Samplesort is a
sorting algorithm
In computer science, a sorting algorithm is an algorithm that puts elements of a List (computing), list into an Total order, order. The most frequently used orders are numerical order and lexicographical order, and either ascending or descending ...
that is a
divide and conquer algorithm
In computer science, divide and conquer is an algorithm design paradigm. A divide-and-conquer algorithm recursively breaks down a problem into two or more sub-problems of the same or related type, until these become simple enough to be solved dir ...
often used in parallel processing systems.
Conventional divide and conquer sorting algorithms partitions the array into sub-intervals or buckets. The buckets are then sorted individually and then concatenated together. However, if the array is non-uniformly distributed, the performance of these sorting algorithms can be significantly throttled. Samplesort addresses this issue by selecting a sample of size from the -element sequence, and determining the range of the buckets by sorting the sample and choosing elements from the result. These elements (called splitters) then divide the array into approximately equal-sized buckets. Samplesort is described in the 1970 paper, "Samplesort: A Sampling Approach to Minimal Storage Tree Sorting", by W. D. Frazer and A. C. McKellar.
Algorithm
Samplesort is a generalization of
quicksort
Quicksort is an efficient, general-purpose sorting algorithm. Quicksort was developed by British computer scientist Tony Hoare in 1959 and published in 1961. It is still a commonly used algorithm for sorting. Overall, it is slightly faster than ...
. Where quicksort partitions its input into two parts at each step, based on a single value called the pivot, samplesort instead takes a larger
sample from its input and divides its data into buckets accordingly. Like quicksort, it then recursively sorts the buckets.
To devise a samplesort implementation, one needs to decide on the number of buckets . When this is done, the actual algorithm operates in three phases:
# Sample elements from the input (the ''splitters''). Sort these; each pair of adjacent splitters then defines a ''bucket''.
# Loop over the data, placing each element in the appropriate bucket. (This may mean: send it to a processor, in a
multiprocessor
Multiprocessing (MP) is the use of two or more central processing units (CPUs) within a single computer system. The term also refers to the ability of a system to support more than one processor or the ability to allocate tasks between them. The ...
system.)
# Sort each of the buckets.
The full sorted output is the concatenation of the buckets.
A common strategy is to set equal to the number of processors available. The data is then distributed among the processors, which perform the sorting of buckets using some other, sequential, sorting algorithm.
Pseudocode
The following listing shows the above mentioned three step algorithm as pseudocode and shows how the algorithm works in principle.
In the following, is the unsorted data, is the oversampling factor, discussed later, and is the number of splitters.
function sampleSort(A
..n , )
// if average bucket size is below a threshold switch to e.g. quicksort
if ''n'' / ''k'' < threshold then smallSort(A)
/* Step 1 */
select ''S'' =
1, ..., ''S''(''p''−1)''k''">'S''1, ..., ''S''(''p''−1)''k''randomly from // select samples
sort // sort sample
0, ''s''1, ..., s''p''−1, ''s''''p''">'s''0, ''s''1, ..., s''p''−1, ''s''''p''<-
''k'', ''S''2''k'', ..., ''S''(''p''−1)''k'', ∞">∞, ''S''''k'', ''S''2''k'', ..., ''S''(''p''−1)''k'', ∞// select splitters
/* Step 2 */
for each ''a'' in ''A''
find such that ''s''
''j''−1 < ''a'' <= ''s''
''j''
place in bucket ''b''
''j''
/* Step 3 and concatenation */
return concatenate(sampleSort(''b''
1), ..., sampleSort(''b''
''k''))
The pseudo code is different from the original Frazer and McKellar algorithm.
In the pseudo code, samplesort is called recursively. Frazer and McKellar called samplesort just once and used
quicksort
Quicksort is an efficient, general-purpose sorting algorithm. Quicksort was developed by British computer scientist Tony Hoare in 1959 and published in 1961. It is still a commonly used algorithm for sorting. Overall, it is slightly faster than ...
in all following iterations.
Complexity
The complexity, given in
Big O notation
Big ''O'' notation is a mathematical notation that describes the asymptotic analysis, limiting behavior of a function (mathematics), function when the Argument of a function, argument tends towards a particular value or infinity. Big O is a memb ...
, for a parallelized implementation with
processors:
Find the splitters.
:
Send to buckets.
:
for reading all nodes
:
for broadcasting
:
for binary search for all keys
:
to send keys to bucket
Sort buckets.
:
where
is the complexity of the underlying sequential sorting method.
Often
.
The number of comparisons, performed by this algorithm, approaches the information theoretical optimum
for big input sequences. In experiments, conducted by Frazer and McKellar, the algorithm needed 15% fewer comparisons than quicksort.
Sampling the data
The data may be sampled through different methods. Some methods include:
# Pick evenly spaced samples.
# Pick randomly selected samples.
Oversampling
The
oversampling
In signal processing, oversampling is the process of sampling (signal processing), sampling a signal at a sampling frequency significantly higher than the Nyquist rate. Theoretically, a bandwidth-limited signal can be perfectly reconstructed if ...
ratio determines how many times more data elements to pull as samples, before determining the splitters. The goal is to get a good representation of the distribution of the data. If the data values are widely distributed, in that there are not many duplicate values, then a small sampling ratio is sufficient. In other cases where there are many duplicates in the distribution, a larger oversampling ratio will be necessary. In the ideal case, after step 2, each bucket contains
elements. In this case, no bucket takes longer to sort than the others, because all buckets are of equal size.
After pulling
times more samples than necessary, the samples are sorted. Thereafter, the splitters used as bucket boundaries are the samples at position
of the sample sequence (together with
and
as left and right boundaries for the left most and right most buckets respectively). This provides a better heuristic for good splitters than just selecting
splitters randomly.
Bucket size estimate
With the resulting sample size, the expected bucket size and especially the probability of a bucket exceeding a certain size can be estimated. The following will show that for an oversampling factor of
the probability that no bucket has more than
elements is larger than
.
To show this let
be the input as a sorted sequence. For a processor to get more than
elements, there has to exist a subsequence of the input of length
, of which a maximum of samples are picked. These cases constitute the probability
. This can be represented as the random variable:
For the expected value of
holds:
This will be used to estimate
:
Using the
Chernoff bound now, it can be shown:
Many identical keys
In case of many identical keys, the algorithm goes through many recursion levels where sequences are sorted, because the whole sequence consists of identical keys. This can be counteracted by introducing equality buckets. Elements equal to a pivot are sorted into their respective equality bucket, which can be implemented with only one additional conditional branch. Equality buckets are not further sorted. This works, since keys occurring more than
times are likely to become pivots.
Uses in parallel systems

Samplesort is often used in parallel systems, including
distributed systems
Distributed computing is a field of computer science that studies distributed systems, defined as computer systems whose inter-communicating components are located on different computer network, networked computers.
The components of a distribu ...
such as
bulk synchronous parallel machines.
Due to the variable amount of splitters (in contrast to only one pivot in
Quicksort
Quicksort is an efficient, general-purpose sorting algorithm. Quicksort was developed by British computer scientist Tony Hoare in 1959 and published in 1961. It is still a commonly used algorithm for sorting. Overall, it is slightly faster than ...
), Samplesort is very well suited and intuitive for parallelization and scaling. Furthermore Samplesort is also more cache-efficient than implementations of e.g. quicksort.
Parallelization is implemented by splitting the sorting for each processor or node, where the number of buckets is equal to the number of processors
. Samplesort is efficient in parallel systems because each processor receives approximately the same bucket size
. Since the buckets are sorted concurrently, the processors will complete the sorting at approximately the same time, thus not having a processor wait for others.
On
distributed systems
Distributed computing is a field of computer science that studies distributed systems, defined as computer systems whose inter-communicating components are located on different computer network, networked computers.
The components of a distribu ...
, the splitters are chosen by taking
elements on each processor, sorting the resulting
elements with a distributed sorting algorithm, taking every
-th element and broadcasting the result to all processors. This costs
for sorting the
elements on
processors, as well as
for distributing the
chosen splitters to
processors.
With the resulting splitters, each processor places its own input data into local buckets. This takes
with
binary search
In computer science, binary search, also known as half-interval search, logarithmic search, or binary chop, is a search algorithm that finds the position of a target value within a sorted array. Binary search compares the target value to the m ...
. Thereafter, the local buckets are redistributed to the processors. Processor
gets the local buckets
of all other processors and sorts these locally. The distribution takes
time, where
is the size of the biggest bucket. The local sorting takes
.
Experiments performed in the early 1990s on
Connection Machine
The Connection Machine (CM) is a member of a series of massively parallel supercomputers sold by Thinking Machines Corporation. The idea for the Connection Machine grew out of doctoral research on alternatives to the traditional von Neumann arch ...
supercomputers showed samplesort to be particularly good at sorting large datasets on these machines, because its incurs little interprocessor communication overhead. On latter-day
GPUs
A graphics processing unit (GPU) is a specialized electronic circuit designed for digital image processing and to accelerate computer graphics, being present either as a discrete video card or embedded on motherboards, mobile phones, personal ...
, the algorithm may be less effective than its alternatives.
Efficient Implementation of Samplesort

As described above, the samplesort algorithm splits the elements according to the selected splitters. An efficient implementation strategy is proposed in the paper "Super Scalar Sample Sort".
The implementation proposed in the paper uses two arrays of size
(the original array containing the input data and a temporary one) for an efficient implementation. Hence, this version of the implementation is not an in-place algorithm.
In each recursion step, the data gets copied to the other array in a partitioned fashion. If the data is in the temporary array in the last recursion step, then the data is copied back to the original array.
Determining buckets
In a comparison based sorting algorithm the comparison operation is the most performance critical part. In Samplesort this corresponds to determining the bucket for each element. This needs
time for each element.
Super Scalar Sample Sort uses a balanced search tree which is implicitly stored in an array . The root is stored at 0, the left successor of
is stored at
and the right successor is stored at
. Given the search tree , the algorithm calculates the bucket number of element
as follows (assuming
evaluates to 1 if it is ''true'' and 0 otherwise):
''j'' := 1
repeat log
2(''p'') times
''j'' := 2''j'' + (''a'' > ''t''
''j'')
''j'' := ''j'' − ''p'' + 1
Since the number of buckets is known at compile time, this loop can be
unrolled by the compiler. The comparison operation is implemented with
predicated instructions. Thus, there occur no
branch misprediction
In computer architecture, a branch predictor is a digital circuit that tries to guess which way a branch (e.g., an if–then–else structure) will go before this is known definitively. The purpose of the branch predictor is to improve the flow ...
s, which would slow down the comparison operation significantly.
Partitioning
For an efficient partitioning of the elements, the algorithm needs to know the sizes of the buckets in advance. To partition the elements of the sequence and put them into the array, we need to know the size of the buckets in advance. A naive algorithm could count the number of elements of each bucket. Then the elements could be inserted to the other array at the right place. Using this, one has to determine the bucket for each elements twice (one time for counting the number of elements in a bucket, and one time for inserting them).
To avoid this doubling of comparisons, Super Scalar Sample Sort uses an additional array
(called oracle) which assigns each index of the elements to a bucket. First, the algorithm determines the contents of
by determining the bucket for each element and the bucket sizes, and then placing the elements into the bucket determined by
. The array
also incurs cost in storage space, but as it only needs to store
bits, these cost are small compared to the space of the input array.
In-place samplesort
A key disadvantage of the efficient Samplesort implementation shown above is that it is not in-place and requires a second temporary array of the same size as the input sequence during sorting. Efficient implementations of e.g. quicksort are in-place and thus more space efficient. However, Samplesort can be implemented in-place as well.
The in-place algorithm is separated into four phases:
# Sampling which is equivalent to the sampling in the above mentioned efficient implementation.
# Local Classification on each processor, which groups the input into blocks such that all elements in each block belong to the same bucket, but buckets are not necessarily continuous in memory.
# Block permutation brings the blocks into the globally correct order.
# Cleanup moves some elements on the edges of the buckets.
One obvious disadvantage of this algorithm is that it reads and writes every element twice, once in the classification phase and once in the block permutation phase. However, the algorithm performs up to three times faster than other state of the art in-place competitors and up to 1.5 times faster than other state of the art sequential competitors. As sampling was already discussed above, the three later stages will be further detailed in the following.
Local classification
In a first step, the input array is split up into
stripes of blocks of equal size, one for each processor. Each processor additionally allocates
buffers that are of equal size to the blocks, one for each bucket. Thereafter, each processor scans its stripe and moves the elements into the buffer of the according bucket. If a buffer is full, the buffer is written into the processors stripe, beginning at the front. There is always at least one buffer size of empty memory, because for a buffer to be written (i.e. buffer is full), at least a whole buffer size of elements more than elements written back had to be scanned. Thus, every full block contains elements of the same bucket. While scanning, the size of each bucket is kept track of.
Block permutation
Firstly, a prefix sum operation is performed that calculates the boundaries of the buckets. However, since only full blocks are moved in this phase, the boundaries are rounded up to a multiple of the block size and a single overflow buffer is allocated. Before starting the block permutation, some empty blocks might have to be moved to the end of its bucket. Thereafter, a write pointer
is set to the start of the bucket
subarray for each bucket and a read pointer
is set to the last non empty block in the bucket
subarray for each bucket.
To limit work contention, each processor is assigned a different primary bucket
and two swap buffers that can each hold a block. In each step, if both swap buffers are empty, the processor decrements the read pointer
of its primary bucket and reads the block at
and places it in one of its swap buffers. After determining the destination bucket
of the block by classifying the first element of the block, it increases the write pointer
, reads the block at
into the other swap buffer and writes the block into its destination bucket. If
, the swap buffers are empty again. Otherwise the block remaining in the swap buffers has to be inserted into its destination bucket.
If all blocks in the subarray of the primary bucket of a processor are in the correct bucket, the next bucket is chosen as the primary bucket. If a processor chose all buckets as primary bucket once, the processor is finished.
Cleanup
Since only whole blocks were moved in the block permutation phase, some elements might still be incorrectly placed around the bucket boundaries. Since there has to be enough space in the array for each element, those incorrectly placed elements can be moved to empty spaces from left to right, lastly considering the overflow buffer.
See also
*
Flashsort
Flashsort is a distribution sorting algorithm showing linear computational complexity for uniformly distributed data sets and relatively little additional memory requirement. The original work was published in 1998 by Karl-Dietrich Neubert.
Co ...
*
Quicksort
Quicksort is an efficient, general-purpose sorting algorithm. Quicksort was developed by British computer scientist Tony Hoare in 1959 and published in 1961. It is still a commonly used algorithm for sorting. Overall, it is slightly faster than ...
References
External links
Frazer and McKellar's samplesort and derivatives:
Frazer and McKellar's original paperDOI.orgDOI.orgAdapted for use on parallel computers:
* http://citeseer.ist.psu.edu/91922.html
* http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.49.214
{{sorting
Sorting algorithms
Distributed algorithms