Star Rangers (video Game)
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Star Rangers is a space flight simulator and strategy computer game for
DOS DOS is shorthand for the MS-DOS and IBM PC DOS family of operating systems. DOS may also refer to: Computing * Data over signalling (DoS), multiplexing data onto a signalling channel * Denial-of-service attack (DoS), an attack on a communicat ...
developed by
Interactive Magic IEntertainment Network (IENT, stylized as iEntertainment Network and formerly known as Interactive Magic, iMagic, and iMagiconline) is an American video game company founded by Bill Stealey, the co-founder and former CEO of MicroProse Software, i ...
and published in October 1995.


Plot

Players take on the role of a Star Ranger, the equivalent of law enforcement in the 23rd century, a pilot of a high-tech spaceship which he uses to repel Tuareg bandits along shared borders.


Gameplay

The game starts in a practice mode in which the player continually faces waves of enemies until death. This is an 'arcade' option of the game, which doesn't explore the storyline. The game offers a campaign mode which comprises a group of missions in which these encounters escalate. These missions evolve from incursion defense, to escort duty, to outright assaults. Players are provided only the Star Ranger spaceship throughout the campaign, but are offered a fair amount of customization of loadout and tuning. The player can divert energy to defenses (shield recharge) and offense (plasma gun recharge, autocannon reload). These levels can be adjusted for maximum performance or efficiency, energy being consumed faster in the former than in the latter. Players acquire a wider variety of missiles for their arsenal as they progress, from 'sharpsticks' to torpedoes. Strategy evolves from the mapping system built-in, where pilots can travel across a certain area of space. Enemies can attack multiple targets including friendly bases and sensor buoys. Buoys contain map information and so when destroyed or not present act as a rudimentary
fog of war The fog of war (german: links=no, Nebel des Krieges) is the uncertainty in situational awareness experienced by participants in military operations. The term seeks to capture the uncertainty regarding one's own capability, adversary capability, ...
. The player has the option, at expense of energy, to warp and near-instantaneously travel across the map to attack, defend, or refuel at a friendly base.


Development

The developers designed the game to allow players to select their next mission in an open-ended format. Producer Michael Chen explained, "We were trying to make a break from the genre that tells you where you have to be and when."


References


External links

* {{Interactive Magic 1995 video games Space flight simulator games DOS games DOS-only games Video games about police officers Video games developed in the United States IEntertainment Network games