Overview
Pros * Robust toChips
QDI circuits have been used to manufacture a large number of research chips, a small selection of which follows. * Caltech's asynchronous microprocessor * Tokyo University's TITAC and TITAC-2 processorsTheory
The simplest QDI circuit is aStability and non-interference
The correct operation of a QDI circuit requires that events be limited toT1
acknowledges another T2
if there is a causal sequence of events from T1
to T2
that prevents T2
from occurring until T1
has completed. For a DI circuit, every transition must acknowledge every input to its associated gate. For a QDI circuit, there are a few exceptions in which the stability property is maintained using timing assumptions guaranteed with layout constraints rather than causality.
Isochronic fork assumption
An ''isochronic fork'' is a wire fork in which one end does not acknowledge the transition driving the wire. A good example of such a fork can be found in the standard implementation of a pre-charge half buffer. There are two types of Isochronic forks. An ''asymmetric isochronic fork'' assumes that the transition on the non-acknowledging end happens before or when the transition has been observed on the acknowledging end. A ''symmetric isochronic fork'' ensures that both ends observe the transition simultaneously. In QDI circuits, every transition that drives a wire fork must be acknowledged by at least one end of that fork. This concept was first introduced by A. J. Martin to distinguish between asynchronous circuits that satisfy QDI requirements and those that do not. Martin also established that it is impossible to design useful systems without including at least some isochronic forks given reasonable assumptions about the available circuit elements. Isochronic forks were long thought to be the weakest compromise away from fully delay-insensitive systems. In fact, every CMOS gate has one or more internal isochronic forks between the pull-up and pull-down networks. The pull-down network only acknowledges the up-going transitions of the inputs while the pull-up network only acknowledges the down-going transitions.Adversarial path assumption
The ''adversarial path assumption'' also deals with wire forks, but is ultimately weaker than the isochronic fork assumption. At some point in the circuit after a wire fork, the two paths must merge back into one. The ''adversarial path'' is the one that fails to acknowledge the transition on the wire fork. This assumption states that the transition propagating down the acknowledging path reaches the merge point after it would have down the adversarial path. This effectively extends the isochronic fork assumption beyond the confines of the forked wire and into the connected paths of gates.Half-cycle timing assumption
This assumption relaxes the QDI requirements a little further in the quest for performance. TheAtomic complex gates
A large amount of the automatic synthesis literature uses ''atomic complex gates''. A tree of gates is assumed to transition completely before any of the inputs at the leaves of the tree are allowed to switch again. While this assumption allows automatic synthesis tools to bypass the bubble reshuffling problem, the reliability of these gates tends to be difficult to guarantee.Relative timing
''Relative Timing'' is a framework for making and implementing arbitrary timing assumptions in QDI circuits. It represents a timing assumption as a virtual causality arc to complete a broken cycle in the event graph. This allows designers to reason about timing assumptions as a method to realize circuits with higher throughput and energy efficiency by systematically sacrificing robustness.Representations
Communicating hardware processes (CHP)
''Communicating hardware processes (CHP)'' is a program notation for QDI circuits inspired byskip
does nothing. It simply acts as a placeholder for pass-through conditions.
* Dataless assignment a+
sets the voltage of the node a
to Vdd while a-
sets the voltage of a
to GND.
* Assignment a := e
evaluates the expression e
then assigns the resulting value to the ''variable'' a
.
* Send X!e
evaluates the expression e
then sends the resulting value across the ''channel'' X
. X!
is a dataless send.
* Receive X?a
waits until there is a valid value on the ''channel'' X
then assigns that value to the ''variable'' a
. X?
is a dataless receive.
* Probe #X
returns the value waiting on the ''channel'' X
without executing the receive.
* Simultaneous composition S * T
executes the ''process fragments'' S
and T
at the same time.
* Internal parallel composition S, T
executes the ''process fragments'' S
and T
in any order.
* Sequential composition S; T
executes the ''process fragments'' S
followed by T
.
* Parallel composition S , , T
executes the ''process fragments'' S
and T
in any order. This is functionally equivalent to internal parallel composition but with lower precedence.
* Deterministic selection _S0 _S0[">0_->_S0[1_->_S1[">html"_;"title="0_->_S0[">0_->_S0[1_->_S1[..[.html" ;"title=">0_->_S0[1_->_S1[.html" ;"title="html" ;"title="0 -> S0[">0 -> S0[1 -> S1[">html" ;"title="0 -> S0[">0 -> S0[1 -> S1[..[">>0_->_S0[1_->_S1[.html" ;"title="html" ;"title="0 -> S0[">0 -> S0[1 -> S1[">html" ;"title="0 -> S0[">0 -> S0[1 -> S1[..[n -> Sn]
implements choice in which G0,G1,...,Gn
are ''guards'' which are dataless boolean expressions or data expressions that are implicitly cast using a validity check and S0,S1,...,Sn
are ''process fragments''. Deterministic selection waits until one of the guards evaluates to Vdd, then proceeds to execute the guard's associated ''process fragment''. If two guards evaluate to Vdd during the same window of time, an error occurs. /code> is shorthand for skip"> -> skip/code> and simply implements a wait.
* Non-deterministic selection S0:G1 -> S1:...:Gn -> Sn">0 -> S0:G1 -> S1:...:Gn -> Sn/code> is the same as deterministic selection except that more than one guard is allowed to evaluate to Vdd. Only the ''process fragment'' associated with the first guard to evaluate to Vdd is executed.
* Repetition * _S0 _S0[">0_->_S0[1_->_S1[">html"_;"title="0_->_S0[">0_->_S0[1_->_S1[..[.html" ;"title=">0_->_S0[1_->_S1[.html" ;"title="html" ;"title="0 -> S0[">0 -> S0[1 -> S1[">html" ;"title="0 -> S0[">0 -> S0[1 -> S1[..[">>0_->_S0[1_->_S1[.html" ;"title="html" ;"title="0 -> S0[">0 -> S0[1 -> S1[">html" ;"title="0 -> S0[">0 -> S0[1 -> S1[..[n -> Sn]
or * S0:G1 -> S1:...:Gn -> Sn">0 -> S0:G1 -> S1:...:Gn -> Sn/code> is similar to the associated selection statements except that the action is repeated while any guard evaluates to Vdd. * /code> is shorthand for * S">dd -> S/code> and implements infinite repetition.
Hand-shaking expansions (HSE)
''Hand-shaking expansions'' are a subset of CHP in which channel protocols are expanded into guards and assignments and only dataless operators are permitted. This is an intermediate representation toward the synthesis of QDI circuits.
Petri nets (PN)
A ''petri net (PN)'' is a bipartite graph of places and transitions used as a model for QDI circuits. Transitions in the petri net represent voltage transitions on nodes in the circuit. Places represent the partial states between transitions. A token inside a place acts as a program counter identifying the current state of the system and multiple tokens may exist in a petri net simultaneously. However, for QDI circuits multiple tokens in the same place is an error.
When a transition has tokens on every input place, that transition is enabled. When the transition fires, the tokens are removed from the input places and new tokens are created on all of the output places. This means that a transition that has multiple output places is a parallel split and a transition with multiple input places is a parallel merge. If a place has multiple output transitions, then any one of those transitions could fire. However, doing so would remove the token from the place and prevent any other transition from firing. This effectively implements choice. Therefore, a place with multiple output transitions is a conditional split and a place with multiple input transitions is a conditional merge.
Event-rule systems (ER)
''Event-rule systems (ER)'' use a similar notation to implement a restricted subset of petri net functionality in which there are transitions and arcs, but no places. This means that the baseline ER system lacks choice as implemented by conditional splits and merges in a petri net and disjunction implemented by conditional merges. The baseline ER system also doesn't allow feedback.
While petri nets are used to model the circuit logic, an ER system models the timing and execution trace of the circuit, recording the delays and dependencies of each transition. This is generally used to determine which gates need to be faster and which gates can be slower, optimizing the sizing of devices in the system.
''Repetitive event-rule systems (RER)'' add feedback by folding the trace back on itself, marking the fold point with a tick mark. ''Extended event-rule systems (XER)'' add disjunction.
Production rule set (PRS)
A production rule specifies either the pull-up or pull-down network of a gate in a QDI circuit and follows the syntax G -> S
in which G
is a ''guard'' as described above and S
is one or more ''dataless assignments'' in parallel as described above. In states not covered by the guards, it is assumed that the assigned nodes remain at their previous states. This can be achieved using a staticizor of either weak or combinational feedback (shown in red). The most basic example is the C-element
In digital computing, the Muller C-element (C-gate, hysteresis flip-flop, coincident flip-flop, or two-hand safety circuit) is a small binary logic circuit widely used in design of asynchronous circuits and systems. It outputs 0 when all in ...
in which the guards do not cover the states where A
and B
are not the same value.
Synthesis
There are many techniques for constructing a QDI circuits, but they can generally be classified into two strategies.
Formal synthesis
''Formal synthesis'' was introduced by Alain Martin in 1991. The method involves making successive program transformations which are proven to maintain program correctness. The goal of these transformations is to convert the original sequential program into a parallel set of communicating process which each map well to a single pipeline stage. The possible transformations include:
* Projection splits a process which has disparate, non-interacting sets of variables into a separate process per set.
* Process decomposition splits a process with minimally interacting variables sets into a separate process per set in which each process communicates to another only as necessary across channels.
* Slack matching involves adding pipeline stages between two communicating processes in order to increase overall throughput.
Once the program is decomposed into a set of small communicating processes, it is expanded into ''hand-shaking expansions (HSE)''. Channel actions are expanded into their constituent protocols and multi-bit operators are expanded into their circuit implementations. These HSE are then reshuffled to optimize the circuit implementation by reducing the number of dependencies. Once the reshuffling is decided upon, state variables are added to disambiguate circuit states for a complete state encoding. Next, minimal guards are derived for each signal assignment, producing production rules. There are multiple methods for doing this including guard strengthening, guard weakening, and others. The production rules are not necessarily CMOS implementable at this point, so bubble reshuffling moves signal inversions around the circuit in an attempt to make it so. However, bubble reshuffling is not guaranteed to succeed. This is where atomic complex gates are generally used in automated synthesis programs.
Syntax directed translation
The second strategy, ''syntax directed translation'', was first introduced in 1988 by Steven Burns. This seeks a simpler approach at the expense of circuit performance by mapping each CHP syntax to a hand-compiled circuit template. Synthesizing a QDI circuit using this method strictly implements the control flow as dictated by the program. This was later adopted by Philips Research Laboratories
Koninklijke Philips N.V. (), commonly shortened to Philips, is a Dutch multinational conglomerate corporation that was founded in Eindhoven in 1891. Since 1997, it has been mostly headquartered in Amsterdam, though the Benelux headquarters is ...
in their implementation of Tangram. Unlike Steven Burns' approach using circuit templates, Tangram mapped the syntax to a strict set of standard cells, facilitating layout as well as synthesis.
Templated synthesis
A hybrid approach introduced by Andrew Lines in 1998 transforms the sequential specification into parallel specifications as in formal synthesis, but then uses predefined pipeline templates to implement those parallel processes similar to syntax-directed translation. Andrew outlined three efficient logic families or ''reshufflings''.
Weak condition half buffer (WCHB)
''Weak condition half buffer (WCHB)'' is the simplest and fastest of the logic families with a 10 transition pipeline cycle (or 6 using the half-cycle timing assumption). However, it is also limited to simpler computations because more complex computations tend to necessitate long chains of transistors in the pull-up network of the forward driver. More complex computations can generally be broken up into simpler stages or handled directly with one of the pre-charge families. The WCHB is a half buffer meaning that a pipeline of N
stages can contain at most N/2
tokens at once. This is because the reset of the output request Rr
must wait until after the reset of the input Lr
.
Pre-charge half buffer (PCHB)
''Pre-charge half buffer (PCHB)'' uses domino logic
Domino logic is a CMOS-based evolution of the dynamic logic techniques based on either PMOS or NMOS transistors. It allows a rail-to-rail logic swing. It was developed to speed up circuits, solving the premature cascade problem, typically by in ...
to implement a more complex computational pipeline stage. This removes the long pull-up network problem, but also introduces an isochronic fork on the input data which must be resolved later in the cycle. This causes the pipeline cycle to be 14 transitions long (or 10 using the half-cycle timing assumption).
Pre-charge full buffer (PCFB)
''Pre-charge full buffers (PCFB)'' are very similar to PCHB, but adjust the reset phase of the reshuffling to implement full buffering. This means that a pipeline of N
PCFB stages can contain at most N
tokens at once. This is because the reset of the output request Rr
is allowed to happen before the reset of the input Lr
.
Verification
Along with the normal verification techniques of testing, coverage, etc, QDI circuits may be verified formally by inverting the formal synthesis procedure to derive a CHP specification from the circuit. This CHP specification can then be compared against the original to prove correctness.
References
Synthesis
Timing
Verification
Sizing
Layout
Chips
External links
Tools
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Tutorials
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* {{cite web, title=Pre-Charge Half Buffer, url=https://docs.google.com/presentation/d/1IfZwFHvdMxfG4m6_01otx2CuJLPcFdncUEoJ1n5sNUk/edit?usp=sharing
Electrical circuits