Pac-Man VR
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''Pac-Man VR'' is a 1996
video game Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This fee ...
by
Virtuality Virtual reality (VR) is a Simulation, simulated experience that employs pose tracking and 3D near-eye displays to give the user an immersive feel of a virtual world. Applications of virtual reality include entertainment (particularly video g ...
set in the
Pac-Man originally called ''Puck Man'' in Japan, is a 1980 maze action video game developed and released by Namco for arcades. In North America, the game was released by Midway Manufacturing as part of its licensing agreement with Namco America. Th ...
universe. The game is set in a
first-person perspective A first-person narrative is a mode of storytelling in which a storyteller recounts events from their own point of view using the first person It may be narrated by a first-person protagonist (or other focal character), first-person re-teller, ...
. The game did not change any gameplay mechanics of the original game, except adding a
multiplayer A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system (couch co-op), on different computing systems via a local area network, or ...
feature.


Gameplay

The game released for two of
Virtuality Virtual reality (VR) is a Simulation, simulated experience that employs pose tracking and 3D near-eye displays to give the user an immersive feel of a virtual world. Applications of virtual reality include entertainment (particularly video g ...
's arcade VR systems. The 2000-SU series unit had the player stand in a ring set at the waistline. The player could turn their head and a tracking system built into the glasses would detect it and turn Pac-Man's head in the game. The 2000-SD series unit had players sit down and play more like a traditional arcade game while wearing the headset. An adaption for the SU-3000 systems was released, later on, making Pac-Man VR the only non-shooting game ever released for SU-3000 systems. The game offered multiplayer through four cabinets, networking up to four PAC-MAN characters together, enabling them to see, talk, and compete with each in the same virtual maze while still trying to outwit the ghosts. Playing on the game cabinet itself cost five dollars for five minutes.The Many Incarnations of Pac-Man
''Accessed August 6th, 2009.''


References


External links




PAC-MAN Leaps Into VR; Virtuality Brings PAC-MAN into the Third-Dimension with PAC-MAN VR

Video introduction to the game


1996 video games Arcade video games Arcade-only video games Multiplayer and single-player video games Multiplayer hotseat games Pac-Man arcade games Video games developed in the United Kingdom Virtual reality games Virtuality games {{action-videogame-stub