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''Skies of Arcadia'' is a 2000
role-playing video game A role-playing video game (commonly referred to as simply a role-playing game or RPG, as well as a computer role-playing game or CRPG) is a video game genre where the player controls the actions of a character (or several party members) immers ...
developed by
Overworks is a development department within Japanese video game developer Sega that also previously existed as Wow Entertainment and AM1 spent most of its early existence under the leadership of Rikiya Nakagawa and developed a number of arcade gam ...
and published by
Sega is a Japanese multinational corporation, multinational video game and entertainment company headquartered in Shinagawa, Tokyo. Its international branches, Sega of America and Sega Europe, are headquartered in Irvine, California and London, r ...
. Players control Vyse, a young
air pirate Air pirates (or sky pirates) are a class of stock character from science fiction and fantasy. Description Such characters typically operate as pirates in the air, or, in general, the atmosphere of a planet, dwarf planet or moon, and travel by ...
, and his friends as they attempt to stop the fictional Valuan Empire from reviving ancient weapons with the potential to destroy the world. The game was released for the
Dreamcast The is a home video game console released by Sega on November 27, 1998, in Japan; September 9, 1999, in North America; and October 14, 1999, in Europe. It was the first sixth-generation video game console, preceding Sony's PlayStation 2, N ...
in late 2000 and was ported to the
GameCube The is a home video game console developed and released by Nintendo in Japan on September 14, 2001, in North America on November 18, 2001, and in PAL territories in 2002. It is the successor to the Nintendo 64 (1996), and predecessor of the Wii ...
in 2003. ''Skies of Arcadia'' uses traditional
Japanese role-playing game While the early history and distinctive traits of role-playing video games (RPGs) in East Asia come Video games in Japan, from Japan, many have also been Video games in South Korea, developed in South Korea and Video games in China, in China. ...
systems such as
turn-based In video and other games, the passage of time must be handled in a way that players find fair and easy to understand. This is usually done in one of the two ways: real-time and turn-based. Real-time Real-time games have game time progress cont ...
battles and
experience point An experience point (often abbreviated as exp or XP) is a unit of measurement used in some tabletop role-playing games (RPGs) and role-playing video games to quantify a player character's life experience and progression through the game. Experi ...
s, but puts greater focus on exploration, with the player flying an
airship An airship or dirigible balloon is a type of aerostat or lighter-than-air aircraft that can navigate through the air under its own power. Aerostats gain their lift from a lifting gas that is less dense than the surrounding air. In early ...
in 3D space. The development team included staff who had contributed to the ''
Panzer Dragoon ''Panzer Dragoon'' is a series of video games by Sega. The first three games were developed in the 1990s by Sega's Team Andromeda for the Sega Saturn. The fourth, ''Panzer Dragoon Orta'' (2002), was developed by Sega's Smilebit team for the X ...
'', ''
Phantasy Star is a series of console role-playing video games and other supplementary media created by Sega. The series debuted in 1987 on the Master System with ''Phantasy Star'', and continues into the present with ''Phantasy Star Online 2'' and other ext ...
'', ''
Sonic the Hedgehog is a Japanese video game series and media franchise created by Sega. The franchise follows Sonic, an anthropomorphic blue hedgehog who battles the evil Doctor Eggman, a mad scientist. The main ''Sonic the Hedgehog'' games are platformers mo ...
'' and ''
Sakura Wars is a Japanese steampunk media franchise created by Oji Hiroi and owned by Sega. It is focused around a series of cross-genre video games. The first game in the series was released in 1996, with five sequels and numerous spin-off titles being ...
'' series. ''Skies of Arcadia'' received critical acclaim upon release and is frequently regarded as one of the best games for the Dreamcast, but the game underperformed commercially. A
port A port is a maritime facility comprising one or more wharves or loading areas, where ships load and discharge cargo and passengers. Although usually situated on a sea coast or estuary, ports can also be found far inland, such as Ham ...
for the GameCube, ''Skies of Arcadia Legends'', was released in 2002.


Gameplay

''Skies of Arcadia'' is a
role-playing video game A role-playing video game (commonly referred to as simply a role-playing game or RPG, as well as a computer role-playing game or CRPG) is a video game genre where the player controls the actions of a character (or several party members) immers ...
(RPG) with an emphasis on world exploration. Gameplay is similar to early 3D ''
Final Fantasy is a Japanese video game, Japanese science fantasy anthology media franchise created by Hironobu Sakaguchi and developed and owned by Square Enix (formerly Square (video game company), Square). The franchise centers on a series of fantasy and ...
'' and ''
Dragon Quest previously published as ''Dragon Warrior'' in North America until 2005, is a franchise of Japanese role-playing video games created by Armor Project (Yuji Horii), Bird Studio (Akira Toriyama) and Sugiyama Kobo (Koichi Sugiyama) to its publi ...
'' games; the player engages enemies in
turn-based In video and other games, the passage of time must be handled in a way that players find fair and easy to understand. This is usually done in one of the two ways: real-time and turn-based. Real-time Real-time games have game time progress cont ...
battles to earn
experience points An experience point (often abbreviated as exp or XP) is a unit of measurement used in some tabletop role-playing games (RPGs) and role-playing video games to quantify a player character's life experience and progression through the game. Experien ...
, making their characters stronger. The
overworld An overworld (sometimes referred to as a hub world) is, in a broad sense, commonly an area within a video game that interconnects all its levels or locations. They are mostly common in role-playing games, though this does not exclude other vide ...
is divided into six regions, traversed by flying
airship An airship or dirigible balloon is a type of aerostat or lighter-than-air aircraft that can navigate through the air under its own power. Aerostats gain their lift from a lifting gas that is less dense than the surrounding air. In early ...
s in 3D space; "Discoveries", hidden locations, reward the player with extra benefits. The
world map A world map is a map of most or all of the surface of Earth. World maps, because of their scale, must deal with the problem of map projection, projection. Maps rendered in two dimensions by necessity distort the display of the three-dimensiona ...
starts out blank, and it is up to the player to chart the map through exploration. The player may also recruit characters they encounter in exploration, allowing them to be placed on the ship or base's staff, adding extra benefits to exploration or battle. When docked on landmasses or warships, exploration occurs on foot. There, gameplay alternates between exploring cities and progressing through the game's
dungeons A dungeon is a room or cell in which prisoners are held, especially underground. Dungeons are generally associated with medieval castles, though their association with torture probably belongs more to the Renaissance period. An oubliette (from ...
. Cities are visited to buy equipment to make character's stronger, and interact with
non-playable characters A non-player character (NPC), or non-playable character, is any character in a game that is not controlled by a player. The term originated in traditional tabletop role-playing games where it applies to characters controlled by the gamemaster o ...
to progress the story. The dungeons exist in the format of a
maze A maze is a path or collection of paths, typically from an entrance to a goal. The word is used to refer both to branching tour puzzles through which the solver must find a route, and to simpler non-branching ("unicursal") patterns that lea ...
, with the player navigating the characters through it to obtain beneficial items in
treasure chest Treasure (from la, thesaurus from Greek language ''thēsauros'', "treasure store") is a concentration of wealth — often originating from ancient history — that is considered lost and/or forgotten until rediscovered. Some jurisdictions leg ...
s while taking on enemies in
random battles A random encounter is a feature commonly used in various role-playing games whereby combat encounters with non-player character (NPC) enemies or other dangers occur sporadically and at random, usually without the enemy being physically detected ...
. Getting through the end of the maze generally culminates in a last
boss battle In video games, a boss is a significant computer-controlled opponent. A fight with a boss character is commonly referred to as a boss battle or boss fight. Bosses are generally far stronger than other opponents the player has faced up to that ...
to be won prior to exiting. The battle system involves managing "Spirit Points", "Magic Points", and a multi-colored "Moon Stone" system.


Plot


Setting

The game takes place in the fictional skies referred to as Arcadia, where six civilizations coexist on floating continents orbited by six moons of different colors. Thousands of years prior to the present time of the game, the civilizations, one of which existed for each moon, developed technologically to the point where each created a Gigas, a colossal living weapon of mass destruction, controlled by a Moon Crystal. Using the Gigas, the civilizations warred with one another, threatening the extinction of humanity. The most advanced, the Silver Civilization, used their Gigas to summon the Rains of Destruction, which pulled meteors from the orbiting moons and crashed them down onto the planet's surface. The catastrophic destruction stopped the rampage of the Gigas, as well as nearly destroyed the other five civilizations, thus ending the war. A seal was placed on the Silver Gigas to prevent it from being used again, and the Moon Crystals were hidden away, while each civilization worked on rebuilding itself.


Characters

The player primarily controls Vyse, along with a party of up to four characters. The other two main characters, Aika and Fina, are mandatory characters for the party through most of the game. The final spot in the group is filled by one of three other playable characters – Drachma, Gilder, and Enrique – dictated either by story events, or the player's choice. An additional twenty two minor characters are recruit-able to fill various roles on Vyse's airship, though they remain there, and do not follow Vyse's party.


Story

Vyse and Aika are members of the Blue Rogues, a faction of Robin Hood-minded
air pirates The Air Pirates were a group of cartoonists who created two issues of an underground comic called ''Air Pirates Funnies'' in 1971, leading to a famous lawsuit by Walt Disney Productions. Founded by Dan O'Neill, the group also included Bobby Lo ...
gathered together to resist the militant and tyrannical Valuan Empire. Led by Empress Teodora, the empire seeks the Moon Crystals to reawaken the Gigas and take over the world. Teodora directs the Valuan Armada, a fleet of warships led by admirals Galcian and Ramirez, to find them. Upon the Silver Civilization learning of this plan, they send Fina to find the Moon Crystals first. She is captured by the Armada, but saved by Vyse and Aika, who, with mutual enemies, agree to help her mission. Hitching a ride with an old fisherman, Drachma, and his ship, the trio recover the Red Moon Crystal from a temple in the desert nation of Nasr and the Green Moon Crystal high above Ixa'taka, a continent of lush forests, while foiling Valuan operations. When Drachma's ship is damaged in a Valuan attack, Vyse is stranded on the small Crescent Island, where he uncovers letters and a map left behind by another pirate seeking treasure. Vyse is found by a fellow Blue Rogue, Gilder, who takes him aboard to search for his friends. Aika and Fina end up in the care of another Blue Rogue, Clara, who takes them to Nasr to help search for Vyse. Aika and Fina find out about the same treasure Vyse learned of, and the three reunite, but are captured by Ramirez and brought to the Valuans' prison fortress. By enlisting the Valuan prince Enrique, who has lost patience with his government's tyranny, and stealing a powerful Valuan warship, the ''Delphinus'', the Blue Rogues escape. Vyse brings everyone back to Crescent Island, where he establishes a base of operations for his crew. The party recovers the Blue Moon Crystal from the eastern
Orient The Orient is a term for the East in relation to Europe, traditionally comprising anything belonging to the Eastern world. It is the antonym of ''Occident'', the Western World. In English, it is largely a metonym for, and coterminous with, the c ...
al land of Yafutoma and the Purple Moon Crystal from the southern glacial content of Glacia. After obtaining the Yellow Moon Crystal from the Valuan continent, they retrieve Fina's captured ship, which she needs to bring the Moon Crystals to the Silver Civilization in an immense shrine that orbits Arcadia. Ramirez's fleet assaults the Blue Rogues and he steals their Moon Crystals. Vyse, Aika, Fina, and Gilder travel to the Great Silver Shrine in orbit to confer with the elders; they are followed by Galcian and Ramirez, who assassinate the leader of the Silvite elders and from his body extract the final Moon Crystal. Galcian and Ramirez use the Moon Crystals to raise the lost Silver continent of Soltis and break the seal on the Silver Gigas. They use the Rains of Destruction to annihilate the Valuan capital, killing Empress Teodora and seizing control of the Valuan Armada in a bid to dominate the world. Vyse rallies a fleet of Blue Rogues, Yafutoman warships, and ships from other regions of the world to battle the Valuan Armada. The ''Delphinus'' crew disables the Hydra, Galcian's capital ship, and boards the ship and defeat Galcian, with assistance from Galcian's subordinate Belleza, who turns on him and kills them both. Ramirez, who has retreated into Soltis, is enraged at Galcian's death, and prepares to use the Rains of Destruction to wipe out the Blue Rogues. He is stopped by the Silvites, who sacrifice their lives to take down the protective shield around Soltis. The party enters Soltis and battle Ramirez, who merges with the Silver Gigas, Zelos, allowing it to awaken. Returning to the Delphinus, Vyse and his crew do battle with Zelos and manage to defeat it. The party rushes to the outer deck, where a chunk of Zelos, merged with Ramirez and controlling him, slams onto the Delphinus's deck. They battle, resulting in Ramirez's death and the defeat of the Valuan Armada. Enrique, the prince of Valua, marries a princess of Yafutoma and becomes emperor of Valua. With a promise of benevolent rule, he and his wife oversee the reconstruction of the Valuan capital. Vyse and Aika inaugurate Fina as a Blue Rogue, and the three sail into the sunset.


Development

Development began in 1999 under the
code name A code name, call sign or cryptonym is a code word or name used, sometimes clandestinely, to refer to another name, word, project, or person. Code names are often used for military purposes, or in espionage. They may also be used in industrial c ...
''Project Ares''. The title was changed to ''Eternal Arcadia'' in 2000, retained for the Japanese release. The internal
Sega is a Japanese multinational corporation, multinational video game and entertainment company headquartered in Shinagawa, Tokyo. Its international branches, Sega of America and Sega Europe, are headquartered in Irvine, California and London, r ...
development team,
Overworks is a development department within Japanese video game developer Sega that also previously existed as Wow Entertainment and AM1 spent most of its early existence under the leadership of Rikiya Nakagawa and developed a number of arcade gam ...
, consisted of development staff from
Team Andromeda or Sega Sports R&D is a defunct development division of the Japanese video game company Sega. It was previously known as Smilebit, one of nine semi-autonomous studios which Sega established in 2000. Smilebit was previously known as R&D6 or AM6 w ...
and from the ''
Phantasy Star is a series of console role-playing video games and other supplementary media created by Sega. The series debuted in 1987 on the Master System with ''Phantasy Star'', and continues into the present with ''Phantasy Star Online 2'' and other ext ...
'' development teams. Producer Rieko Kodama had worked on '' Phantasy Star 1'', '' 2'', and '' 4'', and the first two ''
Sonic the Hedgehog is a Japanese video game series and media franchise created by Sega. The franchise follows Sonic, an anthropomorphic blue hedgehog who battles the evil Doctor Eggman, a mad scientist. The main ''Sonic the Hedgehog'' games are platformers mo ...
'' games for the
Sega Genesis The Sega Genesis, known as the outside North America, is a 16-bit Fourth generation of video game consoles, fourth generation home video game console developed and sold by Sega. It was Sega's third console and the successor to the Master Syst ...
, while scenario writer Shuntaro Tanaka had written the stories for the first two ''
Sakura Wars is a Japanese steampunk media franchise created by Oji Hiroi and owned by Sega. It is focused around a series of cross-genre video games. The first game in the series was released in 1996, with five sequels and numerous spin-off titles being ...
'' RPGs. The soundtrack was composed by Yutaka Minobe and Tatsuyuki Maeda; Maeda had composed music for ''
Sonic 3 & Knuckles is a 1994 platform game developed and published by Sega for the Genesis. Like previous '' Sonic'' games, players traverse side-scrolling levels while collecting rings and defeating enemies. They control Sonic and Tails, who attempt to retr ...
''. Expectations were high, as Team Andromeda's prior game, ''
Panzer Dragoon Saga ''Panzer Dragoon Saga'', known in Japan as is a 1998 role-playing video game developed by Team Andromeda and published by Sega for the Sega Saturn. The third in the ''Panzer Dragoon'' series, it replaced the games' rail shooter gameplay with ...
'' (1998), had received critical acclaim, and the Dreamcast had few well-reviewed JRPGs. Development went smoothly, attributed to the increased power and easier architecture of the Dreamcast in comparison to the
Sega Saturn The is a home video game console developed by Sega and released on November 22, 1994, in Japan, May 11, 1995, in North America, and July 8, 1995, in Europe. Part of the fifth generation of video game consoles, it was the successor to the succ ...
. The team was made up of a staff of around 20 people. The team made conscious decisions to make entering individual buildings in towns seamless, without loading, and to use an expressive, anime art style to more clearly show facial expressions and emotions of characters, both of which they felt had been lacking from recent popular RPGs such as ''
Final Fantasy VII is a 1997 role-playing video game developed by Square for the PlayStation console. It is the seventh main installment in the ''Final Fantasy'' series. Published in Japan by Square, it was released in other regions by Sony Computer Entertai ...
'' and ''
Final Fantasy VIII is a role-playing video game developed and published by Square for the PlayStation console. Released in 1999, it is the eighth main installment in the ''Final Fantasy'' series. Set on an unnamed fantasy world with science fiction elements, t ...
''. Similarly, while the aforementioned games were focused on dark themes and complicated gameplay systems, Overworks strove to keep the game bright and cheerful, with simple gameplay mechanics that focused on exploring a large game world. The game was released across two of Sega's proprietary GD-ROM discs, to accommodate its size. Development began for the Sega Saturn, with battles on land and the tops of trains. After production moved to the Dreamcast, the motif of traveling the skies was set, inspired by the
Age of Discovery The Age of Discovery (or the Age of Exploration), also known as the early modern period, was a period largely overlapping with the Age of Sail, approximately from the 15th century to the 17th century in European history, during which seafarin ...
. At the time,
Japanese role-playing video games While the early history and distinctive traits of role-playing video games (RPGs) in East Asia have come from Japan, many video games have also arisen in China, developed in South Korea, and Taiwan. History of East Asian video games ...
portrayed mostly darker worlds, but Overworks was more interested in creating an optimistic protagonist who explored the world. They took care to portray Aika and Fina, Vyse's female friends, on equal footing with him, rather than being saved by him. The historical architecture and ancient civilizations are attributed to team member Shuntaro Tanaka, who majored in history at university and conceptualized the world and scenario, inspiring the "discovery" aspect. The Japanese Dreamcast release date was set for September 14, 2000, but delayed to October 5, 2000 so the team could create a paid "trial version" for concurrent release. The release was promoted in Japan with posters and television commercials. During launch month, and spanning eight months total, the game also received an official
manga Manga (Japanese: 漫画 ) are comics or graphic novels originating from Japan. Most manga conform to a style developed in Japan in the late 19th century, and the form has a long prehistory in earlier Japanese art. The term ''manga'' is u ...
in every issue of ''
Magazine Z was a Japanese seinen mixed-media magazine published by Kodansha, aimed at adult males, but particularly at hardcore anime and manga fans, featuring articles as well as manga tied into popular franchises. Original manga were also featured in the ...
'', supervised by the development team. A soundtrack was released on CD on the day of the game's released.


Localization

''Eternal Arcadia'' was renamed ''Skies of Arcadia'' for its Western releases, which Sega felt better expressed the premise and story to Western audiences. It was localized by Chris Lucich and Klayton Vorlick. The two were given the freedom to change the game content for Western audiences, though
Sega of Japan is a Japanese multinational video game and entertainment company headquartered in Shinagawa, Tokyo. Its international branches, Sega of America and Sega Europe, are headquartered in Irvine, California and London, respectively. Its division ...
held the right to
veto A veto is a legal power to unilaterally stop an official action. In the most typical case, a president or monarch vetoes a bill to stop it from becoming law. In many countries, veto powers are established in the country's constitution. Veto ...
their changes. While the game still follows the same general plotline from the Japanese game, much of the dialogue was entirely rewritten. The two did a rough translation of the entire game from Japanese to English, and then completely deleted the Japanese from their records, choosing to write the subsequent and final drafts without referencing the original text. Vorlick completely rewrote the dialogue for Enrique, Vigoro, and Fina, while Lucich rewrote Gilder and Aika, and the two co-wrote for Vyse. Speech patterns expected to be annoying to Western audiences, such as the repetitive nature of Fina saying , were removed, while more interesting speech patterns, quirks, and jokes, were given many of the rest of the characters. The two were influenced by the work of
Joss Whedon Joseph Hill Whedon (; born June 23, 1964) is an American filmmaker, composer, and comic book writer. He is the founder of Mutant Enemy Productions, co-founder of Bellwether Pictures, and is best known as the creator of several television series: ...
, adding many dry, sarcastic responses to the dialogue that had been more straightforward exchanges in the original Japanese script. Many side characters and weapons were renamed after members of the localization and quality assurance team. Some more mature content was edited; the two scaled back on references to Aika being assaulted by Vigaro when captured by him, and of references to Ramirez obsessively talking about Galcian in later scenes of the game. All traces of cigarettes are removed, shops serve Loqua juice instead of alcohol, and the female character Bellena's attire is altered to be less revealing. The localization was completed in four months, with 80 to 100 hour work weeks, on a script of over 2,000 pages. ''Skies of Arcadia'' was released in English in North America on November 13, 2000, and in English, German, French and Spanish in Europe on April 21, 2001.


''Skies of Arcadia Legends'' port

In October 2001, shortly after Sega's announcement that it would abandon the Dreamcast to make software for other consoles, Sega announced that it would
port A port is a maritime facility comprising one or more wharves or loading areas, where ships load and discharge cargo and passengers. Although usually situated on a sea coast or estuary, ports can also be found far inland, such as Ham ...
''Skies of Arcadia'' to
GameCube The is a home video game console developed and released by Nintendo in Japan on September 14, 2001, in North America on November 18, 2001, and in PAL territories in 2002. It is the successor to the Nintendo 64 (1996), and predecessor of the Wii ...
and
PlayStation 2 The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October 2000, in Europe on 24 November 2000, and in Australia on 3 ...
. US developer Point of View Software was brought on to help with the conversion, though the original staff from Overworks continued to work on the game. Development was announced to begin in January 2002, with Sega initially aiming for a mid-2002 release. However, by April, Sega announced that the PS2 version would be delayed, and by May, rumors spread that it had been cancelled, though this was refuted by Sega. In August 2002, Sega announced that the PS2 version was cancelled in favor of focusing on the GameCube release, which was, as of October 2002, 80% complete. ''Skies of Arcadia Legends'' was released on the GameCube in Japan on December 26, 2002, in North America on January 27, 2003, and in Europe on May 23, 2003, with
Infogrames Atari SA (formerly Infogrames Entertainment SA) is a French video game holding company headquartered in Paris. Its subsidiaries include Atari Interactive and Atari, Inc. It is the current owner of the Atari brand through Atari Interactive. Bec ...
distributing for the latter territory. A port for
Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for serv ...
was announced in early 2004, but never released. Sega and Kodama have described ''Legends'' as a "
director's cut A director's cut is an edited version of a film (or video game, television episode, music video, or commercial) that is supposed to represent the director's own approved edit in contrast to the theatrical release. "Cut" explicitly refers to the ...
". It partially uses the original game's
code In communications and information processing, code is a system of rules to convert information—such as a letter, word, sound, image, or gesture—into another form, sometimes shortened or secret, for communication through a communication ...
, and partially uses newly written code for the GameCube. It features improvements such as slightly more detailed character models, a more stable
frame rate Frame rate (expressed in or FPS) is the frequency (rate) at which consecutive images (frames) are captured or displayed. The term applies equally to film and video cameras, computer graphics, and motion capture systems. Frame rate may also be ca ...
, reduced loading times, new sidequests and subplots, new hidden discoveries, and a "Wanted List" of new enemies to find. It also has fewer random encounters, and awards more experience points in battle to compensate. With the GameCube lacking the Dreamcast's VMU, some effects, such as Cupils notifications, were moved to the television screen, while the "Pinta Quest" minigame was removed outright. With the GameCube being less readily connected to the internet, the
downloadable content Downloadable content (DLC) is additional content created for an already released video game, distributed through the Internet by the game's publisher. It can either be added for no extra cost or it can be a form of video game monetization, enablin ...
was implemented into the main game.


Reception

''Skies of Arcadia'' received "critical acclaim" according to the
review aggregator A review aggregator is a system that collects reviews of products and services (such as films, books, video games, software, hardware, and cars). This system stores the reviews and uses them for purposes such as supporting a website where users ...
Metacritic Metacritic is a website that review aggregator, aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted arithmetic mean, weighted average). M ...
.
GameRankings GameRankings was a video gaming review aggregator that was founded in 1999 and owned by CBS Interactive. It indexed over 315,000 articles relating to more than 14,500 video games. GameRankings was discontinued in December 2019, with its staff bei ...
, pulling from a higher percentage of reviews, tracked it slightly lower, at 90% out of 40 reviews. In a 2017 retrospective from Metacritic on the highest rated exclusive games (at time of release) per platform, ''Skies of Arcadia'' placed third for the Dreamcast, behind ''
Soul Caliber is a weapon-based 3D fighting game developed by Project Soul and produced by Namco. It is the second game in the ''Soulcalibur'' series, preceded by ''Soul Edge'' in December 1995. Originally released in arcades on July 30, 1998, it ran on the Na ...
'' and ''
Jet Grind Radio (originally released in North America as ''Jet Grind Radio'') is a 2000 action game developed by Smilebit and published by Sega for the Dreamcast. The player controls a member of a youth gang, the GGs, as they use inline skates to traverse Tok ...
''. The game was a runner-up for
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition ...
's annual "Best Dreamcast Game" and, among
console game A console game is a type of video game consisting of images and often sounds generated by a video game console, which are displayed on a television or similar audio-video system, and that can be manipulated by a player. This manipulation usually ...
s, "Best Role-Playing Game" awards.
Game Informer ''Game Informer'' (''GI'', most often stylized ''gameinformer'' from the 2010s onward) is an American monthly video game magazine featuring articles, news, strategy, and reviews of video games and associated consoles. It debuted in August 1991 w ...
later listed ''Skies of Arcadia'' as one of the top 10 Dreamcast games. IGN praised ''Skies of Arcadia'' for being "One of the most solid games visually on the Dreamcast" and concluded that "There's so much to explore, so much character, and a great story that you don't mind being retold again". GameSpot gave the game a 9.2 as well, praising the visuals, stating that they were "some of the most painstakingly detailed ever seen in a role-playing game". As a whole, GameSpot concluded that the game "lives up othe high expectations". Jeff Lundrigan of '' Next Generation'' wrote, "Despite the problems – which it shares with practically every other Japanese RPG – ''Skies of Arcadia'' is an impressive, thoroughly delightful game that no one should pass up." Despite the generally positive reviews, many critics did criticize that it was sometimes difficult to explore the game's world due to the game's high rate of
random encounter A random encounter is a feature commonly used in various role-playing games whereby combat encounters with non-player character (NPC) enemies or other dangers occur sporadically and at random, usually without the enemy being physically detected b ...
-based battles frequently disrupting progress. Neither version of ''Skies of Arcadia'' sold well.


GameCube port

The GameCube release, ''Skies of Arcadia Legends'', received slightly less positive reviews. The aggregate scores were still generally positive, with Metacritic giving it an average of 84 out of 100, out of 31 critics, and GameRankings giving it an 85%, out of 56 reviews. A common source of the lower scores were the game's graphics, with criticism coming from the fact that they had not been substantially improved despite more powerful hardware and over two years passing from the Dreamcast's release. Expectations in graphics had changed drastically in between releases – while the Dreamcast release was frequently compared to the weaker original
PlayStation is a video gaming brand that consists of five home video game consoles, two handhelds, a media center, and a smartphone, as well as an online service and multiple magazines. The brand is produced by Sony Interactive Entertainment, a divisi ...
and ''Final Fantasy VII'', ''VIII'', and '' IX'', by the time of the GameCube release, the game was compared against the likes of the much more powerful
PlayStation 2 The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October 2000, in Europe on 24 November 2000, and in Australia on 3 ...
and its games like ''
Final Fantasy X is a role-playing video game developed and published by Square as the tenth main entry in the ''Final Fantasy'' series. Originally released in 2001 for PlayStation 2, the game was re-released as ''Final Fantasy X/X-2 HD Remaster'' for PlayStat ...
'' and ''
Xenosaga ''Xenosaga'' is a role-playing video game series developed by Monolith Soft and primarily published by Namco. Forming part of the wider '' Xeno'' metaseries, ''Xenosaga'' is set in a science fiction universe and follows a group of characters as th ...
''. GameSpot named ''Legends'' the best GameCube game of January 2003.


Legacy


Cancelled entries

In addition to the cancelled PlayStation 2 and PC releases of the game, a sequel to the game was considered by Sega in the early 2000s, but did not begin full production. The development team had shown interest in creating a sequel, or a portable iteration for the
Game Boy Advance The (GBA) is a 32-bit handheld game console developed, manufactured and marketed by Nintendo as the successor to the Game Boy Color. It was released in Japan on March 21, 2001, in North America on June 11, 2001, in the PAL region on June 22, 2 ...
during the development of ''Legends'' for the GameCube, but neither materialized. In September 2002, after the completion of ''Legends'', ''Skies of Arcadia'' producer
Rieko Kodama , also known as Phoenix Rie, was a Japanese video game artist, director, and producer employed by Sega from 1984 until her death. She is primarily known for her work on role-playing games (RPGs) including the original ''Phantasy Star'' series ...
stated that the team was still interested in creating a sequel, but that work had still not started on it, though had it started, she felt that the GameCube would have been the most likely platform for its release.Interview with Rieko Kodama
, Sept 2002
Archived
In February 2003, Overworks president Noriyoshi Ohba announced that a ''Skies of Arcadia'' sequel had entered the planning stages. However, in a December 2004 interview, Kodama stated that while there had been plans for a sequel, the project was put on hold indefinitely while many members of the team were pulled into working on '' Sakura Wars: So Long, My Love''. Starting in 2010, Sega began a campaign of releasing HD remasters of Dreamcast games digitally on
PlayStation Network PlayStation Network (PSN) is a digital media entertainment service provided by Sony Interactive Entertainment. Launched in November 2006, PSN was originally conceived for the PlayStation video game consoles, but soon extended to encompass smartp ...
and
Xbox Live The Xbox network, formerly and still sometimes branded as Xbox Live, is an Internet, online multiplayer video game, multiplayer gaming and digital media delivery service created and operated by Microsoft. It was first made available to the Xbox ...
for the
PlayStation 3 The PlayStation 3 (PS3) is a home video game console developed by Sony Interactive Entertainment, Sony Computer Entertainment. The successor to the PlayStation 2, it is part of the PlayStation brand of consoles. It was first released on Novemb ...
and
Xbox 360 The Xbox 360 is a home video game console developed by Microsoft. As the successor to the original Xbox, it is the second console in the Xbox series. It competed with Sony's PlayStation 3 and Nintendo's Wii as part of the seventh generation ...
consoles, including games such as ''
Sonic Adventure is a 1998 platform game for Sega's Dreamcast and the first main '' Sonic the Hedgehog'' game to feature 3D gameplay. It follows Sonic the Hedgehog, Miles "Tails" Prower, Knuckles the Echidna, Amy Rose, Big the Cat, and E-102 Gamma in their ...
'', ''
Crazy Taxi ''Crazy Taxi'' is a series of racing video games that was developed by Hitmaker and published by Sega. The first game appeared in arcades in 1999 and was very successful, prompting Sega to port the arcade version to their Dreamcast console ...
'', ''
Sonic Adventure 2 is a platform video game developed by Sonic Team USA and published by Sega. It was the final ''Sonic the Hedgehog'' game for the Dreamcast after Sega left the home console market. It features two Conflict between good and evil, good-vs-evil stor ...
'', and ''
Jet Set Radio (originally released in North America as ''Jet Grind Radio'') is a 2000 action game developed by Smilebit and published by Sega for the Dreamcast. The player controls a member of a youth gang, the GGs, as they use inline skates to traverse Tok ...
''. In 2012, Sega
brand manager A brand is a name, term, design, symbol or any other feature that distinguishes one seller's good or service from those of other sellers. Brands are used in business, marketing, and advertising for recognition and, importantly, to create an ...
Ben Harborne stated that a ''Skies of Arcadia HD'' was a likely next release, after ''
Shenmue is an action-adventure game series created, produced and directed by Yu Suzuki. '' Shenmue'' (1999) and ''Shenmue II'' (2001) were developed by Sega AM2 and published by Sega for Dreamcast. '' Shenmue III,'' developed by Suzuki's company Y ...
'', as they were the most frequently requested titles for re-release. Sega renewed the ''Skies of Arcadia'' trademark later in the same year, though a re-release did not materialize. As recently as 2020, main developer staff Kenji Hiruta expressed interest in returning to the series as well.


In other media

''Skies of Arcadia'' characters have appeared in Sega properties. Multiple characters from the game later appeared in Sega's 2008 video game ''
Valkyria Chronicles ''Valkyria Chronicles'' is a series of military-themed tactical role-playing video games created by Ryutaro Nonaka and Shuntaro Tanaka, and developed by Sega. The series began with ''Valkyria Chronicles'', which was released for the PlayStation ...
'', another title directed by Shuntaro Tanaka. "Vyse Inglebard" and "Aika Thompson" appear as optional members of Squad 7 and are listed on each other's "Like" list. Fina also appears as one of several identical sisters who serve as the squad's unplayable medics. The three also appeared in the Japan-only '' Valkyria Chronicles 3'' in 2011 as well. Vyse and Fina made minor cameos in some of the accompanying ''Valkyria Chronicles'' anime as well. Outside of the ''Valkyria'' games, Vyse has also made some appearances in some ''
Sonic the Hedgehog is a Japanese video game series and media franchise created by Sega. The franchise follows Sonic, an anthropomorphic blue hedgehog who battles the evil Doctor Eggman, a mad scientist. The main ''Sonic the Hedgehog'' games are platformers mo ...
'' related media. He is a playable character in 2012 Sega racing game ''
Sonic & All-Stars Racing Transformed is a kart racing video game developed by Sumo Digital and published by Sega. It was released for the PlayStation 3, Xbox 360, and Wii U in November 2012, for PlayStation Vita in December 2012, for Windows in January 2013, for Nintendo 3DS i ...
'', which also features a racetrack based on ''Skies of Arcadia'', where the participants must drive and fly through the Blue Rogue's home-base while eluding attacks from the Valuan Empire. Vyse also appears in the ''
Sonic the Hedgehog is a Japanese video game series and media franchise created by Sega. The franchise follows Sonic, an anthropomorphic blue hedgehog who battles the evil Doctor Eggman, a mad scientist. The main ''Sonic the Hedgehog'' games are platformers mo ...
'' comic book adaption of ''Transformed'' featured in ''
Sonic Universe ''Sonic Universe'' was an American comic book series published by Archie Comics in association with Sega, based on the latter's ''Sonic the Hedgehog''. It is a spin-off of the comic book series of the '' same name'', and shared continuity with th ...
'' #45, and again in the ''Sonic'' comics for the "World Unite" Sega character crossover story arc.


Notes


References


External links

* * * {{DEFAULTSORT:Skies Of Arcadia 2000 video games Cancelled PlayStation 2 games Cancelled Sega Saturn games Cancelled Windows games Dreamcast games GameCube games Overworks games Role-playing video games Sega video games Steampunk video games Video games about pirates Video games featuring female protagonists Airships in fiction Video games scored by Yutaka Minobe Video games scored by Tatsuyuki Maeda Video games developed in Japan