Rockman EXE Battle Chip Stadium
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''Rockman EXE Battle Chip Stadium'' is an arcade game in the ''
Mega Man Battle Network is a tactical role-playing video game series created by Masahiro Yasuma and developed and published by Capcom as a spin-off of the ''Mega Man'' series; it premiered in 2001 on the Game Boy Advance and takes place in an alternate continuity wh ...
'' sub-series of '' Mega Man'' games from Capcom. This game was not released outside Japan. Under the name of "Battle Station", the arcade game was featured a number of times in episodes of the ''
Rockman EXE Beast+ Rockman may refer to: * ''Rockman'', the Japanese name for the ''Mega Man'' franchise ** Rockman, the Japanese name of Mega Man (character), the titular protagonist of the ''Mega Man'' video games * Alexis Rockman (born 1962), American contemporary ...
''
anime is hand-drawn and computer-generated animation originating from Japan. Outside of Japan and in English, ''anime'' refers specifically to animation produced in Japan. However, in Japan and in Japanese, (a term derived from a shortening of ...
series.


Gameplay

The game features much of the same gameplay found in the ''Battle Network'' series and was updated near monthly with new characters and attacks, as well as updating the hardware. Machines could be linked to allow players to face each other in NetBattles, showing their abilities over
NetNavi Since the debut of the first ''Mega Man'' video game in 1987, numerous characters have been introduced into the series. Overview Key: = Does Not Appear List indicator(s) * A dark grey cell indicates that the character was not in the prope ...
s. NetNavis featured included the so-called "Link Navis" from ''Rockman EXE 6'', with the inclusion of other, exclusive NetNavis like Colonel, Falzar-Beast Forte and Dark Rockman. After inserting the play cost of 100 yen, battling was started by slotting up to three merchandise Battle Chips into the machine per turn. Attacking was engaged by pressing a button, with the chips inserted having a chance of being successful, unsuccessful or critical (inflicting extra damage); this was made so to not make the game too easy by using potentially overpowered chips. Winning a round of the game dispensed a new, randomly picked Battle Chip from stock contained inside the arcade machine. Battle Chips given as prizes changed over time in 'volumes' and later versions/revisions of the game; not surprisingly, most of the Battle Chip range was obtainable from the game, including an amount of exclusives. Battle Chips won during play could also have a different colour casing. Although most characters were playable, another way to use Battle Chips was slotting in a different kind of chip, the Navi Data Chip, through a separately marked chip port. Navi Data Chips could be leveled by gaining experience inside the arcade game or through using the ''LiNK PET_EX'' from the ''Beast'' lineup of merchandise. Using a Navi Data Chip allowed play with a leveled and hence stronger version of that Navi, when compared to the default in character select, or characters not present on the roster. Levels in the PET were proportional to levels in the game and in use with specific features in ''Battle Network 6''. The Program Advance system seen in the ''Rockman EXE'' series was expanded upon greatly for ''Battle Chip Stadium'', with over 125 different sequences available. Use of Program Advances were governed by the same rules as all other chips, in whether they were a successful attack or not. Program Advances in ''Battle Chip Stadium'' were grouped in Mega-, Giga- and Tera- classes. To facilitate for performing these combination's, Capcom and Takara Tomy released specialized booster packs for the game containing specific Battle Chips in order to perform specific Program Advances.


External links

*http://www.watch.impress.co.jp/game/docs/20060116/whf22.jpg *http://www.batosuta.net/ (Official site, dead link)
archive


References

{{Megamanbattlenetwork Role-playing video games Japan-exclusive video games Arcade video games Arcade-only video games Battle Chip Stadium Tactical role-playing video games 2005 video games Video games developed in Japan