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Phil Spencer is an American business executive and the CEO of
Microsoft Microsoft Corporation is an American multinational technology corporation producing computer software, consumer electronics, personal computers, and related services headquartered at the Microsoft Redmond campus located in Redmond, Washi ...
Gaming. He is currently the head of the
Xbox Xbox is a video gaming brand created and owned by Microsoft. The brand consists of five video game consoles, as well as applications (games), streaming services, an online service by the name of Xbox network, and the development arm by the ...
brand and leads the global creative and engineering teams responsible for gaming at Microsoft.


Personal life

Spencer attended Ridgefield High School in Ridgefield, Washington, and then earned a bachelor's degree in technical and scientific communication from the
University of Washington The University of Washington (UW, simply Washington, or informally U-Dub) is a public research university in Seattle, Washington. Founded in 1861, Washington is one of the oldest universities on the West Coast; it was established in Seatt ...
. He serves on the boards of the First Tee of Greater Seattle and the Entertainment Software Association.


Career

Spencer joined Microsoft in 1988 as an intern and has worked in a number of technical roles, leading the development of Microsoft's first CD-ROM-based titles (such as ''
Encarta ''Microsoft Encarta'' is a discontinued digital multimedia encyclopedia published by Microsoft from 1993 to 2009. Originally sold on CD-ROM or DVD, it was also available on the World Wide Web via an annual subscription, although later article ...
''), development manager for
Microsoft Money Microsoft Money was a personal finance management software program by Microsoft. It had capabilities for viewing bank account balances, creating budgets, and tracking expenses, among other features. It was designed for computers using the Micros ...
, and general manager of Microsoft's online and offline consumer productivity products including
Microsoft Works Microsoft Works was a productivity software suite developed by Microsoft and sold from 1987 to 2009. Its core functionality included a word processor, a spreadsheet and a database management system. Later versions had a calendar application and a ...
and
Microsoft Picture It! Microsoft Picture It! is a discontinued photo editing application created by Microsoft. Microsoft acquired the intellectual property rights and full U.S. trade registration from RomTech, later renamed eGames, and released Version 1.0 of the ap ...
During his early time at Microsoft he was known by other employees to be an avid gamer, playing games such as Ultima Online in the office. With the launch of the
Xbox Xbox is a video gaming brand created and owned by Microsoft. The brand consists of five video game consoles, as well as applications (games), streaming services, an online service by the name of Xbox network, and the development arm by the ...
in 2001, Spencer joined the Xbox team and served as general manager of Microsoft Game Studios EMEA, working with Microsoft's European developers and studios such as
Lionhead Studios Lionhead Studios Limited was a British video game developer founded in July 1997 by Peter Molyneux, Mark Webley, Tim Rance, and Steve Jackson. The company is best known for the ''Black & White'' and ''Fable'' series. Lionhead started as a br ...
and Rare until 2008, when he became the general manager of Microsoft Studios, eventually becoming the studio's corporate vice president a year later. He has participated in Microsoft's E3 conferences since 2010. In late March 2014,
Satya Nadella Satya Narayana Nadella (, ; born 19 August 1967) is an Indian-American business executive. He is the executive chairman and CEO of Microsoft, succeeding Steve Ballmer in 2014 as CEO and John W. Thompson in 2021 as chairman. Before becoming CEO, ...
announced in a corporate e-mail that Spencer was to "lead the
Xbox Xbox is a video gaming brand created and owned by Microsoft. The brand consists of five video game consoles, as well as applications (games), streaming services, an online service by the name of Xbox network, and the development arm by the ...
,
Xbox Live The Xbox network, formerly and still sometimes branded as Xbox Live, is an online multiplayer gaming and digital media delivery service created and operated by Microsoft. It was first made available to the Xbox system on November 15, 2002. A ...
,
Groove Music Groove Music (formerly Xbox Music or Zune Music Pass) is a discontinued audio player software application included with Windows 8, Windows 8.1 and Windows 10. The app is also associated with a now-discontinued music streaming service, Groov ...
and Movies & TV teams, and Microsoft Studios" as part of the Windows and Devices division. In September 2017, Spencer was promoted to the Senior Leadership Team, gaining the title of Executive Vice President of Gaming and reporting directly to CEO
Satya Nadella Satya Narayana Nadella (, ; born 19 August 1967) is an Indian-American business executive. He is the executive chairman and CEO of Microsoft, succeeding Steve Ballmer in 2014 as CEO and John W. Thompson in 2021 as chairman. Before becoming CEO, ...
. In 2018, Spencer delivered the keynote address at the 2018
DICE Summit The Academy of Interactive Arts & Sciences (AIAS) is a non-profit organization of video game industry professionals. It organizes the annual Design Innovate Communicate Entertain summit, better known as D.I.C.E., which includes the presentation ...
and spoke at the 2018 Game Awards. In January 2022, along with
Microsoft Microsoft Corporation is an American multinational technology corporation producing computer software, consumer electronics, personal computers, and related services headquartered at the Microsoft Redmond campus located in Redmond, Washi ...
's acquisition of Activision Blizzard, Spencer was promoted to the role of CEO of Microsoft Gaming. Since taking over both Xbox and the Gaming division, Spencer has advocated for
cross-platform play In video games with online gaming functionality, also called cross-compatible play, cross-platform play, crossplay, or cross-play describes the ability of players using different video game hardware to play with each other simultaneously. It is c ...
, as well as launched key initiatives, such as reintroducing
backward compatibility Backward compatibility (sometimes known as backwards compatibility) is a property of an operating system, product, or technology that allows for interoperability with an older legacy system, or with input designed for such a system, especiall ...
to the Xbox platform, the purchase of
Mojang Mojang Studios is a Swedish video game developer based in Stockholm. The studio is best known for developing the sandbox and survival game '' Minecraft'', the best-selling video game of all time. Mojang Studios was founded by the independe ...
and Bethesda, the further development and support of ''
Minecraft ''Minecraft'' is a sandbox game developed by Mojang Studios. The game was created by Markus "Notch" Persson in the Java programming language. Following several early private testing versions, it was first made public in May 2009 before b ...
'', the introduction of Xbox Game Pass, launching the
Xbox Adaptive Controller The Xbox Adaptive Controller (XAC) is a video game controller designed by Microsoft for Windows PCs and the Xbox One and Xbox Series X/S video game consoles. The controller was designed for people with disabilities to help make user input fo ...
, an increased focus on PC gaming, porting some Microsoft published games to other platforms including the
Nintendo Switch The is a hybrid video game console developed by Nintendo and released worldwide in most regions on March 3, 2017. The console itself is a tablet that can either be docked for use as a home console or used as a portable device, making it a ...
, the launch of
xCloud Xbox Cloud Gaming (formerly known as Project xCloud and colloquially known as xCloud) is Microsoft's Xbox cloud gaming service. Initially released in beta testing in November 2019, the service later launched for subscribers of Xbox Game Pass ...
, and increasing the number of first-party development studios. Spencer received the Lifetime Achievement award at the
25th Annual D.I.C.E. Awards The 25th Annual D.I.C.E. Awards is the 25th edition of the D.I.C.E. Awards ("Design Innovate Communicate Entertain"), an annual awards event that honors the best games in the video game industry during 2021. The awards were arranged by the Academ ...
on February 24, 2022.


References


External links

* {{DEFAULTSORT:Spencer, Phil Living people Microsoft employees Video game businesspeople Businesspeople in software American computer businesspeople University of Washington alumni 20th-century American businesspeople 21st-century American businesspeople Xbox Xbox Game Studios Year of birth missing (living people)