Stanford Behavior Design Lab
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The Stanford Behavior Design Lab (formerly known as the Stanford Persuasive Technology Lab and Stanford Captology Lab) is a research organization advancing behavior change methods and models based at
Stanford University Stanford University, officially Leland Stanford Junior University, is a private research university in Stanford, California. The campus occupies , among the largest in the United States, and enrolls over 17,000 students. Stanford is consider ...
. Founded in 1998 and directed by
B. J. Fogg Brian Jeffrey Fogg (born August 7, 1963) is an American social scientist and author who is a research associate and adjunct professor at Stanford University. He is the founder and director of the Stanford Behavior Design Lab, formerly known as ...
, the Behavior Design Lab is an interdisciplinary team of Stanford students, recent graduates, and quantitative researchers who study factors that impact human behavior, conduct IRB
research Research is "creativity, creative and systematic work undertaken to increase the stock of knowledge". It involves the collection, organization and analysis of evidence to increase understanding of a topic, characterized by a particular att ...
, share insights, and create practical solutions that make people happier and healthier. The team is the global authority in a new and systematic way to design for behavior change, an approach called “Behavior Design”. The Lab manager is Tanna Drapkin With an emphasis on health, productivity, and financial well-being, the Behavior Design Lab performs research and trains Fortune 500 companies on the use of Computing Technology and Behavior Design to facilitate positive behavior change in product design and new product development (
Instagram Instagram is a photo and video sharing social networking service owned by American company Meta Platforms. The app allows users to upload media that can be edited with filters and organized by hashtags and geographical tagging. Posts can ...
, Goodyear Tire). The Lab is best known as the mobile health and start-up Lab at Stanford University, having been the inception of concepts for big name companies such as
Instagram Instagram is a photo and video sharing social networking service owned by American company Meta Platforms. The app allows users to upload media that can be edited with filters and organized by hashtags and geographical tagging. Posts can ...
,
Facebook Apps Facebook is a social-network service website launched on February 4, 2004 by Mark Zuckerberg. The following is a list of software and technology features that can be found on the Facebook website and mobile app and are available to users of ...
, and Clubhouse among others. The Lab's alumni network is extensive, deeply rooted, and has actively driven, participated, advised, and/or invested in multiple successful Silicon Valley unicorns and Fortune 500 companies. The Behavior Design Lab's mission is to "teach good people how human behavior works so they can create solutions that effectively increase health, boost happiness, and promote human flourishing."


History

The Lab was originally founded as the Stanford Persuasive Technology Lab in 1998 by
B. J. Fogg Brian Jeffrey Fogg (born August 7, 1963) is an American social scientist and author who is a research associate and adjunct professor at Stanford University. He is the founder and director of the Stanford Behavior Design Lab, formerly known as ...
to research
computers A computer is a machine that can be programmed to carry out sequences of arithmetic or logical operations (computation) automatically. Modern digital electronic computers can perform generic sets of operations known as programs. These programs ...
as Persuasive Technology as part of H-STAR
Human Sciences and Technologies Advanced Research Institute
at Stanford University, which focuses on advancing the human sciences, often in the context of their application to the design and use of information technologies, their influences on people, and with a particular emphasis on education and learning. As a research lab within H-STAR, the Lab performed cutting-edge research into how computing products — from websites to mobile phone software — can be designed to change what people believe and what they do. At the intersection of human-computer interaction and behavior change, the Lab aimed to unlock actionable insights and accelerate the creation of tools to help facilitate positive behavior change across categories below: * Human-Centered Tech: Ensuring pervasive safety and health of people over the lifespan with human-centered technology innovations. * Security: Solving security and trust problems of computing, communications and information systems at home, work and in governmental affairs. * Accelerating Innovation: Accelerating innovation to create and diffusion products and services that better meet today's human needs. * Digital Divides: Closing digital divides across class, race, gender, age and nations to provide equal opportunities to learn and work productively for personal and societal well-being. * Technology Complexity: Reducing the complexity of information technology to enable its widespread adoption and appropriate use. In 2002, the Lab created th
Stanford Web Credibility Project
and led a large study that resulted in the publication ''How Do People Evaluate a Web Site's Credibility?'' In 2005, the Lab received a grant from the National Science Foundation to support experimental work investigating how mobile phones can motivate and persuade people, an area the lab calls "mobile persuasion.” Between 2005 and 2009, the Lab became increasingly aware of how traditional approaches to behavior change have not been effective and how most programs that had been created to influence behavior had failed miserably. Recognizing this reality a decade ago, the Stanford Behavior Design stepped away from the tradition and began creating a new way to design for behavior change. In 2009, the Lab focused on technology to promote peace, which later led to a new group at Stanford called th
Peace Innovation Lab
Between 1998 and 2018, the Lab gradually moved away from Persuasive Technology to focus on Behavior Change methods and models. The Lab advises and encourages anyone looking to design persuasive technologies t
review their early and significant contributions on ethics
and focus their research and efforts on positive change and helping people succeed and feel successful at doing what they already want to do. In 2018, the sole focus became Behavior Design, thus resulting in the renaming of the Lab as it is used today. The Lab directed its focus to conduct
research Research is "creativity, creative and systematic work undertaken to increase the stock of knowledge". It involves the collection, organization and analysis of evidence to increase understanding of a topic, characterized by a particular att ...
advancing Behavior Design methods, models, and maxims that help people do what they already want to do and help people feel successful. Between 2018 and 2021, over ten different projects have been completed. Current projects are Climate Action, Upregulating Positive Emotions, Rosetta Project, and the P.E.P. - The Positive Experience Project. In 2021, the Lab relocated to Stanford's School of Medicine under the umbrella o
Vaden Health Services
in th

and within th

The affiliation opened new doors to additional computing technology research and real-world impact.


Notable alumni

*Dean Eckles, scientist and statistician, faculty at MIT *Jason Hreah, founder of Persona *Ari Qayumi, founder of Mindful Venture Capital *
Ramit Sethi Ramit Singh Sethi is an American entrepreneur and self proclaimed personal finance adviser. Sethi is the author of the 2009 ''New York Times'' Best Seller, '' I Will Teach You to Be Rich'' and founder of GrowthLab.com, owner of IWillTeachYouToBe ...
, founder of GrowthLab.com and co-founder of
PBworks PBworks (formerly PBwiki) is a commercial real-time collaborative editing (RTCE) system created by David Weekly, with Ramit Sethi and Nathan Schmidt, who joined shortly thereafter as co-founders. Based in San Mateo, California, United States, t ...


Notes

The Lab is committed to improving the methods, models, and applications of Behavior Design, an ongoing process of iteration and learning. The Lab also collaborates with the Stanford d.School,
Stanford Medicine Stanford University School of Medicine is the medical school of Stanford University and is located in Stanford, California. It traces its roots to the Medical Department of the University of the Pacific, founded in San Francisco in 1858. Thi ...
, Stanford GSB
Stanford Environmental Health and Safety
Stanford Engineering, Computer Science Department, HCI and AI Labs, among others. Behavior Design Lab members and alumni become experts in training other people to use Behavior Design in practical ways and have built capacity in organizations around the world to further help tackle their most challenging problems. Training others is another way the Behavior Design Lab can scale its impact.


See also

*
Stanford Web Credibility Project The Stanford Web Credibility Project, which involves assessments of website credibility conducted by the Stanford University Persuasive Technology Lab, is an investigative examination of what leads people to believe in the veracity of content found ...
* Persuasive Technology


References


External links

*{{official website, http://captology.stanford.edu/
Human Sciences and Technologies Advanced Research Institute
Behavior Design Lab