Shocking Duel
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Shocking Duel is a
game A game is a structured form of play (activity), play, usually undertaken for enjoyment, entertainment or fun, and sometimes used as an educational tool. Many games are also considered to be work (such as professional players of spectator s ...
of
pain Pain is a distressing feeling often caused by intense or damaging stimuli. The International Association for the Study of Pain defines pain as "an unpleasant sensory and emotional experience associated with, or resembling that associated with, ...
endurance in which each player grips one of a pair of connected handles which deliver
electric shock Electrical injury is a physiological reaction caused by electric current passing through the body. The injury depends on the density of the current, tissue resistance and duration of contact. Very small currents may be imperceptible or produce ...
s of increasing intensity. The loser is the first player to release their handle.


Reception

Pau Waelder studied similar games which delivered electric shocks to the opponent through a variety of interfaces; games such as '' PainStation'', ''Legshocker'', ''Tekken Torture'' and ''Tazer Tag''. They were generally found to be popular or even addictive. He wrote, "What many players find in these games of pain is what many people in Western society are looking for in more or less sublimated forms: an engaging experience that involves both body and mind, a way to release aggressiveness in a harmless manner, a social intercourse, a chance to demonstrate one's
self-efficacy In psychology, self-efficacy is an individual's belief in their capacity to act in the ways necessary to reach specific goals. The concept was originally proposed by the psychologist Albert Bandura. Self-efficacy affects every area of human endea ...
before others, a different form of competition. ... pain is present here not just as a punishment, but especially as a threat. It is the threat of experiencing pain that puts the player in a state of alert, and being in this state is felt to be exciting and fun."


Safety

The manufacturer's safety warning advises that the game may interfere with
pacemaker An artificial cardiac pacemaker (or artificial pacemaker, so as not to be confused with the natural cardiac pacemaker) or pacemaker is a medical device that generates electrical impulses delivered by electrodes to the chambers of the heart eith ...
s and other electronic health equipment and that it should not be played by sufferers from epilepsy or heart conditions.


See also

*
Induction coil An induction coil or "spark coil" (archaically known as an inductorium or Ruhmkorff coil after Heinrich Rühmkorff) is a type of electrical transformer used to produce high-voltage pulses from a low-voltage direct current (DC) supply. p.98 To ...


References

Games of physical skill 2000s toys Endurance games {{Game-stub