Overview
In a 2001 paper forExample structure of a pattern
Mitchell Weisburgh proposed nine aspects to documenting a pedagogical pattern for a certain skill. Not every pattern needs to include all nine. His listing is reproduced below: * ''Name'' – single word or short phrase that refers to the pattern. This allows for rapid association and retrieval. * ''Problem'' – definition of a problem, including its intent or a desired outcome, and symptoms that would indicate that this problem exists. * ''Context'' – preconditions which must exist in order for that problem to occur; this is often a situation. When forces conflict, the resolutions of those conflicts is often implied by the context. * ''Forces'' – description of forces or constraints and how they interact. Some of the forces may be contradictory. For example: being thorough often conflicts with time or money constraints. * ''Solution'' – instructions, possibly including variants. The solution may include pictures, diagrams, prose, or other media. * ''Examples'' – sample applications and solutions, analogies, visual examples, and known uses can be especially helpful, help user understand the context * ''Resulting Context'' – result after the pattern has been applied, including postconditions and side effects. It might also include new problems that might result from solving the original problem. * ''Rationale'' – the thought processes that would go into selecting this pattern, The rationale includes an explanation of why this pattern works, how forces and constraints are resolved to construct a desired outcome. * ''Related Patterns'' – differences and relationships with other patterns, possibly predecessor, antecedents, or alternatives that solve similar problems.See also
*Notes
References
* * * * * * * * * * * * In this article, pedagogical patterns are called ''learning design patterns''. * {{cite journal , last1=Sharp , first1=Helen , last2=Manns , first2=Mary Lynn , last3=Eckstein , first3=Jutta , date=December 2003 , title=Evolving pedagogical patterns: the work of the Pedagogical Patterns Project , journal=Computer Science Education , volume=13 , issue=4 , pages=315–330 , doi=10.1076/csed.13.4.315.17493 , s2cid=3473870External links