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Steve Barcia is a
game programmer A game programmer is a software engineer, programmer, or computer scientist who primarily develops codebases for video game Video games, also known as computer games, are electronic games that involves interaction with a user interface ...
,
game producer A video game producer is the top person in charge of overseeing development of a video game. History The earliest documented use of the term ''producer'' in games was by Trip Hawkins, who established the position when he founded Electronic Arts ...
and
entrepreneur Entrepreneurship is the creation or extraction of economic value. With this definition, entrepreneurship is viewed as change, generally entailing risk beyond what is normally encountered in starting a business, which may include other values th ...
, having founded the
computer game developer A video game developer is a broad term for a software developer specializing in video game development – the process and related disciplines of creating video games. A game developer can range from one person who undertakes all tasks to a large ...
Simtex Studios Inc. in 1988. The company released
computer game Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device to gener ...
s such as ''
Master of Magic ''Master of Magic'' is a single-player, fantasy turn-based 4X strategy game in which the player plays as a wizard attempting to dominate two linked worlds. From a small settlement, the player manages resources, builds cities and armies, and r ...
'', ''
Master of Orion ''Master of Orion'' (abbreviated as MoO) is a turn-based, 4X science fiction strategy game in which the player leads one of ten races to dominate the galaxy through a combination of diplomacy and conquest while developing technology, exploring a ...
'', ''
Master of Orion II ''Master of Orion II: Battle at Antares'' is a 4X turn-based strategy game set in space, designed by Steve Barcia and Ken Burd, and developed by Simtex, who developed its predecessor ''Master of Orion'' and ''Master of Magic''. The IBM PC compat ...
'', and '' 1830: Railroads & Robber Barons'' the adaptation of the Avalon Hill strategy game ''
1830 It is known in European history as a rather tumultuous year with the Revolutions of 1830 in France, Belgium, Poland, Switzerland and Italy. Events January–March * January 11 – LaGrange College (later the University of North Alabama) b ...
''. They also developed the unreleased projects Mech Lords and Guardians: Agents of Justice. Following a corporate takeover in May 2000,
Nintendo of America is a Japanese multinational video game company headquartered in Kyoto, Japan. It develops video games and video game consoles. Nintendo was founded in 1889 as by craftsman Fusajiro Yamauchi and originally produced handmade playing cards. ...
bought
Retro Studios Retro Studios, Inc. is an American video game developer and subsidiary of Nintendo based in Austin, Texas. The studio is best known for its work on the ''Metroid Prime'' and ''Donkey Kong Country'' series, and has contributed to several other N ...
. Barcia was elected to replace the founder and then-president
Jeff Spangenberg Jeffery Spangenberg is a retired video game producer and entrepreneur who founded video game developers Punk Development, Iguana Entertainment, Retro Studios, and Topheavy Studios. Biography Spangenberg skipped college to learn computer program ...
. Under Barcia's leadership, Retro Studios developed and released
Metroid Prime ''Metroid Prime'' is an action-adventure video game developed by Retro Studios and published by Nintendo for the GameCube. ''Metroid Prime'' is the fifth main installment in the '' Metroid'' franchise and the first game in the series to use 3D c ...
. Barcia was replaced by Michael Kelbaugh in April 2003 after Nintendo received numerous complaints about his mismanagement of the company. After his replacement he took employment at
EA Canada EA Vancouver (formerly known as EA Burnaby, then EA Canada) is a Canadian video game developer located in Burnaby, British Columbia. The development studio opened as Distinctive Software in January 1983, and is also Electronic Arts's largest and ...
in Vancouver where he oversaw production on the Def Jam,
SSX ''SSX'' is a series of snowboarding and skiing video games published by EA Sports. It is an arcade-style racing game with larger-than-life courses, characters, and tricks. While the general focus of the series is racing and performing tricks on ...
, and
Need for Speed ''Need for Speed'' (''NFS'') is a racing game franchise published by Electronic Arts and currently developed by Criterion Games, the developers of ''Burnout''. The series generally centers around illicit street racing and tasks players to com ...
series.


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External links

* Electronic Arts employees Video game businesspeople Video game programmers Living people Video game designers Video game producers Year of birth missing (living people) {{Videogame-bio-stub