Stern Electronics, Inc. V. Kaufman
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''Stern Electronics Inc. v. Kaufman'', 669 F.2d 852 (2d Cir. 1982),
Stern Electronics, Inc. v. Kaufman
', 669 F.2d 852 (2nd Cir. 1982)
is a
legal case A legal case is in a general sense a dispute between opposing parties which may be resolved by a court, or by some equivalent legal process. A legal case is typically based on either civil or criminal law. In most legal cases there are one or mor ...
in which the United States Court of Appeals Second Circuit held that Omni Video Games violated the
copyright A copyright is a type of intellectual property that gives its owner the exclusive right to copy, distribute, adapt, display, and perform a creative work, usually for a limited time. The creative work may be in a literary, artistic, education ...
and
trademark A trademark (also written trade mark or trade-mark) is a type of intellectual property consisting of a recognizable sign, design, or expression that identifies products or services from a particular source and distinguishes them from others ...
of ''
Scramble Scramble, Scrambled, or Scrambling may refer to: Arts, entertainment, and media Games * ''Scramble'' (video game), a 1981 arcade game Music Albums * ''Scramble'' (album), an album by Atlanta-based band the Coathangers * ''Scrambles'' (album) ...
,'' an arcade game marketed by
Stern Electronics Stern is the name of two different but related arcade gaming companies. Stern Electronics, Inc. manufactured arcade video games and pinball machines from 1977 until 1985, and was best known for '' Berzerk''. Stern Pinball, Inc., founded in 1999 ...
''.'' The lawsuit was due to a trend of "
knock-off Counterfeit consumer goods (or counterfeit and fraudulent, suspect items - CFSI) are goods, often of inferior quality, made or sold under another's brand name without the brand owner's authorization. Sellers of such goods may infringe on eith ...
" video games in the early 1980s, leading to one of the earliest findings of copyright infringement for a video game, and the first federal
appellate court A court of appeals, also called a court of appeal, appellate court, appeal court, court of second instance or second instance court, is any court of law that is empowered to hear an appeal of a trial court or other lower tribunal. In much of ...
to recognize a video game as a copyrighted
audiovisual Audiovisual (AV) is electronic media possessing both a sound and a visual component, such as slide-tape presentations, films, television programs, corporate conferencing, church services, and live theater productions. Audiovisual service prov ...
work. ''Scramble'' was created by Japanese video game developer
Konami , is a Japanese Multinational corporation, multinational video game company, video game and entertainment company headquartered in Chūō, Tokyo, Chūō, Tokyo, it also produces and distributes trading cards, anime, tokusatsu, pachinko machin ...
in 1981, and marketed in the Americas by Stern Electronics. The game was first sold in March 1981, and became a breakthrough hit for Konami, reaching the top of the sales charts in June 1981, and becoming the first
side-scrolling shooter Shoot 'em ups (also known as shmups or STGs ) are a sub-genre of action games. There is no consensus as to which design elements compose a shoot 'em up; some restrict the definition to games featuring spacecraft and certain types of chara ...
game. A month after the debut of Konami's ''Scramble'', Omni began marketing a nearly identical game with the same name on their arcade cabinets, leading Stern to sue Omni for copyright and trademark infringement. Omni counter-sued for trademark infringement, showing that they had ordered arcade nameplates for their version of ''Scramble'' in December 1980. Omni argued that they did not copy Konami's underlying code. Despite similarities in the audiovisual display, Omni also argued that Konami could not register any copyright in their game as an audiovisual work, as the display for a video game varies each time that it is played, and is not fixed. The court rejected Omni's argument, saying that ''Scramble'''s audiovisual display was sufficiently fixed due to the repeated use of certain images and sounds. The court found that the games were nearly identical in their audiovisual display, and granted an
injunction An injunction is a legal and equitable remedy in the form of a special court order that compels a party to do or refrain from specific acts. ("The court of appeals ... has exclusive jurisdiction to enjoin, set aside, suspend (in whole or in pa ...
against Omni's game. This also led the court to reject Omni's trademark argument, since any use of the "Scramble" mark was made in bad faith, in anticipation of creating a knock-off game under the same name. The principle that a video game is copyrightable as an audiovisual work was affirmed in ''
Atari v. Amusement World ''Atari, Inc. v. Amusement World, Inc''., 547 F.Supp. 222 (D. Md. Nov. 27, 1981) is a legal case in which the United States District Court for the District of Maryland held that Amusement World's arcade game ''Meteors'' did not violate Atari' ...
'' and ''
Midway Manufacturing Co. v. Artic International, Inc. ''Midway Manufacturing Co. v. Artic International, Inc.'', 704 F.2d 1009 (7th Cir. 1983), was a legal case where the United States Court of Appeals for the Seventh Circuit found that Artic violated Midway's copyright in their arcade games ''Pa ...
'', and followed parallel developments for computer software in '' Apple Computer, Inc. v. Franklin Computer Corp''.


Background


Facts

Konami , is a Japanese Multinational corporation, multinational video game company, video game and entertainment company headquartered in Chūō, Tokyo, Chūō, Tokyo, it also produces and distributes trading cards, anime, tokusatsu, pachinko machin ...
was a Japanese
jukebox A jukebox is a partially automated music-playing device, usually a coin-operated machine, that will play a patron's selection from self-contained media. The classic jukebox has buttons, with letters and numbers on them, which are used to selec ...
repair company that began developing
arcade game An arcade game or coin-op game is a coin-operated entertainment machine typically installed in public businesses such as restaurants, bars and amusement arcades. Most arcade games are presented as primarily games of skill and include arcade v ...
s in the early 1980s. One of Konami's first titles was their game ''
Scramble Scramble, Scrambled, or Scrambling may refer to: Arts, entertainment, and media Games * ''Scramble'' (video game), a 1981 arcade game Music Albums * ''Scramble'' (album), an album by Atlanta-based band the Coathangers * ''Scrambles'' (album) ...
'', a
side-scrolling shooter Shoot 'em ups (also known as shmups or STGs ) are a sub-genre of action games. There is no consensus as to which design elements compose a shoot 'em up; some restrict the definition to games featuring spacecraft and certain types of chara ...
in which the player pilots an aircraft and fires weapons at enemies. The player wins the game by completing six different levels, before running out of fuel or crashing into an obstacle. ''Scramble'' was first sold on March 17, 1981, distributed in North and South America by
Stern Electronics Stern is the name of two different but related arcade gaming companies. Stern Electronics, Inc. manufactured arcade video games and pinball machines from 1977 until 1985, and was best known for '' Berzerk''. Stern Pinball, Inc., founded in 1999 ...
, who secured an exclusive license from Konami.
Stern Electronics, Inc. v. Kaufman
', 523 F.Supp 635 (E.D.N.Y. 1982)
As Konami's first breakthrough hit, ''Scramble'' was part of a wave of Konami titles that brought them success both in their native Japan and around the world. In the United States, Konami's ''Scramble'' sold 15,000 units, generating $20 million (equivalent to $ million in ) in two months alone''.'' The game topped the American ''RePlay'' arcade charts in June 1981, and became the 14th highest-grossing arcade video game of 1981 in Japan. The home adaptation for the
Vectrex The Vectrex is a vector display-based home video game console–the only one ever designed and released for the home market, developed by Smith Engineering. It was first released for the North America market in November 1982 and then Europe and ...
became one of the most popular cartridges on the console. ''Scramble'' is also credited with being the first game with distinct levels, and the first game that automatically scrolls the screen from left-to-right. In November 1980, Stern Electronics sued Omni Video Games for violating their copyright over ''Astro Invaders'', and Omni consented to a preliminary
injunction An injunction is a legal and equitable remedy in the form of a special court order that compels a party to do or refrain from specific acts. ("The court of appeals ... has exclusive jurisdiction to enjoin, set aside, suspend (in whole or in pa ...
to stop selling their virtually identical game called ''Zygon''. During this time, Omni Video Games began developing an interchangeable arcade game machine to be marketed under the name "Scramble", and ordered several name plates for the machines in December 1980. Between that date and the first sale of Konami's ''Scramble'' game, Omni sold several arcade machines with the "Scramble" name on the headboard. One month after Stern introduced ''Scramble'', Omni began marketing a visually similar game with the same title on the machine. Stern responded by suing Omni for violating their ''Scramble'' trademark as well as their copyright in the game, and Omni responded by suing Stern for violating their common law trademark rights for the mark "Scramble." By that time, Omni was marketing their product as ''Scramble 2'', and had sold a total of five units.


Law

Before the Copyright Act was updated in 1985 to specifically include computer software, game developers typically looked for copyright protection by treating the code as a literary work. Since it is possible to produce the same sound and images with several different computer programs, Konami decided to register ''Scramble'' as an audiovisual work instead of a literary work. Stern sent a video tape recording of the game to the
United States Copyright Office The United States Copyright Office (USCO), a part of the Library of Congress, is a United States government body that maintains records of copyright registration, including a copyright catalog. It is used by copyright title searchers who are ...
, to protect themselves from
video game clone A video game clone is either a video game or a video game console very similar to, or heavily inspired by, a previous popular game or console. Clones are typically made to take financial advantage of the popularity of the cloned game or system, bu ...
s where an identical display is created using different computer code. When Stern accused Omni of violating their copyright, Omni responded that the audiovisual display is different for each player, and did not meet the fixation requirement for a valid copyright. Omni argued that Stern was only entitled to copyright protection in the written computer code stored in the machine's memory, a legal argument that had been successful in the past. Both parties claimed that they owned common law trademark rights to the word "Scramble", with Omni noting that they were the first ones to sell arcade machines bearing the mark.


Ruling

The case was first argued in the
United States District Court for the Eastern District of New York The United States District Court for the Eastern District of New York (in case citations, E.D.N.Y.) is the federal district court whose territorial jurisdiction spans five counties in New York State: the four Long Island counties of Nassau, S ...
, with Stern as the plaintiff and Omni as the defendant. Omni had argued that the audiovisual display could not be copyrighted as it was created by a program, and not an author. The court rejected Omni's argument as "senseless", and noted that "an author's work does not become any less original after he has found a means to replicate it." The court further found that Omni's first use of the "Scramble" mark was not in
good faith In human interactions, good faith ( la, bona fides) is a sincere intention to be fair, open, and honest, regardless of the outcome of the interaction. Some Latin phrases have lost their literal meaning over centuries, but that is not the case ...
, and was solely in anticipation of imitating the audiovisual display of Stern's game. Based on Stern's considerable investment in ''Scramble'' and the large number of units already sold, the court determined that Stern was more likely to experience hardship, treating Omni's game as
counterfeit To counterfeit means to imitate something authentic, with the intent to steal, destroy, or replace the original, for use in illegal transactions, or otherwise to deceive individuals into believing that the fake is of equal or greater value tha ...
. The court granted a preliminary injunction against Omni, preventing them from selling their game or using the "Scramble" mark. Omni tried to
appeal In law, an appeal is the process in which cases are reviewed by a higher authority, where parties request a formal change to an official decision. Appeals function both as a process for error correction as well as a process of clarifying and ...
the injunction to the United States Court of Appeals Second Circuit, but Judge
Jon O. Newman Jon Ormond Newman (born May 2, 1932) is a senior United States circuit judge of the United States Court of Appeals for the Second Circuit. Education and legal training Born in New York City, New York, Newman earned his Artium Baccalaureus de ...
agreed with the district court's decision. Omni once again argued that ''Scramble'' does not meet the originality requirement for copyright, as the sequence of images was not an original work of a game developer, but an underlying computer program. Omni further argued that each play of the game produced a new, original audiovisual work, and was not a fixed work as required by copyright law. The
appeal court A court of appeals, also called a court of appeal, appellate court, appeal court, court of second instance or second instance court, is any court of law that is empowered to hear an appeal of a trial court or other lower tribunal. In much of t ...
rejected both these arguments. Despite the variations in each play through of the game, the audiovisual display was sufficiently fixed due to the repeated use of certain images and sounds. The court also found that there was originality in the creation of these images and sounds, and the audiovisual display was copyrightable, independent of copyright in the underlying code. The appellate court also agreed with the lower court's ruling that Omni's use of the "Scramble" mark was not in good faith, and that they did this anticipate both the debut of Stern's game and Omni's imitation. The preliminary injunction was affirmed, and Omni was stopped from selling their version of ''Scramble''.


Impact

''Stern Electronics, Inc v. Kaufman'' was one of the first lawsuits prompted by the increase in "knock-off" video games in the early 1980s. '' The University of Pennsylvania Law Review'' has noted the ruling as one of the earliest and leading cases where the court found copyright infringement in a video game. '' Loyola of Los Angeles Entertainment Law Review'' also cites it as the first federal appellate court to conclude that a video game qualified for copyright as an audiovisual work. The decision also influenced case law for other types of computer software, granting copyright to the software's
look-and-feel In software design, the look and feel of a graphical user interface comprises aspects of its design, including elements such as colors, shapes, layout, and typefaces (the "look"), as well as the behavior of dynamic elements such as buttons, boxe ...
, separate from copyright in the underlying code. This case established that video games may qualify for multiple types of copyright protection at the same time – as audiovisual, graphical, and/or literary works – and corresponded with legal developments in
computer software Software is a set of computer programs and associated documentation and data. This is in contrast to hardware, from which the system is built and which actually performs the work. At the lowest programming level, executable code consists ...
with ''
Apple Computer, Inc. v. Franklin Computer Corp. ''Apple Computer, Inc. v. Franklin Computer Corp.'', 714 F.2d 1240 ( 3d Cir. 1983), was the first time an appellate level court in the United States held that a computer's BIOS could be protected by copyright. As second impact, this ruling clari ...
'' By 1988, the trend of copyright
jurisprudence Jurisprudence, or legal theory, is the theoretical study of the propriety of law. Scholars of jurisprudence seek to explain the nature of law in its most general form and they also seek to achieve a deeper understanding of legal reasoning a ...
expanded from "protect ngentertainment software involving fanciful creatures and characters to allowing this protection to extend to the user interface of productivity ... software containing little or no artistic or creative originality." In the 1982 essay "The Adaptation of Copyright Law to Video Games", Thomas Hemnes noted that it is common "for defendants in video game cases to include in their pleadings the argument that 'the original work of authorship is the computer program' ... and not the game itself. This argument has been uniformly unsuccessful." Hemnes summarized the court's position on ''Scramble'', that the audiovisual display is plainly original enough to be copyrightable, even though the underlying code exists independently and is itself eligible for copyright. Hemnes also summarized the efforts of defendants to say that video games lack the fixation to qualify for copyright, saying "this defense is also unavailing." The 1997 book ''Ownership of Rights in Audiovisual Productions'' explains how this case established that video games are audiovisual works, because the audiovisual data is fixed in "memory devices" that can be displayed via hardware. The principle that video games are fixed, audiovisual works would be affirmed in ''
Atari v. Amusement World ''Atari, Inc. v. Amusement World, Inc''., 547 F.Supp. 222 (D. Md. Nov. 27, 1981) is a legal case in which the United States District Court for the District of Maryland held that Amusement World's arcade game ''Meteors'' did not violate Atari' ...
'', as well as ''Williams Electronics v. Artic''. The principle would continue through the decision ''
Midway Manufacturing Co. v. Artic International, Inc. ''Midway Manufacturing Co. v. Artic International, Inc.'', 704 F.2d 1009 (7th Cir. 1983), was a legal case where the United States Court of Appeals for the Seventh Circuit found that Artic violated Midway's copyright in their arcade games ''Pa ...
'', after which the
U.S. Copyright Office The United States Copyright Office (USCO), a part of the Library of Congress, is a United States government body that maintains records of copyright registration, including a copyright catalog. It is used by copyright title searchers who are ...
asked copyright registrants to decide whether to register the display as an audiovisual work and the computer program as a literary work, not both.Craig Joyce et al., Copyright Law 77 (7th ed. 2006). ''See also'' Copyright Office Notice of Registration Decision, Docket No. 87-4, 53 Fed. Reg. 21817, June 10, 1988. The ''University of Pennsylvania Law Review'' cites this as an early case that enforced the plaintiff's copyright protection, before limiting the scope of this protection in the cases that followed – a trend that continued until the 2013 copyright cases of '' Spry Fox v. Lolapps'' and '' Tetris Holding v. Xio Interactive.''


References


External links


669 F2d 852 Stern Electronics Inc v. Kaufman
at OpenJurist {{DEFAULTSORT:Stern Electronics, Inc. V. Kaufman United States copyright case law United States Court of Appeals for the Second Circuit cases 1982 in United States case law Video game copyright law United States lawsuits 1982 in video gaming fr:Stern Electronics#Stern Electronics, Inc. v. Kaufman