''Shards of Alara''
Set details
Bill Rose was the lead designer for ''Shards of Alara'', and Devin Low was its lead developer. ''Shards'' is a multicolor set which revolves around three-color combinations. Its tagline is, "Five worlds share one fate." The set consists of 249 cards, of which 20 are basic lands, 101 are common, 60 uncommon, 53 rare, and 15 mythic rare. It was the first set to contain cards of the mythic rarity. The design of ''Shards of Alara'' focuses on five different "shards" which originally formed a single world. Mechanically, each shard consists of one of the five magic colors and its two allied colors. Each shard has its own keyword mechanic or strong overarching theme, and its own creature types. The five shards were designed separately by three person design teams. ''Shards of Alara'' introduced several changes in Wizards' design and publishing approach. ''Shards'' and later sets have a smaller number of cards, to reduce the size of the card pool for Block and Standard constructed tournament formats. A new level of rarity, "Mythic Rare", was added; mythic rares replace a booster pack's rare card in 1 out of 8 packs. Also, as part of a move to make products more friendly to beginners, booster packs include a basic land in place of one of the commons, and pre-constructed decks will be rebranded as "Intro Packs" including a 41-card preconstructed deck and one booster pack. There were design changes to the fat pack, which for ''Shards of Alara'' includes five distinct box arts and the replacement of the usual set novel with an excerpt from ''A Planeswalker's Guide to Alara''. ''Shards'' was the last set for which tournament packs were released. These changes held for ''Conflux'' and ''Alara Reborn''. ''Shards of Alara'' also brings new planeswalker cards to the game. The first multicolored planeswalker to be revealed publicly was the red and green . It was followed shortly by the white and red , which is a new form of from the ''Story
The plane of Alara, once rich with mana, was torn apart by an unknown planeswalker. The world survived, but it was split into five distinct shards. Each of the shards lacks two of the five colors of mana, which influenced their development and created different environments.Mechanics
''Shards of Alara'' introduced the mechanics of devour, exalted and unearth.''Conflux''
Story
The storyline focuses on the chaos which results from the Shards being forced together in a ring, constantly raking against one another. Esper finds itself clashing with Grixis and Bant, Bant is wedged between Esper and Naya, Naya finds its way between Bant and Jund, Jund conflicts with Grixis and Naya, and Grixis is pressed between Esper and Jund.Mechanics
''Conflux'' continues the '' Shards of Alara'' set's multicolor theme, expanding on it by introducing five-colored cards to the Alara block. ''Conflux'' is the set with the highest number of five-colored cards of all ''Magic'' sets. Aside from the multicolored theme, the set makes use of the mechanics introduced in ''Shards of Alara'',''Alara Reborn''
Set details
''Alara Reborn'' is the first set in the history of Magic: The Gathering to consist entirely of multicolored, or "gold", cards (cards which require mana of more than one color to play). It expands on the mechanics, themes and flavor established in ''Shards of Alara'' and ''Conflux'', but creates new combinations of creatures under the influence of more than one shard, such as coloured artifact creatures from Esper that have the Bant abilityMechanics
''Alara Reborn'' continues on the ''Shards of Alara'' set'sReception
''Shards of Alara'' won the 2009 Origins Award as "Best Collectible Card Game or Expansion".Notable cards
Notable cards from ''Shards of Alara'' include and Notable cards from ''Conflux'' include , and Notable cards from ''Alara Reborn'' include andReferences
External links