioning city including but not limited to: electricity, water, sewage, public transportation, population growth, social interactions (including, but not limited to jobs, education and emergency response).


See also

* Agent-based model *
Discrete event simulation A discrete-event simulation (DES) models the operation of a system as a ( discrete) sequence of events in time. Each event occurs at a particular instant in time and marks a change of state in the system. Between consecutive events, no change in t ...
*
NetLogo NetLogo is a programming language and integrated development environment (IDE) for agent-based modeling. About NetLogo was designed by Uri Wilensky, in the spirit of the programming language Logo, to be "low threshold and no ceiling". It teache ...
* Systems Dynamics


References


External links


A Brief Introduction to Systems SimulationResources and Courses in Systems SimulationGuide to the Winter Simulation Conference Collection 1968-2003, 2013-2014
Stochastic simulation Systems theory {{compu-stub