''Project Reality'' is a series of
combined arms tactical first-person shooter video game
modifications which aim to create a realistic combat environment where the core gameplay encourages teamwork and coordination. The original version, ''Project Reality: BF2'', was released in 2005 for ''
Battlefield 2'', it is still being updated on a regular basis and became a stand-alone game in 2015.
''Project Reality'' for ''
ARMA 2'' was released as a
beta
Beta (, ; uppercase , lowercase , or cursive ; grc, βῆτα, bē̂ta or ell, βήτα, víta) is the second letter of the Greek alphabet. In the system of Greek numerals, it has a value of 2. In Modern Greek, it represents the voiced labi ...
in 2011, development was later moved to ''
ARMA 3'' in 2013. In September 2015 it was announced that the project had been suspended.
''
Squad'', a commercial game built on
Unreal Engine 4, is a
spiritual sequel to ''Project Reality''.
''Project Reality: BF2''
Gameplay
''Project Reality'' features five game modes. Two of the most popular game modes are Advance and Secure (AAS) and Insurgency (INS). AAS involves capturing and holding control points, similar to the Conquest mode of
Battlefield 2. However, in AAS, control points typically must be captured in a certain order, with both teams attacking and defending control points, though some AAS maps have one team attack and the other defend. The second most popular game mode, Insurgency, is intended to simulate
asymmetrical warfare
Asymmetric warfare (or asymmetric engagement) is the term given to describe a type of war between belligerents whose relative military power, strategy or tactics differ significantly. This is typically a war between a standing, professional arm ...
. The Insurgency game mode involves a conventional forces team searching for and destroying hidden weapon caches while the other team, the insurgents, try to defend them. Moreover, the other game modes are Vehicle Warfare (VW) and Command and Control (CNC). The Vehicle Warfare mode differs by putting full emphasis on heavy vehicles and assets, and restricting the player to one kit role (crewman or pilot). The play style for Vehicle Warfare is otherwise identical to the Advance and Secure mode where players must capture objective points in order. Finally, the Command and Control mode removes all control points. The objective instead is focused around player-built fortifications and their single
Forward Operating Base. Players must build and defend their hidden
Forward Operating Base while also searching for the opposing forces' base. The mod also features a co-op mode, where human players may play alongside or against computer controlled players. Co-op can also serve as a single-player mode (with bots standing in for teammates).
In contrast to the original system of Battlefield 2, players may not spawn at their squad leader when they die, but must instead spawn at permanent spawn points such as main bases, or at temporary rally points created by the squad leader. Players may also spawn at
Forward Operating Bases which can be constructed if supply crates are delivered to the desired location. When constructed, other fixed defences such as stationary machine guns and various defensive constructs such as
barbed wire
A close-up view of a barbed wire
Roll of modern agricultural barbed wire
Barbed wire, also known as barb wire, is a type of steel fencing wire constructed with sharp edges or points arranged at intervals along the strands. Its primary use is ...
or
foxholes
Foxhole may refer to:
* Foxhole, a type of defensive fighting position constructed in a military context
* Foxholes, Hertford, an eastern suburb of Hertford
* Foxholes, North Yorkshire, a village and civil parish in Northern England
* Foxhole, Corn ...
can be placed after the delivery of additional supplies.
The Insurgency game mode diverts slightly from these rules, limiting the insurgent side to spawn at their weapons caches which they must defend, or they lose the ability to spawn. The opposing team can discover the location of these caches by acquiring intelligence about the insurgents, after which an enemy cache will be marked on the conventional forces' map, indicating its position. However, insurgents can still deploy and construct destructible "hideouts" to spawn at, which act in a similar way to the
Forward Operating Bases in conventional game modes. The conventional forces are also able to construct their own
Forward Operating Bases for forward deployment.
Project Reality currently features over 24 factions and over 70 maps, with more of each in development. Factions and maps depict multiple time periods, namely World War II, the Vietnam War, the Falklands War, and the modern era.
''Project Reality: ARMA 2''
''Project Reality: ARMA 2'' exists as a standalone modification requiring both ''
ARMA 2'' and ''
ARMA 2: Operation Arrowhead''. It remains self-contained, self developing and does not rely on or use externally held add-ons from other sources where at all possible. What that means to the player is that it is a 'one stop shop' as an installation package, with no requirement for additional multiple add on packs.
Project Reality: ARMA 2 v0.1 BETA was released on September 2 which was shortly followed by the release of Project Reality: ARMA 2 v0.15 beta on March 16, 2012. A year later on March 1, 2013 0.16 version was released including two new terrains (maps). With the release came the news of a cease in development with the ARMA2 mod and a movement of efforts towards ''
ARMA 3''.
Successors
In early 2009 it was revealed through the official Project Reality forums that a standalone successor ''Project Reality 2'' was in pre-production. A license for the
C4 Engine has been purchased as of 2010.
An entry for a game called "''Project Reality 2 - The Beaten Zone''" has been posted to the official
Crytek developers community ''crytek.net'', stating that the game would be using the
CryEngine 3. ''Project Reality'' staff have dismissed the supposed engine change as rumor, and did not acknowledge any connection to the ''crydev.net'' posting.
However, new announcements from the Dev Team, made sure that PR2 will be in fact using the
CryEngine 3, since most of the people involved in the development of the game on the
C4 Engine thought it wasn't so good to work with, and they have chosen the
CryEngine 3 as their new engine to work on. There is no set release date for the game. Since 2014 there has been no more word from the team behind the standalone. One of the main developers also mentioned that the game's production had stopped.
On October 10, 2014 a team consisting of current and former Project Reality: BF2 developers announced a new commercial game based on the Project Reality gameplay formula. The new game is named ''
Squad'' and is built on
Unreal Engine 4. The game, as of December 2015, was available on Steam Early Access, and officially released on September 23, 2020. The game was initially funded through a crowdfunding campaign on Kickstarter.
Reception
Critical response
Major game review websites,
IGN and
GameSpy have both reviewed ''Project Reality''. IGN review states "why all ''BF2'' players should download this mod." while GameSpy says that "the mother of all realism mods
asarrive
for BF2".
PC Zone
''PC Zone'', founded in 1993, was the first magazine dedicated to games for IBM-compatible personal computers to be published in the United Kingdom. Earlier PC magazines such as '' PC Leisure'', '' PC Format'' and '' PC Plus'' had covered games ...
Magazine also reviewed ''Project Reality'', saying that "not only does it make the virtual warfare harsher, ''Project Reality'' also adds fantastic new maps, vehicles and weapons to the fray".
See also
* ''
ARMA 2''
* ''
ARMA 3''
* ''
Battlefield 2''
* ''
Squad''
References
External links
*
*
Project Reality: ARMA 2' at
Mod DB
*
Project Reality: Battlefield 2' at
Mod DB
{{Battlefield series
2005 video games
Video game mods
First-person shooters
Multiplayer online games
Vietnam War video games
Video games developed in Canada
Video games set in Asia
Video games set in Vietnam
Windows games
Windows-only games
Projects established in 2005