Star Command (video Game)
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''Star Command'' is a video game released by
Strategic Simulations Strategic Simulations, Inc. (SSI) was a video game developer and video game publisher, publisher with over 100 titles to its credit from its founding in 1979 to its dissolution in 1994. The company was especially noted for its numerous wargames ...
in 1988.


Plot

''Star Command'' is a game in which the player creates a crew of eight characters that complete missions from Star Command to earn credits and training for personnel. The crew can explore planets to obtain valuables, and can board disabled enemy ships to fight their crews and commandeer their ship.


Reception

The game was reviewed in 1988 in ''
Dragon A dragon is a reptilian legendary creature that appears in the folklore of many cultures worldwide. Beliefs about dragons vary considerably through regions, but dragons in western cultures since the High Middle Ages have often been depicted as ...
'' #138 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column. The reviewers gave the game 4 1/2 out of 5 stars. Jim Trunzo reviewed ''Star Command'' for ''
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'' #14, rating it 5 overall. The reviewer praised the graphics as "well-done" and "functional", and the gameplay mechanics as "simple", and called the game "enjoyable" and "challenging" simulation.
Orson Scott Card Orson Scott Card (born August 24, 1951) is an American writer known best for his science fiction works. He is the first and (as of 2022) only person to win both a Hugo Award and a Nebula Award in consecutive years, winning both awards for both ...
was less favorable, writing in ''
Compute! ''Compute!'' (), often stylized as ''COMPUTE!'', was an American home computer magazine that was published from 1979 to 1994. Its origins can be traced to 1978 in Len Lindsay's ''PET Gazette'', one of the first magazines for the Commodore PET c ...
'' that ''Star Command'' "wants to be ''
Starflight ''Starflight'' is a space exploration, combat, and trading role-playing video game created by Binary Systems and published by Electronic Arts in 1986. Originally developed for IBM PC compatibles, it was later ported to the Amiga, Atari ST, ...
'' or '' Sentinel Worlds'', but it isn't". He said that the "primitive graphics" were adequate, but "the problem is that there's no sense of ''experiencing'' anything. Mostly you're told about what's going on, and after a short time it seemed to me that it was a text game which consisted of" mechanical
fetch quest A quest, or mission, is a task in video games that a player-controlled character, party, or group of characters may complete in order to gain a reward. Quests are most commonly seen in role-playing games and massively multiplayer online games. ...
s. In a 1992 survey of science fiction games, ''
Computer Gaming World ''Computer Gaming World'' (CGW) was an American computer game magazine published between 1981 and 2006. One of the few magazines of the era to survive the video game crash of 1983, it was sold to Ziff Davis in 1993. It expanded greatly through ...
'' gave the title two-plus stars of five, and a 1994 survey of strategic space games set in the year 2000 and later gave the game two stars.


Reviews

* ''
Shadis ''Shadis'' is an independent gaming magazine that was published in 1990–1998 by Alderac Entertainment Group (AEG). It initially focused on role-playing games. Publication history Shadis was conceived and started by Jolly Blackburn as an indepen ...
'' #1 (January 1990) * ''
Commodore User ''Commodore User'', known to the readers as the abbreviated ''CU'', was one of the oldest British Commodore magazines. With a publishing history spanning over 15 years, it mixed content with technical and video game features. Incorporating ''Vic ...
'' - November 1989 * ''
ASM (Aktueller Software Markt) ''Aktueller Software Markt'' (literally ''Current Software Market''), commonly known by its acronym, ''ASM'', was a German multi-platform video game magazine that was published by Tronic-Verlag from 1986 until 1995. It was one of the first magazine ...
'' - December 1989 * '' Jeux & Stratégie'' #54


References


External links

* {{MobyGames, id=/star-command, name=''Star Command''
Review
in
Family Computing ''Family Computing'' was a U.S. computer magazine published during the 1980s by Scholastic Corporation, Scholastic It covered all the major home computer platforms of the day including the Apple II, VIC-20, Commodore 64, Atari 8-bit family, as we ...
1988 video games Amiga games Atari ST games DOS games Role-playing video games Science fiction video games Strategic Simulations games Video games developed in the United States Video games set in outer space