Ray Gigant
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is a
role-playing video game A role-playing video game (commonly referred to as simply a role-playing game or RPG, as well as a computer role-playing game or CRPG) is a video game genre where the player controls the actions of a character (or several party members) immers ...
developed by Experience. The game was published in Japan by
Bandai Namco Entertainment is a Japanese multinational video game video game publisher, publisher headquartered in Minato-ku, Tokyo. Its international branches, Bandai Namco Entertainment America and Bandai Namco Entertainment Europe, are respectively headquartered in ...
in 2015, and published digitally in North America, Europe, and Australia by Acttil on May 3, 2016.


Gameplay

The game plays as a dungeon crawler
JRPG While the early history and distinctive traits of role-playing video games (RPGs) in East Asia come Video games in Japan, from Japan, many have also been Video games in South Korea, developed in South Korea and Video games in China, in China. ...
. Contrary to genre standards, the game will contain no
random battles A random encounter is a feature commonly used in various role-playing games whereby combat encounters with non-player character (NPC) enemies or other dangers occur sporadically and at random, usually without the enemy being physically detected ...
, and a heavier focus on narrative than usual. The game's battles are turn-based and similar to the system found in the game '' Bravely Default'', where the player has a certain allocation of moves that can be made, which can either be saved up into a large number, or used up all at once, leaving the player unable to act for a period. Certain segments in the battles called "Slash Beat Mode" have beat-driven mechanics similar to ''
Rhythm Heaven ''Rhythm Heaven'', known as ''Rhythm Paradise'' in Europe and ''Rhythm World'' in Korea, is a Japanese rhythm video game developed by Nintendo SPD for the Nintendo DS. It is the second game in Nintendo's ''Rhythm Heaven'' series and the first one ...
'' series of games.


Story

The game takes place in a fictional, future version of Tokyo that has been left in ruins due to the invasion of space aliens called "Gigants". While the entire Earth has been largely laid to waste, before complete destruction, the game's primary character, Ichiya Amakaze, is finally able to defeat a Gigant with a mysterious power called "Yorigami". However, at the same time, the uncontrollable nature of the power also accidentally destroys an entire city, leaving the characters of the game to figure out how to handle this ability". The game is split into three separate chapters, each focusing on a separate
protagonist A protagonist () is the main character of a story. The protagonist makes key decisions that affect the plot, primarily influencing the story and propelling it forward, and is often the character who faces the most significant obstacles. If a st ...
, Ichiya Amakaze, Kyle Griffin, and Nil Phineas. Each protagonist will also team up with two other side characters during their side of the story, Ichiya teaming up with two characters named Mana Isano and Kazuomi Miwa.


Development

The game was first announced in February 2015 in an issue of ''
Famitsu formerly ''Famicom Tsūshin'', is a line of Japanese video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa. ''Famitsu'' is published in both weekly and monthly formats as well as in the fo ...
''. The game is being developed by Experience, the company that had previously developed the game ''
Demon Gaze is a dungeon crawl video game developed by Kadokawa Games and Experience Inc. for the PlayStation Vita. Released in Japan on January 24, 2013, it was published in North America and Europe by NIS America in April 2014. The game takes place thousa ...
'' and '' Operation Abyss: New Tokyo Legacy''. The game was published by
Namco Bandai is a Japanese multinational video game publisher headquartered in Minato-ku, Tokyo. Its international branches, Bandai Namco Entertainment America and Bandai Namco Entertainment Europe, are respectively headquartered in Irvine, California and ...
in Japan on July 30, 2015. In November 2015, video game publisher Acttil announced that they would release the game digitally in North America on the
PlayStation Network PlayStation Network (PSN) is a digital media entertainment service provided by Sony Interactive Entertainment. Launched in November 2006, PSN was originally conceived for the PlayStation video game consoles, but soon extended to encompass smartp ...
in early 2016. The English version of the game was made playable at Sony's "PlayStation Experience" event held in December 2015. The game will be compatible with the PlayStation TV as well. The game was released on May 3, 2016 via the PlayStation Store in North America and Europe. A physical PlayStation Vita version release was distributed by Limited Run Games on April 14, 2017.


Reception and sales

''Ray Gigant'' holds a score of 72/100 at the
review aggregator A review aggregator is a system that collects reviews of products and services (such as films, books, video games, software, hardware, and cars). This system stores the reviews and uses them for purposes such as supporting a website where users ...
Metacritic Metacritic is a website that review aggregator, aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted arithmetic mean, weighted average). M ...
, indicating generally positive reviews. The game debuted at number 9 on the Japanese sales charts, selling 8,673 copies in its first week of release. ''Hardcore Gamer'' was generally favorable in its assessment of the game, concluding that the game "takes some risks in game design to create a unique JRPG experience. Some of these are executed better than others, but the overall game is solid. It does take about two hours to really show its potential, but the payoff is worthwhile for JRPG fans... the developers were able to combine the influences and create a fresh experience. The storytelling emphasis may seem excessive to some, but it was able to hold this reviewer’s interest..." ''RPG Site'' was similar in their assessment; while they praised the game for being "an interesting mesh of dungeon crawling and visual novel elements" while containing unique combat and great presentation, but chided the game for its "repetitive nature" and "lack of challenge".
Kotaku ''Kotaku'' is a video game website and blog that was originally launched in 2004 as part of the Gawker Media network. Notable former contributors to the site include Luke Smith, Cecilia D'Anastasio, Tim Rogers, and Jason Schreier. History ...
specifically praised the game's fluid animations and two-dimensional art style.


References

{{reflist, 30em 2015 video games PlayStation Vita games Video games developed in Japan Role-playing video games Fantasy video games First-person party-based dungeon crawler video games Bandai Namco games Windows games Single-player video games