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''Skitchin is a 1994
racing video game Racing games are a video game genre in which the player participates in a racing competition. They may be based on anything from real-world racing leagues to fantastical settings. They are distributed along a spectrum between more realistic rac ...
developed and published by
Electronic Arts Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry and promoted the ...
(EA) for the Sega Genesis. The game puts the player in control of an inline skater who must win races in a tournament while engaging in unarmed and armed combat with other skaters and partaking in
skitching Skitching ( abbreviated from "skate-hitching", pron: /ˈskɪtʃɪŋ/) is the act of hitching a ride by holding onto a motor vehicle while riding on a skateboard, roller skates, bicycle, or sneakers when there is snowfall. It is also sometimes r ...
, the act of clutching onto a moving vehicle's bumper to gain momentum. ''Skitchin'' was developed by EA's Canadian division, who repurposed the engine of the ''
Road Rash Road rash is a colloquial term for skin injury caused by abrasion with road surfaces, often as a consequence of cycling and motorcycling accidents. It may also result from running, inline skating, roller skating, skateboarding, and longboardi ...
'' series to capitalize on its success. The creation of the game's visuals involved rotoscoping an experienced skater and recruiting the services of teen-aged
graffiti Graffiti (plural; singular ''graffiti'' or ''graffito'', the latter rarely used except in archeology) is art that is written, painted or drawn on a wall or other surface, usually without permission and within public view. Graffiti ranges from s ...
artists. The prominence of skitching in the game prompted EA to include a disclaimer warning of the activity's dangerous nature. ''Skitchin'' received positive reviews upon release, with reviewers recognizing the game's similarity to ''Road Rash''. The game's conceptual novelty, visuals and multiplayer mode were praised, while the lack of level variety was criticized, and the soundtrack divided critics.


Gameplay

''Skitchin'' puts the player in control of an inline skater competing in a tournament spanning twelve different cities, including
Vancouver Vancouver ( ) is a major city in western Canada, located in the Lower Mainland region of British Columbia. As the List of cities in British Columbia, most populous city in the province, the 2021 Canadian census recorded 662,248 people in the ...
,
New York City New York, often called New York City or NYC, is the most populous city in the United States. With a 2020 population of 8,804,190 distributed over , New York City is also the most densely populated major city in the Un ...
and
San Diego San Diego ( , ; ) is a city on the Pacific Ocean coast of Southern California located immediately adjacent to the Mexico–United States border. With a 2020 population of 1,386,932, it is the eighth most populous city in the United State ...
; the skater advances to the next race by finishing in fifth place or higher against a varying amount of opponents. During a race, the skater can accelerate, jump, crouch, attack neighboring racers, and engage in
skitching Skitching ( abbreviated from "skate-hitching", pron: /ˈskɪtʃɪŋ/) is the act of hitching a ride by holding onto a motor vehicle while riding on a skateboard, roller skates, bicycle, or sneakers when there is snowfall. It is also sometimes r ...
, the act of clutching onto a moving vehicle's bumper to gain momentum. At any point while skitching, the skater can propel themself off the bumper, which can be used to "slingshot" to another vehicle or escape from an opponent skitching on the same vehicle, who will try to shove the skater off. Weapons such as nunchaku, chains, pipes, crowbars, whips, and baseball bats can be picked up off the road and used to attack opponent racers. Traffic cones on the side of the road may indicate a nearby weapon. Some opponents wield the aforementioned weapons, which can be taken and used by the skater if the enemy racer is attacked as they are holding the weapon out to strike. The skater can carry multiple weapons at once and cycle through them to select a weapon for use. The skater can also perform tricks after skating off a ramp if the player presses one of any button while the skater is midair. When a trick is successfully performed, a trio of judges momentarily appear in the lower-left corner of the screen to rank the trick's complexity. The skater begins the game with $100, and earns more money by winning races, skitching on various cars, performing complex tricks, and knocking down opponents in combat. Each new race requires a fee to enter. Between races, the player can check the status of the skates, wheels and protective gear, which wear out over time, and can access a shop to purchase new equipment; the shop's merchant will decline any purchase that leaves the skater short of the next race's entry fee. Neglecting to replace worn out skates carries the risk of the skater suffering a "blowout" during a race, while crashing with worn out protective gear results in a hospital visit that requires the skater to pay a bill. The player will receive a password at the end of a successful race, which can be entered at a password entry screen in a subsequent session to maintain the player's progress. With each successful race, cars become faster and more difficult to skitch on, and opponents become more aggressive. Skitching on police cars rewards more money than ordinary cars, but puts the skater at risk of being apprehended and fined by the police. ''Skitchin'' features a two-player mode that can either be played intermittently between players or simultaneously with the use of a split-screen display. Two players can either race against each other along with other computer-controlled racers or engage in the "Head to Head" mode, in which the two human players are the only competing racers on the track. The "Tournament" mode allows three to eight human players to compete in a series of two-player head-to-head matches.


Development and release

''Skitchin'' was developed by EA's Canadian division. It was conceptualized by Dave Ralston, designed by Dave Warfield and directed by Tim Brengle. The game was programmed by Lance Wall, Daniel Wesley and Lee Ingraham, while Tony Lee, Jack Snowden and Cindy Green created the graphics. The game's engine was repurposed from the ''
Road Rash Road rash is a colloquial term for skin injury caused by abrasion with road surfaces, often as a consequence of cycling and motorcycling accidents. It may also result from running, inline skating, roller skating, skateboarding, and longboardi ...
'' series to capitalize on its success. To collect reference material for the stunts seen in the game, the development team went to the Skate Ranch, a skating area in
Toronto Toronto ( ; or ) is the capital city of the Canadian province of Ontario. With a recorded population of 2,794,356 in 2021, it is the most populous city in Canada and the fourth most populous city in North America. The city is the anch ...
, where they were directed to Troy Manering, the community's reputed best skater.''Skitchin'' (Sega Genesis) opening credits After the team rented a warehouse and set up a series of ramps, Snowden spent several days videotaping Manering performing a collection of moves, which were
rotoscoped Rotoscoping is an animation technique that animators use to trace over motion picture footage, frame by frame, to produce realistic action. Originally, animators projected photographed live-action movie images onto a glass panel and traced o ...
for the game's characters. For the game's
graffiti Graffiti (plural; singular ''graffiti'' or ''graffito'', the latter rarely used except in archeology) is art that is written, painted or drawn on a wall or other surface, usually without permission and within public view. Graffiti ranges from s ...
art, the development team conducted an exhaustive tour of Toronto and photographed graffiti styles that they liked. After finding a phone number on one of the walls, the team came into contact with Carlos Zelaya, Zack Benwell, and Nelson Garcia. Because the trio were teenagers and unable to drive, the interview with them was conducted at a train station. The artists were impressed by the game's concept and suggested a grunge soundtrack during a visit to the EA Canada offices. The game's audio artist,
Jeff van Dyck Jeff van Dyck, known as simply Jeff Dyck in his early years, is a Canadian-Australian video game composer. Born and raised in Vancouver, van Dyck started to become known in the video game music industry in 1992, when he was working with Electronic ...
, was not initially knowledgeable of the genre, but developed a taste for it after being locked in a room and listening to a collection of CDs of bands from
Seattle Seattle ( ) is a seaport city on the West Coast of the United States. It is the seat of King County, Washington. With a 2020 population of 737,015, it is the largest city in both the state of Washington and the Pacific Northwest regio ...
's grunge scene. The game's score consists of 16 tracks in total. Due to the questionable legality of the activities depicted in the game and in response to the ongoing debate concerning violence in video games, the development team accessed the
cartridge Cartridge may refer to: Objects * Cartridge (firearms), a type of modern ammunition * ROM cartridge, a removable component in an electronic device * Cartridge (respirator), a type of filter used in respirators Other uses * Cartridge (surname), a ...
several times to temper or remove imagery that could be considered gratuitously violent. The game includes a disclaimer upon booting that warns players of the dangerous nature of the stunts and activities portrayed in the game and the risk of serious injury involved in attempting them. ''Skitchin'' was released in North America and Europe in March 1994. A magazine advertisement for the game, which used the headline "Skatin', Hitchin', Bitchin', Skitchin'", was criticized for its use of
profanity Profanity, also known as cursing, cussing, swearing, bad language, foul language, obscenities, expletives or vulgarism, is a socially offensive use of language. Accordingly, profanity is language use that is sometimes deemed impolite, rud ...
. EA associate publicist Fiona Murphy recounted, "''The American Slang Dictionary'' defines the word ''bitchin'' as 'good, excellent, superior.' Our use of the word was with this meaning in mind and was not intended as profanity. ''Skitchin'' is an action-packed, hard-core street game, and we felt the word ''bitchin'' in the headline ... reflected the attitude of the game and also conveniently rhymed with Skitchin."


Reception

Reviews for ''Skitchin'' were generally positive. Critics widely recognized the game's similarity to the ''
Road Rash Road rash is a colloquial term for skin injury caused by abrasion with road surfaces, often as a consequence of cycling and motorcycling accidents. It may also result from running, inline skating, roller skating, skateboarding, and longboardi ...
'' series, and some considered the use of the series formula for the sport of inline skating a novel concept, though the reviewers for ''
Mean Machines Sega ''Mean Machines'' was a multi-format video game magazine published between 1990 and 1992 in the United Kingdom. Origins In the late 1980s ''Computer and Video Games'' (''CVG'') was largely covering the outgoing generation of 8-bit computers l ...
'' and ''
Electronic Gaming Monthly ''Electronic Gaming Monthly'' (often abbreviated to ''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews. History The m ...
'' felt that the novelty was short-lived. The two-player mode was appreciated, though Paul Mellerick of ''
Mega Mega or MEGA may refer to: Science * mega-, a metric prefix denoting 106 * Mega (number), a certain very large integer in Steinhaus–Moser notation * "mega-" a prefix meaning "large" that is used in taxonomy * Gravity assist, for ''Moon-Eart ...
'' noted that it ran slower than the single-player mode, and Nikos Constant of ''
VideoGames Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This feedback ...
'' wished that a four-player option was available. Mister Blister of '' GamePro'' and Gary Lord of '' Computer and Video Games'' found the skitching mechanic difficult to master, which Mister Blister attributed to a slightly sluggish controller input. Lord and ''Mean Machines Sega''s Rob Bright criticized the low level variety, which Bright determined to result in a lack of lasting appeal. The visuals were praised for their fluid
scrolling In computer displays, filmmaking, television production, and other kinetic displays, scrolling is sliding text, images or video across a monitor or display, vertically or horizontally. "Scrolling," as such, does not change the layout of the text ...
, large and well-animated sprites, and detailed settings. Lord and the ''Mean Machines Sega'' reviewers, however, felt that the backgrounds were lackluster and lifeless. While Mister Blister and '' Hyper''s Stretch Armstrong commended the graffiti art for adding to the game's feel, Constant was critical of the game's presentation, saying that "the game's use of slang is off and the graffiti looks lame". Critics were divided on the game's soundtrack; Mister Blister and Armstrong praised its variety and exhilirating nature, while the ''Mean Machines Sega'' reviewers dismissed its "lukewarm thrashy style" as being suitable for "those with defective tastes", and Constant derided the music as weak, remarking that "if you're going out skating, you're more likely to listen to
Schoolly D Jesse Bonds Weaver Jr. (born June 22, 1962), better known by the stage name Schoolly D (sometimes spelled Schooly D), is an American rapper from Philadelphia, Pennsylvania. Career Schoolly D teamed up with DJ Code Money in the mid-1980s. His ...
or Rocket from the Crypt, not the lame boops, beeps and beats of a bad video-game soundtrack". ''Skitchin'' was Blockbuster Video's fifth-highest renting Sega Genesis title during the month of August 1997. In 2017, ''
GamesRadar+ ''GamesRadar+'' (formerly ''GamesRadar'') is an entertainment website for video game-related news, previews, and reviews. It is owned by Future plc. In late 2014, Future Publishing-owned sites '' Total Film'', '' SFX'', ''Edge'' and ''Computer ...
'' ranked the game 49th on its "Best Sega Genesis/Mega Drive games of all time" list.


References


Notes


Citations


Bibliography

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External links


''Skitchin''
at GameFAQs * {{Road Rash 1994 video games Multiplayer and single-player video games Sega Genesis games Sega Genesis-only games Video games developed in Canada Video games scored by Jeff van Dyck Video games set in Chicago Video games set in Denver Video games set in Detroit Video games set in Los Angeles Video games set in Miami Video games set in New York City Video games set in San Diego Video games set in San Francisco Video games set in Seattle Video games set in the 1990s Video games set in Toronto Video games set in Vancouver Video games set in Washington, D.C.