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Paul Glancey is a video game producer and former journalist in the United Kingdom. He made his first steps into the videogame industry as a writer with ''
Zzap!64 ''Zzap!64'' was a computer games magazine covering games on the Commodore International series of computers, especially the Commodore 64 (C64). It was published in the UK by Newsfield Publications Ltd and later by Europress Impact. The magazine ...
'' and '' CVG'' before contributing a few reviews to ''
Mean Machines ''Mean Machines'' was a multi-format video game journalism, video game magazine published between 1990 and 1992 in the United Kingdom. Origins In the late 1980s ''Computer and Video Games'' (''CVG'') was largely covering the outgoing generatio ...
'' ('' Wrestle War'' in issue 9 was the first). Like
Julian Rignall Julian "Jaz" Rignall (born 6 March 1965, London, England) is a writer and editor. He has also produced content for corporate websites such as GamePro Media, publisher of ''GamePro'' magazine and ''GamePro.com'', marketing collateral and adverti ...
and Richard Leadbetter, he tended to appear in both EMAP magazines at the same time. He went on to launch '' MegaTech'' - the first UK
Mega Drive The Sega Genesis, known as the outside North America, is a 16-bit fourth generation home video game console developed and sold by Sega. It was Sega's third console and the successor to the Master System. Sega released it in 1988 in Japan a ...
only magazine. This was an impressive publication, which, at its peak, had a monthly sale of over 40,000 copies. Ultimately, its publisher, EMAP Images, sold the magazine to Maverick Magazines, the publisher of a competing magazine called '' Mega Drive Advanced Gaming''. Shortly after ''MegaTech'' was bought, Maverick closed it down. After ten years in videogames journalism Paul moved into the business itself by becoming the Senior Game Evaluator at publisher Eidos Interactive from 1998 to 2000.https://uk.linkedin.com/in/paul-glancey-75a437142 He has worked as a Senior Producer at Electronic Arts' Criterion studio in Guildford, UK. Criterion has developed the best-selling '' ''Burnout'''' series and 'gun porn' shooter ''
Black Black is a color which results from the absence or complete absorption of visible light. It is an achromatic color, without hue, like white and grey. It is often used symbolically or figuratively to represent darkness. Black and white ...
''. After that, Paul worked at BlackRock Studio followed by a period as Game Design Manager at
Ubisoft Reflections Ubisoft Reflections Limited (formerly Reflections and later Reflections Interactive Limited) is a British video game developer and a studio of Ubisoft based in Newcastle upon Tyne. Founded in 1984 by Martin Edmondson and Nicholas Chamberlain, ...
. He was a Senior Designer/Producer at Criterion. In September 2021 Glancey became a Design Manager at Double Eleven Limited.


References


External links


Interview with Paul Glancey at the ''Mean Machines'' Archive
Video game producers British male journalists Living people Year of birth missing (living people) {{Videogame-bio-stub