Rascal (video Game)
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''Rascal'' is a
platform game A platform game (often simplified as platformer and sometimes called a jump 'n' run game) is a sub-genre of action video games in which the core objective is to move the player character between points in an environment. Platform games are charac ...
developed by
Traveller's Tales Traveller's Tales is a British video game developer and a subsidiary of TT Games. Traveller's Tales was founded in 1989 by Jon Burton and Andy Ingram. Initially a small company focused on its own content, it grew in profile through developi ...
and published by
Psygnosis Psygnosis Limited (known as SCE Studio Liverpool or simply Studio Liverpool from 1999) was a British video game developer and publisher headquartered at Wavertree Technology Park in Liverpool. Founded in 1984 by Ian Hetherington, Jonathan Ell ...
for the PlayStation. The main character and several enemies were designed by
Jim Henson's Creature Shop Jim Henson's Creature Shop is a special/visual effects company founded in 1979 by puppeteer Jim Henson, creator of The Muppets. The company is based out of Burbank, California, United States. History Jim Henson's Creature Shop was originally ...
.


Plot

Professor Casper Clockwise is in his lab making the final adjustments to his time-traveling device when someone creeps behind him. Meanwhile, his son Callum "Rascal" Clockwise is walking through a secret route under the house to get to his father's lab. The lights go out and an alarm sounds. Rascal rushes down to see the problem, but two aliens in spacecraft appear and chase him down the corridor. Rascal makes it to his father's lab by going through the safe door entrance. He finds Chronon, the evil master of time, holding his father hostage with another of his dad's inventions called the "Bubble Gun". Chronon accidentally activates the controls for the time machine, and he and the Professor are sucked into the time portal. The Bubble Gun drops from it and lands at the feet of Rascal. He picks it up, vowing to save his father. Rascal chases the two through the timestream, from the medieval Castle Hackalott to the Aztec Temple at Chichimeca, to the lost city of Atlantis, to the Jolly Raider pirate ship and Dodgy City in the old West, traveling to each location's past and present forms and collecting the pieces of a Time Clock from both before fighting Chronon in each area's future. Rascal travels to the Corridors of Time, Chronon's lair within the space-time continuum, where, after defeating its guardians brought from each of the other time periods, he defeats Chronon and rescues his father. After escaping using another time portal that leads back into the hallway of Rascal's house, Rascal and his father return safely back home, leaving the portal to shatter apart on Chronon, trapping him within interdimensional time forever.


Gameplay

In the game, the player assumes the role of Rascal armed with the Bubble Gun, in a mission through five worlds - Castle Hackalott (a medieval castle), Chichimeca Temple (an ancient
Aztec The Aztecs () were a Mesoamerican culture that flourished in central Mexico in the post-classic period from 1300 to 1521. The Aztec people included different ethnic groups of central Mexico, particularly those groups who spoke the Nahuatl ...
temple), the aquatic city of
Atlantis Atlantis ( grc, Ἀτλαντὶς νῆσος, , island of Atlas) is a fictional island mentioned in an allegory on the hubris of nations in Plato's works '' Timaeus'' and '' Critias'', wherein it represents the antagonist naval power that b ...
, The Jolly Raider (a
pirate Piracy is an act of robbery or criminal violence by ship or boat-borne attackers upon another ship or a coastal area, typically with the goal of stealing cargo and other valuable goods. Those who conduct acts of piracy are called pirates, v ...
ship), and Dodgy City (a town in the
Wild West The American frontier, also known as the Old West or the Wild West, encompasses the geography, history, folklore, and culture associated with the forward wave of American expansion in mainland North America that began with European colonial ...
). Each world has three forms: past, present, and future (e.g. Castle Hackalott appears as a medieval castle in the past while in the present day, it has become a museum). The player needs only to complete the past level to gain access to the next world. In each past and present level, the player has to find the six pieces of the Time Clock (some of which are held by certain enemies) in order to access the Time Bubble and complete the level, in turn unlocking the next form of that world. Each future level has a boss battle against Chronon and defeating him in all five gives access to the final world. The Bubble Gun has limited ammo, and the range and strength of the bubbles depends on how much ammo is left. In most levels, minor enemies will spawn from Time Bubbles over time (usually those to do with the level theming itself) and when defeated, they will leave behind various items such as Bubble Gun ammo (in either green or red; the latter can temporarily grant the bubbles with homing capabilities), hearts that will restore health and "Chronon's Gift" (a red skull and crossbones) which will cause damage to the player if picked up.


Development

The game was showcased at
E3 1997 E3 (short for Electronic Entertainment Expo or Electronic Entertainment Experience in 2021) is a trade event for the video game industry. The Entertainment Software Association (ESA) organizes and presents E3, which many developers, publisher ...
. Traveller's Tales founder
Jon Burton Jon Burton is a British video game director, designer, writer, and programmer. He is the founder of development studio Traveller's Tales and its parent company TT Games. Burton founded Traveller's Tales in 1989. He worked as a designer on ''P ...
revealed in a video posted in September 2018, that the poor controls were a result of the publisher requesting that the controls be changed from directional movement to
tank controls Tank controls are a control system used in video games whereby players control movement relative to the position of the player character, rather than the perspective of the game camera. Mechanism In a game with tank controls, pressing up (f ...
similar to ''
Tomb Raider ''Tomb Raider'', also known as ''Lara Croft: Tomb Raider'' from 2001 to 2008, is a media franchise that originated with an action-adventure video game series created by British gaming company Core Design. Formerly owned by Eidos Interactive, ...
'', leading to issues with how the game's camera engine was designed. Burton also claimed his involvement in the game was limited due to being preoccupied with ''
Sonic R is a 1997 racing game developed by Traveller's Tales and Sonic Team and published by Sega for the Sega Saturn. It is the third racing game in the '' Sonic the Hedgehog'' series, and the first to feature 3D computer graphics. The player race ...
'' and that effectively made the publisher in charge.


Reception

The game received generally unfavorable reviews according to the
review aggregation A review aggregator is a system that collects reviews of products and services (such as films, books, video games, software, hardware, and cars). This system stores the reviews and uses them for purposes such as supporting a website where users ...
website GameRankings. '' Next Generation'' said that the game was "more of a technological achievement (one of the only PlayStation games with no noticeable load time) than a game, and worth picking up only for those who enjoy being annoyed". In Japan, where the game was ported and published by
Takara Takara Co., Ltd. (株式会社タカラ) was a Japanese toy company founded in 1955. In March 2006, the company merged with Tomy Co., Ltd. to form Takara Tomy. The Takara motto was 遊びは文化」("playing is culture"). Products Toys In 1 ...
under the name of on March 18, 1999, almost a year after its U.S. release date, ''
Famitsu formerly ''Famicom Tsūshin'', is a line of Japanese video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa. ''Famitsu'' is published in both weekly and monthly formats as well as in the f ...
'' gave it a score of 22 out of 40.


Notes


References


External links

* * {{Authority control 1998 video games 3D platform games PlayStation (console) games PlayStation (console)-only games Psygnosis games Single-player video games Takara video games Traveller's Tales games Video games about time travel Video games scored by Andy Blythe and Marten Joustra Video games set in castles Video games developed in the United Kingdom