Pink Panther (video Game)
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''Pink Panther'' is a 1988 video game based on the character of the same name. It was developed by German company Magic Bytes and published by
Gremlin Graphics Gremlin Graphics Software Limited, later Gremlin Interactive Limited and ultimately Infogrames Studios Limited was a British software house based in Sheffield, working mostly in the home computer market. Like many software houses established in ...
. It was released in Europe for
Amiga Amiga is a family of personal computers introduced by Commodore in 1985. The original model is one of a number of mid-1980s computers with 16- or 32-bit processors, 256 KB or more of RAM, mouse-based GUIs, and significantly improved graphi ...
,
Amstrad CPC The Amstrad CPC (short for ''Colour Personal Computer'') is a series of 8-bit home computers produced by Amstrad between 1984 and 1990. It was designed to compete in the mid-1980s home computer market dominated by the Commodore 64 and the Sin ...
,
Atari ST The Atari ST is a line of personal computers from Atari Corporation and the successor to the Atari 8-bit family. The initial model, the Atari 520ST, had limited release in April–June 1985 and was widely available in July. It was the first pers ...
,
Commodore 64 The Commodore 64, also known as the C64, is an 8-bit home computer introduced in January 1982 by Commodore International (first shown at the Consumer Electronics Show, January 7–10, 1982, in Las Vegas). It has been listed in the Guinness ...
, and
ZX Spectrum The ZX Spectrum () is an 8-bit computing, 8-bit home computer that was developed by Sinclair Research. It was released in the United Kingdom on 23 April 1982, and became Britain's best-selling microcomputer. Referred to during development as t ...
. ''Pink Panther'' was criticized for its control and difficulty, although the Amiga and Atari ST versions received praise for their graphics.


Gameplay

The
Pink Panther ''The Pink Panther'' is an American media franchise primarily focusing on a series of comedy-mystery films featuring an inept French police detective, Inspector Jacques Clouseau. The franchise began with the release of the classic film ''The Pink ...
wants to take a vacation on an island, but he lacks the funds to do so. To raise the necessary money he takes a job as a butler so he can rob the wealthy homeowners of their belongings while they sleep. The game takes place across several mansions, played one at a time. Playing as the Pink Panther, the player must purchase the items necessary to qualify for each butler job. Such requirements include a top hat for the first mansion, and a car for one of the later mansions. In each mansion, the homeowner turns out to be a sleepwalker. The player must rob belongings around the house while simultaneously preventing the homeowner from bumping into obstacles, which will wake up the owner and foil the Pink Panther's theft. In each mansion, the player has a side view of the home with several floors visible on the screen. The player must also avoid
Inspector Clouseau Inspector Jacques Clouseau (), later granted the rank of Chief Inspector, is a fictional character in Blake Edwards' farcical ''The Pink Panther'' series. He is portrayed by Peter Sellers in the original series, and also by Alan Arkin in the ...
, who looks for the Pink Panther in each mansion. The player has various items that can be used to avoid Clouseau and also prevent the sleepwalking homeowner from waking up. Items such as catapults and springboards can be used to help the homeowner get across obstacles, and a bell can also be used to redirect the owner in different directions. Another item is an inflatable Pink Panther, which can be used to distract Clouseau.


Reception

Some critics considered the game to be a disappointment, and others believed that only ''Pink Panther'' fans would enjoy it. Reviewers were critical of the game's control and difficulty. Mark Patterson of ''
Commodore User ''Commodore User'', known to the readers as the abbreviated ''CU'', was one of the oldest British Commodore magazines. With a publishing history spanning over 15 years, it mixed content with technical and video game features. Incorporating ''Vic ...
'' stated that ''Pink Panther'' "was a potentially good idea but it's over-shadowed by its extreme and sometimes tedious level of difficulty." Gordon Hamlett of ''Your Amiga'' called the gameplay "disastrous," stating that it was too complicated to use items in the game. Hamlett wrote, "The objects are frequently unidentifiable and by the time you have worked out what you think you might like to try, your master has hit a wall and you have to start all over again." ''
The Games Machine ''The Games Machine'' is a video game magazine that was published from 1987 until 1990 in the United Kingdom by Newsfield, which also published ''CRASH'', ''Zzap!64'', ''Amtix!'' and other magazines. History The magazine ran head to head with ...
'' also criticized the "awkward" system used to manipulate the homeowner's movements, stating that it "requires rapid and accurate reactions, and if a single mistake is made, you have to go right back to the beginning." Tony Horgan of ''
Commodore Computing International ''Commodore Computing International'' was a magazine for the Commodore range of computers, including the Commodore 64, Amiga Amiga is a family of personal computers introduced by Commodore International, Commodore in 1985. The original model ...
'' considered the "extremely awkward controls" to be one of the worst aspects of the game, writing that "the combinations of joystick position and fire button needed to select and place the right object can be infuriatingly difficult to carry out." Eugene Lacey of ''
Computer and Video Games ''Computer and Video Games'' (also known as ''CVG'', ''Computer & Video Games'', ''C&VG'', ''Computer + Video Games'', or ''C+VG'') was a UK-based video game magazine, published in its original form between 1981 and 2004. Its offshoot website ...
'' was also critical of the number of joystick and key-pressing maneuvers required to select and activate items, and stated that the game would have benefited from a higher degree of playability. Steve Merrett of '' ST Action'' wrote, "Having to redirect the sleepwalker is tedious and having finally managed it on one occasion, the wretched Inspector caught me straight away." The graphics were generally praised on the
Amiga Amiga is a family of personal computers introduced by Commodore in 1985. The original model is one of a number of mid-1980s computers with 16- or 32-bit processors, 256 KB or more of RAM, mouse-based GUIs, and significantly improved graphi ...
and
Atari ST The Atari ST is a line of personal computers from Atari Corporation and the successor to the Atari 8-bit family. The initial model, the Atari 520ST, had limited release in April–June 1985 and was widely available in July. It was the first pers ...
. However, Rod Lawton of ''
ACE An ace is a playing card, die or domino with a single pip. In the standard French deck, an ace has a single suit symbol (a heart, diamond, spade, or club) located in the middle of the card, sometimes large and decorated, especially in the c ...
'' wrote, "It's all pretty enough, but the graphics are nothing special by 16-bit standards". The graphics of the other versions received some criticism. ''The Games Machine'' wrote that the graphics "predictably fall short of the 16 bit versions." The magazine considered the
Commodore 64 The Commodore 64, also known as the C64, is an 8-bit home computer introduced in January 1982 by Commodore International (first shown at the Consumer Electronics Show, January 7–10, 1982, in Las Vegas). It has been listed in the Guinness ...
(C64) version the best-looking of the 8-bit versions, while stating that the
Amstrad CPC The Amstrad CPC (short for ''Colour Personal Computer'') is a series of 8-bit home computers produced by Amstrad between 1984 and 1990. It was designed to compete in the mid-1980s home computer market dominated by the Commodore 64 and the Sin ...
version had "cramped sprites". Critics stated that the
ZX Spectrum The ZX Spectrum () is an 8-bit computing, 8-bit home computer that was developed by Sinclair Research. It was released in the United Kingdom on 23 April 1982, and became Britain's best-selling microcomputer. Referred to during development as t ...
version suffered from
attribute clash Attribute may refer to: * Attribute (philosophy), an extrinsic property of an object * Attribute (research), a characteristic of an object * Grammatical modifier, in natural languages * Attribute (computing), a specification that defines a proper ...
. Horgan, reviewing the C64 version, stated that the Pink Panther's limited frames of animation "are not enough to give fluid movement." Thomas Brandt of ''
Aktueller Software Markt ''Aktueller Software Markt'' (literally ''Current Software Market''), commonly known by its acronym, ''ASM'', was a German multi-platform video game magazine that was published by Tronic-Verlag from 1986 until 1995. It was one of the first magazine ...
'' praised all aspects of the Amiga version, including the graphics and sound. Hamlett praised the sound as well, and ''The Games Machine'' praised the music. Reviewers for ''
Zzap!64 ''Zzap!64'' was a computer games magazine covering games on the Commodore International series of computers, especially the Commodore 64 (C64). It was published in the UK by Newsfield Publications Ltd and later by Europress Impact. The magazine ...
'' criticized the music, which was described by Horgan as depressing. Reviewers for ''ST Action'' criticized the lack of the Pink Panther theme music, and Lawton considered the music to be a poor imitation of the theme. Reviewers for ''
Crash Crash or CRASH may refer to: Common meanings * Collision, an impact between two or more objects * Crash (computing), a condition where a program ceases to respond * Cardiac arrest, a medical condition in which the heart stops beating * Couch su ...
'' criticized the lack of music in the 48k and 128k versions of the ZX Spectrum game. ''Amiga Review'' criticized the instruction manual for being vague, Published as part of volume 5, issue 8 of ''The Australian Commodore and Amiga Review'' (August 1987). and other critics stated that the manual was poorly translated from German. The Atari ST version received some criticism for its slow loading.


References


External links


''Pink Panther''
at
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{{Pink Panther 1988 video games The Pink Panther (cartoons) video games Amiga games Amstrad CPC games Atari ST games Commodore 64 games ZX Spectrum games Video games developed in Germany Europe-exclusive video games Gremlin Interactive games Single-player video games Magic Bytes games