Service design is the activity of planning and arranging people, infrastructure, communication and material components of a service in order to improve its quality, and the interaction between the
service provider and its users. Service design may function as a way to inform changes to an existing service or create a new service entirely.
The purpose of service design methodologies is to establish the most effective practices for designing services, according to both the needs of users and the competencies and capabilities of service providers. If a successful method of service design is adapted then the service will be user-friendly and relevant to the users, while being sustainable and competitive for the service provider. For this purpose, service design uses methods and tools derived from different disciplines, ranging from
ethnography
Ethnography is a branch of anthropology and the systematic study of individual cultures. It explores cultural phenomena from the point of view of the subject of the study. Ethnography is also a type of social research that involves examining ...
to
information
Information is an Abstraction, abstract concept that refers to something which has the power Communication, to inform. At the most fundamental level, it pertains to the Interpretation (philosophy), interpretation (perhaps Interpretation (log ...
and
management science
Management science (or managerial science) is a wide and interdisciplinary study of solving complex problems and making strategic decisions as it pertains to institutions, corporations, governments and other types of organizational entities. It is ...
to
interaction design
Interaction design, often abbreviated as IxD, is "the practice of designing interactive digital products, environments, systems, and services." While interaction design has an interest in form (similar to other design fields), its main area of foc ...
.
Service design concepts and ideas are typically portrayed visually, using different representation techniques according to the culture, skill and level of understanding of the stakeholders involved in the service processes (Krucken and Meroni, 2006). With the advent of emerging technologies from the Fourth Industrial Revolution, the significance of Service Design has increased, as it is believed to facilitate a more feasible productization of these new technologies into the market.
Definition
Service design practice is the specification and construction of processes which deliver valuable capacities for action to a particular user. Service design practice can be both tangible and intangible, and can involve artifacts or other elements such as communication, environment and behaviour. Several of the authors of service design theory including Pierre Eiglier,
Richard Normann, Nicola Morelli,
propose that services come to existence at the same moment they are both provided and ''used''. In contrast, products are created and "exist" before being purchased and used.
While a designer can prescribe the exact configuration of a product, they cannot prescribe in the same way the result of the interaction between users and
service providers,
nor can they prescribe the form and characteristics of any emotional value produced by the service.
Consequently, service design is an activity that, among other things, suggests behavioural patterns or "scripts" for the actors interacting in the service. Understanding how these patterns interweave and support each other are important aspects of the character of design and service. This allows greater user freedom, and better provider adaptability to the users' needs.
Service design is the process of creating and improving services to meet the needs and expectations of customers.
Service design involves creating a service concept that defines the customer's experience, as well as the physical, human, and technological resources required to deliver the service. Service design focuses on the experience, including customer interactions, service delivery, and support processes.
History
Early service design and theory
Early contributions to service design were made by G. Lynn Shostack, a bank and marketing manager and consultant, in the form of written articles and books.
The activity of designing a service was considered to be part of the domain of
marketing
Marketing is the act of acquiring, satisfying and retaining customers. It is one of the primary components of Business administration, business management and commerce.
Marketing is usually conducted by the seller, typically a retailer or ma ...
and
management
Management (or managing) is the administration of organizations, whether businesses, nonprofit organizations, or a Government agency, government bodies through business administration, Nonprofit studies, nonprofit management, or the political s ...
disciplines in the early years.
For instance, in 1982 Shostack proposed the integration of the design of material components (products) and immaterial components (services).
This design process, according to Shostack, can be documented and codified using a "
service blueprint" to map the sequence of events in a service and its essential functions in an objective and explicit manner.
A service blueprint is an extension of a user
journey map, and this document specifies all the interactions a user has with an organisation throughout their user lifecycle.
Servicescape is a model developed by B.H. Booms and Mary Jo Bitner to focus upon the impact of the physical environment in which a service process takes place and to explain the actions of people within the service environment, with a view to designing environments which accomplish organisational goals in terms of achieving desired responses.
Service design education and practice
In 1991, service design was first introduced as a design discipline by professors Michael Erlhoff and Brigit Mager at
Köln International School of Design (KISD). In 2004, the Service Design Network was launched by
Köln International School of Design,
Carnegie Mellon University
Carnegie Mellon University (CMU) is a private research university in Pittsburgh, Pennsylvania, United States. The institution was established in 1900 by Andrew Carnegie as the Carnegie Technical Schools. In 1912, it became the Carnegie Institu ...
,
Linköpings Universitet,
Politecnico di Milano and
Domus Academy in order to create an international network for service design academics and professionals.
In 2001, Livework, the first service design and innovation consultancy, opened for business in London. In 2003, Engine, initially founded in 2000 in London as an ideation company, positioned themselves as a service design consultancy.
Service design principles
The 2018 book, ''This Is Service Design Doing: Applying Service Design Thinking in the Real World'', by Adam Lawrence, Jakob Schneider, Marc Stickdorn, and Markus Edgar Hormess, proposes six service design principles:
#Human-centred: Consider the experience of all the people affected by the service.
#Collaborative: Stakeholders of various backgrounds and functions should be actively engaged in the service design process.
#Iterative: Service design is an exploratory, adaptive, and experimental approach, iterating toward implementation.
#Sequential: The service should be visualized and orchestrated as a sequence of interrelated actions.
#Real: Needs should be researched in reality, ideas prototyped in reality, and intangible values evidenced as physical or digital reality.
#Holistic: Services should sustainably address the needs of all stakeholders through the entire service and across the business.
In the 2011 book, ''This is Service Design Thinking: Basics, Tools, Cases'',
the first principle is “
user-centred”. "User" refers to any user of the service system, including customers and employees. Thus, the authors revised “user-centred” to “
human-centred” in their new book, ''This is service design doing'', to clarify that 'human' includes service providers, customers, and all others relevant stakeholders. For instance, service design must consider not only the
customer experience, but also the interests of all relevant people in retailing.
“Collaborative” and “iterative” come from the principle “
co-creative” in ''this is service design thinking''.
The service exists with the participation of users, and is created by a group of people from different backgrounds. In most cases, people tend to focus only on the meaning of “collaborative”, stressing the co-operative and interdisciplinary nature of service design, but ignored the caveat that a service only exists with the participation of a user. Therefore, in the definition of new service design principles, the "co-creative" is divided into two principles of "collaborative" and "iterative". "Collaboration" is used to indicate the process of creation by the entire stakeholders from different backgrounds. "Iteration" is used to describe service design is an iterating process keeping evolve to adapt the change of business posture.
“Sequential” means that services need to be logically, rhythmically and visually displayed. Service design is a dynamic process over a period of time. The timeline is important for users in the service system. For example, when a customer shops at an online website, the first information showed up should be the regions where the products can be delivered. In this way, if the customer finds that the products cannot be delivered to their region, they will not continually browse the products on the website.
Service is often invisible and occurs in a state that the user cannot perceive. “Real” means that the intangible service needs to be displayed in a tangible way. For example, when people order food in a restaurant, they can't perceive the various attributes of the food. If we play the cultivation and picking process of vegetables in the restaurant, people can perceive the intangible services in the backstage, such as the cultivation of organic vegetables, and get a quality service experience. This service also helps the restaurant establish a natural and organic brand image to customers.
Thinking in a holistic way is the cornerstone of service design. Holistic thinking needs to consider both intangible and tangible service, and ensure that every moment the user interacts with the service, such moments known as
touchpoints, is considered and optimised. Holistic thinking also needs to understand that users have multiple logics to complete an experience process. Thus, a service designer should think about each aspect from different perspectives to ensure that no needs are left unattended-to.
Methodology
Together with the most traditional methods used for product design, service design requires methods and tools to control new elements of the design process, such as the time and the interaction between actors. An overview of the methodologies for designing services is proposed by Nicola Morelli in 2006,
who proposes three main directions:
* Identification of the actors involved in the definition of the service by means of appropriate analytical tools
* Definition of possible service scenarios, verifying use cases, and sequences of actions and actors’ roles in order to define the requirements for the service and its logical and organisational structure
* Representation of the service by means of techniques that illustrate all the components of the service, including physical elements, interactions, logical links and temporal sequences
Analytical tools refer to
anthropology
Anthropology is the scientific study of humanity, concerned with human behavior, human biology, cultures, society, societies, and linguistics, in both the present and past, including archaic humans. Social anthropology studies patterns of behav ...
,
social studies,
ethnography
Ethnography is a branch of anthropology and the systematic study of individual cultures. It explores cultural phenomena from the point of view of the subject of the study. Ethnography is also a type of social research that involves examining ...
and
social construction of technology. Appropriate elaborations of those tools have been proposed with video-ethnography
and different observation techniques to gather data about users’ actions. Other methods, such as cultural probes, have been developed in the design discipline, which aim to capture information on users in their context of use (Gaver, Dunne et al. 1999; Lindsay and Rocchi 2003).
Design tools aim at producing a
blueprint
A blueprint is a reproduction of a technical drawing or engineering drawing using a contact print process on light-sensitive sheets introduced by Sir John Herschel in 1842. The process allowed rapid and accurate production of an unlimited number ...
of the service, which describes the nature and characteristics of the interaction in the service. Design tools include service scenarios (which describe the interaction) and use cases (which illustrate the detail of time sequences in a service encounter). Both techniques are already used in
software
Software consists of computer programs that instruct the Execution (computing), execution of a computer. Software also includes design documents and specifications.
The history of software is closely tied to the development of digital comput ...
and
systems engineering
Systems engineering is an interdisciplinary field of engineering and engineering management that focuses on how to design, integrate, and manage complex systems over their Enterprise life cycle, life cycles. At its core, systems engineering uti ...
to capture the
functional requirements of a system. However, when used in service design, they have been adequately adapted to include more information concerning material and immaterial components of a service, as well as time sequences and physical flows.
Crowdsourced information has been shown to be highly beneficial in providing such information for service design purposes, particularly when the information has either a very low or very high monetary value. Other techniques, such as
IDEF0,
just in time and
total quality management are used to produce functional models of the
service system and to control its processes. However, it is important to note that such tools may prove too rigid to describe services in which users are supposed to have an active role, because of the high level of uncertainty related to the user's behaviour.
Because of the need for communication between inner mechanisms of services and actors (such as final users), representation techniques are critical in service design. For this reason,
storyboards are often used to illustrate the interaction of the
front office. Other representation techniques have been used to illustrate the system of interactions or a "platform" in a service (Manzini, Collina et al. 2004). Recently, video sketching (Jegou 2009, Keitsch et al. 2010) and prototypes (Blomkvist 2014) have also been used to produce quick and effective tools to stimulate users' participation in the development of the service and their involvement in the value production process.
Standards
In the United Kingdom,
British Standard BS 7000-3:1994, part of the BS 7000 - Design management systems series, covers service design.
Public sector service design
Public sector service design is associated with
civic technology,
open government,
e-government, and can constitute either government-led or citizen-led initiatives. The
public sector
The public sector, also called the state sector, is the part of the economy composed of both public services and public enterprises. Public sectors include the public goods and governmental services such as the military, law enforcement, pu ...
is the part of the economy composed of
public service
A public service or service of general (economic) interest is any service intended to address the needs of aggregate members of a community, whether provided directly by a public sector agency, via public financing available to private busin ...
s and
public enterprises. Public services include public goods and governmental services such as the
military
A military, also known collectively as armed forces, is a heavily armed, highly organized force primarily intended for warfare. Militaries are typically authorized and maintained by a sovereign state, with their members identifiable by a d ...
,
police
The police are Law enforcement organization, a constituted body of Law enforcement officer, people empowered by a State (polity), state with the aim of Law enforcement, enforcing the law and protecting the Public order policing, public order ...
,
infrastructure
Infrastructure is the set of facilities and systems that serve a country, city, or other area, and encompasses the services and facilities necessary for its economy, households and firms to function. Infrastructure is composed of public and pri ...
(
public roads,
bridge
A bridge is a structure built to Span (engineering), span a physical obstacle (such as a body of water, valley, road, or railway) without blocking the path underneath. It is constructed for the purpose of providing passage over the obstacle, whi ...
s,
tunnels,
water supply
Water supply is the provision of water by public utilities, commercial organisations, community endeavors or by individuals, usually via a system of pumps and pipes. Public water supply systems are crucial to properly functioning societies. Th ...
,
sewers,
electrical grids,
telecommunication
Telecommunication, often used in its plural form or abbreviated as telecom, is the transmission of information over a distance using electronic means, typically through cables, radio waves, or other communication technologies. These means of ...
s, etc.),
public transit,
public education, along with
health care
Health care, or healthcare, is the improvement or maintenance of health via the preventive healthcare, prevention, diagnosis, therapy, treatment, wikt:amelioration, amelioration or cure of disease, illness, injury, and other disability, physic ...
and those working for the government itself, such as
elected officials. Due to new investments in hospitals, schools, cultural institutions and security infrastructures in the last few years, the
public sector
The public sector, also called the state sector, is the part of the economy composed of both public services and public enterprises. Public sectors include the public goods and governmental services such as the military, law enforcement, pu ...
has expanded in many countries. The number of jobs in public services has also grown; such growth can be associated with the large and rapid social change that is in itself a trigger for fresh design. In this context, some governments are considering service design as a means to bring about better-designed public services.
Denmark
In 2002,
MindLab, an innovation public sector service design group was established by the Danish ministries of Business and Growth, Employment, and Children and Education.
MindLab was one of the world's first public sector design innovation labs and their work inspired the proliferation of similar labs and user-centred design methodologies deployed in many countries worldwide.
The design methods used at MindLab are typically an iterative approach of
prototyping and testing, to evolve not just their government projects, but also the government's organisational structure using ethnographic-inspired user research, creative ideation processes, and visualisation and modelling of service prototypes.
In Denmark, design within the public sector has been applied to a variety of projects including rethinking
Copenhagen's waste management, improving social interactions between convicts and guards in Danish prisons, transforming services in
Odense
Odense ( , , ) is the third largest city in Denmark (after Copenhagen and Aarhus) and the largest city on the island of Funen. As of 1 January 2025, the city proper had a population of 185,480 while Odense Municipality had a population of 210, ...
for mentally disabled adults and more.
United Kingdom
In 2007 and 2008 documents from the British government explore the concept of "user-driven public services" and scenarios of highly personalised public services.
The documents proposed a new view on the role of service providers and users in the development of new and highly customised public services, employing user involvement methods.
While this approach has been explored through an early initiative in the UK, the possibilities of service design for the public sector are also being researched, picked up, and promoted in European Union countries including Belgium.
The
Behavioural Insights Team (BIT) were originally established under the auspices of the Cabinet Office in 2010, in order to apply
nudge theory to try to improve UK government policy interventions and save money. In 2014 BIT was 'spun-out' to become a company allied to
Nesta (charity), BIT employees and the UK government each owning a third of this new business. That same year a Nudge unit was added to the United States government under President Obama, referred to as the ‘US Nudge Unit,’ working within the
White House Office of Science and Technology Policy.
New Zealand
In recent years New Zealand has seen a significant increase in the use of Service Design approaches and methods applied to challenges faced by the public sector. One instance of service design approaches being applied is with the Family 100 project which focused on the experiences of families living in urban poverty in Auckland. A report
Speaking for Ourselves" and a companion empathy tool
Demonstrating the complexities of being poor"' were released in July 2014. The report and empathy tool were released as the result of a collective service design effort by the
Auckland Council, Auckland City Mission, ThinkPlace (a Service Design consultancy) as well as researchers from Waikato University, Massey University, and the University of Auckland. Since its release the report has seen extensive use and has assisted in both the engagement of stakeholders as well as the development of public services focussed on achieving better outcomes for those experiencing urban poverty.
Private sector service design
Real-world service design work can be experienced as new and useful approaches as well as entail some challenges in practice, as identified in field research (see e.g. Jevnaker et al., 2015).
A practical example of service
design thinking
Design thinking refers to the set of Cognition, cognitive, strategic and practical procedures used by designers in the process of designing, and to the body of knowledge that has been developed about how people reason when engaging with design prob ...
can be found at the Myyrmanni shopping mall in
Vantaa, Finland. The management attempted to improve the customer flow to the second floor as there were queues at the landscape lifts and the KONE steel car lifts were ignored. To improve customer flow to the second floor of the mall (2010) Kone Lifts implemented their 'People Flow' Service Design Thinking by turning the elevators into a Hall of Fame for the 'Incredibles' comic strip characters. Making their elevators more attractive to the public solved the people flow problem. This case of service design thinking by Kone Elevator Company is used in literature as an example of extending products into services.
Service design in health care
Clinical service redesign is an approach to improving quality and
productivity
Productivity is the efficiency of production of goods or services expressed by some measure. Measurements of productivity are often expressed as a ratio of an aggregate output to a single input or an aggregate input used in a production proce ...
in health care. A redesign is ideally clinically led and involves all stakeholders (e.g. primary and secondary care clinicians, senior management, patients, commissioners etc.) to ensure national and local clinical standards are set and communicated across the care settings. By following the patient's journey or pathway, the team can focus on improving both the patient experience and the outcomes of care.
See also
*
Chief experience officer
*
Operations management
*
Service recovery
*
Service science, management and engineering
*
Service-dominant logic
Service-dominant (S-D) logic, in behavioral economics, is an alternative theoretical Conceptual framework, framework for explaining value creation, through exchange, among configurations of actors. It is a dominant logic. The underlying idea of S- ...
References
Further reading
*Bechmann, Søren (2010): "Servicedesign", Gyldendal Akademisk.
*Curedale, Robert Service Design Process & Methods 3rd Edition, Design Community College Inc.,2018.
*Gaver B., Dunne T., Pacenti E., (1999). "Design: Cultural Probes." Interaction 6(1): 21–29.
*Hollins, G., Hollins, Bill (1991). Total Design : Managing the design process in the service sector. London, Pitman.
*Jegou, F. 2009. Co-design Approaches for Early Phases of Augmented Environments. In: LALOU, S. (ed.) Designing User Friendly Augmented Work Environments: From Meeting Rooms to Digital Collaborative Spaces, Computer Supported Cooperative Work. London: Springer.
*Krucken, L. & Meroni, A. 2006. "Building Stakeholder Networks to Develop and Deliver Product-Service-Systems: Practical Experiences on Elaborating Pro-Active Materials for Communication". Journal of Cleaner Production, vol 14 (17)
*Løvlie, L., Polaine, A., Reason, B. (2013). Service Design: From Insight to Implementation. New York: Rosenfeld Media. .
*Moritz, S. (2005)
Service Design: Practical access to an evolving field London.
*Normann, R. and R. Ramirez (1994). Designing Interactive Strategy. From Value Chain to Value Constellation. New York, John Wiley and Sons.
*Ramaswamy, R. (1996). Design and management of service processes. Reading, Mass., Addison–Wesley Pub. Co.
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