Reader Rabbit 2
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''Reader Rabbit 2'' is a 1991 educational video game, the sequel to ''Reader Rabbit'' and the fourth game in the ''
Reader Rabbit ''Reader Rabbit'' is an educational game franchise created in 1983 by The Learning Company. The series is aimed at children from infancy to the age of nine. In 1998, a spiritual successor series called '' The ClueFinders'' was released for o ...
'' franchise. A facelift was given to the game's predecessor to match the graphical fidelity of ''Reader Rabbit 2''.


Gameplay

The game can be played with the keyboard or a mouse. Set in a location called Wordsville, the game contained four word-based minigames. Players are taught about vowel sounds and how to construct sentences.


Reception

Heidi E.H. Aycock of ''Compute!'' praised the game for demonstrating how educational games could be as visually and aurally stunning: as other genres of video gaming.
Game Players PC Entertainment ''Game Players'' is a defunct monthly video game magazine founded by Robert C. Lock in 1989 and originally published by Signal Research in Greensboro, North Carolina. The original publication began as ''Game Players Strategy to Nintendo Games'' ...
reviewed the game as a solid choice for young players at school and home.


References


External links

* 1991 video games 1994 video games 1997 video games Children's educational video games The Learning Company games Reader Rabbit Video game remakes DOS games Windows games Classic Mac OS games Video games about rabbits and hares Video games developed in the United States Single-player video games {{videogame-stub