Supernova (video Game)
   HOME

TheInfoList



OR:

The following is a list of the earliest, lesser-known video games published by Apogee Software. For a full listing of Apogee/3D Realms games, see list of 3D Realms games.


Games


Adventure Fun-Pak

''Adventure Fun-Pak'' is a collection of four video games created by Scott Miller and various independent developers who submitted their programs to Apogee for publication. Miller categorized these submissions by genre and released this collection and the companion ''Puzzle Fun-Pak'' as non-shareware commercial products. Each collection was sold as a single package distributed on one
floppy disk A floppy disk or floppy diskette (casually referred to as a floppy, or a diskette) is an obsolescent type of disk storage composed of a thin and flexible disk of a magnetic storage medium in a square or nearly square plastic enclosure lined w ...
. This software catalogue was distributed as a README text file accompanying early Apogee releases. Apogee re-released both collections as freeware on 28 May 2004. The following games are included:In-game instructions. 2004 freeware release. *''Night Bomber'' is an
artillery game Artillery games are two or three-player (usually turn-based) video games involving tanks (or simply cannons) trying to destroy each other. The core mechanics of the gameplay is almost always to aim at the opponent(s) following a ballistic trajec ...
in which the player attempts to destroy as many cities as possible by issuing orders to a gun to fire projectiles at a specified angle. *''Raiders of the Forbidden Mine'' (also known as ''Raiders of the Lost Mine'', ''Diamond Digger'' and ''Gold Miner'') is a
real-time Real-time or real time describes various operations in computing or other processes that must guarantee response times within a specified time (deadline), usually a relatively short time. A real-time process is generally one that happens in defined ...
action game An action game is a video game genre that emphasizes physical challenges, including hand–eye coordination and reaction-time. The genre includes a large variety of sub-genres, such as fighting games, beat 'em ups, shooter games, and platform gam ...
with gameplay and a third-person perspective reminiscent of
Dig Dug is a maze game, maze arcade game developed by Namco in 1981 and released in 1982, distributed in North America by Atari, Inc. The player controls Dig Dug to defeat all enemies per stage, by either inflating them to bursting or crushing them unde ...
and Paganitzu. The objective is to collect as many gold nuggets as possible by maneuvering the
player character A player character (also known as a playable character or PC) is a fictional character in a video game or tabletop role-playing game whose actions are controlled by a player rather than the rules of the game. The characters that are not control ...
through a series of levels situated in an underground mine while evading enemies capable of killing upon contact. Each level contains oxygen boxes to ensure the player character does not run out of breathable air and a key needed to unlock the door to the next level. *''Rogue Runner'' (also known as ''Maze Runner'') utilizes
ASCII ASCII ( ), abbreviated from American Standard Code for Information Interchange, is a character encoding standard for electronic communication. ASCII codes represent text in computers, telecommunications equipment, and other devices. Because of ...
graphics to depict a maze from an overhead third-person perspective. Gameplay is similar to Apogee's
Kroz series ''Kroz'' is a series of Roguelike video games created by Scott Miller for IBM PC compatibles. The first episode in the series, ''Kingdom of Kroz'', was released in 1987 as Apogee Software's first game. It was also published on ''Big Blue Disk'' ...
; the objective in each level of the maze is to maneuver the player character in real-time through a series of corridors and evade enemies to find the entrance to the next level. Scattered throughout each level are pickaxes which may be used to kill attacking opponents, teleport scrolls capable of instantly transporting the player character to a random point within that level's maze, and maps which reveal the maze to the player in greater detail. The game ends when the player retrieves the Heart of Courage from the deepest level of the dungeon or is killed by contact with an enemy. Designed by Scott Miller, the game was also published under the name ''Maze Runner'' in Softdisk's ''
Big Blue Disk Softdisk was a software and Internet company based in Shreveport, Louisiana. Founded in 1981, its original products were disk magazines (which they termed "magazettes", for "magazine on diskette"). It was affiliated and partly owned by paper mag ...
'' #26 released in December 1988. *''The Thing'' is a
port A port is a maritime facility comprising one or more wharves or loading areas, where ships load and discharge cargo and passengers. Although usually situated on a sea coast or estuary, ports can also be found far inland, such as Ham ...
of Hunt the Wumpus for
MS-DOS MS-DOS ( ; acronym for Microsoft Disk Operating System, also known as Microsoft DOS) is an operating system for x86-based personal computers mostly developed by Microsoft. Collectively, MS-DOS, its rebranding as IBM PC DOS, and a few ope ...
.


Beyond the Titanic

''Beyond the Titanic'' is a text adventure game written by Scott Miller for MS-DOS in
Pascal Pascal, Pascal's or PASCAL may refer to: People and fictional characters * Pascal (given name), including a list of people with the name * Pascal (surname), including a list of people and fictional characters with the name ** Blaise Pascal, Fren ...
in September 14, 1984. No images accompany the game's textual descriptions, but a variety of colors are employed to enhance the layout of the game's text. A panel near the top of the screen continuously displays the player's score and number of moves thus far. Also included is the ability to save the game and restore a previously saved game. The game begins on the sinking ship ''
Titanic RMS ''Titanic'' was a British passenger liner, operated by the White Star Line, which sank in the North Atlantic Ocean on 15 April 1912 after striking an iceberg during her maiden voyage from Southampton, England, to New York City, United ...
'' from which an escape must be sought. Upon doing so the
player character A player character (also known as a playable character or PC) is a fictional character in a video game or tabletop role-playing game whose actions are controlled by a player rather than the rules of the game. The characters that are not control ...
is swept away into a mysterious underground complex. The objective of the game is to escape these predicaments and find a way to return home to San Francisco. Originally released in 1986 before Miller founded Apogee, the game was later branded and advertised This software catalogue was distributed as a README text file accompanying early Apogee releases. as an Apogee product. Both it and ''
Supernova A supernova is a powerful and luminous explosion of a star. It has the plural form supernovae or supernovas, and is abbreviated SN or SNe. This transient astronomical event occurs during the last evolutionary stages of a massive star or when ...
'' are the only two games published by Apogee as traditional shareware. Miller permitted the full game to be freely copied and distributed by its users, but they were encouraged to "register" it by sending him a cash donation to compensate him for his effort, to "encourage the author to make new and better games" and to qualify for "telephone support and clues". Although he had hoped that donations accompanying user registrations would become a significant source of revenue, this expectation failed to be realized as most users did not register the game. He concluded that this strategy "was not the way to go." It seemed to him that gamers were "more apt to simply take what they could get for free" and that he needed to introduce a greater incentive to get users to register his games. Miller's experience with ''Beyond the Titanic'' and ''Supernova'' led him to develop the Apogee model which would become Apogee's standard method of marketing future releases. ''Beyond the Titanic'' was re-released as freeware by Apogee on March 10, 1998. The
source code In computing, source code, or simply code, is any collection of code, with or without comments, written using a human-readable programming language, usually as plain text. The source code of a program is specially designed to facilitate the wo ...
for the game was released as
free software Free software or libre software is computer software distributed under terms that allow users to run the software for any purpose as well as to study, change, and distribute it and any adapted versions. Free software is a matter of liberty, no ...
under the GPL-2.0-or-later license on March 20, 2009.


Jumpman Lives!

''Jumpman Lives!'' is an unauthorized 1991 MS-DOS
remake A remake is a film, television series, video game, song or similar form of entertainment that is based upon and retells the story of an earlier production in the same medium—e.g., a "new version of an existing film". A remake tells the same ...
of the '' Jumpman'' platform game released by Epyx in 1983. In ''Jumpman'', the
player character A player character (also known as a playable character or PC) is a fictional character in a video game or tabletop role-playing game whose actions are controlled by a player rather than the rules of the game. The characters that are not control ...
walks, jumps, and climbs ladders and ropes to clear each level of bombs. Both the original and the remake share the same plot: a multi-level orbital science station needs to be cleared of bombs planted by a radical group. In the original game the station orbits the planet
Jupiter Jupiter is the fifth planet from the Sun and the List of Solar System objects by size, largest in the Solar System. It is a gas giant with a mass more than two and a half times that of all the other planets in the Solar System combined, but ...
, but in the remake it is in orbit around
Saturn Saturn is the sixth planet from the Sun and the second-largest in the Solar System, after Jupiter. It is a gas giant with an average radius of about nine and a half times that of Earth. It has only one-eighth the average density of Earth; h ...
. Included in the remake are levels from ''Jumpman'', ''
Jumpman Junior ''Jumpman Junior'' is a platform game written by Randy Glover and published by Epyx in 1983 for the Atari 8-bit family and Commodore 64. In 1984, a port was released for ColecoVision in Australia, France, Germany, Italy and the UK. It is a follo ...
'', and some newly created ones. Other enhancements in the remake include a level editor, Sound Blaster support, and three skill levels. Dave Sharpless designed and developed the game in cooperation with Apogee. Scott Miller had obtained his address from a registration text file accompanying an earlier shareware game he had self-published. Miller contacted Sharpless, who agreed to create a ''Jumpman'' remake for Apogee. Once Sharpless had created the level editor, it was used to create the game's 45 levels. He did most of the level design himself while Apogee developed the game's introductory graphics, ordering information screens, and bonus levels. In accordance with Apogee's standard practice at the time, the game was split into three episodes. The first was freely distributable as shareware and the remaining three episodes were commercial products which could be purchased directly from Apogee. Each episode consists of approximately 12 levels.
PC Magazine ''PC Magazine'' (shortened as ''PCMag'') is an American computer magazine published by Ziff Davis. A print edition was published from 1982 to January 2009. Publication of online editions started in late 1994 and have continued to the present d ...
's "PC MagNet News" column described it as a "clever merge of arcade action and intriguing designs." Permission had not been obtained from Epyx, the holder of the ''Jumpman'' copyright at the time. When Epyx learned of its existence, the company asked Apogee to discontinue it only a few months following its release. Apogee no longer retains any control over or copyright in this title.


Puzzle Fun-Pak

''Puzzle Fun-Pak'' is a collection of four video games created by Scott Miller and various independent developers who submitted their programs to Apogee for publication. Miller categorized these submissions by genre and released this collection and the companion ''Adventure Fun-Pak'' as non-shareware commercial products. Each collection was sold as a single package distributed on one
floppy disk A floppy disk or floppy diskette (casually referred to as a floppy, or a diskette) is an obsolescent type of disk storage composed of a thin and flexible disk of a magnetic storage medium in a square or nearly square plastic enclosure lined w ...
. Apogee re-released both collections as freeware on 28 May 2004. The following games are included: *''Asteroids Rescue'' (also known as ''Meteors'') is a real-time game utilizing
ASCII ASCII ( ), abbreviated from American Standard Code for Information Interchange, is a character encoding standard for electronic communication. ASCII codes represent text in computers, telecommunications equipment, and other devices. Because of ...
graphics in which the player must maneuver a spaceship through asteroids to rescue stranded astronauts. The player views the spaceship and its surroundings from an overhead third-person vantage point. The spaceship is equipped with ten missiles for destroying asteroids and a device for teleporting it to a random location within the asteroid field, but is capable of withstanding only five collisions with asteroids. The game ends when all the astronauts are rescued or the spaceship is destroyed by running out of fuel or colliding with too many asteroids. Designed by Scott Miller, the game was also published under the name ''Meteors'' in Softdisk's ''
Big Blue Disk Softdisk was a software and Internet company based in Shreveport, Louisiana. Founded in 1981, its original products were disk magazines (which they termed "magazettes", for "magazine on diskette"). It was affiliated and partly owned by paper mag ...
'' #30 released in April 1989. *''Block Five'' is a version of Go in which the player competes against a computer controlled opponent. Designed by Scott Miller, the game was also published in Softdisk's ''Big Blue Disk'' #32 released in June 1989. *''Maze Machine'' generates an overhead map of a random maze with corridors of a height and width specified by the user. The program's output may be sent to a printer so that the maze can be solved by hand. *''Phrase Master'' is a
two player A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system (couch co-op), on different computing systems via a local area network, or ...
turn-based game in which each player must guess which letters appear in a phrase the program randomly chooses from its stock of five hundred phrases. Each player continues to make guesses until he or she guesses incorrectly, at which point the other player's turn begins.


Star Trek: The Next Generation Trivia

''Star Trek: The Next Generation Trivia'' (also known as ''Next Generation Trivia'') is a trivia video game about the '' Star Trek: The Next Generation'' TV series written for MS-DOS. Developed by
George Broussard George Broussard is an American video game producer and designer, one of the creators of the '' Duke Nukem'' series ( Todd Replogle, Allen Blum, and Scott Miller being the others). Broussard released his early games under the name Micro F/X. In ...
and originally published by his label Micro F/X Software, it was marketed and distributed by Apogee after Broussard joined the company. The game consists of three volumes each featuring 100 multiple choice questions related to ''Star Trek: The Next Generation''. Questions randomly chosen from the volume's database are sequentially presented to the player, who responds by selecting a numbered response from a list. For each correct answer, the game reveals a bonus ''Star Trek: The Next Generation'' fact. Players begin the game with three credits; every ten correct responses earn the player an additional credit, but each incorrect response costs the player one credit. When the player runs out of credits or has attempted all 100 questions, the game ends and the player's level of ''Star Trek: The Next Generation'' knowledge is ranked on the basis of how many questions were correctly answered. The game's
look and feel In software design, the look and feel of a graphical user interface comprises aspects of its design, including elements such as colors, shapes, layout, and typefaces (the "look"), as well as the behavior of dynamic elements such as buttons, boxes ...
is largely text-based, but multicolored
ASCII ASCII ( ), abbreviated from American Standard Code for Information Interchange, is a character encoding standard for electronic communication. ASCII codes represent text in computers, telecommunications equipment, and other devices. Because of ...
line graphics and text are used to enhance the presentation. ''Star Trek: The Next Generation Trivia'' was marketed via the Apogee model. Only the first volume was freely distributable as shareware; the remaining volumes were commercial products which could be purchased directly from Apogee. When the ''Star Trek'' copyright holder
Paramount Paramount (from the word ''paramount'' meaning "above all others") may refer to: Entertainment and music companies * Paramount Global, also known simply as Paramount, an American mass media company formerly known as ViacomCBS. The following busin ...
discovered that Apogee was profiting from their intellectual property, they offered Apogee a license for the game idea. Apogee did not accept the offer, as the license would have cost more than what Apogee was making on the game.
Joe Siegler explains the rationale for not accepting a license agreement from Paramount
Therefore, Apogee discontinued the game, and they no longer retain any copyright or control over on it.
"We do not retain any copyright or control on the following titles: Star Trek Trivia, Star Trek: TNG Trivia, and Jumpman Lives! (which means we don't care what you do with these three games - we don't have anything to do with them anymore)."


Super Game Pak

''Super Game Pak'' is a video game compilation published by Apogee in 1989 featuring a diverse selection of games previously released by Apogee or Scott Miller (prior to founding Apogee). It was marketed as an introduction to Apogee's game line. The collection includes: *'' List of minor Apogee Software video games#Puzzle Fun-Pak, Asteroid Rescue'' *'' Block Five'' *'' Raiders of the Lost Mine'' *'' Rogue Runner'' *''
Trek Trivia The following is a list of the earliest, lesser-known video games published by Apogee Software. For a full listing of Apogee/3D Realms games, see list of 3D Realms games. Games Adventure Fun-Pak ''Adventure Fun-Pak'' is a collection of four vide ...
'' (Volume 1) *'' Word Whiz'' (Volume 1)


Supernova

''Supernova'' is a text adventure video game designed by Scott Miller for MS-DOS and published by Apogee Software. The game's text was co-written by Scott Miller and Terry Nagy. Although ''Supernova's'' plot is unrelated to that of Miller's previous text adventure ''
Beyond the Titanic The following is a list of the earliest, lesser-known video games published by Apogee Software. For a full listing of Apogee/3D Realms games, see list of 3D Realms games. Games Adventure Fun-Pak ''Adventure Fun-Pak'' is a collection of four vid ...
'', its
game engine A game engine is a software framework primarily designed for the development of video games and generally includes relevant libraries and support programs. The "engine" terminology is similar to the term "software engine" used in the software i ...
and
look and feel In software design, the look and feel of a graphical user interface comprises aspects of its design, including elements such as colors, shapes, layout, and typefaces (the "look"), as well as the behavior of dynamic elements such as buttons, boxes ...
represent an evolutionary development from the earlier game. No images accompany the game's textual descriptions, but a variety of colors are employed to enhance the layout of the game's text. A panel near the top of the screen continuously displays the player's score, location, number of moves thus far, and the
player character A player character (also known as a playable character or PC) is a fictional character in a video game or tabletop role-playing game whose actions are controlled by a player rather than the rules of the game. The characters that are not control ...
's condition (e.g. thirsty). Also included is the ability to save the game and restore a previously saved game. Miller wrote that the game features over four hundred sound effects, 16-color
ASCII ASCII ( ), abbreviated from American Standard Code for Information Interchange, is a character encoding standard for electronic communication. ASCII codes represent text in computers, telecommunications equipment, and other devices. Because of ...
graphics, a hint command and a parser which recognizes over a thousand words. The game begins with the player character seeking employment on the surface of a barren mining planet. As the game progresses, the player discovers that an imminent supernova is threatening to destroy a
planetary civilization A planetary civilization or global civilization is a civilization of Type I on the Kardashev scale. This type of civilization is likely to be reliant on renewable energy sources such as stellar power, as well as powerful non-renewable sources s ...
. The main goal of the game is to save its inhabitants from this imminent catastrophe. Originally released in 1987 before Miller founded Apogee, the game was later branded and advertised as an Apogee product. Both it and ''Beyond the Titanic'' are the only two games published by Apogee as traditional shareware. Miller permitted the full game to be freely copied and distributed by its users, but they were encouraged to "register" it by sending him a cash donation to compensate him for his effort, to "encourage the author to make new and better games" and to qualify for "telephone support and clues". Although he had hoped that donations accompanying user registrations would become a significant source of revenue, this expectation failed to be realized as most users did not register the game. He concluded that this strategy "was not the way to go." It seemed to him that gamers were "more apt to simply take what they could get for free" and that he needed to introduce a greater incentive to get users to register his games. Miller's experience with ''Beyond the Titanic'' and ''Supernova'' led him to develop the Apogee model which would become Apogee's standard method of marketing future releases. Apogee also sold the game's Turbo Pascal 3.0 source code and marketed it to "novice programmers trying to learn the 'tricks of the trade'". ''Supernova'' was re-released as freeware by Apogee on March 26, 1998. The source code for the game was released as
free software Free software or libre software is computer software distributed under terms that allow users to run the software for any purpose as well as to study, change, and distribute it and any adapted versions. Free software is a matter of liberty, no ...
under the GPL-2.0-or-later license on March 20, 2009.


The Thor Trilogy

''The Thor Trilogy'' (also known as ''Caves of Thor'') is a maze
video game Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This fee ...
published in 1989 by Apogee Software. It was developed by
Todd Replogle Todd Jason Replogle (born 1969) is an American video game programmer best known as the co-creator of the ''Duke Nukem'' series. He wrote six 2D action games for MS-DOS released as shareware by Apogee Software between 1990 and 1993. This included ...
under the
Scenario Software In the performing arts, a scenario (, ; ; ) is a synoptical collage of an event or series of actions and events. In the ''commedia dell'arte'', it was an outline of entrances, exits, and action describing the plot of a play, and was literally pi ...
name. The game places the player trapped within the Caves of Thor. The object of the game is to locate three missing items scattered throughout the place. The missing items are the Female-item, the Heart-item and the Male-item. The game's interface, gameplay and graphics are similar to a previous Apogee game, ''
Kingdom of Kroz ''Kroz'' is a series of Roguelike video games created by Scott Miller for IBM PC compatibles. The first episode in the series, ''Kingdom of Kroz'', was released in 1987 as Apogee Software's first game. It was also published on ''Big Blue Disk'' ...
'', and to the game ''
ZZT ''ZZT'' is a 1991 action-adventure puzzle video game and game creation system developed and published by Potomac Computer Systems for MS-DOS. It was later released as freeware in 1997. It is an early game allowing user-generated content using ob ...
''. The game was originally distributed as shareware. It consists of three volumes, with only the first volume distributed as shareware, and the rest available commercially. The volumes are: *Volume I: Caves of Thor *Volume II: Realm of Thor *Volume III: Thor's Revenge The source code of the game used to be available for U$195.00 (in 1990) directly from Todd Replogle. The game was discontinued, and it was later re-released as
freeware Freeware is software, most often proprietary, that is distributed at no monetary cost to the end user. There is no agreed-upon set of rights, license, or EULA that defines ''freeware'' unambiguously; every publisher defines its own rules for the f ...
by Apogee in December 2005. The game includes
PC speaker A PC speaker is a loudspeaker built into some IBM PC compatible computers. The first IBM Personal Computer, model 5150, employed a standard 2.25 inch magnetic driven (dynamic) speaker. More recent computers use a tiny moving-iron or pie ...
renditions of various
classical music Classical music generally refers to the art music of the Western world, considered to be distinct from Western folk music or popular music traditions. It is sometimes distinguished as Western classical music, as the term "classical music" also ...
pieces, including Flight of the Bumblebee by
Rimsky-Korsakov Nikolai Andreyevich Rimsky-Korsakov . At the time, his name was spelled Николай Андреевичъ Римскій-Корсаковъ. la, Nicolaus Andreae filius Rimskij-Korsakov. The composer romanized his name as ''Nicolas Rimsk ...
, two preludes from the
Well-Tempered Clavier ''The Well-Tempered Clavier'', BWV 846–893, consists of two sets of preludes and fugues in all 24 major and minor keys for keyboard by Johann Sebastian Bach. In the composer's time, ''clavier'', meaning keyboard, referred to a variety of in ...
by
J.S. Bach Johann Sebastian Bach (28 July 1750) was a German composer and musician of the late baroque music, Baroque period. He is known for his orchestral music such as the ''Brandenburg Concertos''; instrumental compositions such as the Cello Suite ...
, and
Solfeggietto Solfeggietto (H 220, Wq. 117: 2) is a short solo keyboard piece in C minor composed in 1766 by Carl Philipp Emanuel Bach. According to , the work is correctly called ''Solfeggio'', although the ''Solfeggietto'' title is widely used today. Owens ...
by
C.P.E. Bach Carl Philipp Emanuel Bach (8 March 1714 – 14 December 1788), also formerly spelled Karl Philipp Emmanuel Bach, and commonly abbreviated C. P. E. Bach, was a German Classical period musician and composer, the fifth child and sec ...
.


Trek Trivia

''Trek Trivia'' is a trivia video game about the ''
Star Trek ''Star Trek'' is an American science fiction media franchise created by Gene Roddenberry, which began with the eponymous 1960s television series and quickly became a worldwide pop-culture phenomenon. The franchise has expanded into vari ...
'' TV series, written in Turbo Pascal 5.0 for MS-DOS and published by Apogee Software. The game consists of ten volumes each featuring 100 multiple choice questions related to ''Star Trek''. Questions randomly chosen from the volume's database are sequentially presented to the player, who responds by selecting a numbered response from a list. For each correct answer, the game reveals a bonus ''Star Trek'' fact. Players begin the game with three credits; every ten correct responses earn the player an additional credit, but each incorrect response costs the player one credit. When the player runs out of credits or has attempted all 100 questions, the game ends and the player's level of ''Star Trek'' knowledge is ranked on the basis of how many questions were correctly answered. The game's
look and feel In software design, the look and feel of a graphical user interface comprises aspects of its design, including elements such as colors, shapes, layout, and typefaces (the "look"), as well as the behavior of dynamic elements such as buttons, boxes ...
is largely text-based, but multicolored
ASCII ASCII ( ), abbreviated from American Standard Code for Information Interchange, is a character encoding standard for electronic communication. ASCII codes represent text in computers, telecommunications equipment, and other devices. Because of ...
line graphics and text are used to enhance the presentation. ''Trek Trivia'' was marketed via the Apogee model. Only the first volume was freely distributable as shareware; the remaining volumes were commercial products which could be purchased directly from Apogee. Apogee also sold the game's Turbo Pascal 5.0 source code which it marketed to "novice programmers trying to learn the 'tricks of the trade'". When the ''Star Trek'' copyright holder
Paramount Paramount (from the word ''paramount'' meaning "above all others") may refer to: Entertainment and music companies * Paramount Global, also known simply as Paramount, an American mass media company formerly known as ViacomCBS. The following busin ...
discovered that Apogee was profiting from their intellectual property, they offered Apogee a license for the game idea. Apogee did not accept the offer because the license would have cost more than what Apogee was making on the game. Therefore, Apogee discontinued the game, and they no longer retain any copyright or control over it.


Trivia Whiz

''Trivia Whiz'' is a general trivia game written for MS-DOS, published by Apogee Software. It was originally published by
George Broussard George Broussard is an American video game producer and designer, one of the creators of the '' Duke Nukem'' series ( Todd Replogle, Allen Blum, and Scott Miller being the others). Broussard released his early games under the name Micro F/X. In ...
under Micro F/X Software, before he joined Apogee. ''Trivia Whiz'' was distributed as shareware. It consists of five volumes (named Volume 1 to 5), with only the first volume distributed as shareware, and the rest available commercially. Each volume has 100 multiple choice questions on a large variety of topics. The game was discontinued, and it was later re-released as freeware by Apogee in December 2005.


Word Whiz

''Word Whiz'' is a trivia game written for MS-DOS, published by Apogee Software. It consists of various questions about different English words. ''Word Whiz'' was distributed as shareware. It consists of four volumes (named Volume 1 to 4), with only the first volume distributed as shareware, and the rest available commercially. Each volume has 100 multiple choice questions, each one about a specific word. ''Word Whiz'' is written in Turbo Pascal 5.0 and the source code was for sale for $100. The game was discontinued, and it was later re-released as freeware by Apogee in December 2005. The source code for the game was released as
free software Free software or libre software is computer software distributed under terms that allow users to run the software for any purpose as well as to study, change, and distribute it and any adapted versions. Free software is a matter of liberty, no ...
under the GPL-2.0-or-later license on March 20, 2009.


References


External links


3D Realms Catalog
{{DEFAULTSORT:Minor Apogee Software Video Games, List Of 1986 video games 1987 video games 1988 video games 1989 video games Apogee games DOS games DOS-only games
Apogee An apsis (; ) is the farthest or nearest point in the orbit of a planetary body about its primary body. For example, the apsides of the Earth are called the aphelion and perihelion. General description There are two apsides in any ellip ...
Video games developed in the United States