Penguin Land
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''Penguin Land'', known as in
Japan Japan ( ja, 日本, or , and formally , ''Nihonkoku'') is an island country in East Asia. It is situated in the northwest Pacific Ocean, and is bordered on the west by the Sea of Japan, while extending from the Sea of Okhotsk in the north ...
, is a 1987
puzzle-platform game A platform game (often simplified as platformer and sometimes called a jump 'n' run game) is a sub-genre of action video games in which the core objective is to move the player character between points in an environment. Platform games are charac ...
published and developed by
Sega is a Japanese multinational corporation, multinational video game and entertainment company headquartered in Shinagawa, Tokyo. Its international branches, Sega of America and Sega Europe, are headquartered in Irvine, California and London, r ...
for the
Master System The is an 8-bit third-generation home video game console manufactured by Sega. It was originally a remodeled export version of the Sega Mark III, the third iteration of the SG-1000 series of consoles, which was released in Japan in 1985 and ...
. It is the second game in the ''
Doki Doki Penguin Land ''Doki Doki Penguin Land'' is a series of puzzle platform games developed and published by Sega, and which began in 1985. All games in the series feature a very similar formula whereby players guide an egg to the bottom of a level by moving or de ...
'' series. The player controls a penguin to guide an egg around polar bears, rocks and other hazards. There are 50 stages and a level editor which can save up to 15 additional levels. The level editor data is stored on the game's battery back-up
RAM Ram, ram, or RAM may refer to: Animals * A male sheep * Ram cichlid, a freshwater tropical fish People * Ram (given name) * Ram (surname) * Ram (director) (Ramsubramaniam), an Indian Tamil film director * RAM (musician) (born 1974), Dutch * ...
. Penguin Land was the first home console video game to include a battery backup save feature being released four days prior to The Legend of Zelda in the US.


Plot

The game begins where three penguin eggs are lost on a distant planet. The player controls the Penguin Mission Commander Overbite, who must guide these eggs down to the bottom of a frigid cavern filled with traps, enemies, and secret passages. The Spaceship Crew eagerly awaits at the bottom of this cavern to welcome the hero Overbite and carry the eggs to safety.


Gameplay

The object of the game is to successfully push and drop an egg down to the bottom of a vertically scrolling cavern of ice. The player is able to push the egg left and right, push it off cliffs onto lower platforms, and melt ice blocks to create a passage for the egg. If the egg falls more than 3 blocks downward, it will break. Also, if Overbite lands on the egg, but the egg cannot be rolled left or right, the egg will break. The round is completed when the egg is successfully delivered to the bottom of the level. The block types in the game include ice blocks (which the player can melt), cracked ice (which will melt once the egg is on top of them), Rocks (which can be pushed and dropped on enemies, but will crack the egg if they land on it), stone blocks (which cannot be moved by the player, but occasionally move on their own), and tubes for either the egg or the player to pass through. Gangows are polar bear-like enemies that will attack both the player and the egg. If they back the egg into a corner or land on the egg, it will break. Cameels are birds that fly by if the egg is not moved after a set time. They will drop a brick which can crack the egg. Also included are point and time bonuses, egg shields, springs that let you jump higher, and ghosts that invert game controls. Point bonuses are awarded for crushing Gangows, time remaining, and the difficulty of the round completed.


Reception

The game was reviewed in 1988 in ''
Dragon A dragon is a reptilian legendary creature that appears in the folklore of many cultures worldwide. Beliefs about dragons vary considerably through regions, but dragons in western cultures since the High Middle Ages have often been depicted as ...
'' #140 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column. The reviewers gave the game 3 out of 5 stars.


Reviews

*''
Sega Power ''Sega Power'', initially known as ''S: The Sega Magazine'', was a Future publication aimed at the Sega range of consoles, including the Master System, Mega Drive, Game Gear and later on the Mega-CD, 32X and Saturn. The magazine was later re ...
'' (Dec, 1993) *''Joystick'' (German) (Jan, 1989) *''
The Games Machine ''The Games Machine'' is a video game magazine that was published from 1987 until 1990 in the United Kingdom by Newsfield, which also published ''CRASH'', ''Zzap!64'', ''Amtix!'' and other magazines. History The magazine ran head to head with ...
'' (Oct, 1988) *''Power Play'' (Oct, 1988) *''
Computer and Video Games ''Computer and Video Games'' (also known as ''CVG'', ''Computer & Video Games'', ''C&VG'', ''Computer + Video Games'', or ''C+VG'') was a UK-based video game magazine, published in its original form between 1981 and 2004. Its offshoot website ...
'' (Oct, 1988)


References


External links

*{{IAg, segasms_Penguin_Land_Rev_1_1987_Sega 1987 video games Fictional penguins Platform games Pony Canyon games Puzzle video games Sega video games Master System games Master System-only games Video games about birds Video games developed in Japan Single-player video games