Snake's Revenge
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''Snake's Revenge'' (also known as ''Snake's Revenge: Metal Gear 2'') is a stealth
action-adventure The action-adventure genre is a video game hybrid genre that combines core elements from both the action game and adventure game genres. Typically, pure adventure games have situational problems for the player to solve to complete a storyli ...
video game Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This fee ...
produced by
Konami , is a Japanese Multinational corporation, multinational video game company, video game and entertainment company headquartered in Chūō, Tokyo, Chūō, Tokyo, it also produces and distributes trading cards, anime, tokusatsu, pachinko machin ...
for the
Nintendo Entertainment System The Nintendo Entertainment System (NES) is an 8-bit third-generation home video game console produced by Nintendo. It was first released in Japan in 1983 as the commonly known as the The NES, a redesigned version, was released in America ...
in
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. It is a
stand-alone sequel A sequel is a work of literature, film, theatre, television, music or video game that continues the story of, or expands upon, some earlier work. In the common context of a narrative work of fiction, a sequel portrays events set in the same ...
to ''
Metal Gear is a series of techno-thriller stealth games created by Hideo Kojima. Developed and published by Konami, the first game, ''Metal Gear'', was released in 1987 for MSX home computers. The player often takes control of a special forces operativ ...
'' that was released in
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(under the
Ultra Games Ultra Software Corporation was a shell corporation and publishing label created in 1988 as a subsidiary of Konami of America, in an effort to get around Nintendo of America's strict licensing rules in place at the time for the North American ma ...
brand) and the
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following the international commercial success of the NES version. Much like the NES version of the first ''Metal Gear'', the game was produced without the involvement of series creator
Hideo Kojima is a Japanese video game designer, director, producer and writer. He is regarded as an auteur of video games. He developed a strong passion for action/adventure cinema and literature during his childhood and adolescence. In 1986, he was hired ...
, who went on to develop a separate sequel for the
MSX2 MSX is a standardized home computer architecture, announced by Microsoft and ASCII Corporation on June 16, 1983. It was initially conceived by Microsoft as a product for the Eastern sector, and jointly marketed by Kazuhiko Nishi, then vice-p ...
titled '' Metal Gear 2: Solid Snake'', which was released later during the same year in
Japan Japan ( ja, 日本, or , and formally , ''Nihonkoku'') is an island country in East Asia. It is situated in the northwest Pacific Ocean, and is bordered on the west by the Sea of Japan, while extending from the Sea of Okhotsk in the north ...
.


Gameplay

As in the original ''Metal Gear'', the player's objective is to infiltrate the enemy's stronghold while avoiding detection from enemy soldiers or surveillance devices. To fulfill their mission, the player must collect a variety of weapons and equipment, such as firearms, explosives, and rations, as well as card keys to access new areas. If the player is discovered by the enemy, the game will go into an alert phase, causing enemy soldiers to enter the screen and attack the player. The player must defeat a certain number of enemy soldiers to return to the infiltration phase or go to a different floor or area. In some cases, particularly when a guard sees the player and only a single
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(!) appears over his head instead of two (!!), the player can also escape the alert phase by simply moving to the adjacent screen. A change to the original ''Metal Gear'' formula is the fact that the player now begins the game with a combat knife and a handgun already in their equipment. The A button is used for firearms and explosives as in the original game, whereas the B button is used for a melee attack with a punch or a knife depending on which one is assigned. The knife can be used to instantly kill guards at close range, but guards who are defeated with punches instead will occasionally leave behind an ammo box or a single ration unit. As in the original ''Metal Gear'', Snake's maximum health and carrying capacity are determined by his rank, with the highest level being six stars. The player must rescue various hostages scattered throughout various areas until enough have been rescued for a
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. The player will also encounter enemy officers in certain rooms who can be interrogated by applying truth gas unto them. Successful interrogations are counted alongside rescued hostages for promotions. The interface of the player's transceiver has also been greatly changed from the original ''Metal Gear''. Instead of dialing frequency numbers, Snake now has a set list of three contacts (John, Nick, and Jennifer) that he can communicate with and a radar that is activated whenever it detects a tracking signal transmitting from a nearby area. Unlike in the original ''Metal Gear'', the transceiver cannot be used when the player enters alert mode. ''Snake's Revenge'' features a varied progression of areas such as a jungle, a warehouse, a cargo ship, and a train, as well as the usual encounters with enemy bosses. In addition to the standard top-view areas, the player must also go through a series of side-view areas that play in a manner similar to '' Rush 'n Attack'', in which Snake proceeds by walking, jumping, or crawling on his stomach while avoiding detection as usual. While in a side-view area, the player is limited to only the knife or handgun as their standard weapon, although plastic explosives can be planted as well to eliminate obstructions. Some of these areas require the player to crawl underwater to progress, resulting in the need for oxygen tanks to proceed without sustaining damage. Each time Snake's oxygen gauge runs out, a tank will be used automatically to refill the gauge until supplies last.


Plot

Three years after the events of the original ''
Metal Gear is a series of techno-thriller stealth games created by Hideo Kojima. Developed and published by Konami, the first game, ''Metal Gear'', was released in 1987 for MSX home computers. The player often takes control of a special forces operativ ...
'',
FOXHOUND A foxhound is a type of large hunting hound bred for strong hunting instincts, a keen sense of smell, and their bark, energy, drive, and speed. In fox hunting, the foxhound's namesake, packs of foxhounds track quarry, followed—usually on hor ...
discovers that a hostile nation in the Middle East may have gotten a hold of the plans for
Metal Gear is a series of techno-thriller stealth games created by Hideo Kojima. Developed and published by Konami, the first game, ''Metal Gear'', was released in 1987 for MSX home computers. The player often takes control of a special forces operativ ...
and are secretly constructing a new model. Lt. Solid Snake, the FOXHOUND operative responsible for the destruction of Metal Gear, is given orders to lead a three-man team to the enemy's base consisting of himself and two fellow operatives: John Turner, a former Navy Intelligence agent and infiltration pro; and Nick Myer, a weapons and explosive expert formerly with the Marines. The codename of the mission is Operation 747. Snake infiltrates the enemy's jungle base with the help of John, who acts as a decoy by allowing himself to be captured. Snake eventually learns that the enemy is transporting their weapons, a set of mass-produced Metal Gear tanks, on a cargo ship. Snake blows up the ship's ammunition cache and escapes with the help of the team's helicopter pilot while the ship sinks. The pilot informs Snake that the enemy has a prototype of the new Metal Gear 2 model in their main base and is told to contact their double agent, Jennifer, on the inside. As Snake goes deep into the base, he defeats an
impostor An impostor (also spelled imposter) is a person who pretends to be somebody else, often through means of disguise. Their objective is usually to try to gain financial or social advantages through social engineering, but also often for purposes ...
posing as John, regains contact with Nick and eventually comes in touch with Jennifer, who reveals that the enemy commander is planning to launch nukes around the face of the globe. However, as Snake approaches the commander's lair, Nick is mortally wounded and dies, while Jennifer is exposed as a spy and gets captured. Snake confronts the enemy's commander, who reveals himself to be a cybernetically enhanced Big Boss, having survived his previous encounter with Snake. Snake defeats Big Boss and rescues Jennifer, who shows him to the storage facility where Metal Gear 2 is located. Snake destroys the weapon before its launch countdown is completed. In the aftermath of Operation 747, the
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declares "
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". John Turner is declared
missing in action Missing in action (MIA) is a casualty classification assigned to combatants, military chaplains, combat medics, and prisoners of war who are reported missing during wartime or ceasefire. They may have been killed, wounded, captured, ex ...
and removed from Navy records, while Nick Myer is awarded three posthumous promotions.


Development

Konami produced ''Snake's Revenge'' following the release of the NES version of ''Metal Gear'', as a sequel produced specifically for the Western market. Hideo Kojima, the designer of the original MSX2 version of ''Metal Gear'', was not involved in the production of ''Snake's Revenge''. According to Kojima, one of the developers working on ''Snake's Revenge'' informed him of the game. He then asked Kojima to develop a true sequel to ''Metal Gear''. This inspired Kojima to direct his own sequel, '' Metal Gear 2: Solid Snake'' for the MSX2, which served as the sequel to ''Metal Gear'' in Japan. ''Snake's Revenge'' was released in North America and Europe with no corresponding Famicom version. The game has been referred to in publications by the alternate title of ''Snake's Revenge: Metal Gear II'', although this title is never used in the actual game. When interviewed by Steven Kent in 1999, Kojima stated that he enjoyed ''Snake's Revenge'' and that he thought it was "faithful to the Metal Gear concept". While Kojima once jokingly stated that ''Snake's Revenge'' was "somewhat of a crappy game" during the 2009
Game Developers Conference The Game Developers Conference (GDC) is an annual conference for video game developers. The event includes an expo, networking events, and awards shows like the Game Developers Choice Awards and Independent Games Festival, and a variety of tutori ...
, he later stated in an interview with ''
Nintendo Power ''Nintendo Power'' was a video game news and strategy magazine from Nintendo of America, first published in July/August 1988 as Nintendo's official print magazine for North America. The magazine's publication was initially done monthly by Ninten ...
'' that he doesn't consider it to be a "bad game".


Reception


References


External links

* {{Metal Gear 1990 video games Nintendo Entertainment System games Nintendo Entertainment System-only games Single-player video games Top-down video games Video games developed in Japan Video games set in a fictional country Metal Gear spin-off games