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''Sword of Fargoal'' is a dungeon exploration
video game Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This fee ...
by Jeff McCord, published by
Epyx Epyx, Inc. was a video game developer and publisher active in the late 1970s and 1980s. The company was founded as Automated Simulations by Jim Connelley and Jon Freeman, originally using Epyx as a brand name for action-oriented games before rena ...
for the
VIC-20 The VIC-20 (known as the VC-20 in Germany and the VIC-1001 in Japan) is an 8-bit home computer that was sold by Commodore Business Machines. The VIC-20 was announced in 1980, roughly three years after Commodore's first personal computer, the PE ...
in 1982 and the
Commodore 64 The Commodore 64, also known as the C64, is an 8-bit home computer introduced in January 1982 by Commodore International (first shown at the Consumer Electronics Show, January 7–10, 1982, in Las Vegas). It has been listed in the Guinness ...
in 1983. The game was originally released on
cassette tape The Compact Cassette or Musicassette (MC), also commonly called the tape cassette, cassette tape, audio cassette, or simply tape or cassette, is an analog magnetic tape recording format for audio recording and playback. Invented by Lou Ottens ...
and 5¼" floppy disk formats.


Gameplay

In the game, the player controls a warrior who explores numerous dungeon levels in search of the legendary "Sword of Fargoal" artifact. The levels become progressively harder to complete as the player progresses through the game. The dungeons are initially completely dark and only illuminate as the player explores further. A countdown is initiated when the Sword of Fargoal artefact is found, where the player has to successfully escape the dungeon before the timer runs out, or the sword is lost forever. The warrior gains character levels by gaining
experience points An experience point (often abbreviated as exp or XP) is a unit of measurement used in some tabletop role-playing games (RPGs) and role-playing video games to quantify a player character's life experience and progression through the game. Experien ...
, which increase the character's fighting ability and
hit points Health is an attribute in a video game or tabletop game that determines the maximum amount of damage or loss of stamina that a character or object can take before dying or losing consciousness. In role-playing games, this typically takes the for ...
as they progress through the dungeon. There are several items in the dungeon that help the character, which can be found in treasure chests or on slain adversaries. Combat in the game is controlled by the computer, and the player has no control over how their warrior fights. A warrior can flee an attack at any time, unless they fall victim to a sneak attack, in which is when a monster engages in combat before the warrior has a chance to move. The warrior can move freely about the dungeon, whereas monsters take intermittently timed steps. Each dungeon has a number of staircases that go up or down. Because each map is randomly generated, a level the player returns to will not be the same as when they left it. Stairs also provide an entry for wandering monsters that, over time, replace slain ones on a level. Characters can find bags of gold scattered around the dungeon. The bags can be taken by enemies if they step over them. Gold can also be stolen from the character by humanoid enemies. If those thieves are killed, the gold is returned to the warrior. A warrior can only carry 100 pieces of gold, and magic sacks must be located that allow the warrior to carry more. Each dungeon level contains a temple. Every time the warrior steps on a temple, their gold is sacrificed to their deity, which earns additional experience. If a warrior remains standing on a temple, it acts as a sanctuary where they become invisible to enemies around them. Chests in ''Sword of Fargoal'' present a risk element. Some contain useful items, but they might contain a trap instead. Some chests explode, causing damage, and others release crumbling ceiling or pit traps. The player doesn't know what's inside a chest, so they must take the risk of receiving an item or activating a trap. Chests can be picked up by enemies if they step over them. There are six spells that can be found in the dungeon. There are several enemies in the dungeon. In general, "human" type enemies are more dangerous than creatures. Often the game will describe whether the monster one encounters is strong or weak.


Development

''Sword of Fargoal'' was created by author and
programmer A computer programmer, sometimes referred to as a software developer, a software engineer, a programmer or a coder, is a person who creates computer programs — often for larger computer software. A programmer is someone who writes/creates ...
Jeff McCord based on his original dungeon adventure, ''Gammaquest II'', which was programmed in
BASIC BASIC (Beginners' All-purpose Symbolic Instruction Code) is a family of general-purpose, high-level programming languages designed for ease of use. The original version was created by John G. Kemeny and Thomas E. Kurtz at Dartmouth College ...
for the
Commodore PET The Commodore PET is a line of personal computers produced starting in 1977 by Commodore International. A single all-in-one case combines a MOS Technology 6502 microprocessor, Commodore BASIC in read-only memory, keyboard, monochrome monitor, an ...
computer and written in 19791981 while he was still in high school in
Lexington, Kentucky Lexington is a city in Kentucky, United States that is the county seat of Fayette County, Kentucky, Fayette County. By population, it is the List of cities in Kentucky, second-largest city in Kentucky and List of United States cities by popul ...
. ''Gammaquest II'' created randomly generated dungeons that were revealed piece-by-piece as the character explored the map, and stayed "lit" behind the character as it moved, emulating the "mapping" of a dungeon level. The game graphics, however, were limited to the character set of the computer.Official ''Sword of Fargoal'' website
/ref> McCord accepted an offer to publish the game from the
video game developer A video game developer is a broad term for a software developer specializing in video game development – the process and related disciplines of creating video games. A game developer can range from one person who undertakes all tasks to a large ...
and
publisher Publishing is the activity of making information, literature, music, software and other content available to the public for sale or for free. Traditionally, the term refers to the creation and distribution of printed works, such as books, newsp ...
Epyx Epyx, Inc. was a video game developer and publisher active in the late 1970s and 1980s. The company was founded as Automated Simulations by Jim Connelley and Jon Freeman, originally using Epyx as a brand name for action-oriented games before rena ...
in 1982 on the
VIC-20 The VIC-20 (known as the VC-20 in Germany and the VIC-1001 in Japan) is an 8-bit home computer that was sold by Commodore Business Machines. The VIC-20 was announced in 1980, roughly three years after Commodore's first personal computer, the PE ...
. His original name for the new version was ''Sword of Fargaol'', deriving the name from the
Old English Old English (, ), or Anglo-Saxon, is the earliest recorded form of the English language, spoken in England and southern and eastern Scotland in the early Middle Ages. It was brought to Great Britain by Anglo-Saxon settlement of Britain, Anglo ...
spelling of
jail A prison, also known as a jail, gaol (dated, standard English, Australian, and historically in Canada), penitentiary (American English and Canadian English), detention center (or detention centre outside the US), correction center, correc ...
(''gaol''), but his producer at Epyx, Susan Lee-Merrow, convinced him to change it to its present form. The following year, with the release of the
Commodore 64 The Commodore 64, also known as the C64, is an 8-bit home computer introduced in January 1982 by Commodore International (first shown at the Consumer Electronics Show, January 7–10, 1982, in Las Vegas). It has been listed in the Guinness ...
, McCord was asked to release a version of ''Sword of Fargoal'' for that machine as well. McCord was unable to implement the conversion as it was written in BASIC, and the sprite-based graphics required
machine language In computer programming, machine code is any low-level programming language, consisting of machine language instructions, which are used to control a computer's central processing unit (CPU). Each instruction causes the CPU to perform a very ...
programming. McCord's friend Scott Corsaire (then Carter) and Steve Lepisto wrote all the machine-language code that was needed so that game would perform fast enough for the C64 version of the game.


Reception

''
Computer Gaming World ''Computer Gaming World'' (CGW) was an American computer game magazine published between 1981 and 2006. One of the few magazines of the era to survive the video game crash of 1983, it was sold to Ziff Davis in 1993. It expanded greatly through ...
'' noted some bugs and inconsistencies with the documentation, but called ''Sword of Fargoal'' "an exciting and intriguing adventure game. The graphics are beautifully crafted". ''
Ahoy! ''Ahoy!'' was a computer magazine published between January 1984 and January 1989 in the US, focusing on all Commodore color computers, but especially the Commodore 64 and Amiga. History The first issue of ''Ahoy!'' was published in January 198 ...
'' called the VIC-20 version "an engrossing adventure-type maze game". The magazine stated that the Commodore 64 version was "nearly addictive", but criticized the lack of a save-game feature. It also stated that the randomized dungeons removed mapping and solving mysteries, important aspects of adventure gaming, and concluded, "This game is so close to its goal, and yet so far". ''
Computer Gaming World ''Computer Gaming World'' (CGW) was an American computer game magazine published between 1981 and 2006. One of the few magazines of the era to survive the video game crash of 1983, it was sold to Ziff Davis in 1993. It expanded greatly through ...
'' in 1996 listed ''Sword of Fargoal'' as #147 on the "Top 150 Best Video Games of All Time".


Legacy

An enhanced
iOS iOS (formerly iPhone OS) is a mobile operating system created and developed by Apple Inc. exclusively for its hardware. It is the operating system that powers many of the company's mobile devices, including the iPhone; the term also includes ...
port was released in December 2009 and briefly was removed from the Apple Store before returning in October 2019 as part of the
GameClub GameClub is a video game subscription service for iOS and Android devices. The service primarily offers games that were previously delisted from app stores or are no longer actively maintained by their original developers, updated to support ...
subscription service.GameClub listing for Sword of Fargoal
/ref>


References


External links


Official website
{{DEFAULTSORT:Sword Of Fargoal 1982 video games VIC-20 games Commodore 64 games Epyx games Roguelike video games Role-playing video games IOS games GameClub games Video games developed in the United States Video games using procedural generation