Space Funeral (video Game)
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''Space Funeral'' is an independently created
role-playing video game A role-playing video game (commonly referred to as simply a role-playing game or RPG, as well as a computer role-playing game or CRPG) is a video game genre where the player controls the actions of a character (or several party members) immers ...
and art game by Irish developer thecatamites, Stephen Gillmurphy. The short game was created using
RPG Maker 2003 RPG Maker 2003 (RPGツクール 2003) is the third in the series of programs for the development of role-playing games, developed by Kadokawa Games. It features a database of pre-made backgrounds, music, animations, weapons and characters. On Ap ...
, and centers around a boy named Phillip, who leaves home to save his world from a mysterious corruption. Space Funeral is notable for its parodies of the horror and role-playing game genres, its crude art style, and frequent use of blood in dialogue, graphics, and thematics.


Gameplay

Players control Phillip (and during sections following the game's first major area, Leg Horse) as he departs from his home in Scum Vullage to search for the City of Forms, a city described as the origin of everything within the game's world. Throughout the game, players repeatedly encounter twisted, and often bloody creatures which take the place of non-playable characters (NPCs) in the game's world. The game plays like a typical 2D turn-based role-playing game (RPG), although a "Mystery" function that can only be used once per battle has effects unique to each enemy variety the function is utilized on. This ability closely resembles "praying" in ''
Earthbound ''EarthBound'', released in Japan as is a role-playing video game developed by Creatures (company), Ape Inc. and HAL Laboratory and published by Nintendo for the Super Nintendo Entertainment System. The second entry in the Mother (video game s ...
'' but with a far greater and more prevalent narrative focus. Certain enemies have absurd weaknesses; such as silent films making some of them sentimental. The game also has quirky
status effects In role-playing games, a status effect is a temporary modification to a game character’s original set of stats that usually comes into play when special powers and abilities (such as spells) are used, often during combat. It appears in num ...
, such as "buff" and "sad" along with more typical ones, such as "poisoned."


Plot

''Space Funeral'' begins with Phillip, a perpetually crying
pajama Pajamas (American English, US) or pyjamas (English in the Commonwealth of Nations, Commonwealth) (), sometimes colloquially shortened to PJs, jammies, jam-jams, or in South Asia night suits, are several related types of clothing worn as night ...
-clad purple boy, seeing a wizard in Scum Vullage who tells him that his world has been "corrupted" and it does not have long left. The wizard states that the only hope for survival is to find the City of Forms, a perfect city from which all things in the game's world originates. Phillip departs the village, and soon meets up with Leg Horse, a horse made of severed legs who is later revealed to have formerly been Prince Horace, the prince of ''Space Funeral'''s world. The player eventually passes through the Blood Cavern, a cave housing the game's first boss, the Blood Ghoul, and arrives in the City of Thieves, a city home to a vast array of criminals (who have a strong weakness to bibles). It is eventually learned upon visiting Leg Horse's former home that he was once "Prince Horrace", the ruler of the game prior to the "Great Change". It is then explained that Leg Horse's brother has been corrupt as well, and the group is ambushed by "20th Century Boy", the corrupt version of Leg Horse's brother. Phillip notices that certain objects appear as graphical glitches, which the denizens of the world are cognizant of and call "errors", but do not remember what they once were before the "Great Change". Once players defeat the King of Crime, they make their way to the City of Forms, which is intensely glitched, and resembles a video game debug room, with the "forms" referring to the game's sprites. There, they discover Moon, a former artist who sought out the City first in order to be inspired, but realized that it was so perfect that she no longer had any more purpose as an artist, so she decided to corrupt the world to allow her to create again. Upon defeating Moon, the game is restored to the default appearance of an RPG Maker game, and the characters return to their normal selves, implying that its former appearance was the result of the corruption inflicted upon it by Moon. However, a corrupted house from the original world still remains there, implying that it is not completely gone.


Development

During an interview with
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blog fuckyeahspacefuneral, developer thecatamites stated that the game's artstyle was "based on the weird chunky pixel gore from ''
Monster Party ''Monster Party'' is a video game for the NES, released in North America in 1989 by Bandai. It was and remains a relatively obscure platform game for the console, having a small following among some players. The game both pays homage to and parod ...
'' especially the way it could be hard to figure out what a wall of tiled bloody heads was meant to represent in game space." The music selection of ''Space Funeral'' was stated to have been selected by "pulling together things based on kind of superficially similar tendencies and almost creating a fake tradition in that way which could change how you progress from there." ''Space Funeral'' was stated in the same interview to have been largely inspired by the video games ''Bat Castle'' and ''Monster Party''. In a different interview, Murphy claimed to have played ''Earthbound'' in his teens but added it was "kinda too late for it to have an impact" at the time of development. Several websites have listed ''Space Funeral'' among games very reminiscent of ''Earthbound'', including that interviewer's own site, ''Paste''. The game's focus on "corruption" versus the "perfect" graphics of the default RPG Maker was used by the developer to decry what he believed was a modern form of
classicism Classicism, in the arts, refers generally to a high regard for a classical period, classical antiquity in the Western tradition, as setting standards for taste which the classicists seek to emulate. In its purest form, classicism is an aestheti ...
for the RPGs of the 1990s, where people believed they were the "peak" of video games and wanted to copy them as much as possible, instead of experimenting and trying new things. He believed that when RPG Maker games break from tradition, they are more interesting.


Reception

''Space Funeral'' received positive critical reviews, citing the game's unusual art style, music, and setting. Filipe Salgado of ''
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'' rated the game 75/100, saying that its "messiness" went in contrast to the tendency of most games to tie up loose ends, despite the fact that its underlying systems are the same as any Japanese role-playing game. Quintin Smith of ''
Rock, Paper, Shotgun ''Rock Paper Shotgun'' (also rendered ''Rock, Paper, Shotgun''; short ''RPS'') is a UK-based website for reporting on video games, primarily for PC. Originally launched on 13 July 2007 as an independent site, ''Rock Paper Shotgun'' was acquir ...
'' described the game as "''
Final Fantasy is a Japanese video game, Japanese science fantasy anthology media franchise created by Hironobu Sakaguchi and developed and owned by Square Enix (formerly Square (video game company), Square). The franchise centers on a series of fantasy and ...
'' directed by Alejandro Jodorowsky", calling the art "disturbed" and the music "awesome". ''Space Funeral'' gained a
cult following A cult following refers to a group of fans who are highly dedicated to some person, idea, object, movement, or work, often an artist, in particular a performing artist, or an artwork in some medium. The lattermost is often called a cult classic. ...
over time, partially as a result of attention from YouTubers and streamers. Following the release of ''Space Funeral'', several fan made works were made, two of which, ''Space Funeral 2'' and ''Space Funeral: The Legend of Earth Birth'', impressed developer thecatamites so much he claimed them to be canonical. ''Super Space Funeral IV DX Blood Red Version'', another "canon" installment which began as a remake of the original, was in development, but scrapped in 2017.


References

{{Reflist 2010 video games Indie games Art games Role-playing video games Video games developed in the United Kingdom Windows games Windows-only games Surrealist video games RPG Maker games