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The Shin'a'in (translation: ''People of the Plains'') are a
fiction Fiction is any creative work, chiefly any narrative work, portraying individuals, events, or places that are imaginary, or in ways that are imaginary. Fictional portrayals are thus inconsistent with history, fact, or plausibility. In a traditi ...
al
ethnographic Ethnography (from Greek ''ethnos'' "folk, people, nation" and ''grapho'' "I write") is a branch of anthropology and the systematic study of individual cultures. Ethnography explores cultural phenomena from the point of view of the subject o ...
group created by
fantasy Fantasy is a genre of speculative fiction involving Magic (supernatural), magical elements, typically set in a fictional universe and sometimes inspired by mythology and folklore. Its roots are in oral traditions, which then became fantasy ...
author
Mercedes Lackey Mercedes Ritchie Lackey (born June 24, 1950) is an American writer of fantasy novels. Many of her novels and trilogies are interlinked and set in the world of Velgarth, mostly in and around the country of Valdemar. Her Valdemar novels include i ...
. They comprise roughly half of the descendants of an ancient race, the Kaled'a'in; the other half are the Tale'edras (''Brothers of the Hawk''). They are characterized by their chosen homeland, the Dhorisha Plains, an enormous
grassland A grassland is an area where the vegetation is dominated by grasses (Poaceae). However, sedge (Cyperaceae) and rush (Juncaceae) can also be found along with variable proportions of legumes, like clover, and other herbs. Grasslands occur natur ...
in the bottom of a great
crater Crater may refer to: Landforms *Impact crater, a depression caused by two celestial bodies impacting each other, such as a meteorite hitting a planet *Explosion crater, a hole formed in the ground produced by an explosion near or below the surfac ...
, and by their refusal to use
magic Magic or Magick most commonly refers to: * Magic (supernatural), beliefs and actions employed to influence supernatural beings and forces * Ceremonial magic, encompasses a wide variety of rituals of magic * Magical thinking, the belief that unrela ...
except as part of the
shaman Shamanism is a religious practice that involves a practitioner (shaman) interacting with what they believe to be a spirit world through altered states of consciousness, such as trance. The goal of this is usually to direct spirits or spiritu ...
ic rituals. They resemble the
Bedouin The Bedouin, Beduin, or Bedu (; , singular ) are nomadic Arab tribes who have historically inhabited the desert regions in the Arabian Peninsula, North Africa, the Levant, and Mesopotamia. The Bedouin originated in the Syrian Desert and A ...
s in lifestyle; they are
nomad A nomad is a member of a community without fixed habitation who regularly moves to and from the same areas. Such groups include hunter-gatherers, pastoral nomads (owning livestock), tinkers and trader nomads. In the twentieth century, the popu ...
ic, living in
tent A tent () is a shelter consisting of sheets of fabric or other material draped over, attached to a frame of poles or a supporting rope. While smaller tents may be free-standing or attached to the ground, large tents are usually anchored using gu ...
s, and they are predominantly herders and horse-breeders. The Shin'a'in are also traders, and have a semi-permanent settlement, Kata'shin'a'in, on the rim of the Plains. They are characterized by a certain racial type; black-haired, blue-eyed, with golden skin. Shin'a'in worship their
deity A deity or god is a supernatural being who is considered divine or sacred. The ''Oxford Dictionary of English'' defines deity as a god or goddess, or anything revered as divine. C. Scott Littleton defines a deity as "a being with powers greate ...
in the form of a
Goddess A goddess is a female deity. In many known cultures, goddesses are often linked with literal or metaphorical pregnancy or imagined feminine roles associated with how women and girls are perceived or expected to behave. This includes themes of s ...
, Kal'enel (''Sword of the Stars'', or ''The Star-Eyed'') with four aspects;
Maiden Virginity is the state of a person who has never engaged in sexual intercourse. The term ''virgin'' originally only referred to sexually inexperienced women, but has evolved to encompass a range of definitions, as found in traditional, modern ...
,
Warrior A warrior is a person specializing in combat or warfare, especially within the context of a tribal or clan-based warrior culture society that recognizes a separate warrior aristocracies, class, or caste. History Warriors seem to have been p ...
,
Mother ] A mother is the female parent of a child. A woman may be considered a mother by virtue of having given childbirth, birth, by raising a child who may or may not be her biological offspring, or by supplying her ovum for fertilisation in the cas ...
,
Crone In folklore, a crone is an old woman who may be characterized as disagreeable, malicious, or sinister in manner, often with magical or supernatural associations that can make her either helpful or obstructive. The Crone is also an archetypal fig ...
. They also have a male
deity A deity or god is a supernatural being who is considered divine or sacred. The ''Oxford Dictionary of English'' defines deity as a god or goddess, or anything revered as divine. C. Scott Littleton defines a deity as "a being with powers greate ...
who does not appear much in the books. Like the Goddess, he has four aspects that correspond to the four aspects of the Goddess: the Rover, Guardian, Hunter and Guide.


Horses

The Shin'a'in are famous for their relationship to their
horse The horse (''Equus ferus caballus'') is a domesticated, one-toed, hoofed mammal. It belongs to the taxonomic family Equidae and is one of two extant subspecies of ''Equus ferus''. The horse has evolved over the past 45 to 55 million y ...
s, whom they often refer to as ''dester'edre'' (Wind-born Siblings), or ''ever-younger clanschildren'' (Jel'sutho'edrin). The Shin'a'in horses are famous for their quality, especially the warsteeds. A warsteed off the Plains is always female: the Shin'a'in prefer the mares for their intelligence. No Shin'a'in warsteed is ever permitted to belong to a non-Shin'a'in, and they are never sold. Battlemares, as they are known, are distinguished as being ugly, as they are bred for their brains, agility and muscle rather than for looks. In appearance they are somewhat coarse, with large, broad foreheads, dusty gray coats and muscular quarters (the hindquarters often somewhat higher than the forequarters). They are trained to allow only their riders to handle or ride them, and will seriously injure or (more often) kill anybody unauthorized who comes close to them. The studs never leave the plains, and the only Shin'a'in horses sold to outsiders are their saddle-beasts and their culls, which are of entirely different breeding stock to the warsteeds (though highly superior to non-Shin'a'in horses).


History

The Shin'a'in and Tale'edras became two separate peoples at the Sundering of the Clans, an event remembered with some sorrow. A great war between Urtho, a wise and good mage, and Ma'ar, an evil one, resulted in the death of both and the destruction of their citadels. Ma'ar's fortress became a crater that filled with water and was later named Lake Evendim. Urtho's tower become a massive crater covered in black glass. The Goddess appeared to the Kaled'a'in and gave them two tasks: The Clans who were given the first task were to use magic to restore the damage done to the land through magic; these people became the Tale'edras. The Clans who shunned the use of any magic except for that of the Shaman were to live in the crater and guard the weapons still sealed in Urtho's tower. The clans who accepted the second task became the Shin'a'in, and the Goddess covered the ruined land with grass so that they could live there. This re-populating of the Plains came at a great cost: the lives of the Elders of the four Clans who were the first of the Shin'a'in (Hawk, Wolf, Grass-Cat, and Deer). This gave the Plains their name - the ''Dhorisha Shin'a'', the ''Plains of Sacrifice''. There was also a Kaled'a'in clan that had gated so far out from the others that they were considered the Lost Clan, the k'Leshya. The k'Leshya reunited with the others during the Mage Wars and Mage Storms near 2400 years later, per Mercedes Lackey's timelines found in the Valdemar novels.


Roles and social organization

The Shin'a'in are organized in Clans named for a totemic animal (Clan of the Cat, Clan of the Hawk, etc. E.g.: Liha'irden as Clan of the Racing Deer, or Tale'sedrin as Children of the Hawk.) They have a clan elder and a shaman (or several shamans) who rule the Clan. The shamans are the only magic users; children born to the Clan who have the ability to use magic must join the shamans or leave the Plains to join Tayledras for training. If they wish to do neither, then the Shaman will call upon the Goddess to seal away the touch of magic and the child will continue to live life in the Clan. The Shin'a'in clan has several pivotal members: the Clan Elders, Shaman and Healers, in addition to a Clanmother. Clan is so important to the Shin'a'in that a Shin'a'in Clanless is considered as having no reason to live. They live and die for their Clans.


Shamans

Shamans are the spiritual leaders of the Shin'a'in. They hold a great place of respect within the Clans. They are the keepers of outClan knowledge. Shamans can be distinguished as they wear simple headdresses with two small deer antlers. The Shaman possess their own type of Kal'enedral who instead of warriors are scholars and keepers of knowledge. These Scrollsworn, as they are known, wear a dark navy blue, and are as devoted to the preservation of the Clan and outClan knowledge and history, as the Swordsworn are to the way of the fighting and combat.


Kal'enedral

A sub-group of Shin'a'in is a class of warriors known as the ''Kal'enedral'' (literally ''Her Sword Brothers'', or ''Sword Sworn''). Such persons swear an oath to the Goddess for various reasons; one famous Kal'enedral was Tarma shena Tale'sedrin, who took the oath to avenge her Clan after every member but herself was murdered by bandits. Blood-feud is forbidden amongst the Shin'a'in. In order to pursue blood-feud or revenge, the oath of Kal'enedral must be sworn. This oath is in three parts: first, the Kal'enedral are Sworn to the Goddess of the South Wind and the New Moon (the Warrior), secondly they are Sworn to the service of the Shin'a'in Clans as a whole, and only then are they Sworn to their particular clan. This arrangement precludes inter-clan rivalry, and no Shin'a'in may take up arms against another. Kalen'edral are celibate, entirely without sexual desire (the Goddess removes it to free them from distraction) and are frequently androgynous. Ordinary Kal'enedral dress only in dark brown or black: the black is only worn when on blood-feud or engaging in ritual combat. Kal'enedral continue to serve their Goddess after death; they are ''leshy'a-Kal'enedral'' (spirit-Kal'enedral) and are distinguished by their black clothing, normally only worn when the Kal'enedral is on blood-feud, and veiled faces (giving them the nickname "the Veiled Ones"). It is the Veiled Ones who are entrusted with the training of the living Kal'enedral: on every night spent not within the confines of a building, the Veiled Ones will train the Kal'enedral in weapons-work. This makes a Kal'enedral one of the most feared and accomplished warriors in the world.


Blood-Oath

The Shin'a'in are notoriously clan-conscious, and do not normally have a great deal of contact with outsiders. Occasionally, however, one will swear the oath of She'enedran (Blood Brother/Sister) with an outlander. This oath involves each participant making a small, crescent shaped incision on their right palm and joining hands to mingle the blood. The bond of She'enedran renders the bondmates closer than siblings or lovers, and allows them to feel a little of what the other is feeling (and if one is in danger, the other will know it). It was in this way that Tarma shena Tale'sedrin and her She'enedra, the sorceress Kethryveris (Kethry) repopulated the core clan of Tale'sedrin, for by swearing the oath Kethry became Shin'a'in by adoption. Tale'sedrin was repopulated by the children of Kethry and her husband Jadrek, in addition to receiving adoptees from other Clans. From then on, the Tale'sedrin were renowned as being the only Shin'a'in Clan to have blond-haired and/or green-eyed members. {{DEFAULTSORT:Shin'a'in Fictional civilizations