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''Shinobi Legions'', known as ''Shinobi X'' in Europe and as in Japan, is an
action game An action game is a video game genre that emphasizes physical challenges, including hand–eye coordination and reaction-time. The genre includes a large variety of sub-genres, such as fighting games, beat 'em ups, shooter games, and platform gam ...
in the ''Shinobi'' series developed and published by
Sega is a Japanese multinational corporation, multinational video game and entertainment company headquartered in Shinagawa, Tokyo. Its international branches, Sega of America and Sega Europe, are headquartered in Irvine, California and London, r ...
in 1995 for the
Sega Saturn The is a home video game console developed by Sega and released on November 22, 1994, in Japan, May 11, 1995, in North America, and July 8, 1995, in Europe. Part of the fifth generation of video game consoles, it was the successor to the succ ...
.


Gameplay

''Shinobi Legions'' is a traditional side-scrolling action game. The protagonist ninja Sho comes across various foes and obstacles that test the player's skill, including boss encounters. The gameplay itself is largely the same as that in '' Shinobi III: Return of the Ninja Master''. However in this game special emphasis lies on the use of Sho's
katana A is a Japanese sword characterized by a curved, single-edged blade with a circular or squared guard and long grip to accommodate two hands. Developed later than the ''tachi'', it was used by samurai in feudal Japan and worn with the edge fa ...
instead of his
shuriken A ''shuriken'' ( ja, 手裏剣; literally: "hidden hand blade") is a Japanese concealed weapon that was used as a hidden dagger or metsubushi to distract or misdirect. They are also known as throwing stars, or ninja stars, although they were ...
, as separate buttons are now used to control them. The four
ninjutsu , sometimes used interchangeably with the modern term , is the martial art strategy and tactics of unconventional warfare, guerrilla warfare and espionage purportedly practised by the ninja. ''Ninjutsu'' was a separate discipline in some tradit ...
techniques from earlier ''Shinobi'' games have also disappeared. Instead, Sho gains his special abilities by picking up various items scattered across each level. Among them are simple power-ups (yellow and red orbs to restore his hit points) or temporary ninjutsu abilities, such as the Great Sword or the Bunshin clone shield against enemy attacks. In each level, blue orbs called life spheres can be found. Every time the player collects ten of them, Sho gains one life. Some item crates contain bombs that will damage Sho if he is standing too near.


Plot

Years of civil war have brought the ninjutsu code and its warriors to the brink of extinction. A ninjutsu master selects three children to carry on the ninja traditions for the next generation: two brothers, Kazuma and Sho, and his own daughter Aya. He begins to train them. Fifteen years pass. The oldest boy, Kazuma, begins to reject all the ninjutsu teachings, save for the technique of strength. Obsessed with power, Kazuma demands that the master teach him the ultimate technique. The master refuses, and Kazuma vows to return one day and take revenge. Sho and Aya continue their studies and master the ninjutsu teachings. Kazuma returns with an army and the resources to build a fortress. Although the old master has died, his pupils contain the secrets of the ultimate technique. Kazuma sets up a trap to lure Sho into his hideout, and kidnaps Aya to use her as a bait. In the ending, Kazuma sacrifices himself to save Aya and Sho from an explosion.


''Shinobi X''

The European version of ''Shinobi Legions'', published by Sega Europe and released as ''Shinobi X'' (a revert to the game's original title from when it was first announced at the Tokyo Toy Show in June 1994), was delayed and released in late 1995. It was delayed because Sega Europe's producer David Nulty disliked the original music score and wanted to change it for the European release, in a similar way that Sega of America did years before with the North American release of ''
Sonic CD is a 1993 platform game for the Sega CD developed and published by Sega. The story follows Sonic the Hedgehog as he attempts to save an extraterrestrial body, Little Planet, from Doctor Robotnik. Like other '' Sonic'' games, Sonic runs and ...
''. The in-game tracks were replaced by British video game composer
Richard Jacques Richard Adrian Jacques (; born 1973) is a British composer of film, television and video game music. Best known for his critically acclaimed orchestral scores for blockbuster franchises such as '' James Bond 007: Blood Stone'', ''Sonic R'', '' ...
, while the cutscene music tracks were left intact. Jacques composed the soundtrack in imitation of the style of
Yuzo Koshiro is a Japanese composer and sound programmer. He is often regarded as one of the most influential innovators in chiptune and video game music, producing music in a number of genres including rock, jazz, symphonic, and various electronic genres ...
's ''The Revenge of Shinobi''. The North American version, published earlier the same year by Vic Tokai, had retained the same music as the Japanese version.


Reception

On release, ''
Famicom Tsūshin formerly ''Famicom Tsūshin'', is a line of Japanese video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa. ''Famitsu'' is published in both weekly and monthly formats as well as in the fo ...
'' scored the game a 26 out of 40.NEW GAMES CROSS REVIEW: 新・忍伝. Weekly Famicom Tsūshin. No.342. Pg.32. 7 July 1995. ''
GamePro Gamepro.com is an international multiplatform video game magazine media company that covers the video game industry, video game hardware and video game software in countries such as Germany and France. The publication, GamePro, was originally la ...
'' gave it a rave review, stating that "If you've been sitting on the fence regarding a Sega Saturn purchase, here's a swift shuriken in the butt to get you moving." They particularly praised the new defensive moves and greater variety of enemies compared to previous Shinobi games. They also felt that the
digitized DigitizationTech Target. (2011, April). Definition: digitization. ''WhatIs.com''. Retrieved December 15, 2021, from https://whatis.techtarget.com/definition/digitization is the process of converting information into a digital (i.e. computer- ...
sprite-based graphics were a refreshing change from the polygon-based graphics used in most Saturn games. The four reviewers of ''
Electronic Gaming Monthly ''Electronic Gaming Monthly'' (often abbreviated to ''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews. History The m ...
'' likewise praised the new defensive moves and "fluid" graphics. They had varying reactions to the FMV cutscenes, and two of the reviewers felt the game lacked the "feel" of earlier Shinobi games, but all four agreed that the game was both visually impressive and fun to play. A critic for ''
Next Generation Next Generation or Next-Generation may refer to: Publications and literature * ''Next Generation'' (magazine), video game magazine that was made by the now defunct Imagine Media publishing company * Next Generation poets (2004), list of young ...
'', while remarking that the game made no real advance in gameplay over its last generation predecessors, argued that it also maintains the standard of excellent gameplay set by those predecessors, and that the greater sophistication in the graphics would likely be enough to appease fans of the ''Shinobi'' series. ''
Sega Saturn Magazine ''Sega Saturn Magazine'' was a monthly UK magazine covering the Sega Saturn, a home video game console. It held the official Saturn magazine license for the UK, and some issues included a demo CD created by Sega, ''Sega Flash'', which included ...
'' said that it plays well but fails to make any real use of the Saturn's capabilities, calling it "another
Shinobi A or was a covert agent or mercenary in feudal Japan. The functions of a ninja included reconnaissance, espionage, infiltration, deception, ambush, bodyguarding and their fighting skills in martial arts, including ninjutsu.Kawakami, pp. 21 ...
game that somehow managed to find its way on to CD instead of cartridge." They suggested that the "tacky" FMV scenes were added simply as an excuse to release the game on the Saturn instead of the
Sega Genesis The Sega Genesis, known as the outside North America, is a 16-bit Fourth generation of video game consoles, fourth generation home video game console developed and sold by Sega. It was Sega's third console and the successor to the Master Syst ...
. A reviewer for ''Maximum'' described it as "a disappointment" compared to the earlier Shinobi games, but did not provide any specifics.


References


External links

*
Hardcore Gaming 101: Shinobi
{{Shinobi series 1995 video games Video games about dinosaurs Science fantasy video games Sega video games Sega Saturn games Sega Saturn-only games Shinobi (series) Side-scrolling video games Vic Tokai games Video games scored by Richard Jacques Video games set in Hong Kong Video games set in Japan Video games with digitized sprites Video games developed in Japan