Samuel Loyd (January 30, 1841 – April 10, 1911), was an American
chess player,
chess composer,
puzzle
A puzzle is a game, Problem solving, problem, or toy that tests a person's ingenuity or knowledge. In a puzzle, the solver is expected to put pieces together (Disentanglement puzzle, or take them apart) in a logical way, in order to arrive at th ...
author, and
recreational mathematician
Recreational mathematics is mathematics carried out for recreation (entertainment) rather than as a strictly research and application-based professional activity or as a part of a student's formal education. Although it is not necessarily limited ...
. Loyd was born in
Philadelphia but raised in
New York City.
As a chess composer, he authored a number of
chess problems, often with interesting themes. At his peak, Loyd was one of the best chess players in the US, and was ranked 15th in the world, according to
chessmetrics.com.
He played in the strong
Paris 1867 chess tournament (won by
Ignatz von Kolisch
Baron Ignatz von Kolisch (6 April 1837 – 30 April 1889), also Baron Ignaz von Kolisch (German) or báró Kolisch Ignác ( Hungarian), was a merchant, journalist and chess master with Jewish roots.
Kolisch was born into a Jewish family in Pr ...
) with little success, placing near the bottom of the field.
Following his death, his book ''Cyclopedia of 5000 Puzzles'' was published (1914) by his son. His son, named after his father, dropped the "Jr" from his name and started publishing reprints of his father's puzzles.
Loyd (senior) was inducted into the
US Chess Hall of Fame
The World Chess Hall of Fame (WCHOF) is a nonprofit, collecting institution situated in the Central West End neighborhood of St. Louis, Missouri, United States. It features chess exhibits, engages in educational outreach, and maintains a list of ...
in 1987.
Reputation
Loyd is widely acknowledged as one of America's great puzzle writers and popularizers, often mentioned as ''the greatest.''
Martin Gardner featured Loyd in his August 1957
Mathematical Games column in ''
Scientific American'' and called him "America's greatest puzzler". In 1898, ''
The Strand'' dubbed him "the prince of puzzlers". As a chess problemist, his composing style is distinguished by wit and humour.
He is also known for lies and self-promotion, however, and criticized on these grounds—Martin Gardner's assessment continues "but also obviously a hustler". Canadian puzzler Mel Stover called Loyd "an old reprobate", and Matthew Costello called him "puzzledom's greatest celebrity... popularizer, genius", but also a "huckster" and "fast-talking
snake oil salesman".
He collaborated with puzzler
Henry Dudeney for a while, but Dudeney broke off the correspondence and accused Loyd of stealing his puzzles and publishing them under his own name. Dudeney despised Loyd so intensely that he equated him with the Devil.
Loyd claimed from 1891 until his death in 1911 that he invented the
15 puzzle
The 15 puzzle (also called Gem Puzzle, Boss Puzzle, Game of Fifteen, Mystic Square and many others) is a sliding puzzle having 15 square tiles numbered 1–15 in a frame that is 4 tiles high and 4 tiles wide, leaving one unoccupied tile position ...
.
This is false, as Loyd had nothing to do with the invention or popularity of the puzzle, and the craze was in the early 1880s, not the early 1870s.
[''The 15 Puzzle'' (): by Jerry Slocum and Dic Sonneveld] The craze had ended by July 1880 and Loyd's first article on the subject was not published until 1896.
Loyd first claimed in 1891 that he had invented the puzzle, and he continued to do so until his death.
The actual inventor was Noyes Chapman, who applied for a patent in March 1880.
An enthusiast of
Tangram puzzles, Loyd popularized them with ''The Eighth Book Of Tan'', a book of seven hundred unique Tangram designs and a fanciful history of the origin of the Tangram, claiming that the puzzle was invented 4,000 years ago by a god named Tan. This was presented as true and has been described as "Sam Loyd's Most Successful
Hoax
A hoax is a widely publicized falsehood so fashioned as to invite reflexive, unthinking acceptance by the greatest number of people of the most varied social identities and of the highest possible social pretensions to gull its victims into pu ...
".
Chess problems
Excelsior problem
One of his best-known
chess problems is the following, called "
Excelsior" by Loyd after the poem by
Henry Wadsworth Longfellow. White is to move and
checkmate
Checkmate (often shortened to mate) is any game position in chess and other chess-like games in which a player's king is in check (threatened with ) and there is no possible escape. Checkmating the opponent wins the game.
In chess, the king is ...
Black in five moves against any defense:
Loyd bet a friend that he could not pick a piece that ''didn't'' give mate in the main line, and when it was published in 1861 it was with the stipulation that White mates with "the least likely piece or pawn".
Steinitz Gambit problem
One of the most famous chess problems by Loyd. He wrote on this problem: "The originality of the problem is due to the White King being placed in absolute safety, and yet coming out on a reckless career, with no immediate threat and in the face of innumerable checks."
Charles XII problem
This problem was originally published in 1859. The story involves an incident during the siege of
Charles XII of Sweden
Charles XII, sometimes Carl XII ( sv, Karl XII) or Carolus Rex (17 June 1682 – 30 November 1718 O.S.), was King of Sweden (including current Finland) from 1697 to 1718. He belonged to the House of Palatinate-Zweibrücken, a branch line of t ...
by the
Turks at Bender in 1713. "Charles beguiled this period by means of drills and chess, and used frequently to play with his minister, Christian Albert Grosthusen, some of the contests being mentioned by Voltaire. One day while so engaged, the game had advanced to this stage, and Charles (White) had just announced mate in three."
:1. Rxg3 Bxg3
:2. Nf3 Bxh2
:3. g4
"Scarcely had he uttered the words, when a Turkish bullet, shattering the window, dashed the White knight off of the board in fragments. Grothusen started violently, but Charles, with utmost coolness, begged him to put back the other knight and work out the mate, observing that it was pretty enough. But another glance at the board made Charles smile. We do not need the knight. I can give it to you and still mate in four!"
:1. hxg3 Be3
:2. Rg4 Bg5
:3. Rh4+ Bxh4
:4. g4#
Who would believe it, he had scarcely spoken when another bullet flew across the room, and the pawn at h2 shared the fate of the knight. Grothusen turned pale. "You have our good friends the Turks with you," said the king unconcerned, "it can scarcely be expected that I should contend against such odds; but let me see if I can dispense with that unlucky pawn. I have it!" he shouted with a tremendous laugh, "I have great pleasure in informing you that there is undoubtedly a mate in 5."
:1. Rb7 Be3
:2. Rb1 Bg5
:3. Rh1+ Bh4
:4. Rh2 gxh2
:5. g4#
In 1900, Friedrich Amelung pointed out that in the original position, if the first bullet had struck the rook instead of the knight, Charles would still have a mate in six.
:1. Nf3 Be1
:2. Nxe1 Kh4
:3. h3 Kh5
:4. Nd3 Kh4
:5. Nf4 h5
:6. Ng6#
In 2003, ChessBase posted a fifth variation, attributed to Brian Stewart. After the first bullet took out the knight, if the second had removed the g-pawn rather than the h-pawn, Charles would be able to mate in ten.
:1. hxg3 Be1
:2. Rg4 Bxg3
:3. Rxg3 Kh4
:4. Kf4 h5
:5. Rg2 Kh3
:6. Kf3 h4
:7. Rg4 Kh2
:8. Rxh4+ Kg1
:9. Rh3 Kf1
:10. Rh1#
Puzzles
Trick Donkeys problem
One of Loyd's notable puzzles was the "Trick Donkeys". It was based on a similar puzzle involving dogs published in 1857. In the problem, the solver must cut the drawing along the dotted lines and rearrange the three pieces so that the riders appear to be riding the donkeys.
Vanishing puzzles
A
vanishing puzzle
A vanishing puzzle is a mechanical optical illusion comprising multiple pieces which can be rearranged to show different versions of a picture depicting several objects, the number of which depending on the arrangement of the pieces.
History
W ...
is a mechanical optical illusion showing different numbers of a certain object when parts of the puzzle are moved around.
Loyd patented rotary vanishing puzzles in 1896 and published versions named ''Get Off the Earth'', ''Teddy and the Lion'' and ''The Disappearing Bicyclist'' (pictured). Each had a circular card connected to a cardboard backdrop with a pin, letting it rotate. In ''The Disappearing Bicyclist'', when the disc is rotated such that the arrow points to A, 13 boys can be counted, but when it points to B, there are only 12 boys.
Vanishing area puzzle
A square with a side length of 8 units ("chessboard") is dissected into four pieces, which can be assembled into a 5x13 rectangle. Since the area of the square is 64 units but the area of the rectangle is 65 units, this seems paradoxical at first. However it is just an optical illusion as the pieces don't fit exactly to form a rectangle, but leave small barely visible gap along the diagonal. This puzzle is also known as the
Chessboard paradox
The chessboard paradoxGreg N. Frederickson: ''Dissections: Plane and Fancy''. Cambridge University Press, 2003, , chapter 23, pp. 268–277 in particular pp. 271–274 Colin Foster: "Slippery Slopes". In: ''Mathematics in School'', vol. 34, no. 3 ...
or
paradox of Loyd and Schlömilch
The chessboard paradoxGreg N. Frederickson: ''Dissections: Plane and Fancy''. Cambridge University Press, 2003, , chapter 23, pp. 268–277 in particular pp. 271–274 Colin Foster: "Slippery Slopes". In: ''Mathematics in School'', vol. 34, no. 3 ...
.
Back from the Klondike
This is one of Sam Loyd's most famous puzzles, first printed in the ''New York Journal and Advertiser'', April 24, 1898 (as far as available evidence indicates). Loyd's original instructions were to:
Start from that heart in the center and go three steps in a straight line in any one of the eight directions, north, south, east or west, or on the bias, as the ladies say, northeast, northwest, southeast or southwest. When you have gone three steps in a straight line, you will reach a square with a number on it, which indicates the second day's journey, as many steps as it tells, in a straight line in any of the eight directions. From this new point when reached, march on again according to the number indicated, and continue on, following the requirements of the numbers reached, until you come upon a square with a number which will carry you just one step beyond the border, when you are supposed to be out of the woods and can holler all you want, as you will have solved the puzzle.
Works by Sam Loyd
* ''Sam Loyd's Book of Tangram Puzzles'' ()
* ''Mathematical Puzzles of Sam Loyd'' (): selected and edited by
Martin Gardner
* ''More Mathematical Puzzles of Sam Loyd'' (): selected and edited by Martin Gardner
* ''The Puzzle King: Sam Loyd's Chess Problems and Selected Mathematical Puzzles'' (): edited by Sid Pickard
*
Sam Loyd's Cyclopedia of 5000 Puzzles, Tricks and Conundrums with Answers' – Complete 1914 book (public domain) scanned
''The 8th Book of Tan''(1903).
Works about Sam Loyd
* ''The 15 Puzzle'' (): by Jerry Slocum and Dic Sonneveld
* ''Sam Loyd and his Chess Problems'' by Alain C. White
* ''Sam Loyd: His Story and Best Problems'', by
Andrew Soltis, Chess Digest, 1995,
Index of Sam Loyd Math Puzzles by
Don Knuth
Donald Ervin Knuth ( ; born January 10, 1938) is an American computer scientist, mathematician, and professor emeritus at Stanford University. He is the 1974 recipient of the ACM Turing Award, informally considered the Nobel Prize of computer sci ...
Sam Loyd Award
The ''Association for Games & Puzzles International'' (previously the ''Association of Game & Puzzle Collectors'', and prior to 1999, the ''American Game Collectors Association'', AGCA), gives the ''Sam Loyd Award'' for promoting interest in
mechanical puzzles through design, development, or manufacture. The following individuals have won it:
* (1998) Bill Ritchie
* (2000)
Stewart Coffin
* (2003)
Nob Yoshigahara
* (2006)
Jerry Slocum
Jerry Slocum is an American historian, collector and author specializing on the field of mechanical puzzles. He worked as an engineer at Hughes Aircraft prior to retiring and dedicating his life to puzzles.
His personal puzzle collection, numb ...
* (2009)
Kagen Schaefer
Kagen Sound (formerly Schaefer) is an American puzzle box and puzzle furniture craftsman, and is recognized as a leader in these fields.
Sound has developed a worldwide following, and is recognized as a Friend of the Karakuri Creation Group, the ...
* (2012)
Will Shortz
* (2015)
Gary Foshee
References
External links
Sam Loyd Company Site– includes biography and his puzzles
from the School of Mathematics and Statistics website at the
University of St Andrews
Chess
*
Chessmetrics entry for LoydLoyd problemson
PDB Server
Interactive puzzle
Farmer and Wife to Catch Rooster and Hen– interactive Sam Loyd's puzzle
Solve Loyd's 16 squares puzzle interactively
{{DEFAULTSORT:Loyd, Sam
1841 births
1911 deaths
Puzzle designers
Recreational mathematicians
Mathematics popularizers
American chess players
American chess writers
American male non-fiction writers
Chess composers
Sportspeople from Philadelphia
American people of Welsh descent
Writers from Philadelphia
People involved in plagiarism controversies
19th-century chess players