''Pay Cards!'' (1968–1969, original)
Three players, one of whom was a celebrity playing for a studio audience member, attempted to buildFive Card Draw
In the first round, the first player called out three cards to reveal. If a pair or three of a kind came up, the player was required to keep those cards. If not, the player had the decision to either keep the cards or turn them back and pass control to the next player. If the cards were kept, that player called out a fourth card. If he or she chose to keep it, the process repeated for the fifth card. However, if he or she refused the fourth or fifth card, control passed to the next player. After two players each completed a five-card hand, the remaining player was required to complete his or her hand by keeping whichever cards he or she revealed immediately thereafter. At the end of each round, the players received money based on the rank of their poker hands. Straights and flushes did not count; if a player had two pairs, he or she received double the payout for a single pair. The player with the best hand at the end of each round received a $50 bonus. Whoever had the most money at the end of the third round played the bonus round; if there was a tie, a sudden-death draw-off of one card was dealt, with the champion determined by higher rank, plus $50. All players kept their money.Strategy Round
The four corner cards were revealed at the start of the round. On their first two turns, each player called out two more cards and selected two cards for his or her hand from the six which were showing. After a player collected four cards, that player selected one last card to complete his or her hand.Wild Card Round
This final round was played similar to Five Card Draw but also included Wild Cards hidden among the others on the board. This allowed a player to make a hand of Five of a Kind and thereby earn $150.Jackpot Game
The player attempted to memorize twelve cards and their positions for twelve seconds. The cards were then concealed and the player spun a wheel to determine which card he or she must locate on the board. If the player recalled where that specific card was located on the board, he or she won a bonus prize.''Pay Cards!'' (1973–1975, first revival)
According to a Canadian website, the 1973-1975 revival of the game for Canadian television was played almost identically to the American original. Paul Hanover, a long-tenured''Super Pay Cards!'' (1981–1982, second revival)
A new version, titled ''Super Pay Cards!'', aired on CTV and, in the U.S., in syndication again with Art James as host. Joining James was co-host Mary Lou Basaraba, an actress and musician, with both providing voice-overs in addition to appearing on screen. Overall gameplay remained similar to the first two iterations. However, in this version, only two contestants (always a man against a woman) competed, and faced a board of 16 playing cards instead of 20. This version was taped in atFive Card Draw
Four cards were revealed to the players at the start of the round before being concealed. The player in control selected three cards and attempted to build the best possible five-card hand with them. If a pair or three of a kind was revealed, the player automatically kept the three cards and tried to build the hand. As before, the player selected a fourth card and could keep it or refuse the card and pass control to his or her opponent. The process repeated with the fifth card. This continued until one of the players completed his or her five card hand, forcing his or her opponent to select cards to complete his or her hand without having the opportunity to refuse any of the cards. Again, players received money based upon the rank of their hands. As in the original series, a $50 bonus was awarded to the better hand in the round.Round Two
Round Two was played in one of four ways. * Four-of-a-Kind—Four sets of four-of-a-kind were on the board, making it possible for both players to receive $200 in this round. * Seven Card Stud—Basaraba presented each player a choice of two sets of two cards to see for himself or herself and placed the cards in front of his or her podium. The players used their own two cards and built their hand in the same method as the first round. The two extra cards were not revealed to his or her opponent until both players kept all five cards. * Two Three Four Five—One set of cards had a fifth (duplicate) in addition to two sets of pairs, a three-of-a-kind set and a four-of-a-kind set. * Strategy—Three cards were revealed at the start of the hand and remained exposed for the entire round. The players took turns calling off two additional cards and selected two cards from the five showing to add to their hands. Each player on his or her third turn called off one card and selected one from the four displayed to complete his or her hand.Wild Card Hand
The Wild Card Hand was played similar to round one, but with one, two, or three jokers shuffled into the cards to make a hand of five-of-a-kind possible.Bonus Round
In the first phase of the bonus round, the champion was given four seconds to memorize the location of four cards. After four seconds, the cards were concealed and the champion selected a card from a deck Basaraba was holding. If the champion correctly recalled the location of the hidden card, he or she won $50. The second phase involved memorizing eight cards for eight seconds. Correctly locating the selected card increased the champion's winnings in the bonus round to $500. If the champion reached the final phase, twelve cards were presented for twelve seconds and the champion won $5,000 for selecting the correct card. If the champion made an incorrect guess in either the first or second phase, he or she forfeited the chance at $5,000 but could win the lesser amount from that phase with a second guess. The cards were reshuffled and displayed again for either four or eight seconds, depending on the level. The champion kept the $500 from the second phase if he or she made a mistake on the final phase, but did not earn a second chance.Audience Game
Basaraba asked a member of the studio audience to study eight cards for eight seconds, then pick one of those eight cards from her hand. The audience member won a prize (e.g., a small appliance) if he or she could recall where that card was located on the board.Home game
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*{{IMDB title, 0198202 CTV Television Network original programming 1968 American television series debuts 1969 American television series endings 1973 Canadian television series debuts 1975 Canadian television series endings 1981 Canadian television series debuts 1982 Canadian television series endings 1960s American game shows 1970s Canadian game shows 1980s Canadian game shows Television shows about poker Television series by Bell Media Television series by Metromedia Television series by Nicholson-Muir Productions Television series by 20th Century Fox Television Television shows filmed in Montreal