''Proteus'' is a 2013
exploration
Exploration refers to the historical practice of discovering remote lands. It is studied by geographers and historians.
Two major eras of exploration occurred in human history: one of convergence, and one of divergence. The first, covering most ...
and
walking simulator
An adventure game is a video game genre in which the player assumes the role of a protagonist in an interactive story driven by exploration and/or puzzle-solving. The genre's focus on story allows it to draw heavily from other narrative-based m ...
video game designed and created by Ed Key and David Kanaga for
Microsoft Windows,
OS X,
Linux
Linux ( or ) is a family of open-source Unix-like operating systems based on the Linux kernel, an operating system kernel first released on September 17, 1991, by Linus Torvalds. Linux is typically packaged as a Linux distribution, w ...
,
PlayStation 3
The PlayStation 3 (PS3) is a home video game console developed by Sony Computer Entertainment. The successor to the PlayStation 2, it is part of the PlayStation brand of consoles. It was first released on November 11, 2006, in Japan, November ...
and
PlayStation Vita. In the game, the player traverses a
procedurally generated
In computing, procedural generation is a method of creating data algorithmically as opposed to manually, typically through a combination of human-generated assets and algorithms coupled with computer-generated randomness and processing power. In ...
environment without prescribed goals. The world's flora and fauna emit unique musical signatures, combinations of which cause
dynamic shifts in audio based on the player's surroundings.
The game began development in 2008. Key first conceived ''Proteus'' as an open-ended
role-playing game akin to ''
The Elder Scrolls IV: Oblivion'' but, because of the work required for such a project, later redesigned it to be "nontraditional and nonviolent". Audio designer and composer David Kanaga joined the project in 2010. Versions for the PlayStation 3 video game console and Vita handheld console were developed by
Curve Studios
Curve Games Limited (formerly Curve Digital Limited and Curve Studios Limited) is a British video game publisher based in London, founded in 2005 by Jason Perkins.
History
In 2013, Curve Digital announced that they would begin publishing game ...
, whose team added new gameplay features to the Vita edition at
Sony
, commonly stylized as SONY, is a Japanese multinational conglomerate corporation headquartered in Minato, Tokyo, Japan. As a major technology company, it operates as one of the world's largest manufacturers of consumer and professiona ...
's request.
''Proteus'' won the prize for Best Audio at the 2011
IndieCade
IndieCade is an international juried festival of independent games. IndieCade is known as "the video game industry's Sundance."Fritz, Ben"IndieCade, the video game industry's Sundance" Los Angeles Times, October 1, 2009, accessed July 21, 2011. ...
awards, and was a finalist for the 2012
Independent Games Festival
The Independent Games Festival (IGF) is an annual festival at the Game Developers Conference (GDC), the largest annual gathering of the independent video game industry. Originally founded in 1998 to promote independent video game developers, ...
's Nuovo Award. Following its release, critics praised the game, especially for its audio features, although some criticised the game's brevity and limited replayability. The game was frequently mentioned in discussions of
video games as art
The concept of video games as a form of art is a commonly debated topic within the entertainment industry. Though video games have been afforded legal protection as creative works by the Supreme Court of the United States, the philosophical ...
, with some debating whether it could be considered a video game at all.
Gameplay
In ''Proteus'', the player explores an island from a
first-person perspective. The island is drawn in a
pixel art
Pixel art () is a form of digital art drawn with graphical software where images are built using pixels as the only building block. It is widely associated with the low-resolution graphics from 8-bit and 16-bit era computers and arcade video g ...
style and consists of hills, trees, structures, and animals such as frogs and rabbits; the layout of these elements is
different each time the game is played.
The focus of the game is on exploration rather than interaction, as there is no narrative and the player is given no instructions on how to proceed.
Possible interactions are limited—for example, animals may run away when the player comes too close. The game's soundtrack varies depending on the player's movements and location; it may fall silent when the player is at the top of a hill and become sonically dense as they travel down it. The soundtrack layers additional sounds and notes when the player nears objects and animals in the world.
Many objects on the island are rendered as
two dimensional
In mathematics, a plane is a Euclidean ( flat), two-dimensional surface that extends indefinitely. A plane is the two-dimensional analogue of a point (zero dimensions), a line (one dimension) and three-dimensional space. Planes can arise a ...
sprites, contrasting with the three-dimensional landscape.
When the game begins, the player is situated away from the island and must move across an ocean to reach it.
Upon arrival, players are free to explore the whole island during the initial season of spring. During the night, the player can enter a designated area to advance time to the next season, exploring each until the end of winter, after which the game ends. The landscape changes with the season—for example, trees shed their leaves in autumn.
The player can capture a screenshot via a "save a
postcard
A postcard or post card is a piece of thick paper or thin cardboard, typically rectangular, intended for writing and mailing without an envelope. Non-rectangular shapes may also be used but are rare. There are novelty exceptions, such as wood ...
" feature, through which they can save and load their progress.
In addition to the base gameplay elements, the
PlayStation Vita version allows the player to directly affect the environment with the console's rear touch panel and to generate islands based on the current date and location in the real world.
Development
British game designer Ed Key began work on ''Proteus'' in 2008 during his evenings and weekends, though the game only neared its final form when David Kanaga joined development in 2010.
Key originally envisioned the game as a procedural
role-playing game in the same vein as ''
The Elder Scrolls IV: Oblivion'', in which the player would visit towns and complete quests. Realizing the extent of the work that would be needed for such a game, the developers decided to instead make something "nontraditional and nonviolent". The first technology developed for the game was the landscape generator, for which Key was inspired by walking in the village of
Avebury
Avebury () is a Neolithic henge monument containing three stone circles, around the village of Avebury in Wiltshire, in southwest England. One of the best known prehistoric sites in Britain, it contains the largest megalithic stone circle in ...
, England. While he knew he wanted to make an exploration game, ''Proteus'' went through a variety of early iterations as Key explored different gameplay ideas.
Key developed ''Proteus'' using a
game engine written in the
C# programming language.
He found the game's visual style early in development, with the
impressionistic
Impressionism was a 19th-century art movement characterized by relatively small, thin, yet visible brush strokes, open composition, emphasis on accurate depiction of light in its changing qualities (often accentuating the effects of the passag ...
tree design being one of the first he settled on.
Art Deco
Art Deco, short for the French ''Arts Décoratifs'', and sometimes just called Deco, is a style of visual arts, architecture, and product design, that first appeared in France in the 1910s (just before World War I), and flourished in the Unite ...
and the work of
Paul Nash have been cited as "big influences".
After Kanaga joined the development team as its audio composer, the game's music and sound mechanics were refined through testing a wide range of ideas, including allowing players to create their own music within the game. This idea was ultimately cut because Key and Kanaga felt it would detract from the game's exploratory emphasis and instead turn it into a creative tool. During development, and after the game's release, the developers expressed interest in allowing player-created
mods of the game; some have since been created by the community.
''Proteus'' was released on 30 January 2013 for
Windows
Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for ser ...
and
OS X, and on 8 April of the same year for
Linux
Linux ( or ) is a family of open-source Unix-like operating systems based on the Linux kernel, an operating system kernel first released on September 17, 1991, by Linus Torvalds. Linux is typically packaged as a Linux distribution, w ...
. When pre-orders opened in 2012, an Artifact Edition was also available—a version which included a boxed copy of the game containing artwork, the soundtrack, and notes on the game's development. Key apologised when the Artifact Edition had not yet shipped at the end of its release year, and offered to refund customers upon request. The edition became available for purchase in July 2016.
Around the time of the game's release,
Curve Studios
Curve Games Limited (formerly Curve Digital Limited and Curve Studios Limited) is a British video game publisher based in London, founded in 2005 by Jason Perkins.
History
In 2013, Curve Digital announced that they would begin publishing game ...
approached the developers to
port
A port is a maritime facility comprising one or more wharves or loading areas, where ships load and discharge cargo and passengers. Although usually situated on a sea coast or estuary, ports can also be found far inland, such as H ...
the game for release on
PlayStation 3
The PlayStation 3 (PS3) is a home video game console developed by Sony Computer Entertainment. The successor to the PlayStation 2, it is part of the PlayStation brand of consoles. It was first released on November 11, 2006, in Japan, November ...
and Vita. These versions of the game use Curve Studio's own
game engine. Sony requested that new features be added to the game, though Key said that the company never attempted to steer the direction of the development of these features. Key added location and date-based world generation and a method for changing the world's color using the Vita's rear touchpad.
He stated that the location- and date-specific world generation feature may come to the game's other versions in the future.
The PlayStation 3 and Vita versions were released in October 2013.
Reception
Pre-release
Before its full release, a
beta version
A software release life cycle is the sum of the stages of development and maturity for a piece of computer software ranging from its initial development to its eventual release, and including updated versions of the released version to help impro ...
of ''Proteus'' was featured in a number of
indie game festivals and received coverage from
video game journalists
Video game journalism is a branch of journalism concerned with the reporting and discussion of video games, typically based on a core "reveal–preview–review" cycle. With the prevalence and rise of independent media online, online publicati ...
. It won the 2011
IndieCade
IndieCade is an international juried festival of independent games. IndieCade is known as "the video game industry's Sundance."Fritz, Ben"IndieCade, the video game industry's Sundance" Los Angeles Times, October 1, 2009, accessed July 21, 2011. ...
Award for Best Audio,
and was shortlisted for the 2012
GameCity Prize, ultimately losing to ''
Journey
Journey or journeying may refer to:
* Travel, the movement of people between distant geographical locations
** Day's journey, a measurement of distance
** Road trip, a long-distance journey on the road
Animals
* Journey (horse), a thoroughbred ra ...
''. ''Proteus'' was a finalist for the 2012
Independent Games Festival
The Independent Games Festival (IGF) is an annual festival at the Game Developers Conference (GDC), the largest annual gathering of the independent video game industry. Originally founded in 1998 to promote independent video game developers, ...
's Nuovo Award, a prize aimed at abstract and unconventional game development, and received honorable mentions in the Excellence in Audio and
Seumas McNally Grand Prize
The Seumas McNally Grand Prize is the main award given at the Independent Games Festival (IGF), an annual event that takes place during the Game Developers Conference, one of the largest gatherings of the indie video game industry. The award is na ...
categories.
The game also won the Most Amazing Indie Game prize at the 2012 ''A MAZE. Indie Connect'' Festival and in the same year was featured in the
Museum of Modern Art
The Museum of Modern Art (MoMA) is an art museum located in Midtown Manhattan, New York City, on 53rd Street between Fifth and Sixth Avenues.
It plays a major role in developing and collecting modern art, and is often identified as one of ...
's "Common Senses" exhibit.
In an article that discussed 2011's
exploration game
An adventure game is a video game genre in which the player assumes the role of a protagonist in an interactive story driven by exploration and/or puzzle-solving. The genre's focus on story allows it to draw heavily from other narrative-based m ...
s,
Jim Rossignol
James Michael Rossignol (born July 1978) is a British video game journalist and critic, as well as an author. He has also branched out into games, founding the company Big Robot in 2010.
Biography
Rossignol started his career as a reporter o ...
of ''
Rock Paper Shotgun
''Rock Paper Shotgun'' (also rendered ''Rock, Paper, Shotgun''; short ''RPS'') is a UK-based website for reporting on video games, primarily for PC. Originally launched on 13 July 2007 as an independent site, ''Rock Paper Shotgun'' was acquir ...
'' described ''Proteus'' as "one of the most charming experiences" he had had in an indie game. An ''
IGN
''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa distri ...
'' preview found the game to be "delightfully intoxicating", unique, and intriguing, with the author replaying it multiple times. ''
PC Gamer
''PC Gamer'' is a magazine and website founded in the United Kingdom in 1993 devoted to PC gaming and published monthly by Future plc. The magazine has several regional editions, with the UK and US editions becoming the best selling PC games m ...
'' likewise responded positively, drawing particular attention to the game's changing soundtrack and the ways in which it coherently reacts to the player's movement.
Post-release
The PC version received "favourable" reviews according to the
review aggregation
A review aggregator is a system that collects reviews of products and services (such as films, books, video games, software, hardware, and cars). This system stores the reviews and uses them for purposes such as supporting a website where users ...
website
Metacritic
Metacritic is a website that aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted average). Metacritic was created by Jason Dietz, Marc ...
.
A ''
Shacknews'' staff poll named the PC version the seventh best game of 2013, calling it "delightfully devoid of explanation".
Reviewers praised the game's dynamic audio, commenting positively on how it accompanied them through the game. Patrick Hancock of ''
Destructoid
''Destructoid'' is a website that was founded as a video game-focused blog in March 2006 by Yanier Gonzalez, a Cuban-American cartoonist and author. Enthusiast Gaming acquired the website in 2017, and sold it to Gamurs Group in 2022.
History
...
'' called the game's dynamic soundtrack its "biggest accomplishment", with Hancock investigating every object he saw to uncover its musical contribution.
''IGN'' wrote "It's oddly captivating to just walk around and let
he soundswash over your surroundings", going on to say that investigating the sounds that each object and animal made was an enjoyable experience.
''PC Gamer'' described the audio as "a deeply satisfying emergent arrangement".
A review in ''
Edge
Edge or EDGE may refer to:
Technology Computing
* Edge computing, a network load-balancing system
* Edge device, an entry point to a computer network
* Adobe Edge, a graphical development application
* Microsoft Edge, a web browser developed ...
'' however, though generally positive about the soundtrack, said that the music "never truly gets going", particularly because of the lack of drums in most seasons.
The game's variety and
replay value
Replay may refer to:
* Replay (sports), a replayed match between two sport teams Technology
* Game replay, a recording of a game session.
* Instant replay, in motion pictures and television, a showing again of part of a film
* Replay Professiona ...
received mixed reactions. ''IGN''s reviewer commented positively on the replayability, finding that the game provided a deeper experience on each subsequent playthrough.
''
GameSpot
''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition ...
'' was less positive, writing that while some events and locations were not guaranteed on each generated island, later portions of the game were less interesting due to their familiarity.
Likewise, ''PC Gamer'' said that towards the end of the game they began to find it aimless and unstimulating, in particular because of the sparsity of animal life.
The PlayStation Vita version received "generally favourable reviews", while the PlayStation 3 version received above-average reviews, according to Metacritic.
''
Pocket Gamer'' gave a positive review, praising the audio and the extra features present in the Vita version such as
PlayStation Trophies
PlayStation Network (PSN) is a digital media entertainment service provided by Sony Interactive Entertainment. Launched in November 2006, PSN was originally conceived for the PlayStation video game consoles, but soon extended to encompass smar ...
, which provided a reason to replay the game. They noted, however, that the game had some performance issues, particularly when moving the camera.
''
Metro
Metro, short for metropolitan, may refer to:
Geography
* Metro (city), a city in Indonesia
* A metropolitan area, the populated region including and surrounding an urban center
Public transport
* Rapid transit, a passenger railway in an urb ...
''s review described the game as a "fascinating interactive experience", particularly as a result of the music. ''
PlayStation Official Magazine – UK
''PlayStation Official Magazine – UK'', generally abbreviated as ''OPM'', was a magazine based in the United Kingdom that covered PlayStation news created in 2006. Although the first issue was distributed in three-month intervals, from Issue ...
'' called the PlayStation 3 version "simple but wonderfully effective", commenting positively on the game's uniqueness and sense of wonder.
Many players and journalists debated ''Proteus'' status as a
video game
Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This fee ...
, citing aspects such as the lack of goals or objectives. Some, including the game's developers, called it an
anti-game, a description which was controversial.
Ian Bogost
Ian Bogost is an American academic and video game designer, most known for the game ''Cow Clicker''. He holds a joint professorship at Washington University as director and professor of the Film and Media Studies program in Arts & Sciences and ...
proposed that the game was intentionally unconventional, arguing that "''Proteus'' is a game about being an island instead of a game about being on one". ''IGN'' argued that ''Proteus'' does contain an action (walking) and a goal (proceeding through the seasons).
''Edge''s reviewer contended that the day/night cycle, changeable weather, and a player-triggered change of seasons qualified ''Proteus'' as a legitimate game.
Key responded by pointing out that, while the product does include rudimentary game mechanics, interacting with them is optional and they do not usually provide feedback. However, Key went on to argue that "encouraging a strict definition of 'game' does nothing but foster conservatism and defensiveness".
References
External links
*
*
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2013 video games
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Indie video games
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Video games about rabbits and hares
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