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The Youth Protection Revision Act, commonly known as the Shutdown Law or Cinderella Law, was an act of the
South Korean National Assembly The National Assembly of the Republic of Korea, often shortened to the National Assembly in domestic English-language media, is the unicameral national legislature of South Korea. Elections to the National Assembly are held every four years. T ...
which forbade children under the age of sixteen to play online video games between the hours of 00:00 and 06:00. The legislature passed the law on 19 May 2011 and it went into effect on 20 November 2011. The law was abolished in August 2021.


Overview

Between the hours of 00:00 and 06:00, access to
online game An online game is a video game that is either partially or primarily played through the Internet or any other computer network available. Online games are ubiquitous on modern gaming platforms, including PC game, PCs, Console game, consoles and ...
s is blocked for all under the age of sixteen. The law has led those under sixteen to commit
identity theft Identity theft occurs when someone uses another person's personal identifying information, like their name, identifying number, or credit card number, without their permission, to commit fraud or other crimes. The term ''identity theft'' was co ...
—underage
South Koreans This is a demographics, demography of the population of South Korea including population density, Ethnic group, ethnicity, education level, health of the populace, economic status, Religion in South Korea, religious affiliations and other aspects o ...
stole
resident registration number In the Republic of Korea, a resident registration number (RRN) (; romanized: ) is a 13-digit number issued to all residents of South Korea regardless of nationality. Similar to national identification numbers in other countries, it is used to id ...
s in an effort to elude the law. The shutdown law targets online games, but does not affect
console game A console game is a type of video game consisting of images and often sounds generated by a video game console, which are displayed on a television or similar audio-video system, and that can be manipulated by a player. This manipulation usually ...
s and
mobile game A mobile game, or smartphone game, is a video game that is typically played on a mobile phone. The term also refers to all games that are played on any portable device, including from mobile phone (feature phone or smartphone), tablet, PDA to ...
s. However, due to its difficulty in performance of the law in some cases, they decided to entirely ban all games of some companies, such as
Xbox Live The Xbox network, formerly and still sometimes branded as Xbox Live, is an Internet, online multiplayer video game, multiplayer gaming and digital media delivery service created and operated by Microsoft. It was first made available to the Xbox ...
or PSN. Legal challenges against the law were filed by a group of Korean game manufacturers and a cultural organization. After 2 September 2014, parents could request that their children be exempted from the law.


Constitutionality

Internet game service providers filed a constitutional complaint about the shutdown law. They claimed that parts of the law infringed on the freedom of young people, the freedom of the game provider's occupation, the general freedom of action possessed by youths, and the rights of parents. The
Constitutional Court of Korea The Constitutional Court of Korea () is highest constitutional court in judicial branch of South Korea, seated in Jongno, Seoul. Established under Chapter 6 of the Constitution of South Korea, the Court has ultimate jurisdiction over judicial ...
rejected the complaint. The court agreed that young people have the right to play video games but that the shutdown law did not infringe on their rights or liberty because video game addiction is detrimental to health. The court stated the rights of parents are not absolute and that the government can exercise control on families in dangerous situations. The court did not agree that the shutdown law unfairly targeted online game providers because online games are more addictive than other types of games.


History

In October 2004, some civic groups called for the government to pass a shutdown law because teenagers needed their sleep. The advocacy groups organized a forum. Kim Jae Gyeong of the Grand National Party (Hannara) proposed the Juvenile Protection Act amendment in 2005. This amendment was an early version of the shutdown law. Game industry lobbyists and actions by the
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and Tourism killed the legislation. The next year, Kim Hi Jeong, of the Grand National Party (Hannara) proposed an "act on preventing and solving internet addiction, including online games". This bill would require games to warn players that the games are addictive and penalize players, especially teens, who play too long. This bill also failed for reasons similar to the 2005 defeat. On 10 July 2008, Kim Jae Gyeong proposed the Juvenile Protection Act amendment which required online game providers to prohibit teens from playing their games between the hours of 00:00 and 06:00. The amendment set out penalties for game companies who did not comply—up to two years in jail and a fine of up to $10,000. One year later, Cho Yeong Hi, of the United Democratic Party proposed a similar amendment on 22 April 2009. It included the prohibition of online game service to young people from 00:00 to 06:00, required that parents approve the play of online games for teenagers, and required game providers to warn players about internet gaming addiction. The possible punishment for a violation was the same as in the previous proposed amendment. The Ministry of Culture and Tourism and the
Ministry of Gender Equality and Family The Ministry of Gender Equality and Family (), or formerly the Ministry of Gender Equality (여성부, 女性部, ), is a cabinet-level division of the government of South Korea. It was created on February 28, 1998 as the ''Presidential Commissio ...
were to introduce separate shutdown law amendments but decided to work together to develop one amendment that would be accepted by the legislature. They completed their version of the shutdown law bill on 3 June 2010. The shutdown law bill, which was included in the Juvenile Protection Act amendment, was introduced at the South Korea National Assembly
plenary session A plenary session or plenum is a session of a conference which all members of all parties are to attend. Such a session may include a broad range of content, from keynotes to panel discussions, and is not necessarily related to a specific styl ...
and the bill was passed on 29 April 2011. The shutdown law went into effect on 20 November 2011. It was applied to every online game in service in South Korea. Teenagers under seventeen years of age were not allowed to play online video games between the hours of 00:00 and 06:00. The law affected some online social games and every online game service that required a resident registration number. On 24 April 2014, the constitutional court ruled that the shutdown law was constitutional. As of August 2021 the law was abolished.


Similar laws in other countries


China

In 2007, China introduced an Online Game Addiction Prevention System (Fatigue System). The fatigue system outlined a method to reduce the rewards in games (experience value and item drop rate) after a certain amount of time passed. This method was different than others that proposed forced termination after playing a game for a certain period of time. Once a player reached cumulative three to five hours of play, the game would reduce rewards by 50%. Once a player reached cumulative over five hours of play, the game would not give out any rewards. The fatigue system did not work well and was discarded. According to the
China Internet Network Information Center The China Internet Network Information Center (), or CNNIC, is the administrative agency responsible for domain registry affairs of .cn under the Cyberspace Administration of China. Founded on 3 June 1997, it is now a government department based in ...
, the age of first-time Internet access for minors is steadily declining and the Internet usage rate for minors is consistently increasing. Additionally, most minors are using the Internet and 70% of offences committed by minors are caused by Internet. In 2016, China took steps to reduce the negative impact of the Internet on minors and passed the Minors Internet Protection Ordinance. The ordinance includes restrictions on nighttime gaming and length of gaming sessions for minors, required online gaming service providers to change rules to reduce addiction, provided for education and guidance of minors, and required manufacturers to install software for the protection of minors. Under 2019 rules, people under 18 were allowed to play games for 1 1/2 hours a day on most games. However, as of August 30, 2021, China's National Press and Publication Administration (
General Administration of Press and Publication General Administration of Press and Publication (GAPP; ) is the administrative agency responsible for regulating and distributing news, print and Internet publications in China. This includes granting publication licenses for periodicals and book ...
) published new rules, stating that people under 18 will be allowed to play video games one hour a day between 8 PM and 9 PM on Fridays, weekends, and legal holidays. The government announcements said all online video games will be required to connect to an "anti-addiction" system operated by the National Press and Publication Administration. Starting Wednesday, September 1, 2021, games will require all users to register using their real names and government-issued identification documents.


Vietnam

In 2010,
Ministry of Information and Communications (Vietnam) Ministry of Information and Communications ( vi, Bộ Thông tin và Truyền thông) is the government ministry in Vietnam. It is responsible for administration and regulation of newspapers, publishing, the postal service, telecommunications, i ...
has cut off overnight public Internet access in businesses and banned advertisements of online games pending new regulations amid a public outcry over the games' influence on youth, the state-run news agency reported . The move also temporarily stopped the licensing of online games. Vietnamese officials announced the decision Tuesday and said it would remain in effect until the end of the year. Government officials said they hope to crack down on games with violent, gambling, and pornographic content and rate the games, according to
Việt Nam News ''Việt Nam News'' is an English-language daily print newspaper with offices in Hanoi and Ho Chi Minh, published by the Vietnam News Agency, the news service of the government of Vietnam. The newspaper was first published in 1991. It is publ ...
. In 2011, according to the
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(The UK Daily Mail is deemed as generally unreliable by
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however
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has used the
Daily Mail The ''Daily Mail'' is a British daily middle-market tabloid newspaper and news websitePeter Wilb"Paul Dacre of the Daily Mail: The man who hates liberal Britain", ''New Statesman'', 19 December 2013 (online version: 2 January 2014) publish ...
as one of its sources for its article), the country is placing a ban on all online gaming activity from 10 PM to 8 AM in order to protect the youth from wasting their brains. “Provincial departments of information and communication will inspect online games activities nationwide and deal with organizations that violate regulations by canceling their services”
Deputy Prime Minister of Vietnam The Deputy Prime Minister of the Socialist Republic of Vietnam ( vi, Phó Thủ tướng Cộng hòa xã hội chủ nghĩa Việt Nam), known as Deputy Chairman of the Council of Ministers ( vi, Phó Chủ tịch Hội đồng Bộ trưởng) f ...
Le Nam Thang said, adding that officials have tried other methods which have not proven effective. According to the article, internet service providers have until March 3 to comply with the shutoff or they will be cut off by the Vietnamese government. Gamasutra (now Game Developer) points out that
China China, officially the People's Republic of China (PRC), is a country in East Asia. It is the world's most populous country, with a population exceeding 1.4 billion, slightly ahead of India. China spans the equivalent of five time zones and ...
has put stringent restrictions on their country’s youth gamers including making games with “unwholesome” content including pornography, violence, gambling, cults, and material classified as “cruel” or “horrifying” illegal, outlawing real currency in games in lieu of virtual currency and put heavy restrictions on minors “buying” products in the gaming world.


References

{{reflist Children's rights legislation Law of South Korea Video game law