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The Combine ( ) is a fictional multidimensional empire which serves as the primary
antagonist An antagonist is a character in a story who is presented as the chief foe of the protagonist. Etymology The English word antagonist comes from the Greek ἀνταγωνιστής – ''antagonistēs'', "opponent, competitor, villain, enemy, riv ...
ic force in the 2004
video game Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This fee ...
'' Half-Life 2'', and the subsequent episodes developed by
Valve A valve is a device or natural object that regulates, directs or controls the flow of a fluid (gases, liquids, fluidized solids, or slurries) by opening, closing, or partially obstructing various passageways. Valves are technically fittings ...
. The Combine consist of organic, synthetic, and heavily mechanized elements. They are encountered throughout ''Half-Life 2'' and its
episodic Episodic may refer to: * The nature of television series that are divided into short programs known as episodes * Episodic memory, types of memory that result from specific incidents in a lifetime * In Geology, episodic refers to events that occur ...
sequels, as well as '' Half-Life: Alyx'', as hostile
non-player character A non-player character (NPC), or non-playable character, is any character in a game that is not controlled by a player. The term originated in traditional tabletop role-playing games where it applies to characters controlled by the gamemaster o ...
s as the player progresses through the games in an effort to overthrow the Combine occupation of Earth. The Combine are frequently shown as cruel rulers over the citizens of Earth, suppressing dissent with brutality, policing using violence and/or using invasive surgery to transform humans into slaves. Throughout the games, the player primarily battles transformed humans as well as synthetic and mechanical enemies that are the product of Combine technology. In addition to their role within the ''Half-Life'' series, the Combine have been adapted for
machinima Machinima, originally machinema () is the use of real-time computer graphics engines to create a cinematic production. Most often, video games are used to generate the computer animation. The word "machinima" is a portmanteau of the words ''ma ...
productions and one Combine character type has been made into plush toys by Valve.


Design

Certain elements of the Combine's appearance, such as that of the Advisor, are inspired by the works of
Frank Herbert Franklin Patrick Herbert Jr. (October 8, 1920February 11, 1986) was an American science fiction author best known for the 1965 novel '' Dune'' and its five sequels. Though he became famous for his novels, he also wrote short stories and worked a ...
. The towering Striders seen throughout ''Half-Life 2'' and its subsequent episodes are based directly on the Martian tripods of the H.G. Wells novel '' The War of the Worlds'', where said Martians invade
Victorian England In the history of the United Kingdom and the British Empire, the Victorian era was the period of Queen Victoria's reign, from 20 June 1837 until her death on 22 January 1901. The era followed the Georgian period and preceded the Edwardia ...
, using the tripods as their main "weapon". The name "Combine" itself is a tribute to Ken Kesey's novel ''
One Flew Over the Cuckoo's Nest One Flew Over the Cuckoo's Nest may refer to: * ''One Flew Over the Cuckoo's Nest'' (novel), a 1962 novel by Ken Kesey * ''One Flew Over the Cuckoo's Nest'' (play), a 1963 stage adaptation of the novel starring Kirk Douglas * ''One Flew Over the ...
'', which features a collection of authorities which mechanistically manipulate and process individuals. During ''Half-Life 2''s development, various concepts for Combine non-player characters were cut. female Combine Assassins, similar to black ops Assassins featured in the first game, were planned but later abandoned, although they appear in the '' Half-Life 2: Survivor'' arcade game. Another non-player character, the Cremator, was conceptualized as a Combine laborer who cleaned the streets of bodies after a battle with an acid gun and although removed from the game, its head was featured on a desk in Eli Vance's laboratory in Black Mesa East. Other cuts included a variety of alien Combine soldiers that would have complemented the trans-human soldiers in the game and a number of synthetic combat machines. Many of ''Half-Life 2''s Combine characters went through multiple redesigns; the Combine Overwatch soldier was subjected to at least twelve redesigns before the final appearance was settled on. Actress Ellen McLain provides the voice for the Combine Overwatch announcer and dispatcher in ''Half-Life 2'' and its episodic expansions and their virtual reality prequel '' Half-Life: Alyx''. Combine soldiers in ''Half-Life: Alyx'' are voiced by multiple actors including
Rich Sommer Rich Sommer (born February 2, 1978) is an American actor, best known for his portrayal of Harry Crane on the AMC drama series ''Mad Men''. He is also known for his roles in the comedy-drama films '' The Devil Wears Prada'' (2006), ''Celeste and ...
,
Isaac C. Singleton Jr. Isaac Charles Singleton Jr. is an American actor. Filmography Film Television Video games References External links * *Isaac Charles Singletonat the English Voice Actor & Production Staff DatabaseIsaac Singleton - Actor, Voice Over Artist ...
, Jason Vande Brake, Michael Schwalbe, Rajia Baroudi, and
Rick Zieff Richard Evan Zieff (born November 1, 1961), also known as Danny Katiana, is an American actor and voice-over coach. Career His career in voice-overs dates back to the mid-1980s. He has also appeared in such films as ''Mississippi Burning'', '' ...
.


Attributes


Society

Little is revealed of the Combine's role outside of Earth, but dialogue in '' Half-Life 2'' states that they control worlds in different dimensions and inhabited by a range of species. The Combine occupation of Earth, however, is shown to be a brutal police state. In
City 17 The ''Half-Life'' video game series features many locations set in a dystopian future stemming from the events of the first game, ''Half-Life''. These locations are used and referred to throughout the series. The locations, for the most part, ar ...
, an
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an city (theorized to be Sophia, Bulgaria), Civil Protection units are seen frequently, often conducting random searches of apartment blocks, interrogating human citizens and engaging in random
police brutality Police brutality is the excessive and unwarranted use of force by law enforcement against an individual or a group. It is an extreme form of police misconduct and is a civil rights violation. Police brutality includes, but is not limited to, ...
. The military Overwatch forces of the Combine are shown attacking human resistance bases in an effort to further solidify peace in the urban centers. The citizens themselves are all clad in blue uniforms and live in designated apartment blocks. Citizens are shown to be moved around to different cities or locales at the Combine's will, using passenger trains. Vortigaunts, alien creatures from the original ''Half-Life (video game), Half-Life'', are also shown to have been enslaved, and are observed in various jobs such as janitors. According to ''Half-Life 2: Raising the Bar'', the Combine are draining the Earth's oceans, minerals and resources to be used on other Combine worlds; while in both City 17's waterways and the outskirt's coastal shores the water levels are greatly reduced. At the heart of the Combine's command structure in ''Half-Life 2'', is the Citadel, an enormous structure of Combine construction, reaching tens of thousands of feet into the sky from ground level, and delving deep underground. Located within City 17, the Citadel serves as the primary headquarters of the Combine, housing both Combine Advisors and the office of the Earth administrator, Wallace Breen. Breen is frequently seen on large screens around the city from which he spreads propaganda. The Citadel projects an energy field that is able to prevent human reproduction, as well as a field that keeps dangerous alien wildlife out of the city. In addition, the Citadel contains a trans-dimensional teleporter which allows the Combine to travel between their native universe and Earth. The Citadel also contains construction facilities for various synthetic Combine combat machines.


Depiction

The Combine is composed of various species and machines. The most commonly encountered enemies throughout ''Half-Life 2'' and its expansions are the transhuman Overwatch soldiers and human Civil Protection officers. In addition, a variety of combat machines appear, ranging from Armored personnel carrier, APCs and helicopter gunships to a giant 'smart wall' which encloses occupied cities and gradually destroys anything in its path, as well as a number of weaponized alien 'synths'.


Advisors

Advisors are large larvae-like creatures which are virtually featureless, with no visible eyes, ears or limbs, though they do possess an eye-like mechanical device attached to the left side of their heads, and detachable mechanical arms. Their faces are covered by a form of respirator, which is able to lift to reveal a mouth-like orifice from which extends a long flexible proboscis. With this, they can examine objects, or attack and kill enemies. Advisors appear to be feeding upon their victim during their attacks. It is implied that Advisors are the original master race behind the Combine, with the Earth administrator Wallace Breen answering directly to them. Although Advisors are usually seen in protective pods guarded by Combine soldiers, they also possess telekinesis, telekinetic powers with which they are able to float through the air and immobilize enemies so that their proboscis can examine their victims without interference. Their appearance was based on the Guild Navigators from the film ''Dune (1984 film), Dune''.


Civil Protection

Civil Protection is the Combine's Police, law enforcement agency on Earth, consisting of humans who have agreed to work on behalf of the Combine. Also referred to as metrocops, Civil Protection units wear light armor and gas masks, which heavily resemble a somewhat modified PMK gas mask, Soviet PMG mask. They are usually armed with Electroshock weapon, electroshock batons and pistols, and are occasionally seen using MP-7 submachine guns. Metrocops are brutal in their methods, keeping the local populace in line via intimidation and physical force. Interrogations, inspections, raids, random beatings, summary executions and acts of extreme
police brutality Police brutality is the excessive and unwarranted use of force by law enforcement against an individual or a group. It is an extreme form of police misconduct and is a civil rights violation. Police brutality includes, but is not limited to, ...
are all used as a means of policing their respective jurisdictions; their methods are justified by their role as "protectors of the civilians well-being". On the outskirts of
City 17 The ''Half-Life'' video game series features many locations set in a dystopian future stemming from the events of the first game, ''Half-Life''. These locations are used and referred to throughout the series. The locations, for the most part, ar ...
, Civil Protection units are observed patrolling for escapees from the city. Civil Protection officers are in constant contact with Combine Overwatch headquarters, which gives them objectives and situation updates. On the death of an officer, that officer's armor detects that its wearer is no longer alive and automatically informs headquarters of the fatality and advises nearby units as to the place of death.


Overwatch

The Combine Overwatch is the primary military force of the Combine on Earth. It consists of Biomechanical engineering, biomechanically Human enhancement, enhanced humans, who wear heavily padded long-sleeve body armor and gas masks. The markings on the suit change depending on each individual unit's assignment and rank. Elite Combine soldiers wear bright white armor with one red eye, while the majority of soldiers wear blue armor. Shotgun units wear similar armour to the standard Combine Soldier, but coloured brown with orange eyes. They are armed with a variety of firearms, including shotguns, submachine guns, sniper rifles and pulse rifles. Overwatch soldiers usually operate in small groups, using squad tactics and grenades to flush out and flank the player. They occasionally provide support to Combine synths, and often travel to areas by use of Dropship (science fiction), dropships. They use radios to communicate with each other and with Overwatch headquarters. Combine Overwatch soldiers are usually encountered outside City 17, and only appear in the city after "The Uprising" near the end of ''Half-Life 2''.


Combine technology

The Combine use a large array of science fiction technologies. For instance, the Combine home world is known to have a Dyson Sphere. They have access to teleportation technology, which takes them from their dimension to other dimensions. However, their teleporter technology is restrictive in comparison to that developed by Eli Vance, Isaac Kleiner and Judith Mossman (Half Life), Judith Mossman in that it cannot be used to teleport to other locations within a dimension, it can only be used to move between dimensions. Throughout the games, various futuristic computer consoles, doors, power sources and weapon emplacements are encountered. In addition, the Combine employ the use of small airborne robots, scanners, to observe the citizens of Earth. The city variant merely moves about the streets, monitors individuals, and takes photographs, while the combat equivalent is capable of dropping mines into an area. Civil Protection makes use of smaller airborne robots called manhacks, which fly using razor-sharp rotating blades with which they attack their targets to cause laceration injuries. These are often deployed in closed-in areas. The Combine also use two types of land mines; hopper mines throw themselves into the air and detonate when an enemy is detected nearby, while the spherical rollermines roll towards vehicles or other enemies, attach themselves and deliver damaging electrical attacks. Combine technology is also used to transform humans into Overwatch soldiers or stalkers, deformed and mutilated humans with no memory of their past selves who act as slaves and maintenance workers in Combine facilities. Transformation into a Stalker is considered among the Combine's worst punishments for dissidents. Militarily, the Combine make use of both synthetics, creatures augmented with machinery, and traditional machines such as armored personnel carriers and attack helicopters. The most prominent of the synthetic machines are the insect-like gunships; and Striders, armored creatures that walk upon three legs, which are armed with a high powered warpspace cannon and a head-mounted pulse turret. In ''Episode Two'', the Hunter, a smaller equivalent to the Strider, is introduced. These 2.5 m (8 ft) tall, tripodal assault machines fire explosive flechettes at targets and are small enough to maneuver indoors. Other synths are seen near the end of the ''Half-Life 2'', although their roles are not elaborated on. Sentry gun, Sentry turrets are also used by the Combine. The Combine also use headcrabs as a biological weapon against dissidents, firing artillery shells loaded with the creatures into areas and allowing them to infest the vicinity.


Appearances


''Half-Life'' series

According to the backstory presented during ''Half-Life 2'', the Combine appear on Earth after the death of the Nihilanth, the Boss (video games), boss character at the end of ''Half-Life (video game), Half-Life''. The death of the Nihilanth, a powerful creature controlling the dimensional rip between Xen (Half-Life), Xen and the Black Mesa Research Facility on Earth, causes the rip to worsen, resulting in "portal storms" which spread the hostile wildlife of Xen across Earth. The Combine manipulate this tear in the spacetime continuum, widening it to allow access to Earth from their dimension. When sufficiently wide enough, the Combine launched an invasion in force. The United Nations Secretariat Building in New York City is destroyed and Earth is rapidly defeated in what became known as the Seven Hour War (the title is a reference to the Soviet military exercise :ru:Щит-82, Щит-82; "Seven-Hour Nuclear War"). Earth's surrender is negotiated by Wallace Breen, who is then made the Combine's puppet administrator of Earth, and uses
City 17 The ''Half-Life'' video game series features many locations set in a dystopian future stemming from the events of the first game, ''Half-Life''. These locations are used and referred to throughout the series. The locations, for the most part, ar ...
as his base of operations. The Combine's first appearance is in ''Half-Life 2''. Through the early stages of the game, Combine Civil Protection units pursue Gordon Freeman through City 17 after he accidentally reveals his presence to Wallace Breen. Due to Freeman's actions in ''Half-Life'', Breen sees Freeman as a major threat. As Freeman escapes the city, Civil Protection units raid the resistance base of Black Mesa East and capture resistance leader Eli Vance, who is transferred to holding facilities at Nova Prospekt. Freeman and Vance's daughter Alyx Vance, Alyx break into the facility to rescue him, but Eli Vance is teleported to the Combine Citadel by double agent Judith Mossman (Half Life), Judith Mossman. However, the strike against Nova Prospekt is seen as the start of a revolution by the citizens of Earth, who take up arms against the Combine. In response, Combine Overwatch are deployed to City 17, and heavy street fighting takes place. Freeman manages to infiltrate the Citadel but is captured and taken to Breen. Mossman allows Freeman to break free of his captivity, and Breen flees to the Citadel's trans-dimensional teleporter, intent on escape. However, Freeman destroys the teleporter's reactor before Breen can escape, causing a large explosion that destroys the top of the Citadel. In ''Half-Life 2: Episode One, Episode One'', the destruction of the teleporter at the top of the Citadel has isolated the Combine forces on Earth, but also caused its primary reactor to begin to melt down. This forces Gordon Freeman and Alyx Vance to journey back into the critically damaged Citadel to temporarily stabilize its reactor while the city's inhabitants are evacuated. The Combine forces, however, instead attempt to accelerate the meltdown in order to send a message to their native universe for reinforcements. After Alyx acquires an encrypted copy of the message to be sent, Overwatch forces desperately attempt to stop the pair from escaping the city, spurred on by Combine Advisors. As the pair escape on a train at the end of the game, the Citadel detonates, sending the message and destroying City 17. ''Half-Life 2: Episode Two, Episode Two'' opens with Alyx and Freeman discovering that the Citadel's destruction has resulted in the formation of a super portal to the Combine dimension, which is slowly progressing to a stage where the Combine can send overwhelming reinforcements. They also discover that the data packet in the message they retrieved from the Citadel contains codes that can be used to close the portal, and so traverse the countryside to deliver the packet to the resistance headquarters at White Forest. As they progress, it becomes evident that the Combine Advisors escaped the Citadel's destruction, and that remaining Combine forces are regrouping, albeit under occasional attacks by Vortigaunts. Aware of the resistance's plans to close the super portal, the Combine attack White Forest in force, but are repelled. The super portal is destroyed after the resistance launch a satellite containing the appropriate data. However, in the game's closing scenes, two Advisors attack Freeman, Alyx and Eli Vance, and kill Eli before being driven off by Dog. The Combine feature again as the primary antagonist in the VR-exclusive prequel, '' Half-Life: Alyx'', which takes place between the events of ''Half-Life'' and ''Half-Life 2''. The game focuses on the efforts of Alyx Vance, her father Eli, and fellow resistance member Russell, as they attempt to infiltrate a massive Combine vault, believing it possesses a weapon that they could use to weaken the Combine occupation on Earth. After navigating through various quarantined zones of City 17 and rescuing Eli following his capture by the Combine, they discover that the vault is constructed not to hold a weapon, but as a prison, which they believe is holding Gordon Freeman. Alyx manages to infiltrate the vault and discovers that it is not being used to imprison Gordon Freeman, but is instead harboring the mysterious G-Man, who shows Alyx a glimpse of Eli's death in the futureAs depicted in the events of ''Half-Life 2: Episode 2'' and offers her a chance to prevent it, which she accepts, before placing her in stasis.


Appearances in other media

The use of sandbox applications like ''Garry's Mod'' have allowed for Combine
non-player character A non-player character (NPC), or non-playable character, is any character in a game that is not controlled by a player. The term originated in traditional tabletop role-playing games where it applies to characters controlled by the gamemaster o ...
s to be used in a variety of webcomics and
machinima Machinima, originally machinema () is the use of real-time computer graphics engines to create a cinematic production. Most often, video games are used to generate the computer animation. The word "machinima" is a portmanteau of the words ''ma ...
productions. The Combine are also referenced in the Portal (series), ''Portal'' series. In one webcomic, ''Concerned'', the Combine are portrayed as a highly bureaucratic and often inept organization. One issue shows a Civil Protection briefing for attempting to capture the comic's protagonist Gordon Frohman, in which officers are instructed to cluster around explosive barrels, seek cover on unstable structures and rappel down from bridges in front of fast moving vehicles. In another example, the machinima series ''Combine Nation'' follows Civil Protection officers in a similar style to police procedural documentaries. The officers perform their duties with various twists, such as the team's medical officer having an obsession with adhesive bandages and the legal consultant, an Overwatch soldier, favoring dramatic entries, such as throwing Stun grenade, flashbangs, which often backfire on him. Another web series, called ''The Combine'', parodies the TV show ''The Office''. This series attempts to portray the combine as an intergalactic corporation that suffers from everyday office issues and problems. One episode shows the soldiers attempting to bypass a webfilter so they can watch videos online instead of working. Other media portray the Combine with more serious overtones, such as the live-action video ''The Combine Interview'', which parodies an interview with Tom Cruise discussing Scientology. The video, described by ActionTrip as "eerie, to say the least" and by both Joystiq and Kotaku as "creepy", instead presents an interview with a Civil Protection officer discussing the Combine's rule of Earth, adapting Cruise's words to fit the Combine theme. PC Gamer, ''PC Gamer'' UK noted that "the suggestion, of course, is that Scientology's purpose or self-image in some way resembles that of the homogenizing intergalactic murderous alien collective".


Cultural impact


Merchandise

The Combine have inspired the creation of several items of merchandise for the ''Half-Life'' series. A plush toy was created by Valve, based on the synthetic tripod Hunters introduced in ''Episode Two''. Sold and distributed via Valve's online store, the toy was released in February 2008. In addition, Valve has produced t-shirts depicting the Combine's idea of humanity's evolution, from ape to Combine Overwatch soldier mirroring The March of Progress, and a lithograph displaying twelve pieces of concept art for the Combine soldier.


Reception

The Combine have received a positive reaction from critics. ''1UP.com'' praised the "epic feel" built up by the Combine and their harsh rule of City 17 in ''Half-Life 2'', stating that this created "a world governed by newspeak, decorated with urban decay, and lacking any hope". ''GameSpot'' echoed this praise, saying that the "vision of a dystopian police state is chillingly effective". ''PC Zone'' described the appearance of the Combine's soldiers as "Imperial stormtrooper, stormtrooper-like", but although stating that overall the game artificial intelligence, artificial intelligence for the game was "extremely competent", the Combine non-player characters "could have used better survival instincts", citing their reluctance to take cover and tendency to charge at the player and into a shotgun blast. A number of reviews of ''Episode One'' were disappointed by the lack of new characters for the Combine, although GameSpot praised the improved AI for Combine soldiers and the addition of new abilities, such as rappelling down buildings. The addition of the Hunter in ''Episode Two'' was particularly well received by critics; ''Computer and Video Games'' stated that they were challenging to fight and were "a very welcome addition" to the series, while ''IGN'' stated that the Hunters were "impressively designed... [they are] sleek and powerful all at once and reek of malicious alien intelligence." The Combine were also ranked at #22 in ''IGNs 'Top 100 Videogame Villains' list.


References


Notes


External links


The Combine
on Combine OverWiki, an external wiki {{good article Half-Life characters Bioterrorism in fiction Cyborg characters in video games Fictional extraterrestrial life forms Fictional governments Fictional soldiers in video games Totalitarianism in fiction Video game antagonists Video game characters introduced in 2004