Simon Viklund
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Simon Viklund (born Simon Wiklund, December 1, 1979) is a Swedish
freelance ''Freelance'' (sometimes spelled ''free-lance'' or ''free lance''), ''freelancer'', or ''freelance worker'', are terms commonly used for a person who is self-employed and not necessarily committed to a particular employer long-term. Freelance w ...
video game composer, music producer, sound designer and game designer, who was first known for his work on the 2008 game ''
Bionic Commando Rearmed ''Bionic Commando Rearmed'' is an enhanced remake of the 1988 Nintendo Entertainment System version of '' Bionic Commando''. It was developed by Grin and published by Capcom for Microsoft Windows, PlayStation Network, and Xbox Live Arcade ...
'', in which he was a creative director and composer. He is also known for his work on the ''Payday'' series as a composer and the voice of the character Bain. In 2000, Viklund joined his friend Ulf Andersson's company, Grin, and worked on most of the company's games, which included ''Bionic Commando: Rearmed''. Grin went bankrupt in 2009, leading Viklund, Ulf Andersson and his brother Bo to found Overkill Software. Viklund left Overkill in 2015 to become a freelancer. In 2016, he joined 10 Chambers Collective, another company founded by Ulf Andersson, while continuing his freelance projects.


Early life

Simon Wiklund was born in
Stockholm Stockholm () is the Capital city, capital and List of urban areas in Sweden by population, largest city of Sweden as well as the List of urban areas in the Nordic countries, largest urban area in Scandinavia. Approximately 980,000 people liv ...
on December 1, 1979. He began learning music through the violin as child, and later received classical piano lessons for about seven years. He also taught himself to play the guitar and bass guitar. As a teenager he sang in the local church choir, and was briefly a singer in a band established by his friends in high school. He studied arts in high school, but later became more interested in music. Wiklund began to write music in the late 90s with the help of a computer program called FastTracker 2. None of his music was released at the time, because he was personally unsatisfied with his creations.


Career


2000–2009: Grin and early freelance work

Wiklund joined Grin in 2000 and acted as a composer and sound designer on most of the company's projects, starting with its first game, ''
Ballistics Ballistics is the field of mechanics concerned with the launching, flight behaviour and impact effects of projectiles, especially ranged weapon munitions such as bullets, unguided bombs, rockets or the like; the science or art of designing and a ...
''. He later changed his surname to Viklund as people abroad often mispronounced his name, as 'W' and 'V' are pronounced similarly in Swedish. Viklund was also involved in developing the PC version of ''
Tom Clancy's Ghost Recon Advanced Warfighter ''Tom Clancy's Ghost Recon Advanced Warfighter'' (''GRAW'') is a tactical shooter video game released for the Xbox 360, Xbox, PlayStation 2 and Microsoft Windows in 2006. As in previous ''Ghost Recon'' games, players command their team while neutr ...
'' (2006) and its 2007 sequel, which were published by Ubisoft. He subsequently led the development of ''
Bionic Commando Rearmed ''Bionic Commando Rearmed'' is an enhanced remake of the 1988 Nintendo Entertainment System version of '' Bionic Commando''. It was developed by Grin and published by Capcom for Microsoft Windows, PlayStation Network, and Xbox Live Arcade ...
,'' a remake of the 1988 NES version commissioned by
Capcom is a Japanese video game developer and video game publisher, publisher. It has created a number of List of best-selling video game franchises, multi-million-selling game franchises, with its most commercially successful being ''Resident Evil' ...
; Viklund also composed the game's soundtrack, which was praised for its faithful reimagining of the original 8-bit arrangements. Elements of Viklund's ''Bionic Commando Rearmed'' soundtrack were also incorporated into ''
Bionic Commando ''Bionic Commando'' is a video game franchise consisting of an original arcade game released in 1987 and several later versions and sequels. Background The original Japanese arcade game and its Famicom counterpart (''Hitler's Resurrection'' ...
'' (2009), which was mainly scored by
Jamie Christopherson Jamie Christopherson is an American musician who has contributed scores to a number of popular films and video games, including the movie '' The Crow: Wicked Prayer'', and the games '' Onimusha: Dawn of Dreams'' and '' Metal Gear Rising: Revengean ...
, with Viklund serving as sound designer. Aside from Grin's projects, he also worked on
Triotech Triotech is a manufacturer of out-of-home multi-sensory interactive attractions. Since 2006, TRIOTECH has operated its own studio to develop custom content for its attractions. Founded in 1999, TRIOTECH is a privately held company based in Canada ...
's ''
Wasteland Racers 2071 ''Wasteland Racers 2071'' is an arcade-style video game by Triotech that was released on November 20, 2006. Summary The simulator takes place in the year 2071 with six race tracks (from Airport Mayhem to the Ruins of Lost Vegas) and five cars ( ...
'' (2006). Viklund began work on ''
Bionic Commando Rearmed 2 ''Bionic Commando Rearmed 2'' is a run-and-gun platform game developed by Fatshark and published by Capcom. A sequel to the '' Bionic Commando Rearmed'', it features enhancements to protagonist Rad Spencer's bionic arm, which he primarily uses t ...
'' as its creative director in 2009, before Grin went bankrupt four months into its development. Development was transferred to
Fatshark Fatshark is a Swedish video game development studio based in Stockholm, Sweden. The studio is located in Stockholm. Fatshark acted as a subcontractor for several AAA titles for PC and consoles, and the studio also develops its own games. In Jan ...
, and Viklund was hired as a creative advisor and composer. He was also commissioned by Capcom for '' Final Fight: Double Impact'' (2010) and '' Street Fighter III: 3rd Strike Online Edition'' (2011), for which he composed the music.


2009–2015: Overkill Software

Viklund, along with the Andersson brothers and other Grin employees, founded Overkill Software in 2009. At Overkill, he served as the creative director and sound designer for the company's first game, '' Payday: The Heist'', and also composed its soundtrack, drawing inspiration from the 1995 crime film ''
Heat In thermodynamics, heat is defined as the form of energy crossing the boundary of a thermodynamic system by virtue of a temperature difference across the boundary. A thermodynamic system does not ''contain'' heat. Nevertheless, the term is al ...
''. He also voiced Bain, the main narrator and contract broker in the game. Viklund would reprise his role as composer and the voice of Bain in '' Payday 2'', released in 2013. On August 18, 2015, Viklund left Overkill to focus on his personal and freelance music projects. However, he continued to voice Bain and produce music in ''Payday 2'' as a freelancer.


2016–present: 10 Chambers Collective

In 2016, Viklund co-founded a new company with Ulf Andersson, 10 Chambers Collective, while also continuing to work on his freelance projects. He also signed an exclusive songwriter agreement with
BMG BMG may refer to: Organizations * Music publishing companies: ** Bertelsmann Music Group, a 1987–2008 division of Bertelsmann that was purchased by Sony on October 1, 2008 *** Sony BMG, a 2004–2008 joint venture of Bertelsmann and Sony that wa ...
in the same year. Viklund composed the soundtrack to '' Robonauts'' in 2017, and worked as a game designer, narrative director, and composer for 10 Chambers' first project, ''
GTFO GTFO is an acronym for "Get the fuck out", commonly used in SMS language Short Message Service (SMS) language, textism, or textese is the abbreviated language and slang commonly used in the late 1990s and early 2000s with mobile phone text me ...
''.


Musical style and influences

Viklund's compositions are primarily based on elements of
electronic music Electronic music is a genre of music that employs electronic musical instruments, digital instruments, or circuitry-based music technology in its creation. It includes both music made using electronic and electromechanical means ( electroac ...
genres such as
techno Techno is a genre of electronic dance music (EDM) which is generally produced for use in a continuous DJ set, with tempo often varying between 120 and 150 beats per minute (bpm). The central rhythm is typically in common time (4/4) and often ch ...
, big beat, electro-funk, or dubstep, but some have been based on rock,
industrial music Industrial music is a genre of music that draws on harsh, mechanical, transgressive or provocative sounds and themes. AllMusic defines industrial music as the "most abrasive and aggressive fusion of rock and electronic music" that was "initiall ...
and rap. In 2008, Viklund's music was labelled by Swedish magazine ''Nöjesguiden'' as "chip house" music, while Viklund considered his music to be from a variety of inspirations, ultimately becoming "8-bit-inspired dance music". In an interview with VGMO, Viklund described the musical style of his tracks to be "a mix between the music I find suitable for the project in question, the music I enjoy, and the music I have the skills to produce." In ''Ballistics and Bandits: Phoenix Rising'', he cited the '' Quake III'' soundtrack,
Fatboy Slim Norman Quentin Cook (born Quentin Leo Cook, 31 July 1963), also known by his stage name Fatboy Slim, is an English musician, DJ, and record producer who helped to popularise the big beat genre in the 1990s. In the 1980s, Cook was the bassist f ...
, and
The Chemical Brothers The Chemical Brothers are an English electronic music duo formed by Tom Rowlands and Ed Simons in Manchester in 1989. They were pioneers (along with the Prodigy, Fatboy Slim, the Crystal Method, and other acts) in bringing the big beat genre t ...
as inspirations for the rock, techno, big beat, and industrial sound. When it came to the soundtrack of ''Bionic Commando Rearmed'', Viklund was influenced by groups such as The Crystal Method and
Justice Justice, in its broadest sense, is the principle that people receive that which they deserve, with the interpretation of what then constitutes "deserving" being impacted upon by numerous fields, with many differing viewpoints and perspective ...
, inspirations that he says can be " eard... clearly in the music". The soundtrack of Payday 2 featured a wide variety of music, especially when it came to the music for the game's
downloadable content Downloadable content (DLC) is additional content created for an already released video game, distributed through the Internet by the game's publisher. It can either be added for no extra cost or it can be a form of video game monetization, enablin ...
. The trailer for "The Big Bank" DLC featured an
opera Opera is a form of theatre in which music is a fundamental component and dramatic roles are taken by singers. Such a "work" (the literal translation of the Italian word "opera") is typically a collaboration between a composer and a librett ...
piece composed by Viklund, with the lyrics being written in Swedish and translated to Italian to be performed by opera singers.


Composition

The music for his first two projects, ''Ballistics'' and ''Bandits: Phoenix Rising'', were made with FastTracker 2, while the tracks for ''Bionic Commando'' series and ''Payday: The Heist,'' were made with Jeskola Buzz. In 2013, for ''Payday 2'', he moved on to using Ableton Live, supplemented with a Native Instruments Komplete keyboard and the reFX Nexus 2 Synthesizer plug-in.


Works


Video games


Discography

Viklund has released several of his compositions as albums and singles, both independently and on behalf of Overkill Software:


Albums


Singles


References


External links

* {{DEFAULTSORT:Viklund, Simon 1979 births Musicians from Stockholm Swedish male composers Swedish video game designers Living people Video game composers Sound designers