Swords And Serpents
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''Swords and Serpents'' is a
fantasy Fantasy is a genre of speculative fiction involving Magic (supernatural), magical elements, typically set in a fictional universe and sometimes inspired by mythology and folklore. Its roots are in oral traditions, which then became fantasy ...
role-playing video game A role-playing video game (commonly referred to as simply a role-playing game or RPG, as well as a computer role-playing game or CRPG) is a video game genre where the player controls the actions of a character (or several party members) immers ...
developed by
Interplay Productions Interplay Entertainment Corp. is an American video game developer and Video game publisher, publisher based in Los Angeles. The company was founded in 1983 as Interplay Productions by developers Brian Fargo, Jay Patel, Troy Worrell, and Rebecca ...
for the
Nintendo Entertainment System The Nintendo Entertainment System (NES) is an 8-bit third-generation home video game console produced by Nintendo. It was first released in Japan in 1983 as the commonly known as the The NES, a redesigned version, was released in America ...
. In this game, the player controls a party of four adventurers on a dungeon-crawling quest to destroy a terrible serpent. Along the way, the party encounters an onslaught of fantasy monsters and collects gold and treasure while gaining experience points needed to raise their individual attributes, as well as purchasing equipment from shops within the dungeon. ''Swords and Serpents'' focuses mainly on gameplay and contains very little plot development. The game was originally designed by Paul O'Connor (lead designer for ''
Dragon Wars ''Dragon Wars'' is a fantasy role-playing video game developed by Rebecca Heineman and published by Interplay Productions in 1989 and distributed by Activision. Gameplay The player starts the game with a party of four characters, who can be eith ...
'') but he only worked on the game for two weeks before leaving the project. Bruce Schlickbernd was assigned to revise the game design, but did not feel it was appropriate to be listed as the sole designer. Thus, there is no game designer listed within the documentation for the game.
Boris Vallejo Boris Vallejo (born January 8, 1941) is a Peruvian-American painter who works in the science fiction, fantasy, and erotica genres. His hyper-representational paintings have appeared on the covers of numerous science fiction and fantasy fiction ...
crafted the
box art Video game packaging refers to the physical storage of the contents of a PC or console game, both for safekeeping and shop display. In the past, a number of materials and packaging designs were used, mostly paperboard or plastic. Today, most phy ...
. This game has no connection to the
Mattel Mattel, Inc. ( ) is an American multinational toy manufacturing and entertainment company founded in January 1945 and headquartered in El Segundo, California. The company has presence in 35 countries and territories and sells products in more ...
Intellivision The Intellivision is a home video game console released by Mattel, Mattel Electronics in 1979. The name is a portmanteau of "intelligent television". Development began in 1977, the same year as the launch of its main competitor, the Atari 2600. I ...
game of the same title.


Gameplay

''Swords and Serpents'' can be played by one, two, or four players (by use of the
NES Satellite The NES Satellite is a Nintendo Entertainment System multiplayer adaptor accessory (multitap), created by Nintendo and released in 1989 as a part of the NES Sports Set. With select supporting games, the Satellite allows up to four players to pla ...
or other 4-player adapter). Control of the characters is divided evenly among the number of players, but one player must be chosen as the party leader to control navigation through the game. Upon starting the game, the player creates a party of four adventurers, choosing one of three available classes for each character:
warrior A warrior is a person specializing in combat or warfare, especially within the context of a tribal or clan-based warrior culture society that recognizes a separate warrior aristocracies, class, or caste. History Warriors seem to have been p ...
,
thief Theft is the act of taking another person's property or services without that person's permission or consent with the intent to deprive the rightful owner of it. The word ''theft'' is also used as a synonym or informal shorthand term for some ...
or
magician Magician or The Magician may refer to: Performers * A practitioner of magic (supernatural) * A practitioner of magic (illusion) * Magician (fantasy), a character in a fictional fantasy context Entertainment Books * ''The Magician'', an 18th-ce ...
. Warriors have high strength and can have greater defense by wearing heavy armor. Thieves have moderate strength and defense but higher speed and agility compared to warriors, they also have the rare ability to land a critical hit that kills a single enemy regardless of how much health they have left. Wizards have the lowest amount of strength and defense but can cast spells that heal the party, damage enemies and enhance dungeon traversal. Character statistics can be randomly generated, or the player can choose a prefabricated party which includes characters of each class plus another magician. Continuing the game requires the player to record and later input five
password A password, sometimes called a passcode (for example in Apple devices), is secret data, typically a string of characters, usually used to confirm a user's identity. Traditionally, passwords were expected to be memorized, but the large number of ...
s: one password for each character, and a fifth password for overall game progress. Gameplay is simple. The player navigates through a crude representation of a dungeon, presented in
split-screen Split screen may refer to: * Split screen (computing), dividing graphics into adjacent parts * Split screen (video production), the visible division of the screen * Split Screen (TV series), ''Split Screen'' (TV series), 1997–2001 * Split-Scree ...
format which allows the player to simultaneously view the dungeon from a
first-person perspective A first-person narrative is a mode of storytelling in which a storyteller recounts events from their own point of view using the first person It may be narrated by a first-person protagonist (or other focal character), first-person re-teller, ...
and a simple map of the current level showing the party's location. Encounters with monsters occur randomly (and occasionally in specific locations), during which the map is replaced by gauges representing the creatures' health. During the turn-based fights, the player controls the characters' actions to attack, cast magic spells, or flee. Pressing A causes a character to launch a general physical attack, but by holding a direction on the D-Pad while pressing A, the player(s) can attack a certain part of the enemy's body to possibly cause greater damage. The entire game takes place in an underground dungeon composed of 16 levels, with the serpent at the end.


Reception

HonestGamers reviewed the game in 2005 and gave it 8 out of 10, summarizing that ''Swords and Serpents'' "is the very definition of 'dungeon crawler' and embodies most everything you may dread about that phrase. If you're one of the few who lives for this sort of thing, though, ''Swords & Serpents'' is one of the best the NES ever saw".


See also

* ''
The Bard's Tale ''The Bard's Tale'' is a fantasy role-playing video game franchise created by Michael Cranford and developed by Brian Fargo's Interplay Productions (1985–1992) and inXile Entertainment (2004–present). The initial title of the series was ''T ...
''


References


External links

* {{moby game, id=/swords-and-serpents 1990 video games Acclaim Entertainment games Fantasy video games Interplay Entertainment games Nintendo Entertainment System games Nintendo Entertainment System-only games Role-playing video games Video games scored by George Sanger Video games developed in the United States Multiplayer and single-player video games