Private Eye (Atari 2600 Video Game)
   HOME

TheInfoList



OR:

''Private Eye'' is an
action video game An action game is a video game genre that emphasizes physical challenges, including hand–eye coordination and reaction-time. The genre includes a large variety of sub-genres, such as fighting games, beat 'em ups, shooter games, and platform gam ...
developed and published by Activision and released in 1984 for the Atari 2600
video game system A video game console is an electronic device that outputs a video signal or image to display a video game that can be played with a game controller. These may be home consoles, which are generally placed in a permanent location connected to a t ...
. Designed by Bob Whitehead, who also wrote ''
Chopper Command ''Chopper Command'' is a horizontally scrolling shooter released by Activision for the Atari 2600 in June 1982. It was written by Bob Whitehead. Gameplay In ''Chopper Command'', the player controls a military helicopter in a desert scenario pr ...
'', ''Private Eye'' requires players to track down clues and recover items stolen by a master criminal, ultimately leading to his capture and arrest. During the game's original release, players who successfully completed the game's third case could photograph their scores on their TV screens and send the pictures to Activision in exchange for a "Super Sleuth" patch.


Gameplay

In ''Private Eye'', players assume the role of Pierre Touché, a private investigator who has been assigned the task of capturing the criminal mastermind, Henri Le Fiend. Le Fiend is implicated in a number of crimes across the city, and the player must find the clues and the stolen property in order to successfully arrest Le Fiend. The game consists of four separate cases. Using a specially-built Model A that can jump over obstacles, players must search the city for a specific clue to the crime and for the object stolen in the crime. Each item must then be returned to its point of origin; the clue is taken to a business to verify it came from there, and the stolen object is returned to its rightful owner. These items may be discovered in any order, but players may carry only one item at a time. When both items have been located and returned, then the player must locate and capture Le Fiend, and finally take him to jail, successfully closing the case. However, the city is full of street thugs who will attack the player. If the player is hit while carrying an item (either the clue or the stolen property), the item is lost and must be re-located. Further, each case has a statute of limitations, which serves as the game's time limit of 2, 3, 4, 5, 10, 12, 20, and 25 minutes. To win the game, the player must locate and verify the clue, locate and return the stolen property, and lastly locate Le Fiend and take him to jail within the time allotted. The player starts with 1000 "merit points.” Points are lost whenever the player hits an obstacle or is attacked by a thug, and are awarded whenever an item is located, subsequently returned, and when a thug (or Le Fiend himself) is nabbed. Each case represents a separate game variation, when the case is solved or time runs out, the game ends. A fifth variation requires the player to solve all four crimes at the same time.


Legacy

''Private Eye'' was included as part of the '' Activision Anthology'' collection, released in 2002 for
PlayStation 2 The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October 2000, in Europe on 24 November 2000, and in Australia on 3 ...
, Game Boy Advance, and other systems.


References


External links

* * {{AtariAge software, id=376 1984 video games Activision games Atari 2600 games Atari 2600-only games Detective video games North America-exclusive video games Video games set in the United States Video games developed in the United States Single-player video games