Sovereign Stone
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The Sovereign Stone series is a
trilogy A trilogy is a set of three works of art that are connected and can be seen either as a single work or as three individual works. They are commonly found in literature, film, and video games, and are less common in other art forms. Three-part wor ...
of fantasy novels: ''Well of Darkness'' (2000), ''Guardians of the Lost'' (2001), and ''Journey into the Void'' (2003), set in the same universe of the ''
Sovereign Stone The Sovereign Stone series is a trilogy of fantasy novels: ''Well of Darkness'' (2000), ''Guardians of the Lost'' (2001), and ''Journey into the Void'' (2003), set in the same universe of the '' Sovereign Stone'' Role-playing game. Both the books ...
''
Role-playing game A role-playing game (sometimes spelled roleplaying game, RPG) is a game in which players assume the roles of player character, characters in a fictional Setting (narrative), setting. Players take responsibility for acting out these roles within ...
. Both the books and the game were primarily written by
Margaret Weis Margaret Edith Weis (; born March 16, 1948) is an American fantasy and science fiction author, of dozens of novels and short stories. At TSR, Inc., she teamed with Tracy Hickman to create the ''Dragonlance'' role-playing game (RPG) world. She is ...
and
Tracy Hickman Tracy Raye Hickman (born November 26, 1955) is an American fantasy author. He wrote the ''Dragonlance'' novels with Margaret Weis. He also wrote role playing game material while working for TSR, Inc., TSR and has cowritten novels with his wife, ...
.


Premise

The first book is set during the reign of King Tamaros of Vinnengael, the most powerful Human kingdom. Tamaros is the father of Prince Helmos and his younger
half-brother A sibling is a relative that shares at least one parent with the subject. A male sibling is a brother and a female sibling is a sister. A person with no siblings is an only child. While some circumstances can cause siblings to be raised separat ...
, Prince Dagnarus. The next two novels are set approximately 200 years later and follow Dagnarus in his bid to take over the world as well as the story of his allies and opponents. There are four races on the main
continent A continent is any of several large landmasses. Generally identified by convention rather than any strict criteria, up to seven geographical regions are commonly regarded as continents. Ordered from largest in area to smallest, these seven ...
, Loerem, with two further races appearing in the second and third books, one from a distant world. The main four races are primarily dedicated to one of the four elements: the
Human Humans (''Homo sapiens'') are the most abundant and widespread species of primate, characterized by bipedalism and exceptional cognitive skills due to a large and complex brain. This has enabled the development of advanced tools, culture, ...
s are associated with earth/stone, the
Elves An elf () is a type of humanoid supernatural being in Germanic mythology and folklore. Elves appear especially in North Germanic mythology. They are subsequently mentioned in Snorri Sturluson's Icelandic Prose Edda. He distinguishes "ligh ...
with air/wind, the
Orks Ork or ORK may refer to: * Ork (folklore), a mountain demon of Tyrol folklore * ''Ork'' (video game), a 1991 game for the Amiga and Atari ST systems * Ork (''Warhammer 40,000''), a fictional species in the ''Warhammer 40,000'' universe * ''Ork!'' ...
with Water/the Sea, and the Dwarves with fire. The fifth race, the Taan, are associated with the void. The sixth race, the Pecwae, rely on earth magic drawn from stones such as turquoise. Each race's magic-users draw power primarily from their element, as well as occasionally from outside their racial element. Each races have their own god(s). The Humans worship a
pantheon Pantheon may refer to: * Pantheon (religion), a set of gods belonging to a particular religion or tradition, and a temple or sacred building Arts and entertainment Comics *Pantheon (Marvel Comics), a fictional organization * ''Pantheon'' (Lone St ...
always referred to as a group, "the gods", rather than individually. The Orks worship the gods who live in their holy mountain and follow the signs read by their
shaman Shamanism is a religious practice that involves a practitioner (shaman) interacting with what they believe to be a spirit world through altered states of consciousness, such as trance. The goal of this is usually to direct spirits or spiritu ...
s. The Elves worship the Father and Mother, and the Dwarves worship the
Wolf The wolf (''Canis lupus''; : wolves), also known as the gray wolf or grey wolf, is a large canine native to Eurasia and North America. More than thirty subspecies of ''Canis lupus'' have been recognized, and gray wolves, as popularly u ...
. The Taan also have a pantheon of gods, but separate them as individuals with power over various events. The Pecwae refer to simply the gods, similar to humans. It is not made clear in the books if all the gods are one group or separate groups, but all the races were given the Sovereign Stone by their gods through the King of Vinnengael. The gods had originally rewarded King Tamaros for his faith by giving him the power to create Dominion Lords, a group of holy warriors who were to promote peace and understanding among the four main races. As strife continued, the King went to the gods and asked them for something to help create peace among the races. They gave him the Sovereign Stone which could be split into four portions, each representing one of the four elements. The King gave one portion to each of the races so that they could create their own Dominion Lords. A fifth portion of the Stone that was unseen, save by the young Prince Dagnarus, was the Void. As a balance to the Sovereign Stone, a Void follower was able to accept the Dagger of the Vrykyl from the Void itself, which has similar powers to create the antithesis of the Dominion Lords.


Races

;Humans : Humans are in tune with the magic of earth, a power which is controlled through the church. While once a unified race in the nation of Vinnengael, they have become divided into varying nations and ethnic groups by war and time, with different cultures, practices, and alliances. ; Orks : Orks are excellent seafarers, connected to the magic of the water. They are master engineers and are dedicated to the reading of omens. The authors have commented that they wanted the Orks in this world to be more than "the usual cannon-fodder", and made several changes to the average fantasy orc. ; Dwarves : Dwarves are associated with the element of fire. They are master horsemen, living as
nomad A nomad is a member of a community without fixed habitation who regularly moves to and from the same areas. Such groups include hunter-gatherers, pastoral nomads (owning livestock), tinkers and trader nomads. In the twentieth century, the popu ...
s on the great plains. Any dwarf who is unable to ride with the tribe or is convicted of a crime is sentenced to be "the Unhorsed" and condemned to live in one of the three "Cities of the Unhorsed". The dwarf god is "the Wolf", and they believe that if they lead a good life their soul is reborn in the body of a wolf, to run in the pack of their god. ; Elves : Elves segregate themselves from the rest of the world. They are ruled by the Divine, a religious authority, who is aided by the Shield of the Divine in all military matters, though with frequent power struggles between the Shield and the Divine. There are 12 noble houses of elves of which everyone is either a member or a follower, as well as an exiled house that appears in the second and third books. Elves practice a form of ancestor worship, and live in very dense multi-generational family homes. ; Pecwae : A race of wee-folk, Pecwae are skilled earth
mages Mage most commonly refers to: * Mage (paranormal) or magician, a practitioner of magic derived from supernatural or occult sources * Mage (fantasy) or magician, a type of character in mythology, folklore, and fiction *Mage, a character class in s ...
and always live near a Human tribe called the Trevenici, with whom they have a symbiotic relationship. The Pecwae are weak and preyed upon by other races, and the Trevenici protect them, in exchange for magical aid and healing. ; Taan : The Taan are a beast-like race, who worship the Lord of the Void, Dagnarus. They embed gemstones believed to possess powerful magic in their hides. Taan are unable to speak the human language 'Elderspeak' and humans are unable to speak the Taan language. Instead, the Taan rely on half-Taan to speak both languages.


References


Sources

* Weis, Margaret. Hickman, Tracy. '' Well of Darkness (Sovereign Stone, Book 1)'' Elmore's (2000). * Weis, Margaret. Hickman, Tracy. '' Guardians of the Lost (Sovereign Stone, Book 2)'' Elmore's (2001). * Weis, Margaret. Hickman, Tracy. '' Journeyman into the Void (Sovereign Stone, Book 3)'' Elmore's (2002). * Perrin, Don. Smith, Lester. '' Sovereign Stone, Game System''
Sovereign Press Sovereign Press, Incorporated is a publisher and distributor of role-playing games based in Lake Geneva, Wisconsin. It was founded in 1998 by Margaret Weis and Don Perrin and is one of two companies that Weis owns. Games produced Sovereign P ...
(1999). {{ISBN, 0-9658422-3-1 Fantasy novel series Novels by Margaret Weis Novels by Tracy Hickman