Rhythm Tengoku
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is a Japanese
rhythm game Rhythm game or rhythm action is a genre of music-themed action video game that challenges a player's sense of rhythm. Games in the genre typically focus on dance or the simulated performance of musical instruments, and require players to press ...
developed by
Nintendo SPD commonly abbreviated as Nintendo SPD, was a Japanese research, planning and development division housed inside the Nintendo Development Center in Kyoto, Japan. The division had two departments: ''Software Planning & Development Department'', wh ...
and published by Nintendo. It was released in Japan on August 3, 2006, and was the last game developed by Nintendo for the
Game Boy Advance The (GBA) is a 32-bit handheld game console developed, manufactured and marketed by Nintendo as the successor to the Game Boy Color. It was released in Japan on March 21, 2001, in North America on June 11, 2001, in the PAL region on June 22, ...
. An
arcade Arcade most often refers to: * Arcade game, a coin-operated game machine ** Arcade cabinet, housing which holds an arcade game's hardware ** Arcade system board, a standardized printed circuit board * Amusement arcade, a place with arcade games * ...
version of the game was reprogrammed and published by Sega (later named Sega Corporation) on September 20, 2007. Both versions were released in Japan exclusively. The game has spawned three international sequels; ''
Rhythm Heaven ''Rhythm Heaven'', known as ''Rhythm Paradise'' in Europe and ''Rhythm World'' in Korea, is a Japanese rhythm video game developed by Nintendo SPD for the Nintendo DS. It is the second game in Nintendo's ''Rhythm Heaven'' series and the first on ...
'', '' Rhythm Heaven Fever'', and ''
Rhythm Heaven Megamix ''Rhythm Heaven Megamix'', known in Europe and Australia as ''Rhythm Paradise Megamix'', and in Japan as and ''Rhythm World: The Best Plus'' in Korea, is a rhythm game developed and published by Nintendo for the Nintendo 3DS. It is the fourth g ...
''. It began as an idea created by its composer and supervisor
Tsunku , known professionally as , is a Japanese singer, record producer, and songwriter. He is the lead singer of the rock band Sharam Q. As a songwriter, Tsunku is the primary producer for Morning Musume and other Hello! Project acts, such as Coco ...
who proposed it to Nintendo due to his belief that they could do a better job with it than he could. ''Rhythm Tengoku''s gameplay focuses on audio cues rather than visual cues to convey information to players. It features a number of unique stages which have their own type of rhythm and gameplay. Players follow the rhythm (in some rhythm games as a character) until the end where they are given a score based on their performance. The gameplay and music were both well received by critics and consumers. Parallels have been drawn between it and the developer's previous work on the ''WarioWare'' series.


Gameplay

''Rhythm Tengoku'' is a
rhythm game Rhythm game or rhythm action is a genre of music-themed action video game that challenges a player's sense of rhythm. Games in the genre typically focus on dance or the simulated performance of musical instruments, and require players to press ...
similar to the ''
WarioWare is a video game series, a Spin-off (media), spin-off of the ''Mario (franchise), Mario'' franchise. It comprises various video games created by Nintendo, starring the character Wario. The series began with ''Wario Land: Super Mario Land 3'', th ...
'' series of video games due in part to its simplistic controls and art style. Due to ''Rhythm Tengoku'' being similar to the ''
WarioWare is a video game series, a Spin-off (media), spin-off of the ''Mario (franchise), Mario'' franchise. It comprises various video games created by Nintendo, starring the character Wario. The series began with ''Wario Land: Super Mario Land 3'', th ...
'' series, it includes a reference to Orbulon's Alien Bunnies or also known originally as Space Hares are used as a replacement for the Squadmates from the minigame Marching Orders in the sequel for Marching Orders, Marching Orders 2. ''Rhythm Tengoku'' features eight sets which consist of six rhythm games each (all of which are unique to each other). Each set's sixth stage is a remix of the previous games all at once. The games change in turn throughout the remix, which is accompanied by a new song. Some remixes (such as Remix 5) might even have characters wearing alternate costumes. The sixth, seventh and eighth sets consist of stages that were based on previous games, but are much harder. Players unlock more rhythm games by completing the rhythm games in order. The object of each rhythm game is to match the rhythm the game expects of players which varies from stage to stage. The game primarily relies on audio cues to indicate the rhythm; while it uses visual cues as well, it will sometimes subvert players' expectations with them. Each Rhythm Game usually lasts for 1 to 2 minutes, with rare deviations. Players are given one of three ratings at the end of every stage - Try Again, OK, and Superb. Players must achieve an OK rank in order to proceed to the next game. Players who achieve Superb receive a medal which can be used to unlock Endless Games, Rhythm Toys, and Drum Lessons. The player needs to clear all five games and the Remix in the Set with at least an OK to move on. On some occasions, players are allowed to attempt a Perfect Campaign of a randomly selected stage. If players make any misses in the stage while making the attempt, a life/chance is lost, and the player must restart the stage from the beginning. Players have three lives/chances to attempt this before it either disappears or moves on to another rhythm game. Players who succeed receive an in-game certificate as well as a gift (varying on the rhythm game). If they obtain all certificates, they get a special certificate as well as access to all songs in the drum mode. The game's drum controls allow players to use the different buttons on the Game Boy Advance to control various aspects of the drums. In the Arcade version of the game, players start the game with two hearts. Each heart is lost when starting a Rhythm Game. Getting a Superb or Perfect gives the player an extra heart. If the player runs out of hearts, they will need to spend a credit to continue (or, depending on the machine's settings, multiple credits, or none if set to Free Mode). All of the Rhythm Games are available from the start in this arcade version, but the player needs to clear all five games per Set with at least an OK in order to play the Remix (Depending on the settings, the Remix may be unselectable, requiring the player to clear all the games in order to play it). There is also a 2 Player Mode for this version. In addition, some games that didn't receive tutorials in the GBA release now have practice sessions for them. If the player has played perfectly for the first half of a Rhythm Game, the "Go for a Perfect!" notice will appear on the bottom of the screen, and obtaining it does the same as getting a Superb. The Arcade version has a leaderboard feature, which tallies up the score based on the player's Flow at the end of a stage.


Development

The game's development began sometime in 2002, under the working title of ''Rhythm IQ'', when Kazuyoshi Osawa had created a tech demo for the GBA where players could play a drum kit, with each button on the console being designated to a different drum. The Drum Lessons and Concert Hall modes are directly derived from this original concept for the final game, four years later. Originally, the Rhythm Games would have been separated in categories, with each one specializing in different aspects of rhythm; but the ultimate decision was to have the games assorted, with the reasoning being that sorting the games like that could have made the progression much more monotonous. In 2004, Tsunku brought his proposal to Nintendo of a rhythm game that did not rely on visual indicators for its rhythm. Osawa was wary that people would enjoy it due to its lack of a music score as he felt that it might only appeal to a niche audience. It was decided to be released on the GBA due to Osawa's desire for a smaller screen and portability. Several of the game's staff members came to Tokyo for development research and inspiration to take dance lessons in order to improve their rhythm by the recommendation of the game's music composer
Tsunku , known professionally as , is a Japanese singer, record producer, and songwriter. He is the lead singer of the rock band Sharam Q. As a songwriter, Tsunku is the primary producer for Morning Musume and other Hello! Project acts, such as Coco ...
, dancing to the music of Remixes 1, 2, and 4. One stage that made an impression was ''Rhythm Tweezers'', a level that featured an onion with a face from which players pluck its hair. It was originally going to be a real face, but it was deemed "a little too gross." Another stage is called ''The Bon Odori'' and is based on the real-world Japanese
Bon Festival or just is fusion of the ancient Japanese belief in ancestral spirits and a Japanese Buddhist custom to honor the spirits of one's ancestors. This Buddhist–Confucian custom has evolved into a family reunion holiday during which people retu ...
. The music in ''Rhythm Tengoku'' is sequenced, as there was not enough space to put streamed music into the game. To save space on the GBA cartridge, the game's music is stored as MIDIs, and it uses its own soundfont for its instrument samples in the music and the in-game sound effects. Several vocal songs were made for the game. In ''Karate Man'', a theme based on a poem in the Rhythm Poem Collection titled "Karate Rhythm" is present. Ami Tokito provided the vocals for the song used in ''The Bon Odori'', and her song, "Love's Honey Sweet Angel" is used in the 3rd Remix. "WISH - I Can't Wait For You" by Soshi Tanaka is used in the 5th Remix. Before the game's release, a Kiosk Demo named ''Rhythm Tengoku: Trial Version'' was playable in shops, allowing people to try out the game before it was released. The Kiosk Demo only lets the player play three of the Rhythm Games from Set 1; ''Karate Man'', ''Rhythm Tweezers'' and ''The Clappy Trio'', as well as the Rhythm Test (only the first part of it can be played through). The Kiosk Demo also reminds the game's price of 3,800 Yen on the title screen, the Rhythm Game select menu, and even in the Rhythm Games themselves (appearing at the end of ''The Clappy Trio'' and ''Rhythm Tweezers'', and in the background of ''Karate Man'' once the player reaches 50% (three hearts or more) on the Flow Meter). ''Rhythm Tengoku'' was first revealed in an issue of ''
Famitsu formerly ''Famicom Tsūshin'', is a line of Japanese video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa. ''Famitsu'' is published in both weekly and monthly formats as well as in the f ...
'', and was released in Japan only during August 3, 2006 for the
Game Boy Advance The (GBA) is a 32-bit handheld game console developed, manufactured and marketed by Nintendo as the successor to the Game Boy Color. It was released in Japan on March 21, 2001, in North America on June 11, 2001, in the PAL region on June 22, ...
(GBA) and was developed by
Nintendo SPD commonly abbreviated as Nintendo SPD, was a Japanese research, planning and development division housed inside the Nintendo Development Center in Kyoto, Japan. The division had two departments: ''Software Planning & Development Department'', wh ...
and published by Nintendo. Key staff members include Kazuyoshi Osawa,
Tsunku , known professionally as , is a Japanese singer, record producer, and songwriter. He is the lead singer of the rock band Sharam Q. As a songwriter, Tsunku is the primary producer for Morning Musume and other Hello! Project acts, such as Coco ...
(music composer and supervisor), Masami Yone (sound designer), and Ko Takeuchi (graphic designer). One year after the game's release, Sega approached the staff with an offer to co-develop an arcade version of the game for the Sega Naomi, which was released September 20, 2007. This was due to the popularity of the game with its development staff. Osawa brought this offer to the attention of Nintendo president
Satoru Iwata was a Japanese businessman, video game programmer, video game designer, and producer. He was the fourth president and chief executive officer (CEO) of Nintendo from 2002 until his death in 2015. He was a major contributor in broadening the app ...
and others who approved of the idea. Yone had to make adjustments in the arcade version due to the differences between arcade mechanics and console mechanics. The arcade version had remastered graphics (One rhythm game to have this change in the arcade version (most notably) was ''Karate Man''). It also featured an extra set based on Set 1, but at 150% speed and with newly remixed music to match (Note: The vocals in the ''Karate Man: Tempo Up!'' extra stage are the same). The arcade release also features multiplayer, even though the first main Rhythm Heaven game to have multiplayer was '' Rhythm Heaven Fever'' for the Wii. ''Rhythm Tengoku'' was also the only game licensed by Nintendo for the Sega Naomi, and it was one of the very few games developed by Nintendo and Sega respectively.


Reception

''Rhythm Tengoku'' has received generally positive reception. While it did not receive much attention before its release it was very well received by consumers. The game received an Excellence Prize for Entertainment at the 10th annual
Japan Media Arts Festival The Japan Media Arts Festival is an annual festival held since 1997 by Japan's Agency for Cultural Affairs. The festival begins with an open competition and culminates with the awarding of several prizes and an exhibition. Based on judging by a ...
in 2006. Video game designer Frank Lantz listed ''Rhythm Tengoku'' amongst his five favourite games.
Eurogamer ''Eurogamer'' is a British video game journalism website launched in 1999 and owned by alongside formed company Gamer Network. Its editor-in-chief is Martin Robinson. Since 2008, it is known for the formerly eponymous games trade fair EG ...
's staff ranked it the 36th best game of 2006 while its readership voted it the 50th best. Tom of Eurogamer called it the best Game Boy Advance game of the year while he and fellow Eurogamer staff member James felt that it was at least on par with ''
Elite Beat Agents ''Elite Beat Agents'' is a rhythm video game developed by iNiS and published by Nintendo for the Nintendo DS. It was released in North America, Europe and South Korea. As the second of three rhythm games developed by iNiS specifically for the DS, ...
'' (which also received positive reception). GameSpy's Andrew Alfonso praised its music, gameplay, and variety; he felt however that it was not long enough. GamesRadar staff included the game's drum lessons in its list of the "20 Magical Nintendo moments". A reviewer at '' Computer and Video Games'' (''CVG'') gave praise to it for its ''
Pocket Fighter ''Super Gem Fighter Mini Mix'', released in Japan as , is a fighting game, fighting video game released by Capcom in 1997 for the CP System II, CPS II arcade system. It was porting, ported to the PlayStation (console), PlayStation, which retained ...
'' and ''WarioWare''-like humour and its quality music but felt that the game lacked replay value and length. Kotaku's Brian Ashcraft called it "''one of the Game Boy Advance's most interesting (and enjoyable) titles''". GamesRadar's Shane Patterson recommended it for people who liked ''WarioWare''s art aesthetics and music. ''CVG''s Andy Kelly included the
Bon Odori or just is fusion of the ancient Japanese belief in ancestral spirits and a Japanese Buddhist custom to honor the spirits of one's ancestors. This Buddhist–Confucian custom has evolved into a family reunion holiday during which people retu ...
song in his list of the 100 best video game themes ever. He called it "insanely catchy." Eurogamer's Chris Schilling used ''Rhythm Tengoku'' as an example of a game that would be overlooked if the Game Boy Advance was region-locked.
1UP.com ''1Up.com'' was an American entertainment website that focused on video games. Launched in 2003, ''1Up.com'' provided its own original features, news stories, game reviews, and video interviews, and also featured comprehensive PC-focused conten ...
's Bob Mackey called its lack of an American release "one of the great Game Boy Advance injustices of 2006". ''
Wired ''Wired'' (stylized as ''WIRED'') is a monthly American magazine, published in print and online editions, that focuses on how emerging technologies affect culture, the economy, and politics. Owned by Condé Nast, it is headquartered in San ...
''s Chris Kohler noted that ''Rhythm Tengoku'' (as well as other games) should be released on the
Virtual Console A virtual console (VC) – also known as a virtual terminal (VT) – is a conceptual combination of the keyboard and display for a computer user interface. It is a feature of some Unix-like operating systems such as Linux, BSD, illumos, Uni ...
or
WiiWare WiiWare was a service that allowed Wii users to download games and applications specifically designed and developed for the Wii video game console made by Nintendo. These games and applications could only be purchased and downloaded from the Wii ...
services, but it was not.


Legacy

''Rhythm Tengoku'' has since received three sequels. The first was titled ''
Rhythm Heaven ''Rhythm Heaven'', known as ''Rhythm Paradise'' in Europe and ''Rhythm World'' in Korea, is a Japanese rhythm video game developed by Nintendo SPD for the Nintendo DS. It is the second game in Nintendo's ''Rhythm Heaven'' series and the first on ...
'' for the Nintendo DS and was the first game in the series to be released outside of Japan. It uses touchscreen controls rather than buttons. The next game was titled '' Rhythm Heaven Fever''. It was released on the Wii, then it was re-released on the
Wii U The Wii U ( ) is a home video game console developed by Nintendo as the successor to the Wii. Released in late 2012, it is the first eighth-generation video game console and competed with Microsoft's Xbox One and Sony's PlayStation 4. Th ...
5 years after the game came out on the Wii in Japan. It featured button controls and had unlockable extra stages that originate from ''Rhythm Tengoku''. The games were titled ''Rhythm Paradise'' and ''Beat the Beat: Rhythm Paradise'' in Europe respectively. The fourth game in the series is titled ''
Rhythm Heaven Megamix ''Rhythm Heaven Megamix'', known in Europe and Australia as ''Rhythm Paradise Megamix'', and in Japan as and ''Rhythm World: The Best Plus'' in Korea, is a rhythm game developed and published by Nintendo for the Nintendo 3DS. It is the fourth g ...
'' and features rhythm games from ''Tengoku,'' ''Heaven'' and ''Fever'', along with several new rhythm games of its own. It is, however, missing several games, seemingly for either space concerns or other reasons. ''Rhythm Heaven'' also gets referenced frequently in the ''
WarioWare is a video game series, a Spin-off (media), spin-off of the ''Mario (franchise), Mario'' franchise. It comprises various video games created by Nintendo, starring the character Wario. The series began with ''Wario Land: Super Mario Land 3'', th ...
'' and '' Super Smash Bros.'' series. ''Rhythm Tengoku'' and its sequels were the source of inspiration for independent video games such as '' Beat Sneak Bandit'' and ''Karateka Mania''. Simon Flesser (designer of ''Beat Sneak Bandit'') cites ''Rhythm Tengoku''s artistic design and mixture of beats and back beats as influences in its design. In April 2010,
THQ THQ Inc. was an American video game company based in Agoura Hills, California. It was founded in April 1990 by Jack Friedman, originally in Calabasas, and became a public company the following year through a reverse merger takeover. Initi ...
released a game heavily inspired by Rhythm Tengoku called '' Beat City''. An unofficial English translation of Rhythm Tengoku, called Rhythm Heaven Silver, was released in 2019.


Notes


References


External links


Official Website


at Sega.jp (archive) {{Rhythm Heaven 2006 video games 2007 video games Arcade video games Nintendo franchises Rhythm Heaven Nintendo Research & Development 1 games Game Boy Advance games Japan-exclusive video games Sega arcade games Video games developed in Japan Music video games