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is a Japanese
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role-playing video game A role-playing video game (commonly referred to as simply a role-playing game or RPG, as well as a computer role-playing game or CRPG) is a video game genre where the player controls the actions of a character (or several party members) immers ...
developed by
Atlus is a Japanese video game developer, publisher, arcade manufacturer and distribution company based in Tokyo. A subsidiary of Sega, the company is known for video game series such as ''Megami Tensei'', ''Persona'', ''Etrian Odyssey'' and ''Trau ...
for the
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. It is part of the ''Shin Megami Tensei'' series, the central series of the ''
Megami Tensei ''Megami Tensei'', marketed internationally as ''Shin Megami Tensei'' (formerly ''Revelations''), is a Japanese media franchise created by Aya Nishitani, Kouji Okada, Kouji "Cozy" Okada, Ginichiro Suzuki, and Kazunari Suzuki. Primarily developed ...
'' franchise, though no direct story connection exists to previous entries. It was released in May and July 2013 for Japan and North America respectively. It was released digitally in Europe in October 2014. The gameplay is reminiscent of previous ''Shin Megami Tensei'' games, carrying over the turn-based Press Turn battle system, where players and enemies fight and exploit weaknesses, allowing either side to gain additional turns or lose them. The story focuses on Flynn, a samurai who protects the medieval Kingdom of Mikado from attacks by hostile demons. When a mysterious Black Samurai begins transforming the population into demons, Flynn and three companions are sent to capture her. The pursuit of the Black Samurai drags Flynn and his comrades into a startling revelation and a power struggle between angelic and demonic forces. Development began after the completion of '' Shin Megami Tensei: Strange Journey'', with the team deciding to make a fourth numbered entry in the series based on fan requests. The team intended to evoke the style and feeling of the original ''
Shin Megami Tensei ''Megami Tensei'', marketed internationally as ''Shin Megami Tensei'' (formerly ''Revelations''), is a Japanese media franchise created by Aya Nishitani, Kouji Okada, Kouji "Cozy" Okada, Ginichiro Suzuki, and Kazunari Suzuki. Primarily developed ...
''. The main characters and some demons were designed by Masayuki Doi, previously known for his work on the ''
Trauma Center A trauma center (or trauma centre) is a hospital equipped and staffed to provide care for patients suffering from major trauma, major traumatic injuries such as Falling (accident), falls, motor vehicle collisions, or gunshot wounds. A trauma cent ...
'' series, changing from series veteran
Kazuma Kaneko Kazuma Kaneko (金子 一馬, ''Kaneko Kazuma'', born September 20, 1964) is a Japanese video game artist and designer for Japanese video game company Atlus. Kaneko is best known for his work in the ''Megami Tensei'' series of video games, actin ...
, whose series demon artwork is still featured alongside a host of guest artists' demon designs. It debuted to strong sales in Japan and was one of the better-selling games of the year. Reception of the game has been generally positive in both Japan and the West.


Gameplay

''Shin Megami Tensei IV'' puts the player in control of the samurai Flynn. Navigation takes place both in the third-person perspective with 3D-rendered environments and a 2D overhead overworld map. On the overworld map, icons represent the player party and enemy demons. Battles take place from a first-person perspective, with the enemy visible on the upper screen and party status and commands on the lower screen. As with other role-playing video games, the character grows stronger and advances by completing quests; they also earn macca, an in-game currency to buy items and equipment. Some quests relate to the main story and are mandatory, while other quests are optional. Should the player be defeated, they can return to the game by spending macca (the in-game currency). Nintendo Play Coins can be used in place of macca. Repeatedly dying unlocks an easy mode: in this mode, the player can flee from battle if they choose. Enemies wander the environments Flynn explores. A battle starts when Flynn strikes an enemy (granting the player an advantage), an enemy runs into Flynn from the side or behind (granting the advantage to the enemy), or when they run into each other head-on. In battle, the player controls Flynn and three demons, with one AI-controlled human support character. During battle, both player and enemy actions are governed by the turn-based Press Turn System, a battle system carried over from previous entries in the ''Shin Megami Tensei'' series. The system revolves around exploiting physical or elemental weaknesses: if a character strikes another character's weak point or deals a critical hit, the party gains an extra turn, while if the attack is absorbed or blocked, they lose their turn. If a character strikes a weakness or gets a critical hit, there is a chance they will enter "Smirk" status: Smirking temporarily increases a character's damage, eliminates their elemental weaknesses, and gives them a high probability of dodging attacks. Other systems continuing from previous entries in the series are Demon Recruitment and Demon Fusion. To recruit demons, the player talks with a demon instead of fighting them, and must negotiate for their services: these negotiations can involve flattery, bribery, or threats. Up to 400 demons are available for recruitment. Demon Fusions allow the player to take two demons and fuse them into a new form, granting new abilities. During fusion, players can choose which skills are retained and which are discarded. The demon's fusion history is recorded for players to look over during the later stages of the game. Negotiation and Fusions also grant experience points for the player. Some demons change forms on their own without needing fusion; instead, they must be leveled up with experience in battle. As Flynn levels up, new fusions become available. Tamed demons teach new skills to Flynn. Using the Nintendo 3DS'
StreetPass SpotPass and StreetPass are communication systems first introduced in the Nintendo 3DS. SpotPass was later incorporated into the Nintendo 2DS, models of the New 3DS and New 2DS, and Wii U game consoles. SpotPass delivers content from the Internet ...
system, players can trade demons.


Plot


Setting and characters

''Shin Megami Tensei IV'' takes place in a world separate from the rest of the ''Shin Megami Tensei'' games, even though recurring demons and abilities are present. The two main locations are the Eastern Kingdom of Mikado, a feudal society inspired by Medieval Europe which is secretly controlled by angels; and
Tokyo Tokyo (; ja, 東京, , ), officially the Tokyo Metropolis ( ja, 東京都, label=none, ), is the capital and largest city of Japan. Formerly known as Edo, its metropolitan area () is the most populous in the world, with an estimated 37.468 ...
, a modern-era city enclosed in a rock dome and overrun by demons. Prior to the game's events, when Tokyo became a demon stronghold and was threatened with destruction by angels, a member of Tokyo's Counter-Demon Force tamed the God , fusing with him to create the protective dome over Tokyo. Mikado is built on the dome's surface. After the dome is created, only twenty years pass in Tokyo while over a thousand years pass in the Kingdom of Mikado. Remnants of Tokyo's technology, studied by the Mikado church as "mystic relics", remain scattered throughout the land. Players control a Samurai who is the reincarnation of Tokyo's savior. His default name is : as with previous ''Megami Tensei'' player characters, he is a silent protagonist, with his actions and attitudes determined by the player. Three other characters accompany Flynn on his journey, representing the game's three main moral alignments. They are , representing Law; , representing Chaos; and , representing Neutrality. Other important characters include , Flynn's AI assistant; , a powerful demon from Tokyo; and , a former childhood friend of Flynn's.


Story

''Shin Megami Tensei IV'' begins with Flynn and his friend Issachar traveling to Mikado Castle to undergo a test as to whether they are worthy of becoming Samurai, the guardians of Mikado who both confront and control demons. Issachar fails, yet Flynn succeeds and is promptly initiated along with other candidates, including Walter, Jonathan, and Isabeau. The new Samurai prentices receive electronic gauntlets containing
A.I. Artificial intelligence (AI) is intelligence—perceiving, synthesizing, and inferring information—demonstrated by machines, as opposed to intelligence displayed by animals and humans. Example tasks in which this is done include speech rec ...
s: Flynn's A.I., Burroughs, supports him throughout the game with advice. Shortly after their initiation, unrest rises in the countryside as a figure calling herself the "Black Samurai" distributes books written to spread "knowledge and wisdom"; some residents of Mikado, including Issachar, are turned into demons after reading the books at gatherings called "Sabbaths". The Samurai are sent to confront the resulting demons and the Black Samurai. After restoring order to Mikado and killing Issachar, the Samurai are told to pursue her to the legendary land that lies beneath Mikado, Tokyo. The Samurai climb down a tunnel which leads to the top of a skyscraper; they discover Tokyo is a city covered by a rock dome which has enclosed it in eternal night, while Mikado lays upon the surface of the dome. The party explores Tokyo searching for the Black Samurai, confronting a variety of foes: the demons which infest Tokyo; the Ashura-kai, a organization who rule the city and provide a semblance of order; and the Ring of Gaea, a cult dedicated to its leader Yuriko. The party discovers that the Black Samurai was Yuriko, a demon whose true name is Lilith, and that she sought to bring chaos to the Eastern Kingdom of Mikado and undermine its ordered, stagnant structure. On the orders of Sister Gabby, a member of Mikado's church, the party rescues
Uriel Uriel or Auriel ( he, אוּרִיאֵל ''ʾŪrīʾēl'', " El/God is my flame"; el, Οὐριήλ ''Oúriēl''; cop, ⲟⲩⲣⲓⲏⲗ ''Ouriēl''; it, Uriele; Geʽez and Amharic: or ) is the name of one of the archangels who is mentio ...
,
Raphael Raffaello Sanzio da Urbino, better known as Raphael (; or ; March 28 or April 6, 1483April 6, 1520), was an Italian painter and architect of the High Renaissance. List of works by Raphael, His work is admired for its clarity of form, ease of ...
, and
Michael Michael may refer to: People * Michael (given name), a given name * Michael (surname), including a list of people with the surname Michael Given name "Michael" * Michael (archangel), ''first'' of God's archangels in the Jewish, Christian an ...
from Tokyo; Gabby later reveals herself to be
Gabriel In Abrahamic religions (Judaism, Christianity and Islam), Gabriel (); Greek: grc, Γαβριήλ, translit=Gabriḗl, label=none; Latin: ''Gabriel''; Coptic: cop, Ⲅⲁⲃⲣⲓⲏⲗ, translit=Gabriêl, label=none; Amharic: am, ገብር ...
. Walter is convinced by Yuriko that the Ashura-kai should be defeated and more demons unleashed on Tokyo, while Jonathan is convinced by Gabby that Lilith must be slain. Flynn can support either Walter or Jonathan, but regardless of his choice, both are successful: both Lilith's Ring of Gaea and the Ashura-kai are defeated, and demons are released into Tokyo via the Yamato reactor, an energy source connecting parallel dimensions. Flynn, Jonathan, and Walter explore two different timelines of Tokyo: one where law dominates, and another where chaos reigns supreme. In both of them, Flynn's previous incarnation was slain. After viewing the alternate worlds, a score based on Flynn's moral choices throughout the game decides whether the player is on the Law path, Chaos path, or Neutral path. Additionally, the player always has the option to destroy the world at the behest of The White, personifications of human despair who desire complete oblivion. Jonathan allies with the archangels, the "new leaders" of Mikado, and merge into
Merkabah Merkabah ( he, מֶרְכָּבָה ''merkāvā'', "chariot") or Merkavah mysticism (lit. Chariot mysticism) is a school of early Jewish mysticism, c. 100 BCE – 1000 CE, centered on visions such as those found in the Book of Ezekiel chapter ...
, God's chariot. Walter allies and merges with Lucifer, the most powerful demon; they seek to destroy Mikado. Should Flynn side with Law, he and Merkabah defeat Lucifer. In order to prevent further corruption of the people of Mikado, they destroy Tokyo, killing themselves in the process. If Flynn sides with Chaos, he and Lucifer defeat Merkabah. After destroying Mikado, the two begin a new war against God. In both Law and Chaos routes, Isabeau returns to stop Flynn on behalf of humanity, but after he defeats her, she commits suicide. In the Neutral route, Flynn and Isabeau join forces against Merkabah and Lucifer, enlisting Masakado's help against them. After Merkabah's defeat, Isabeau evacuates Mikado's population to Tokyo. After Flynn defeats Lucifer, Masakado uses his fully awakened power to remove and assimilate the enclosing dome, which erases Mikado and restores daylight to Tokyo; bringing the people of both sides together as one in a united Tokyo.


Development

Development of ''Shin Megami Tensei IV'' began around August 2009, after development had finished on '' Shin Megami Tensei: Strange Journey'' for the
Nintendo DS The is a handheld game console produced by Nintendo, released globally across 2004 and 2005. The DS, an initialism for "Developers' System" or "Dual Screen", introduced distinctive new features to handheld games: two LCD screens working in tan ...
, and lasted for three and a half years. After listening to fan demand, Atlus decided to make a fourth numbered entry in the ''Shin Megami Tensei'' subseries, something not seen in Japan since the release of '' Shin Megami Tensei III: Nocturne'' in 2003. The reason for the ten-year gap between ''III'' and ''IV'' was that the company had made other successful titles, and had not had the time to develop ''Shin Megami Tensei IV'' as well. It was planned from an early stage for ''Shin Megami Tensei IV'' to be on a portable platform for reasons of player convenience; it was originally planned to be developed for the Nintendo DS using the ''Strange Journey''
engine An engine or motor is a machine designed to convert one or more forms of energy into mechanical energy. Available energy sources include potential energy (e.g. energy of the Earth's gravitational field as exploited in hydroelectric power gen ...
, but eventually development was moved to the Nintendo 3DS, which led to the decision to use a different engine. The development team, which was dubbed Team Maniacs, included both staff who had worked on previous ''Shin Megami Tensei'' titles and newer staff who had not. There were differences in thinking between the two, which led to conflicts. As an example of this, game director Kazuyuki Yamai said that some of the staff would be used to contemporary games featuring "sweet" female characters who "say nice things", and as a result would want to add that "sweetness" to ''Shin Megami Tensei IV''; meanwhile, Yamai saw the series as having "bitter" content, and thought that it would not be possible to add "sweetness" to it. Additionally, the staff members had differing images of the meaning of ''Shin Megami Tensei''; Yamai thought that the good points of each staff member's interpretation should go into the aspects of the game they were in charge of, while not deviating from the "bitterness". The concept of the game was inspired by the
punk Punk or punks may refer to: Genres, subculture, and related aspects * Punk rock, a music genre originating in the 1970s associated with various subgenres * Punk subculture, a subculture associated with punk rock, or aspects of the subculture s ...
feeling the original ''
Shin Megami Tensei ''Megami Tensei'', marketed internationally as ''Shin Megami Tensei'' (formerly ''Revelations''), is a Japanese media franchise created by Aya Nishitani, Kouji Okada, Kouji "Cozy" Okada, Ginichiro Suzuki, and Kazunari Suzuki. Primarily developed ...
'' was emulating when it released.
Kazuma Kaneko Kazuma Kaneko (金子 一馬, ''Kaneko Kazuma'', born September 20, 1964) is a Japanese video game artist and designer for Japanese video game company Atlus. Kaneko is best known for his work in the ''Megami Tensei'' series of video games, actin ...
, a character designer and scenario writer for the series, came up with the original scenario. He came up with the original concept for the medieval Mikado and modern-day Tokyo: the main reason for this was to present a contrast of values between the demon-hunting inhabitants of Mikado and the people of Tokyo, who live under the demons' control. While constructing the setting of the game, the development team referenced history books to learn about medieval customs and armor. The demons appearing in the game were chosen based on what bosses would be appearing in the scenario; they also included some demons that they thought would grab players' attention, and some based on their popularity. While ''Strange Journey''s dungeon traversal had been designed to be "old-school ''Megami Tensei''", ''Shin Megami Tensei IV'' was designed to be similar to that of ''Nocturne''. The Press Turn battle system, first introduced in ''Nocturne'', was given an overhaul. The gameplay difficulty was designed to be adjustable to tempt new players to try out the ''Shin Megami Tensei'' series, which had gained a reputation for having a high difficulty. Also for the benefit of newer players was a "recommended fusion" feature; it was implemented after seeing that a lot of players who were new to the series would not fuse their demons. The story and gameplay were designed to try and change the opinion of the Japanese player base that "social games" were good enough, and to appeal to an older generation of players. Eiji Ishida, who worked on ''Nocturne'' and ''Strange Journey'', acted as the game's art director. Masayuki Doi designed the main characters. Doi had worked on the series before as an environment designer for ''Nocturne'', but this was his first time as a character designer for the series. He was brought on due to his work on the ''
Trauma Center A trauma center (or trauma centre) is a hospital equipped and staffed to provide care for patients suffering from major trauma, major traumatic injuries such as Falling (accident), falls, motor vehicle collisions, or gunshot wounds. A trauma cent ...
'' series. The main characters were designed around certain archetypes: Jonathan and Walter was designed to represent law and chaos respectively, while Isabeau represents neutrality. Burroughs (an evolution of the AI companion from ''Strange Journey''), Isabeau and other female characters were also designed to be strong-willed and have a strong physique, being based on "strong female archetypes". The protagonist's clothing was created to be fairly bland, emphasizing the player's control over his actions and portrayal. Their outfits were designed to both represent the Kingdom of Mikado and elements of traditional Japanese clothing. The final design included a combination of eastern and western clothing elements. Their battle stances and the handles of their katanas were inspired by the
Jedi Jedi (), Jedi Knights, or collectively the Jedi Order are the main heroic protagonists of many works of the '' Star Wars'' franchise. Working symbiotically alongside the Old Galactic Republic, and later supporting the Rebel Alliance, the Jedi O ...
of the ''
Star Wars ''Star Wars'' is an American epic film, epic space opera multimedia franchise created by George Lucas, which began with the Star Wars (film), eponymous 1977 film and quickly became a worldwide popular culture, pop-culture Cultural impact of S ...
'' franchise. His design work was inspired by earlier designs by Kaneko. Doi also designed the accessories and equipment for the main protagonist and clothing for half the non-playing characters. The demon designs were handled by multiple designers, including Doi, Keita Amemiya, Yoshihiro Nishimura and Kyouma Aki; as Yamai liked ''
Super Sentai is a Japanese superhero team metaseries and media franchise consisting of television series and films produced by Toei Company, and Bandai, and aired by TV Asahi ("Sentai" is the Japanese word for "task force" or "fighting squadron"). The sho ...
'' and ''
Kamen Rider The , also known as ''Masked Rider Series'' (until Decade), is a Japanese superhero media franchise consisting of tokusatsu television programs, films, manga, and anime, created by manga artist Shotaro Ishinomori. ''Kamen Rider'' media generall ...
'', and aimed to have some demons matching Kaneko's designs and some inspired by the ''
Ultraman ''Ultraman'', also known as the , is the collective name for all media produced by Tsuburaya Productions featuring Ultraman, his many brethren, and the myriad monsters. Debuting with ''Ultra Q'' and then ''Ultraman'' in 1966, the series is one ...
'' series, several of the chosen demon designers were
tokusatsu is a Japanese term for live action film or television drama that makes heavy use of practical special effects. ''Tokusatsu'' entertainment mainly refers to science fiction, War film, war, fantasy, or Horror film, horror media featuring such te ...
artists. The artists were sent materials so they would understand the mythological backgrounds of the demons, but were otherwise free in designing the demons according to their own interpretations.


Music

The music to ''Shin Megami Tensei IV'' was composed and arranged primarily by Ryota Kozuka, with additional compositions by Kenichi Tsuchiya and Toshiki Konishi. Their work began late in the development period and lasted roughly a year. They originally set a limit on the number of tracks at Yamai's request, but as the work progressed, the number of tracks ballooned. Motifs from earlier ''Shin Megami Tensei'' games were also incorporated to add an air of familiarity for fans of the series. A four-CD soundtrack was released in Japan in February 2014 by Mastard Records. It reached #64 in the
Oricon , established in 1999, is the holding company at the head of a Japanese corporate group that supplies statistics and information on music and the music industry in Japan and Western music. It started as, which was founded by Sōkō Koike in Nov ...
charts and remained on the charts for two weeks.


Reception

In its first week of release in Japan, the game topped the weekly chart with sales of 188,562 copies, overtaking
PlayStation 3 The PlayStation 3 (PS3) is a home video game console developed by Sony Interactive Entertainment, Sony Computer Entertainment. The successor to the PlayStation 2, it is part of the PlayStation brand of consoles. It was first released on Novemb ...
exclusive '' Kamen Rider: Battride War'' (2nd) and the PS3 port of '' Resident Evil: Revelations''. In a later assessment, this was cited as Atlus' second best-selling title in recent history, just 4000 units behind the debut sales of ''
Persona 4 released outside of Japan as ''Shin Megami Tensei: Persona 4'', is a 2008 role-playing video game by Atlus. It is chronologically the fifth installment in the ''Persona'' series, itself a part of the larger ''Megami Tensei'' franchise, and was ...
'' in 2008. By the end of 2013, the game had sold 251,334 copies in Japan, and was the country's 30th best-selling video game of the year. By January 2014, the game had sold 90,000 copies in the United States since its release in July. By July 2015, over 600,000 copies had been sold worldwide. The title has received positive reviews in both Japan and internationally. Aggregate site
Metacritic Metacritic is a website that review aggregator, aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted arithmetic mean, weighted average). M ...
gave it a ranking of 83/100 based on 48 critic reviews. The battle system received universal praise: ''
Famitsu formerly ''Famicom Tsūshin'', is a line of Japanese video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa. ''Famitsu'' is published in both weekly and monthly formats as well as in the fo ...
'', ''
IGN ''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa distri ...
'', ''
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition ...
'', ''
Eurogamer ''Eurogamer'' is a British video game journalism website launched in 1999 and owned by alongside formed company Gamer Network. Its editor-in-chief is Martin Robinson. Since 2008, it is known for the formerly eponymous games trade fair EGX ...
'', ''
Joystiq ''Joystiq'' was a video gaming blog founded in June 2004 as part of the Weblogs, Inc. family of weblogs, now owned by AOL. It was AOL's primary video game blog, with sister blogs dealing with MMORPG gaming in general and the popular MMORPG ''W ...
'', ''
Destructoid ''Destructoid'' is a website that was founded as a video game-focused blog in March 2006 by Yanier Gonzalez, a Cuban-American cartoonist and author. Enthusiast Gaming acquired the website in 2017, and sold it to Gamurs Group in 2022. History ' ...
'', and ''
Game Informer ''Game Informer'' (''GI'', most often stylized ''gameinformer'' from the 2010s onward) is an American monthly video game magazine featuring articles, news, strategy, and reviews of video games and associated consoles. It debuted in August 1991 w ...
'' all cited the battle system as highly enjoyable despite difficulty spikes and praised the game making allowances for newcomers. The negotiation and fusions systems were also praised, with several reviewers noting it as both entertaining and an improvement on previous versions. A gameplay aspect that received criticism was navigation via the overworld map, which was called either difficult to follow or poorly designed. The story and characters had a mixed reception: while ''Destructoid'' was generally positive, other reviews such as ''Eurogamer'' and ''Game Informer'' felt that the characters were only there to represent the player's moral pathways. ''IGN'', ''Joystiq'', and ''GameSpot'' were fairly negative about them, calling them either irritating or forgettable. The graphics, while praised by some reviewers, were sometimes seen as either "bland" or "of low quality".


Sequel

A follow-up game, '' Shin Megami Tensei IV: Apocalypse'' was released for the Nintendo 3DS in 2016. It features mostly the same core gameplay as its predecessor with some changes, introduces a new set of characters, including a new protagonist, in addition to the returning cast, and tells a story that serves as an alternate version of events in the same world. A special physical edition titled ''Double Hero Pack'', that contains both ''Shin Megami Tensei IV'' games, was released in April 2018 in Japan.


Notes


References


External links


Official website
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