Streets Of Rage 3
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''Streets of Rage 3'' is a side-scrolling
beat 'em up The beat 'em up (also known as brawler and, in some markets, beat 'em all) is a video game genre featuring hand-to-hand combat against a large number of opponents. Traditional beat 'em ups take place in scrolling, two-dimensional (2D) levels, ...
developed and published by Sega in 1994 for the
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. It is the third installment of the '' Streets of Rage'' series and the last game in the original trilogy. The game includes several changes over '' Streets of Rage'' and '' Streets of Rage 2'', such as a more complex plot, inclusion of character dialog, longer levels, more in-depth scenarios and faster gameplay. Weapons can be integrated with unique moves with certain characters, hidden characters were added, and a few
cutscene A cutscene or event scene (sometimes in-game cinematic or in-game movie) is a sequence in a video game that is not interactive, interrupting the gameplay. Such scenes are used to show conversations between characters, set the mood, reward th ...
s were included to give the story greater depth. It was later released for the Japanese version of '' Sonic Gems Collection'' for the GameCube and PlayStation 2, and for the Wii
Virtual Console A virtual console (VC) – also known as a virtual terminal (VT) – is a conceptual combination of the keyboard and display for a computer user interface. It is a feature of some Unix-like operating systems such as Linux, BSD, illumos, Uni ...
in September 2007. The game also appeared in ''
Sonic's Ultimate Genesis Collection ''Sonic's Ultimate Genesis Collection'' (''Sega Mega Drive Ultimate Collection'' in PAL regions) is a compilation of video games developed by Backbone Entertainment and published by Sega for PlayStation 3 and Xbox 360. The compilation features ...
'' for
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and
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. The game also appeared in ''
Sega Genesis Classics ''Sega Genesis Classics'' (released as ''Sega Mega Drive Classics'' in PAL regions) is a series of compilations featuring Sega Genesis video games released for Windows, Linux, macOS, PlayStation 4, Xbox One and Nintendo Switch. The collections a ...
'' for
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and PlayStation 4.


Gameplay

Much like the previous two games, ''Streets of Rage 3'' is a side-scrolling beat 'em up in which up to two players fight against waves of enemies. Players can choose from returning characters Axel, Blaze, and Skate, along with a new character named Dr. Zan, a robot who automatically converts every weapon picked up into a ball of energy. By fulfilling certain conditions, two bonus characters, Shiva and Roo (known as Victy in Japan), can be unlocked for play, with a third unlockable character, Ash, being exclusive to the Japanese release. Several tweaks have been made to the gameplay following ''Streets of Rage 2''. Whereas only Skate was able to run in the previous game, now each character is able to run, as well as perform a vertical dodge roll. Blitz attacks can be upgraded through successive play, and a rechargeable meter allows players to perform a Special attack without losing any health when full. Certain weapons now have special attacks that can be performed in the same way as Blitz attacks. However, all weapons now have a limited number uses before they break, and unlockable characters are unable to hold weapons at all. Stages in the game features traps, originally featured in the first '' Streets of Rage'', such as bottomless pits, and some stages have alternate routes depending on certain actions, such as whether players can clear a room of enemies before a non-playable character is killed by poison gas. Enemy AI was also expanded so more enemies can pick up weapons, block attacks, employ co-operative attacks, and even steal exposed food items to regain health. Compared to the Japanese version, the Western release of this game features altered graphics and sound effects, and increased difficulty, and does not feature Ash as a playable character. Like the previous game, a Battle mode lets two players fight against each other.


Plot

After being defeated twice, Syndicate crime boss Mr. X has started a research company called RoboCy Corporation to act as a cover for his illegal activities. The world's best roboticist, Dr. Dahm (Dr. Zero in Japan), has been brought in to help him create an army of realistic robots to replace important officials from the city. With the replacements in place, Mr. X plans to run the city using a remote control device. His criminal organization, The Syndicate, has strategically placed bombs around the city to distract the police while the city officials are dealt with. Dr. Zan discovers what the research is really for and knows the Syndicate must be stopped. He contacts
Blaze Fielding Blaze Fielding (ブレイズ・フィールディング), better known as just Blaze, is a player character in Sega's '' Streets of Rage'' (''Bare Knuckle'') series of beat 'em up games. Introduced in the original '' Streets of Rage'' in 1991, ...
with the details of The Syndicate's plan. Blaze quickly contacts her old comrades Axel Stone and Adam Hunter for a task force to bring down The Syndicate once and for all. Axel quickly joins the task force, but Adam cannot make it (due to his own assignments from within the police) and sends his young brother, Eddie "Skate" Hunter instead. The game has four endings depending on the difficulty level and if the player defeats certain levels in an allotted amount of time. As of its sequel '' Streets of Rage 4'', it follows a good ending route's normal mode: It is revealed that the real Chief Ivan Petrov was kidnapped and replaced with a duplicate (one of them is either a disguised Shiva in a bad ending (if players have not saved Ivan) or a robot duplicate. After Ivan is freed, Axel suggest Adam to get Ivan to the city hall before his doppelgänger arrive, then goes to Mr. X's robot factory hideout at forest. Once Dr. Dahm is apprehended to make him confess that all government officials are also being kidnapped and being replaced by their robot doppelganger like Ivan, the real Mr. X is revealed to be reduced to nothing but a brain in a laboratory capsule while controlling all robots with his mind. As the heroes are able to destroy Mr. X's Robot Y and his capsule which kept his brain alive, the bomb timers are neutralized. However, a dying Mr. X attempt to self destruct the lab to die alongside the heroes, until Adam rescues them. With Mr. X now no more, RoboCy is defunct, Dr. Dahm is recovering at asylum after his testimony, and Dr. Zan's name has been cleared.


Characters

Three of the playable characters from former games return in the sequel: Axel Stone, Blaze Fielding, and Eddie "Skate" Hunter (Sammy Hunter in the Japanese version), each of which have their respective strengths and weaknesses. Dr. Zan replaces Max from the second game, with any weapon he picks up turning into a ball of energy. Adam from the first game makes a story cameo, and Max only makes a cameo appearance in the game's "good" ending. Three of the game's boss characters can also be accessed through in-game codes. The first
mid-boss In video games, a boss is a significant computer-controlled opponent. A fight with a boss character is commonly referred to as a boss battle or boss fight. Bosses are generally far stronger than other opponents the player has faced up to that ...
, a homosexual named Ash, was removed from the Western releases of the game (although he can be accessed through
cheat cartridge Cheating in video games involves a video game player using various methods to create an advantage beyond normal gameplay, usually in order to make the game easier. Cheats may be activated from within the game itself (a cheat code implemented by ...
s). Shiva, the martial artist who debuted in ''Streets of Rage 2'' and newcomer Roo (Victy in the Japanese version) the kangaroo can also be accessed. Shiva, Roo, and Ash are unable to use weapons, which also serves as a main inspiration for Shiva's unique mechanics in ''Streets of Rage 4'', where he is also a DLC playable character.


Development and release

Several pre-release screenshots show that there was originally a section where the players got to ride the motorcycles they are so often attacked by. This section was removed for the final version, but is still playable (though buggy and unfinished) with a
Game Genie Game Genie is a line of video game cheat cartridges originally designed by Codemasters, sold by Camerica and Galoob. The first device in the series was released in 1990 for the Nintendo Entertainment System, with subsequent devices released for t ...
code in the Japanese version.


Version differences

When the game was localized from the original Japanese version to the English-language release, significant changes were made. The clothing of the three returning heroes (Axel, Blaze, and Sammy) was altered from their original colors seen in previous ''Streets of Rage'' games, the female enemy characters wore less-revealing outfits, and a sub-boss named "Ash", a gay stereotype, was removed from the English version (though he is still accessible in ''Streets of Rage 3'' as a playable character via cheating and/or hacking). The voice-effects were also changed, with most noticeably Axel's catchphrase of "Grand Upper" for his blitz move being replaced with "Bare Knuckle". Another notable difference between the two games is the plot: The Japanese version of the story opens with a new explosive substance called "Raxine", discovered by a character named Dr. Gilbert (who is revealed to be the true identity of Dr. Zan), which explodes in the city and kills thousands of people. At the same time, a military general named Ivan Petrov vanishes. It is later discovered that Mr. X orchestrated the general's disappearance and plans to use Raxine to start a global war. In the English version, all references to Raxine were removed, General Petrov was replaced by the city's Chief of Police, and the plot now involves a scheme to switch major city officials with robot clones in order to take control of the city. Another difference was if the player failed to save the general, the player has to head to what appears to be the
White House The White House is the official residence and workplace of the president of the United States. It is located at 1600 Pennsylvania Avenue NW in Washington, D.C., and has been the residence of every U.S. president since John Adams in ...
. This too was changed in the English adaptation, where instead if the player failed to save the Chief, then the player has to head to City Hall, although the building depicting the City Hall is still clearly based on the White House. The bad ending sequence from the Japanese releases features a photo of a devastated city as text narrates the player's failure; this was removed in the Western releases and text scrolls upward on a black background. The credits were removed from the bad ending of the Western version (possibly to show that it was not the true ending), whereas in the Japanese version they still play. The game's overall difficulty was also altered for the English version, with the game's Normal setting being significantly more difficult than even the Japanese version's Hard setting. Also, the English version of the game cannot be completed on the Easy setting (it will end after Stage 5). Axel and Skate are noticeably absent from the European box art, while the new character Zan appears alongside Blaze. This is because the box art for the game was originally used as a magazine cover art that Sega of Europe bought later to be used. Another significant difference between versions is that the Special attacks consume less of the player's health in the English version.


Soundtrack

The game's soundtrack was composed by
Yuzo Koshiro is a Japanese composer and sound programmer. He is often regarded as one of the most influential innovators in chiptune and video game music, producing music in a number of genres including rock, jazz, symphonic, and various electronic genres ...
and Motohiro Kawashima, who had both worked on ''Streets of Rage 2'', and features influences from Detroit's
hard techno Hardcore (also known as hardcore techno or hardcore house) is a genre of electronic dance music that originated in the United Kingdom, the Netherlands, Belgium and Germany in the early 1990s. It is distinguished by faster tempos and a distorte ...
scene which was popular in Tokyo nightclubs at the time of the game's development. For the soundtrack, Koshiro created a new composition method called the "Automated Composing System" to produce "fast-beat
techno Techno is a Music genre, genre of electronic dance music (EDM) which is generally music production, produced for use in a continuous DJ set, with tempo often varying between 120 and 150 beats per minute (bpm). The central Drum beat, rhythm is typ ...
like
jungle A jungle is land covered with dense forest and tangled vegetation, usually in tropical climates. Application of the term has varied greatly during the past recent century. Etymology The word ''jungle'' originates from the Sanskrit word ''jaá ...
." It was among the most advanced electronic music creation technique at the time, incorporating heavily randomized sequences. This resulted in sounds generated automatically that, according to Koshiro, "you ordinarily never could imagine on your own." This method was very rare at the time, but has since become popular among techno and
trance music Trance is a genre of electronic dance music that emerged from the British new-age music scene and the early 1990s German techno and hardcore scenes. Trance music is characterized by a tempo generally lying between 135–150 beats per minut ...
producers. The soundtrack also had elements of abstract,
experimental An experiment is a procedure carried out to support or refute a hypothesis, or determine the efficacy or likelihood of something previously untried. Experiments provide insight into cause-and-effect by demonstrating what outcome occurs when a ...
, and
gabber Gabber (; ) is a style of electronic dance music and a subgenre of hardcore techno, as well as the surrounding subculture. The music is more commonly referred to as Hardcore, which is characterised by fast beats, distorted & heavier kickdrums, ...
.


Re-releases

The Japanese version of '' Sonic Gems Collection'' includes ''Bare Knuckle I'', ''II'', ''III'' (''Streets of Rage 1'', ''2'' and ''3''). These are excluded from releases outside Japan to obtain lower age ratings. ''Streets of Rage 3'' later appeared alongside its other games in ''
Sonic's Ultimate Genesis Collection ''Sonic's Ultimate Genesis Collection'' (''Sega Mega Drive Ultimate Collection'' in PAL regions) is a compilation of video games developed by Backbone Entertainment and published by Sega for PlayStation 3 and Xbox 360. The compilation features ...
'', and in ''
Sega Genesis Classics ''Sega Genesis Classics'' (released as ''Sega Mega Drive Classics'' in PAL regions) is a series of compilations featuring Sega Genesis video games released for Windows, Linux, macOS, PlayStation 4, Xbox One and Nintendo Switch. The collections a ...
''. On May 3, 2012, ''Streets of Rage 3'' was released on Valve's Steam platform, both as a stand-alone game as well as part of the ''
Sega Genesis Classics Pack ''Sega Genesis Classics'' (released as ''Sega Mega Drive Classics'' in PAL regions) is a series of compilations featuring Sega Genesis video games released for Windows, Linux, macOS, PlayStation 4, Xbox One and Nintendo Switch. The collections a ...
5''. A ''Streets of Rage Collection'', which released under the ''
Sega Vintage Collection is a series of video game ports, remakes, and compilations published by Sega. It consists of Sega arcade games and home console games, typically those for the Sega Genesis and Master System. The series was launched on the Sega Saturn in 1996. Ent ...
'' series in 2012, features the original trilogy and allows the player to choose between the Japanese, European, or North American versions of them. ''Streets of Rage 3'' is included in the North American and European models of the Genesis Mini 2 microconsole released on October 27, 2022. Although the Japanese ''Bare Knuckle III'', not featured on the Japanese Mega Drive 2 Mini, can be played by changing the language settings, the section in which players can fight against and unlock Ash has been removed from this version of the game.


Reception

'' GamePro'' commented that the game is little different from previous entries in the series, but praised the new moves and support for the six-button controller. The four reviewers of ''
Electronic Gaming Monthly ''Electronic Gaming Monthly'' (often abbreviated to ''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews. History The m ...
'' praised the new moves and larger levels, though two of them criticized that the soundtrack was well below
Yuzo Koshiro is a Japanese composer and sound programmer. He is often regarded as one of the most influential innovators in chiptune and video game music, producing music in a number of genres including rock, jazz, symphonic, and various electronic genres ...
's usual standard. ''
Mean Machines Sega ''Mean Machines'' was a multi-format video game magazine published between 1990 and 1992 in the United Kingdom. Origins In the late 1980s ''Computer and Video Games'' (''CVG'') was largely covering the outgoing generation of 8-bit computers l ...
'' said the game had easily outdone the graphics of the first two ''Streets of Rage'' games due to the larger sprites, but had failed to significantly advance the gameplay of the series. They concluded it to be overall fun and playable, albeit too easy. ''Digital Press'' gave it 8 out of 10. ''
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'' said it was "uninspiring and easy to finish", but later placed the game at #25 in their Top Mega Drive Games of All Time. ''
Diehard GameFan ''GameFan'' (originally known as ''Diehard GameFan'') was a publication started by Tim Lindquist, Greg Off, George Weising. and Dave Halverson in September 1992 that provided coverage of domestic and import video games. It was notable for its e ...
'' praised the gameplay and graphics, but took exception to the localization, saying it "neutered" an otherwise fine title, advising readers to import the Japanese version or pass it up entirely. They also were very critical of the music. In a retrospective assessment, ''
Mean Machines ''Mean Machines'' was a multi-format video game journalism, video game magazine published between 1990 and 1992 in the United Kingdom. Origins In the late 1980s ''Computer and Video Games'' (''CVG'') was largely covering the outgoing generatio ...
'' commented that the plot is lackluster and the music "takes some getting used to," but the visuals are colorful and beautiful, the levels are varied, and the challenge is more than sufficient. The reviewer concluded, "If you've never played any of the SOR series before, SOR2 is probably a better entry point, but be sure to sample this third outing at some point." In a retrospective review, Colin Williamson of
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gave Streets of Rage 3 a review score of 3 out of 5, he praised the game having flashy new moves for the characters but criticizing that there is nothing really new in the game and called the two new characters as "stale". He concluded the review stating: "If you're in need of more bare-knuckle fun, this will suit the bill - just don't expect to be blown away."


Sequel

A fourth installment, titled '' Streets of Rage 4'', was announced by Dotemu in late August 2018, and released on April 30, 2020. It received positive reviews and was commercially successful.


Notes


References


External links

*
''Streets of Rage 3'' on Steam
{{DEFAULTSORT:Streets of Rage 3 1994 video games Multiplayer and single-player video games Side-scrolling beat 'em ups Cooperative video games Organized crime video games IOS games Sega beat 'em ups Sega Genesis games Virtual Console games PlayStation Network games Xbox 360 Live Arcade games Streets of Rage games Video games about kangaroos and wallabies Video games about ninja Video games about nuclear war and weapons Video games about terrorism Video games with alternate endings Video games with oblique graphics Video games scored by Motohiro Kawashima Video games scored by Yuzo Koshiro Video games developed in Japan Ancient (company) games ja:ベア・ナックル#ベア・ナックルIII