Pivot Stickfigure Animator
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Pivot Animator (formerly Pivot Stickfigure Animator and usually shortened to Pivot) is a freeware application that allows users to create
stick-figure A stick figure, also known as a stickman, is a very simple drawing of a person or an animal, composed of a few lines, curves, and dots. On a stick figure, the head is most often represented by a circle, which can be either a solid color or some ...
and sprite
animation Animation is a method by which image, still figures are manipulated to appear as Motion picture, moving images. In traditional animation, images are drawn or painted by hand on transparent cel, celluloid sheets to be photographed and exhibited ...
s, and save them in the animated
GIF The Graphics Interchange Format (GIF; or , see pronunciation) is a bitmap image format that was developed by a team at the online services provider CompuServe led by American computer scientist Steve Wilhite and released on 15 June 1987. ...
format for use on web pages and the AVI format (in Pivot Animator 3 and later). Pivot provides a simple, easy to use interface with a few features. It uses fixed-length 'sticks' to ensure size consistency during animation.


Development and history


First release

The first version of Pivot Animator had several
software bug A software bug is an error, flaw or fault in the design, development, or operation of computer software that causes it to produce an incorrect or unexpected result, or to behave in unintended ways. The process of finding and correcting bugs i ...
s. Stick figures were limited to one type of stick figure, the default stick figure. Animations could be saved in the PIV (Pivot Project File) or exported as Animated
.GIF The Graphics Interchange Format (GIF; or , see pronunciation) is a bitmap image format that was developed by a team at the online services provider CompuServe led by American computer scientist Steve Wilhite and released on 15 June 1987 ...
s (Graphics Interchangeable Format). Users were given few options of image optimization, compression or resizing when saving their animation. This was one of the first animation programs available on the computer.


Pivot 2.2

The second major release of the Pivot Stickfigure Animator. This version implemented the 'Stick Figure Builder', which allowed users to create their own stick figure designs saved in the STK format. This allowed a much wider scope of animation choice for Pivot users. It also fixed a few minor bugs, added the buttons to the main interface to bring a stick figure in front or behind other figures, and could automatically check to make sure the user didn't lose any unsaved projects.


Pivot 3.1 Beta

This release was sent intentionally to the ''Pivot Animation'' groups for testing but the Beta was leaked from various unofficial sources to the general public. There was an improved interface, with new icons, a better default stickman with bolder arms and legs and a reorganization of the features. New features included the ability to import any image as a to be moved around in the animation like a stick figure. Another added feature was the ability to have multiple backgrounds in an animation. When a user saves a .piv file, the frame rate is saved with it.


Pivot 4.1

Pivot 4.1 beta was released on January 2, 2013, with new features including. * Figure opacity * Extended canvas area * Multi-select and edit figures * Stretch segments using the Ctrl key * Rotate/scale figures using the Alt key * Image based figure and background selector * Split a segment into 2 in the figure builder * Copy and paste frames * Improved Gif export options and quality * Avi video export * Join figures tool * Png support for sprites and backgrounds * Keyboard shortcuts * Multiple languages and the ability to create your own translation * Multiple frame onion skins (0-9) * Undo / redo * Image preview of Stk files when loading figures Pivot Animator 4.1.10 was released as the "stable" version of 4.1 and is still the latest non-beta version so far (as of October 2015). Pivot 4.2 was announced on December 23, 2014 followed by a beta release on January 1, 2015. New features include copying and pasting selected stick figures and sprites, a transparent figure builder window, and the ability to export images in the Scalable Vector Graphics format.


Pivot 5.1

Pivot 5.1 beta was released in July 2021, with several new features including: * Frame inbetweening * Bendy line segments * Canvas zoom * Virtual camera * Colour and Gradient backgrounds * Text tool * Multiple colours and sprites per figure * Much higher segment limit per figure (30,000) * Polyfill tool * Segment colour gradients * Figure outlines * Ability to modify existing figure types * Status bar info at bottom of main window * Animated PNG export * WMV, WEBM, MP4 and lossless FFV1 video export * STK figure file preview in Windows Explorer * Faster and smoother graphics using the gpu Pivot Animator 5 requires Windows 10 and a GPU.


See also

*
List of 2D animation software This is a list of two-dimensional animation software. See also * List of 3D animation software {{Animation editors 2D animation Traditional animation (or classical animation, cel animation, or hand-drawn animation) is an animation ...


References


External links

*
Pivot Animation
Forum
TheDarkDemon Forum
(once recognized as the largest pivot forum, currently the most decrepit) {{Animation editors Animation software Portable software 1994 software