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PEGI () or Pan-European Game Information is a European
video game content rating system A video game content rating system is a system used for the classification of video games based on suitability for target audiences. Most of these systems are associated with and/or sponsored by a government, and are sometimes part of the local ...
established to help European consumers make informed decisions when buying video games or apps through the use of age recommendations and content descriptors. It was developed by the
Interactive Software Federation of Europe The Interactive Software Federation of Europe (ISFE) is an independent federation, representing the interests of the video game industry in Europe to the main stakeholders: EU institutions, international organisations, academics, or the general p ...
(ISFE) and came into use in April 2003, replacing many national age rating systems with a single European system. The PEGI system is now used in 41 countries and is based on a code of conduct, a set of rules to which every publisher using the PEGI system is contractually committed. PEGI self-regulation is composed by five age categories and nine content descriptors that advise the suitability of a game for a certain age range based on the game's content. The age rating is not intended to indicate the difficulty of the game or the skill required to play it.


Age ratings

PEGI has five age categories. Black and white icons were used until June 2009, with new colour-coded icons: with green for 3 and 7, orange for 12 and 16, and red for 18. Plus signs were removed from the icons, and the background wallpaper now says "PEGI" as opposed to "ISFE". That design was slightly altered at the start of 2010, by removing the watermark and locking the URL bar underneath the age rating icon. Reprinted games from 2010 or before often still display the old designs. In Portugal, two of the PEGI categories were originally aligned with the age ratings of the film classification system to avoid confusion: 3 was changed to 4 and 7 was changed to 6. Finland also used a modified scale, where 12 became 11 and 16 became 15. Finland fully adopted PEGI on January 1, 2007, and the standard ratings were fully enforced as well. Portugal fully adopted PEGI on February 1, 2021, and the standard ratings were also fully enforced.


Content descriptions

In addition to the above ratings, PEGI also uses eight content descriptors (nine if Fear and Horror are counted separately):


Current


Former


Statistics

As of December 2015, PEGI has rated more than 25,300 games. 42.2% of these games were rated 3, 15.8% rated 7, 22.3% rated 12, 12.7% rated 16 and only 7% were rated 18. Of all the games that were rated in 2015 (1855 games in total): * 64.7% (1201) have the Violence content descriptor. * 25.4% (472) have the Online content descriptor. * 18.4% (341) have the Bad Language content descriptor. * 7.7% (142) have the Fear content descriptor. * 8.0% (90) have the Sex content descriptor. * 1.4% (26) have the Gambling content descriptor. * 1.2% (23) have the Drugs content descriptor. * 0.1% (5) games have the Discrimination content descriptor.


PEGI and the European Union

A consumer survey commissioned by
ISFE The Interactive Software Federation of Europe (ISFE) is an independent federation, representing the interests of the video game industry in Europe to the main stakeholders: EU institutions, international organisations, academics, or the general p ...
in 2012 demonstrated that the PEGI age rating labels are recognised on average by 51% of respondents in 16 countries (highest: France 72%; lowest: Czechia 28%), while 86% of all respondents found them to be clear and 89% found them useful. PEGI is an example of European harmonization. The European Commission supports the PEGI self-regulation: "PEGI appears to have achieved good results and PEGI On-line is also a promising initiative, making of PEGI a good example of self-regulation in line with the better regulation agenda." Moreover, the European Parliament in its last report on the protection of consumers "takes the view that the PEGI system for rating games is an important tool which has improved transparency for consumers, especially parents, when buying games by enabling them to make a considered choice as to whether a game is suitable for children".


Rating process

To obtain the ratings for any piece of interactive software, the applicant submits the game with other supporting materials and completes a content declaration, all of which is evaluated by an independent administrator called the Netherlands Institute for the Classification of Audiovisual Media (NICAM). It is based on the Dutch Kijkwijzer system as well. Following the evaluation the applicant will receive a license to use the rating logos. If the applicant disagrees with the rating, they can ask for an explanation or make a complaint to the complaints board. Consumers may also make complaints to this board. Although PEGI was established by an industry body (ISFE) the ratings are given by a body independent of the industry and the whole system is overseen by a number of different Boards and Committees. There is the PEGI Council, composed mainly by national representatives for PEGI, that recommends adjustments to the code in light of social, legal and technological developments. Members of the PEGI Council are recruited for their skill and experience from among parent/consumer body representatives, child psychologists, media specialists, civil servants, academics and legal advisers versed in the protection of minors in Europe. There is also a Complaints Board with experts from various European countries. They deal with complaints related to breaches of requirements of the code of conduct or to age rating recommendations. Should a complaint be received from a consumer or publisher regarding a rating given to a game and no satisfactory settlement can be reached by the PEGI administrator through discussion, explanation or negotiation the complainant may formally request the Complaints Board to mediate. Three board members will then convene, hear the complaint and decide on a ruling. Publishers using the PEGI system are bound by the decision of the Complaints Board. Consequently, they are obliged to carry out any corrective actions required and, in cases of non-compliance, are subject to sanctions as laid out by the code.


Global cooperation in IARC

In 2013, PEGI co-founded the International Age Rating Coalition with USK and the
ESRB The Entertainment Software Rating Board (ESRB) is a self-regulatory organization that assigns age and content ratings to consumer video games in the United States and Canada. The ESRB was established in 1994 by the Entertainment Software Asso ...
. IARC aims to streamline the rating of digitally distributed games and apps by providing a single online system that produces age ratings for all participating regions. By filling out one questionnaire, a publisher instantaneously receives ratings from PEGI, USK,
ESRB The Entertainment Software Rating Board (ESRB) is a self-regulatory organization that assigns age and content ratings to consumer video games in the United States and Canada. The ESRB was established in 1994 by the Entertainment Software Asso ...
, ACB and others.


PEGI committees

There are a number of committees to ensure the system keeps functioning properly. * Experts Group: The PEGI Experts Group is made up of academics working in the fields of psychology and sociology, and representatives from NICAM, VSC, and the games industry. It works on adapting and modifying the PEGI questionnaire and the underlying criteria to take account of technological and content developments and recommendations made by the PEGI Council or circumstances brought to light by the complaints procedure. * Legal Committee: Since PEGI is a voluntary system it runs in conjunction with, and is subordinate to, existing national laws, whether they prohibit certain content or establish mandatory rating systems. The Legal Committee's role is to advise PEGI s.a. of any changes to national legislation within participating countries that could affect the voluntary age rating system. * Enforcement Committee: The Enforcement Committee is charged with implementing the recommendations of the PEGI Council and, more generally, of ensuring the enforcement of the provisions of the PEGI Code of Conduct, including conclusion of the Complaints Board.


PEGI Online

In 2007, the PEGI Online division of PEGI was formed as an addition to the PEGI system for online games. Goals include giving young people in Europe improved protection against unsuitable online gaming content and educating parents on how to ensure safe online play. This project is supported directly by the European Commission: PEGI Online is based on four principles: * The PEGI Online Safety Code and Framework Contract which is signed by all participants * The PEGI Online Logo which will be displayed by holders of a licence * The website for applicants and for the general public * An independent administration, advice, and dispute settlement process The licence to display the PEGI Online Logo is granted by the PEGI Online Administrator to any online gameplay service provider that meets the requirements set out in the PEGI Online Safety Code (POSC).


Usage

PEGI is the standard age rating system for video games in 40 European countries alongside Israel, but products with PEGI labels can be found across the globe alongside other rating systems as a result of import for linguistic reasons (e.g.:
English English usually refers to: * English language * English people English may also refer to: Peoples, culture, and language * ''English'', an adjective for something of, from, or related to England ** English national ide ...
versions in
India India, officially the Republic of India (Hindi: ), is a country in South Asia. It is the seventh-largest country by area, the second-most populous country, and the most populous democracy in the world. Bounded by the Indian Ocean on the so ...
,
South Africa South Africa, officially the Republic of South Africa (RSA), is the southernmost country in Africa. It is bounded to the south by of coastline that stretch along the South Atlantic and Indian Oceans; to the north by the neighbouring countri ...
and the
United Arab Emirates The United Arab Emirates (UAE; ar, اَلْإِمَارَات الْعَرَبِيَة الْمُتَحِدَة ), or simply the Emirates ( ar, الِْإمَارَات ), is a country in Western Asia (The Middle East). It is located at th ...
, Spanish or Portuguese versions in
Latin America Latin America or * french: Amérique Latine, link=no * ht, Amerik Latin, link=no * pt, América Latina, link=no, name=a, sometimes referred to as LatAm is a large cultural region in the Americas where Romance languages — languages derived f ...
). The official status of PEGI ratings varies from country to country, depending on the way national legislation deals with age classification and the protection of minors. In some countries, PEGI is the
de facto ''De facto'' ( ; , "in fact") describes practices that exist in reality, whether or not they are officially recognized by laws or other formal norms. It is commonly used to refer to what happens in practice, in contrast with ''de jure'' ("by la ...
standard without specific regulation, other countries have officially acknowledged PEGI as the sole system for age ratings, while yet another number of countries have incorporated the PEGI rating system into laws governing the age classification of media, making the labels enforceable in retail.


Officially supports PEGI


Other countries


Reception


Portrayals of gambling

Games containing minigames resembling
casino game Games available in most casinos are commonly called casino games. In a casino game, the players gamble cash or casino chips on various possible random outcomes or combinations of outcomes. Casino games are also available in online casinos, wher ...
s and gambling may be subject to heightened ratings due to "12" being the minimum for the "Gambling" descriptor. A 2016 re-release of '' Pokémon Red and Blue'' for
Nintendo 3DS The is a handheld game console produced by Nintendo. It was announced in March 2010 and unveiled at E3 2010 as the successor to the Nintendo DS. The system features backward compatibility with Nintendo DS video games. As an eighth-generatio ...
received a "12" rating (despite receiving the "E" rating from the U.S.-based ESRB) due to its "Game Corner" feature, which includes slot machines that can be played with in-game cash to earn coins redeemable for items. The European release of ''
Pokémon Platinum is a 2008 role-playing video game developed by Game Freak, published by The Pokémon Company and Nintendo for the Nintendo DS handheld game console. It is an enhanced version of ''Pokémon Diamond'' and ''Pearl'' and is part of the fourth gene ...
'' (2009) was modified to remove the slot machines and replace them with non-interactive "game machines". In 2019, the
basketball Basketball is a team sport in which two teams, most commonly of five players each, opposing one another on a rectangular Basketball court, court, compete with the primary objective of #Shooting, shooting a basketball (ball), basketball (appr ...
video game ''
NBA 2K20 ''NBA 2K20'' is a 2019 basketball simulation video game developed by Visual Concepts and published by 2K Sports, based on the National Basketball Association ( NBA). It is the 21st installment in the ''NBA 2K'' franchise, the successor to '' NBA ...
'' received criticism for a trailer, focused on its "MyTeam" mode, which depicted chance-based minigames styled after casino games such as
roulette Roulette is a casino game named after the French word meaning ''little wheel'' which was likely developed from the Italian game Biribi''.'' In the game, a player may choose to place a bet on a single number, various groupings of numbers, the ...
, slots and pachinko. The visuals were considered to be sensitive due to increasing controversy over use of "
loot box In video games, a loot box (also called a loot crate or prize crate) is a consumable virtual item which can be redeemed to receive a randomised selection of further virtual items, or Loot (video gaming), loot, ranging from simple customization ...
" mechanics in video games. After receiving an e-mail expressing concern over the trailer, PEGI clarified in response that the "Gambling" descriptor applies only to games that "teach" and "encourage" gambling, although admitting that the trailer's imagery may have been "too close for comfort" for some viewers, and that PEGI did not base its ratings decisions on singular trailers.


See also

*
ESRB The Entertainment Software Rating Board (ESRB) is a self-regulatory organization that assigns age and content ratings to consumer video games in the United States and Canada. The ESRB was established in 1994 by the Entertainment Software Asso ...


Notes


References


External links

*
ISFE website
{{Video game content rating systems, state=autocollapse European integration Information technology organizations based in Europe Organizations established in 2003 Game Information Video game content ratings systems Entertainment rating organizations 2003 establishments in Europe